Results 1 to 4 of 4

Thread: Achievement system ideas (spoily)

  1. #1
    Join Date
    Mar 2008
    Posts
    239

    Lightbulb Achievement system ideas (spoily)

    With the upcoming achievement system, we should chip in with ideas. Some are found on this blog post.

    Here's what I thought of so far:

    1- Achievements for interesting deaths.
    2- Achievements for side quests.
    3- Achievements for challenge games.
    4- Achievements for other odd things.
    5- Achievements for anything of notice showing up on an .flg.

    1- Anything more interesting than getting below 1 hp, bleeding to death, etcetera. Choking on your own vomit while paralyzed seems like a likely candidate. Certain things that might require a bit of additional programming (i.e. things not already present on your cause of death as shown on the highscore) could be added, like getting killed by a former companion.

    2- Puppy quest, Kherab's quests, etcetera.

    3- Lithium, Brass, Brimstone, Ironman, you name it.

    4- Killing and eating the cute puppy comes to mind but a lot of interesting things could be cooked up here.

    5- Self explanatory. Some are redundant with side quest achievements (Blup, puppy, AKW quest), some are not (getting the trader's guild to owe you money).
    Playing since gamma 10, when necklaces looked like &s. Lithium man. Brass + Lithium. OCG. Illiterate barb. One race and one class to go.

  2. #2
    Join Date
    Jan 2009
    Posts
    5,739

    Default

    Lifetime achievements - ones that cannot be finished in a single game, but can be finished across multiple games. Things like, win with every race, kill 1,000,000 monsters, die 10000 deaths.
    Hoping to win with every class, doomed. Archer, Barbarian, Bard, Beastfighter, Druid, Elementalist, Farmer, Fighter, Monk, and ULE Priest down.

  3. #3
    Join Date
    Oct 2008
    Posts
    192

    Default

    so let's call lifetime achievements 6, ok? Thought up some:

    1. A good start - die by starting on monday with few hp
    4. Monkey - get the 'you feel close to your ancestors' corruption 3 times as a monk
    Yum! - eat a doppleganger king
    Scholar - gain the literacy skill during a game
    Crazy Chemist - Create an explosion by mixing two potions
    Necromaster - finish the game with a necromancer with the 'natural enemy of the undead' intrinsic
    Immortal - obtain all 4 immunities intrinsically (i.e. not by items) and the talent 'immune to pain'
    Nerd - get a score of 1337 on the highscore list
    5. Applied Alchemy - find a use for the potion of uselessness
    6. Bookie monster (or if you like it more, ToME) - read all available tomes/books (excluding the weird tome; thanks Jellyslayer)
    Cookie monster - get all the fortune cookie messages
    Last edited by Moeba; 04-06-2013 at 02:37 PM.

  4. #4
    Join Date
    Jan 2009
    Posts
    5,739

    Default

    Read the weird tome would actually be a good one on its own. It's possible with the right class/stats/skills.
    Hoping to win with every class, doomed. Archer, Barbarian, Bard, Beastfighter, Druid, Elementalist, Farmer, Fighter, Monk, and ULE Priest down.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •