Cliamed. . ..
Relatively useless turn and a lot of wasted time in wilderness. Got courage quest (at 3 or 4 bandits), killed some more in the wilderness (11 now), identified wand of teleportation - 0 charges. well... Killed one golem, explored rest of the level, got 13 and easily done Pyramid, went back to dwarftown to retreive gold, then back to Lawenilothehl, purchased a lot of keys, learned a lot of skills, lured several beggars out of town (they are meeting us everythere now), raided Darkforge. Nothing of interest except two eternium two-handed swords, however i'd not recommend them because of low PV.
Drake still cant kill golems fast enough, so he takes 20-30 HP loss for every golem, and his regeneration is too slow for full clear. Killed several near the stairs before the raid, though.
Suggestions to future players:
1) Gremlin Cave (fluff balls), while we are near it. Drake didnt have enough charges of door creation, enough holy water, enough scroll of identify, any wands of cold, or anything to help him progress. Noone seems to use Pick Pockets either. Hey, you are missing A LOT of loot and pick pockets is really good in 1.1.1! They are even hotskilled on 1!
2) Then pacifying Big Room for spensweed, LOTS of spensweed. Sadly, there are no morgia/marelion squares, but you could always use holy water. If you have enough holy water, ofcourse. There is good square near the top, which could easily be transformed into morgia/marelion with only one successful holy water use. 18 Wi is... acceptable, but 25 Wi is a lot better. A LOT.
3) Then poolsip from Darkforge pools until wish/until 3+ non-obtainable intristics/until they are all empty
Good intristics to hunt: -Para(!), -Petr, -Death, +Invi and -Slee/-Stun as a nice bonus. If you have 3 out of 4 intristics from first list - consider stopping and abandoning pools even if you dont have wish yet. Remove dooming instanly on D:1 altar, ofc (dont forget to add piety with herbs from the Big Room)
Then its either CoC dive to wall of flames or Tomb of High Kings in hope of finding a wish there. Pool wish chance is ~50-70%, gremlins... as high as you wish. Its just faster then ID farming in this version. ToHK - well, last resort for finding a wish/amulet.
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Drake St:23 Le:13 Wi:18 Dx:15 To:26 Ch: 9 Ap:11 Ma: 6 Pe:13 N+
DV/PV: 57/33 H: 151(207) P: 24(24) Exp: 14/170819 NDC M: 26000
Strained! Coward
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Character Information
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Drake St:23 Le:13 Wi:18 Dx:15 To:26 Ch: 9 Ap:11 Ma: 6 Pe:13 N+
DV/PV: 57/33 H: 151(207) P: 24(24) Exp: 14/170819 M: 26000
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Background Information
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Name: Drake Race: female Drakeling Class: Barbarian
Eye color: light blue Hair color: bald Complexion: blue
Height: 5'1" Weight: 132 pounds
Age: 23 (grown-up)
Star sign: Sword Birthday: 23/Sword (day 203 of the year)
YOUR HISTORY:
Your father was an accomplished hunter and warrior. You were
well-respected and comparatively wealthy.
As a child you were not accepted by the other children of your
tribe. Your childhood was sad and lonely.
During your youth you traveled to nearby tribes and traded with
them. You met many strangers and learned a lot about the outside world.
As a young adult you more and more separated from the more
traditional members of your tribe. Your desire to see the outside world
became overwhelming.
At the age of 23 you left your tribe.
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Weapon Skills
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Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Maces & flails 9 +7 +5 +3 excellent 670
Axes 5 +3 +2 +1 skilled 60
Pole arms 4 +4 +1 +3 skilled 1
Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 5 +10 +7 +1 skilled 67
Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 7 +14 skilled 20
Damage caused with your melee weapons:
--------------------------------------
ЖRight hand: О+10Ж bonus to hit, О8d5+10Ж damage
Damage caused with your missile weapons:
----------------------------------------
No missile weapons available.
