Hey guys,
First post here, so I thought a YASD post would be appropriate.
I just got one hitted by one of those Giant dragon turtle.... for about 400 hp!!! jeez. I had no idea that those could be so nasty. Too bad, I was just starting to like that char.
(only started playing Adom a few months ago btw, and it's the first RL I really get into since NH. Awesome game!)
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Screenshot
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Louis St:38 Le:18 Wi:23 Dx:15 To:32 Ch:20 Ap: 5 Ma:16 Pe:16 L
DV/PV: 56/35 H: -97(334) P: 105(105) Exp: 22/1465619 WDL Sp: 118
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Inventory
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Total weight: 7563 stones Carrying capacity: 11075 stones
Head : uncursed adamantium cap [+0, +2] [36s]
Neck : blessed rusty amulet of teleport control [3s]
Body : uncursed ancient mummy wrapping [+1, +5] {Ap-8} [60s]
Girdle : blessed girdle of carrying [+0, +0] [15s]
Cloak : uncursed hooded cloak [+1, +0] [40s]
Right Hand : blessed holy avenger "Justifier" (+4, 3d5+10) [+6, +2][60s]
Left Hand : uncursed medium eternium shield (+2) [+9, +6] [46s]
Right Ring : blessed ring of the fish [1s]
Left Ring : blessed ring of the High Kings [+2, +3] [1s]
Bracers : blessed bracers of toughness [+0, +0] {To+4} [10s]
Gauntlets : blessed rusty gauntlets (-1, +0) [+0, +3] [10s]
Boots : uncursed adamantium boots [+0, +3] [89s]
Missile Weapon: uncursed short bow (+1, +0) [20s]
Missiles : bundle of 33 uncursed arrows (+0, 1d6) [66s]
Tool : blessed Chaos Orb of Elemental Fire {St+10} [100s]
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Weapon Skills
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Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 1 +1 +0 +0 basic 18
Daggers & knives 0 +0 +0 +0 unskilled 15
Clubs & hammers 1 +1 +0 +0 basic 25
Maces & flails 0 +0 +0 +0 unskilled 15
Swords 11 +10 +7 +4 Mastery 309
Axes 0 +0 +0 +0 unskilled 15
Whips 0 +0 +0 +0 unskilled 15
Pole arms 10 +10 +6 +12 excellent 551
Twohanded weapons 0 +0 +0 +0 unskilled 15
Staves 0 +0 +0 +0 unskilled 15
Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 0 +0 +0 +0 unskilled 7
Bows 5 +10 +7 +1 skilled 49
Crossbows 1 +2 +1 +0 basic 4
Thrown axes & hammers 0 +0 +0 +0 unskilled 7
Thrown daggers 0 +0 +0 +0 unskilled 7
Thrown rocks & clubs 0 +0 +0 +0 unskilled 7
Thrown spears 0 +0 +0 +0 unskilled 7
Boomerangs & scurgari 0 +0 +0 +0 unskilled 7
Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 9 +18 excellent 1165
Damage caused with your melee weapons:
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Right hand: +52 bonus to hit, 3d5+30 damage
Damage caused with your missile weapons:
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Ammunition: 33, base range: 8, +32 bonus to hit, 1d6+14 damage
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Skills
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Athletics ................100 (superb) [+2d4]
Backstabbing ............. 99 (superb) [+3d3]
Climbing ................. 48 (fair) [+3d4]
Concentration ............100 (superb) [+2d4]
Cooking .................. 12 (mediocre) [+3d4] (ma)
Courage ..................100 (superb) [+3d4]
Dodge .................... 67 (good) [+1d5]
Find weakness ............100 (superb) [+1d3]
First aid ................ 52 (good) [+3d3]
Haggling ................. 25 (mediocre) [+3d4]
Healing ..................100 (superb) [+1d5]
Herbalism ................ 93 (superb) [+1d5]
Listening ................ 78 (great) [+1d3]
Literacy ................. 97 (superb) [+1d3]
Metallurgy ............... 14 (mediocre) [+4d5]
Mining ................... 81 (great) [+1d3]
Pick pockets ............. 1 (poor) [+3d5]
Stealth .................. 84 (great) [+1d3]
Swimming ................. 55 (good) [+1d5]
Two weapon combat ........ 5 (poor) [+4d5]
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Spells
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Cure Light Wounds : 338, 5pp (Effectivity: +0)
Cure Serious Wounds: 8, 19pp (Effectivity: +0)
Darkness : 381, 4pp (Effectivity: +0)
Divine Key : 20, 21pp (Effectivity: +0)
Divine Wrath : 270, 12pp (Effectivity: +0)
Ethereal Bridge : 232, 52pp (Effectivity: +0)
Hellish Flames : 180, 10pp (Effectivity: +0)
Lesser Divine Touch: 5, 15pp (Effectivity: +0)
Light : 130, 3pp (Effectivity: +0)
Lordly Might : 9, 19pp (Effectivity: +0)
Minor Punishment : 403, 8pp (Effectivity: +0)
Neutralize Poison : 9, 19pp (Effectivity: +0)
Veil of the Gods : 2, 19pp (Effectivity: +0)
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His achievements during his adventures:
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Louis, the orcish paladin, was drowned by a giant dragon turtle.
He scored 512190 points and advanced to level 22.
He survived for 0 years, 101 days, 5 hours, 22 minutes and 32 seconds (86066
turns).
Louis visited 81 places.
His strength score was modified by +9 during his career.
His learning score was modified by +11 during his career.
His willpower score was modified by +9 during his career.
His dexterity score was modified by +4 during his career.
His toughness score was modified by +12 during his career.
His charisma score was modified by +5 during his career.
His appearance score was modified by +5 during his career.
His mana score was modified by +7 during his career.
His perception score was modified by +4 during his career.
He was unnaturally aged by 3 years.
He was the champion of the arena.
He was the head of the thieves guild.
He saved Khelavaster from certain death.
He ended his adventuring life in the cave of the water dragon.
6460 monsters perished under his attacks.
The following 15 artifacts were generated during his adventure:
the si
the scythe of corruption "Moon Sickle"
the golden gladius "Death's Sting"
the holy avenger "Justifier"
the Chaos Orb of Elemental Water
the Chaos Orb of Elemental Fire
the sword of Nonnak
the elemental gauntlets
the ring of the High Kings
the phial of Caladriel
the crown of science
the ancient mummy wrapping
the ankh
the black torc
the Shirt of the Saints
He possessed the following intrinsics:
He was fire resistant (also through an item).
He was poison resistant (also through items).
He was cold resistant (gained through an item).
He was acid resistant.
He was lucky.
Fate smiled upon him.
He was sleep resistant (gained through an item).
He was able to control teleportation (gained through an item).
He was stun resistant (gained through an item).
He was resistant to death rays (gained through an item).
He was shock resistant (also through an item).
He was able to see invisible things (gained through an item).
He was immune to fire attacks.
He was immune to acidic attacks.
He was immune to ice attacks (gained through an item).
He had the following talents: Alert, Hardy, Immune to Pain, Iron Skin,
Long-Lived, Miser, Steel Skin, Tough Skin, Treasure Hunter.
He had a final speed score of 118 (final base speed: 118).
He was a paragon of his religion.
He asked for 3 divine interventions.
He was lawfully aligned.
He was a fallen champion.
He was slightly tainted by Chaos.