Originally Posted by
Al-Khwarizmi
Same here, I have tried that feature in several roguelikes (including ADOM 2) and I prefer being more in control (like with w+arrows). The autopilot makes me lose some immersion.
Yeah. That's also why I'm not a big fan of overly big levels. It harms the immersion, and the pacing, too. Especially as there are not yet almost any interesting dungeon features in ADOM II.
You hit Andor Drakon, the ElDeR cHaOs GoD, and severely wound him.
The greater balor summons some help!
The ratling duelist disarms you. You drop your blessed Trident of the Red Rooster (+36, 6d12+18) [+12, +12]. It flies to the west.
Andor Drakon, the ElDeR cHaOs GoD, picks up the blessed Trident of the Red Rooster (+36, 6d12+18) [+12, +12].
Andor Drakon, the ElDeR cHaOs GoD, wields the blessed Trident of the Red Rooster (+36, 6d12+18) [+12, +12].