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Skills
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Alertness ................100 (superb) [+2d4]
Athletics ................ 92 (superb) [+2d4]
Backstabbing ............. 6 (poor) [+4d5]
Bridge building .......... 9 (poor) [+4d4] (mr)
Climbing ................. 59 (good) [+3d5]
Detect traps ............. 22 (mediocre) [+3d5]
Disarm traps ............. 4 (poor) [+4d5]
Dodge .................... 78 (great) [+3d3]
First aid ................ 46 (fair) [+3d5]
Food preservation ........ 71 (great) [+1d5]
Haggling ................. 20 (mediocre) [+3d3]
Healing .................. 71 (great) [+1d5]
Herbalism ................ 67 (good) [+3d4]
Listening ................ 68 (good) [+3d4]
Literacy ................. 34 (fair) [+1d5]
Music .................... 5 (poor) [+4d4]
Pick locks ............... 17 (mediocre) [+4d4]
Pick pockets ............. 47 (fair) [+2d4]
Stealth .................. 74 (great) [+2d4]
Survival ................. 38 (fair) [+4d5]
Swimming ................. 84 (great) [+1d5]
Tactics .................. 14 (mediocre) [+3d4]
Two weapon combat ........ 35 (fair) [+4d4]
Woodcraft ................ 17 (mediocre) [+4d5]
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Inventory
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Total weight: 4865 stones Carrying capacity: 2925 stones
Head : blessed mithril cap [+0, +2] [40s]
Neck : blessed ankh [3s]
Body : blessed blue dragon scale mail (-1, -4) [-1, +10] [200s]
Girdle : uncursed adamantium girdle [+0, +3] [18s]
Cloak : uncursed cloak of protection [+0, +3] [20s]
Right Hand : blessed lead-filled mace "Big Punch" (+1, 8d5+3) [-6, +0]
Left Hand : uncursed large adamantium shield (-1) [+9, +3] [86s]
Right Ring : blessed ring of damage [1s]
Left Ring : uncursed ring of teleport control [1s]
Bracers : -
Gauntlets : uncursed elemental gauntlets (-1, +0) [+0, +3] [10s]
Boots : blessed mithril boots [-1, +2] [96s]
Missile weapon: -
Missiles : -
Tool : -
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Stuff
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Total weight: 3590 stones Carrying capacity: 2925 stones
Helmets ('[')
uncursed crown of science [+4, +8] {Le+9} [65s]
Armor ('[')
uncursed ancient mummy wrapping [+1, +5] {Ap-8} [60s]
(skip...)
Shields ('[')
uncursed small adamantium shield [+5, +0] [36s]
uncursed small adamantium shield [+6, +0] [36s]
Gauntlets ('[')
uncursed studded gloves [+1, +2] [6s]
Cloaks ('[')
uncursed cloak of invisibility (-1, +0) [+1, +0] [30s]
Girdles ('[')
blessed girdle of carrying [+0, +0] [15s]
blessed leather girdle [+0, +0] [5s]
uncursed mithril girdle [+0, +3] [20s]
Boots ('[')
uncursed leather boots (-1, +1) [+0, +0] [25s]
Necklaces (''')
uncursed amulet of balance [3s]
uncursed amulet of perseverance {Wi+6} [3s]
uncursed necklace of rapid healing [2s]
uncursed amulet of protection +2 [3s]
One-handed weapons ('(')
blessed pick axe (+0, 1d6+1) [75s]
(skip...)
Two-handed weapons ('(')
blessed eternium two-handed sword (+18, 6d5+18) [-1, +0] [50s]
uncursed eternium two-handed sword (+18, 6d5+18) [-1, +0] [50s]
(skip...)
Missile weapons ('}')
heap of 2 uncursed slings (+0, +3) [6s]
uncursed heavy crossbow of accuracy (+9, +4) [140s]
uncursed short bow (+3, +0) [20s]
heap of 3 uncursed slings (+0, +1) [9s]
blessed short bow (+1, +0) [20s]
uncursed light crossbow (-1, +0) [70s]
Missiles ('/')
bundle of 11 uncursed quarrels of construct slaying (+3, 2d6+3) [44s]
(skip...)
