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Thread: Monk Spell Casting

  1. #11
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    I am playing winbeta 4
    You don't have to be taught all that much; you just need to acquire more cautiousness, an almost healthy amount of sheer paranoia, and a more fine-tuned "OH SHIT RUN!" reflex. ~Silfir

  2. #12
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    I am playing winbeta 4
    1.1.1 and kick-robbing forever!

    The IGB and sorear's wiki have a massive spell learning spoiler, but I'll just summarize what I've personally observed affects if you learn a spell, and how much.

    • Spell difficulty. This is a bit fickle: all bolt spells are equal, except Acid, which is more difficult as is Magic Missile; Remove Curse is easier to learn than those two!
    • Learning stat is critical. Employ starvation and sickness training to eat the oracle's corpse (once again, 1.1.1 forever ) and 'u'se blessed crystals of knowledge, drink all blessed potions of learning, wear all {Le+x} items (CoS, rings of mental stability), in that order. Generally, pump the stat as high as possible! Reading lots of books in a row can also give up to two points of gradual training.
    • Character class. Spellcasters have an easier time, obviously. Sadly I don't know about monks.
    • Blessed books are easier to learn and give more castings. Cursed books, the opposite.
    • Concentration is said to greatly improve results. You already have it as a monk, so pump it to 100.
    • Literacy decides if you can read the book vs. not decipher it (and this is with the skill), so again, have it at 100.
    • Cup and Book starsigns give extra castings.
    "And light there be!"

  3. #13
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    Quote Originally Posted by plllizzz9 View Post
    also it's the only 'safe' way of clearing g. vaults of undead
    Along with all the loot?
    Seriously, Improved Fireball is expensive, can't be reliably targeted with a lot of monsters, destroys items on the floor and cannot be used in low range as it damages you.

    2 Al-Khwarizmi:
    I think I've said that a lot of spells are worse in prereleases, ignore me if it's not right I've always disregarded pure spellcasters in 1.1.1, even more so in prereleases, so I don't have a lot of practical evidence, but I'm still sure that no more hp-casting is super annoying. Not that it's bad though.
    I like my women like my ADOM loot - hunted as treasure and in extra quantity.

  4. #14
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    Mar 2008
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    Having any casting points of a spell will help in getting a successful read.

    Le: is the largest factor in determining if a read is successful.

    If you have gemology (gnome/troll) then you have access to a large supply of crystals of knowledge,
    even if you can't mine, just let the ants dig for you.
    "Whip me!" pleads the adom player. The rng replies... "No."

  5. #15
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    Jul 2012
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    Quote Originally Posted by Stingray1 View Post
    Any class can learn any spell, but I would sell my Wish spellbook as an Orc Barbarian. There is some formulaes, others will chip in later.
    not really true, for example a level 50 mindcrafter with 99 of everything still wouldn't be able to learn much at all, because they have an automatic penalty of -50 which basically means it is like trying to learn a spell at level 1 regardless of your level.

  6. #16
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    Along with all the loot?
    Artifacts, RoDSes and WoWi will stay safe, so it's usually better than not clearing the vault at all :P

  7. #17
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    Quote Originally Posted by plllizzz9 View Post
    Artifacts, RoDSes and WoWi will stay safe, so it's usually better than not clearing the vault at all :P
    I've found exactly 1 wand of wishing throughout all my games and it was in the Water Dragon Cave. RoDSes are found just slightly less rarely.
    Apparently, you don't like PoGAs, SoRS, SoEs and potions of -stat- as well as spellbooks. Well, to whom how
    I like my women like my ADOM loot - hunted as treasure and in extra quantity.

  8. #18
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    Quote Originally Posted by _Ln_ View Post
    I've found exactly 1 wand of wishing throughout all my games and it was in the Water Dragon Cave. RoDSes are found just slightly less rarely.
    Only two wands here. One dropped by an outlaw leader in NDC, another somewhere after the Casino.

    Magic Missile is awesome to clear vaults, although I wouldn't know about GUVs. I skipped the only one I've ever found due to low Willpower, and never got back to it because I died later.
    "And light there be!"

  9. #19
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    Dec 2012
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    Well, I've found a fair share of those, lucky me [that means like, 5 or so over the few thousand games]

    and when I deal with a Greater Undead Vault without slaying missiles, I don't really care that much for loot, it's more like 'I want to beat it' mentality. Besides a character who can clear a GUV clearly doesn't needs any more loot

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