Results 1 to 2 of 2

Thread: Second Win, Gnome Monk - only week after first win.

  1. #1
    Join Date
    Dec 2013
    Location
    Finland
    Posts
    12

    Default Second Win, Gnome Monk - only week after first win.

    Only week after winning with my Dark Elven Paladin, I managed to clear the game with another hero.

    I really wanted to play an even more caster type-class after the paladin win, but realized my tactics and knowledge in spellcasters wasn't quite enough to score me anywhere near a win yet. Thus I decided to play another semi-caster.

    Early game was once again bouncing around in the eastern caves, SMC, Dog cave, Druid dungeon. I leveled there to around 10, eventually going and killing Keethrax. I decided to pick up herbalism, although that almost bit me in the ass, when it was time to go to the Tomb of the High Kings. I got a super easy Thundarr 1st quest, and got it done in the next level after Dwarftown. Around these level also was the only time I was having problems with burdened and used a sword + board for just a little bit. I quickly discarded that as I realized the damage potential wasn't anywhere near my unarmed - I did continue to carry around a sword and a shield for the whole of the game, which I never used.

    I found a RoDS and used it for AoLS, was the only wish I got in the game, and also the first and only time I've yet to save Khelly. Every time I've gotten a wish this early I've used it on some sort of survivability towards ToEF. Saving Khelly and doing the Water temple went quite easily, although I was still lacking a way to get over water (other than swimming from our friendly neighbourhood water dragon baby). The pyramid loot proved to be one of the most useful ones I found, and I continued to use both of them untill at D50 I found an AoLS.

    ToEF didn't bring me a hard time either, although at first I had to hunt for a corpse to get intrinsic fire resistance - I was unlucky with the crowning immunity which was acid, definately a bummer from my point of view. Taking out the Wyrm in a ranged manner was no feat at all, as I had leveled my bow a bit and I had some dragon slaying ammunition and a couple of regular slaying ammunition.

    My only problem was that I had only found a good source of spenseweed, no moss of mareillon nor morgia roots. Eventually I came by _3_ good bush formations around cat lords level, which I then farmed for a little bit - maybe 90 morgia, 60 mareillon. This gave me a little bit of a boost as I had quite low toughness still at this point.

    I had a huge problem with the cat lord as he shrugged some 5-6 paralyzation wand zaps and thus forced me to chug some 3-4 blessed extra healing potions, but eventually it went through and I just meleed him to death in a Berserk. The bunny level was easy as ever, dig down and profit.

    In lightning temple he just came to me after summoning some mobs and it was a cake to rid of him and collect the goods. In earth temple, which I predicted to cause me some problems (I had died there on my previous character, archer) as I had no penetration or good spells/wands to load. I guess the raw damage was quite enough as I hacked through the waves of monsters coming through walls and then getting to the boss itself, I think I used slaying ammunition on him to wound him before meleeing him to death.

    Mana temple was a drag as I got my stats drained quite painfully, wasn't really in a danger of dying at any point though.

    What really was surprising to me was the fact that I had a huge amount of corruption removal, atleast I thought I did, but I hardly could keep myself at around 6-8 corruptions. Getting attatched to ChAoS in d50 against those masses of writhing chaos was annoying, twice. I think I started with 3 potions of cure corruption and 9 scrolls of corruption removal as I decended under the firewall in CoC. Used them all and woulda definately wanted to get rid of some annoying ones in the end.

    In d50 i cleared almost all of the area, killed fistanarius with ranged attacks and his minions with melee (this might be the reason for the heavy corruptions i got). At one point I didnt realize I had gotten poison hands corruption, and I dried to drink from my blessed extra healing potions AND blessed ultra healing potions... This was a huge set back as I had burned through all my spenseweed also. I did luckily have some cursed and normal ultra healings still in the backpack, which I then blessed having gotten rid of the corruption.

    Ultimately the lategame was made quite simple with on-demand teleport spell from Khelly and the corruption removal repertoire. After this I think I will try to get a caster rolling now - or maybe try some sort of special ending.
    Code:
    ------------------------------------------------------------------------------
                                     Screenshot
    ------------------------------------------------------------------------------
    
    
    