Tools (']')
uncursed waterproof blanket [10s]
blessed box with flint and steel (47) [5s]
heap of 2 uncursed triangular keys [2s]
heap of 2 uncursed small keys [2s]
uncursed tinderbox (9) [3s]
uncursed holy symbol [5s]
uncursed climbing set [180s]
uncursed thieves picks [5s]
uncursed tinderbox (24) [3s]
cursed hexagonal key [1s]
heap of 6 uncursed square keys [6s]
heap of 3 uncursed tiny keys [3s]
uncursed round key [1s]
Rings ('=')
uncursed wedding ring [1s]
uncursed ring of damage [1s]
uncursed ring of stun resistance [1s]
blessed ring of fire resistance [1s]
uncursed rusty ring of mental stability [+0, +1] {Le+1} [1s]
Wands ('\')
uncursed wand of paralyzation (1 charge) [3s]
uncursed wand of trap detection (7 charges) [3s]
uncursed wand of door creation (3 charges) [3s]
blessed wand of door creation (4 charges) [3s]
uncursed wand of stunning (5 charges) [3s]
blessed wand of stunning (5 charges) [3s]
blessed wand of fireballs (12 charges) [3s]
uncursed wand of light (5 charges) [4s]
uncursed wand of webbing (2 charges) [3s]
uncursed wand of trap detection (5 charges) [3s]
uncursed wand of stunning (2 charges) [3s]
uncursed wand of fireballs (2 charges) [3s]
uncursed wand of teleportation (1 charge) [4s]
uncursed wand of paralyzation (4 charges) [3s]
uncursed wand of webbing (12 charges) [3s]
uncursed wand of far slaying (1 charge) [3s]
uncursed wand of trap detection (7 charges) [3s]
Potions ('!')
uncursed potion of insight [2s]
uncursed potion of boost willpower [2s]
heap of 2 uncursed potions of boost toughness [4s]
heap of 2 uncursed oils of rust removal [4s]
uncursed potion of exchange [4s]
heap of 2 uncursed potions of healing [8s]
heap of 5 potions of holy water [20s]
uncursed potion of potential learning [4s]
heap of 3 uncursed potions of carrot juice [12s]
heap of 2 uncursed potions of boost charisma [4s]
heap of 3 uncursed potions of invisibility [12s]
uncursed potion of balance [4s]
uncursed berzio potion [2s]
uncursed potion of beauty [4s]
uncursed potion of boost dexterity [2s]
uncursed potion of mana [4s]
heap of 6 blessed potions of extra healing [12s]
cursed potion of booze [4s]
Scrolls ('?')
heap of 3 blessed scrolls of uncursing [6s]
blessed scroll of identify [2s]
uncursed scroll of dark predictions [2s]
heap of 3 uncursed scrolls of light [6s]
uncursed scroll of power [2s]
heap of 4 uncursed scrolls of great identify [8s]
heap of 3 uncursed scrolls of darkness [6s]
uncursed scroll of luck [2s]
uncursed scroll of uncursing [2s]
Food ('%')
uncursed fortune cookie [3s]
heap of 3 uncursed alraunia antidotes [6s]
heap of 2 uncursed bits of gnomish candy [4s]
uncursed pepper petal [2s]
uncursed stomacemptia herb [2s]
blessed curaria mancox herb [2s]
uncursed demon daisy [2s]
heap of 2 uncursed stomafillia herbs [4s]
heap of 59 uncursed cooked lizards [177s]
blessed bit of plain candy [2s]
heap of 3 uncursed lumps of bee wax [15s]
uncursed lump of gelee royal [3s]
blessed bit of gnomish candy [2s]
Valuables ('$')
7597 gold pieces [75s]
Gems ('*')
uncursed crystal of darkness [1s]
uncursed crystal of light [1s]
uncursed crystal of power [1s]
uncursed turquoise [1s]
uncursed turquoise [1s]
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Killed Monsters
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1224 monsters perished under her attacks.
The following monsters were vanquished:
6 steel golems
1 wild cat
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Achievements
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She survived for 0 years, 37 days, 19 hours, 5 minutes and 6 seconds (26000
turns).
Drake visited 44 places.
Her learning score was modified by +3 during her career.
Her willpower score was modified by +1 during her career.
Her dexterity score was modified by +2 during her career.
Her toughness score was modified by +6 during her career.
Her appearance score was modified by +3 during her career.
Her perception score was modified by +1 during her career.
She was the champion of the arena.
She was a member of the thieves guild.