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Thread: Guidebook work

  1. #481
    Join Date
    Mar 2008
    Location
    Kentucky
    Posts
    5,067

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    Actually, these days I only have 6 storage locations.
    1. The top line of Terinyo holds my spare food after W5'ing.
    2. The < on D1 holds every item I want to store. I just ':d+'
    then 'CTRL-p' only what I really need to carrry.
    3. The < on the first level of the TotHK's holds my climbing set.
    4. The > to the Air Temple holds my destructable gear.
    5. The > to the BDC's holds my destructable gear.
    6. The > to Nonnak's lair holds destructable gear.
    Last edited by gut; 09-29-2009 at 08:42 AM.
    "Whip me!" pleads the adom player. The rng replies... "No."

  2. #482
    Join Date
    Aug 2009
    Location
    4th floor
    Posts
    180

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    Quote Originally Posted by Al-Khwarizmi View Post
    Perhaps with shopkeepers. They always open the door to their shops if you close it.
    You can still close shop doors by using a method that instantly locks the door - the pick locks skill or a magic lock spell.

    If you want to block Waldi's line of sight when crossing Dwarftown while cursed with the unholy aura, you can also resort to a wand-generated paravent when such insta-locking isn't available.

  3. #483
    Join Date
    Aug 2009
    Location
    4th floor
    Posts
    180

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    Quote Originally Posted by gut View Post
    Actually, these days I only have 6 storage locations.
    While i temporarily dump stuff in Terinyo or just outside of unsafe levels (generally on the staircase immediately before use, because that means there'll be no chance for monsters to grab them), i also have two major stash locations - the Old Barbarian's glade and Ogre Cave. I generally lead the Barbarian away from his glade.

  4. #484
    Join Date
    Aug 2009
    Location
    Canada
    Posts
    1,099

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    After I learn Courage, I usually just kill the Old Barbarian and use his glade as my storage spot for most of my spare items.
    ________
    Free streaming xxx movies
    Last edited by fazisi; 04-02-2011 at 11:06 AM.

  5. #485
    Join Date
    Mar 2008
    Location
    Kentucky
    Posts
    5,067

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    A quick demo of how to kill Waldenbrook with very
    little risk. A powerful melee attack helps prevent
    Waldy from flying into a blind rage in my exp.

    http://myfreefilehosting.com/f/4ef0fdc3af_0.05MB
    "Whip me!" pleads the adom player. The rng replies... "No."

  6. #486
    Join Date
    Mar 2008
    Location
    New York State, US
    Posts
    182

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    Quote Originally Posted by gut View Post
    A quick demo of how to kill Waldenbrook with very
    little risk.
    Two tries at downloading failed. I'll try again later.
    ADOM Guidebook: http://adomgb.info/

  7. #487
    Join Date
    Mar 2008
    Location
    Kentucky
    Posts
    5,067

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    I just clicked the link and got it in under a minute.
    I don't know why I didn't put it here anyway though.
    Attached Files Attached Files
    "Whip me!" pleads the adom player. The rng replies... "No."

  8. #488
    Join Date
    Mar 2008
    Location
    New York State, US
    Posts
    182

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    Quote Originally Posted by gut View Post
    I just clicked the link and got it in under a minute.
    I don't know why I didn't put it here anyway though.
    It's posted, thanks.
    ADOM Guidebook: http://adomgb.info/

  9. #489
    Join Date
    Apr 2009
    Location
    Spain
    Posts
    260

    Default

    Quote Originally Posted by gut View Post
    A quick demo of how to kill Waldenbrook with very
    little risk. A powerful melee attack helps prevent
    Waldy from flying into a blind rage in my exp.

    http://myfreefilehosting.com/f/4ef0fdc3af_0.05MB
    LOL the char is named Quik. You dirty identity usurper!
    1 ULE, 1 UNE, 18 regular endings. Won with every race. Trying to win with every class. Never won with farmer, merchant, mindcrafter and thief.

  10. #490
    Join Date
    Mar 2008
    Location
    Kentucky
    Posts
    5,067

    Default

    You're gonna be imortalized : )
    "Whip me!" pleads the adom player. The rng replies... "No."

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