over the weekend I wrote a start reroller for the ADOM windows tile version. I don't know what motivated me to do this, but a fugue state kinda took over... and here it is. its kinda like adom sage, but a.) works on windows and b.) a little worse in some ways (in that it can't read the program's memory while its running, so it has to guess-and-check the generated saves instead), but a little better in others (you can require starts that have specific equipment and skills, whereas the old one could only do stats). check it out if you want to roll something weird, or something overpowered, or just whatever.
the script requires Perl to run, but the README.txt gives exact instructions on exactly what to download to get it installed properly. it should hopefully be pretty easy to set up even if you don't know a lick about any code.
the script also uses the ascii version (included in the zip) to generate characters, because the tile version takes a little longer to open and save for some reason. however, saves between the tile and ascii versions appear to be compatible and in fact store in the exact same location, so you can generate a save with this and then play it in the tile version. it also includes the starsign selector to save time on generating saves.
might be some bugs here or there; lemme know if you have any trouble!
http://www.mediafire.com/download/4p...ler_v0.0.4.zip