            ^^^                                  ^^^^^^      ^^^^^          ^^^^^
           ^^*^^^^                          ^^^^^^^^^^^^     ^^^^^^^^^ ^   ^^^..^
          ^===""""                         ~~~~~~~~^*^^== ====^^*^^^^^^^^^^^^.@^^
           =="""~~               &&o&&&&&&&~~~~~~~&&&========="""""""&&^~^^*^.^^
           """~~~               ^^&&&&&&&&&&&&&&&&&&&&&&==""""""""""&&~~~^....^
           "~~^^*              ^^^^^^^^^^^^&&&&&&&&&""""=""""""""""&&&&&o..~^^^
           ~~~^^^^              ^^*^"""""""""""""""""""=="""""""""&&&&&&&&&&^^^
           ~~^^^^^^^^^^^^^^^^^^^^^^""""""""""""""""""""=""""""""&&&&&&&&&&&~~^^^
           ^^^~~~^^^^^^^^^^^^^^^^^"""""&&&&"""*&&&&""""=="""""&&&&&&&&&&&&~~~^^^^
           ^^^~~~~~~"o""""^^"""""""""&&&&&&&&&......^^^^=="""""""&&o&&&&~~~~^*^^^
          ^^^^~~~~"""""""""""""""""&&&&&&&&&&&&&&&&.^^*^^===""""""&&&&&&~~~^^^^^^
         ^^^~~~~~"""""""""""""""&&&&&&&*&*&&&&&&&&&....^^^^==="""&&""&&&~~~~~^^^
         ^^^&""""""""""""""""""&&&&&&&&&&&&&*&&&&&&&&&.""""""===="""""~~~~~^^^^^^
        ^^^^&&""""""""""""""""&&&&&&&&&&&&&&&&&&&&&&&&""""""==""====""~~~*^   ^*^
        ^^^*^&&&&&&&&&&&&&&&&&&^^^*^^^^&&&&&&&&&&&&&&"""""===""""""""~~~~^^   ^~^
        ^^^^^^^&&&&&&&&&&&&&^^^^^^^^^^^^^^^^^^^&&&&&&&&&&""""""=^^"""~^^^^^   ^o^
         ^^^^^^^^^^^^^^^^^^^^^  ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^+^^^^^    ^^^
          ^^^^^^^^^^^^^^^^^^^    ^^^       ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    Toffe         St:31  Le:33  Wi:31  Dx:30  To:20  Ch:14  Ap:14  Ma:26  Pe:21 N-
    DV/PV:153/43   H H:695(695)    P:398(398)    Exp: 50/19484472   DrCh  Sp: 150
    Blessed Coward
    ------------------------------------------------------------------------------
    
    
    ----------------------------------------------------------------------------
                                Background Information
    ----------------------------------------------------------------------------
    
    Name: Toffe               Race: male Gnome          Class: Monk
    Eye color: light blue     Hair color: black         Complexion: light
    Height: 3'4"              Weight: 123 pounds
    Age: 140 (grown-up, 25 years of unnatural aging added in)
    Star sign: Cup            Birthday: 14/Cup (day 254 of the year)
    
    YOUR HISTORY:
            Your parents are traveling adventurers. Both are competent,
     talented and doing very well.
            As a child you lived through happy days. Your parents tried to ease
     your life as much as possible and gave you a lot of comfort.
            As a youth you spent a lot of time in the wilds exploring woods and
     generally enjoying your freedom. You had a lot of fun and learned to value
     the treasures of nature.
            Your path was always clearly lying before you. You knew about your
     destiny since your earliest years and fortunately your grandfather
     supported your wishes. You managed to find a competent trainer and began
     your studies.
            You decided to become a Monk.
    
    
    ----------------------------------------------------------------------------
                                      Inventory
    ----------------------------------------------------------------------------
    Total weight: 2310 stones                Carrying capacity: 8879 stones
    
    Head          : blessed Iron Crown of Havlor (-6, -6) [+12, +12] {Le+4}[65s]
    Neck          : blessed amulet of life saving                          [3s]
    Body          : uncursed ancient mummy wrapping [+1, +5] {Ap-8}       [60s]
    Girdle        : uncursed eternium girdle [+0, +4]                     [12s]
    Cloak         : uncursed cloak of protection [+0, +0]                 [20s]
    Right Hand    : -
    Left Hand     : -
    Right Ring    : blessed ring of damage                                 [1s]
    Left Ring     : blessed ring of the High Kings [+2, +3]                [1s]
    Bracers       : uncursed bracers of protection [+0, +2]               [10s]
    Gauntlets     : uncursed elemental gauntlets (-1, +0) [+0, +3]        [10s]
    Boots         : blessed adamantium boots [+0, +6]                     [89s]
    Missile Weapon: uncursed long bow of hunting (+6, +3)                 [30s]
    Missiles      : bundle of 9 blessed arrows (+3, 1d6)                  [18s]
    Tool          : blessed crystal of health                              [1s]
    
    
    ----------------------------------------------------------------------------
                                        Stuff
    ----------------------------------------------------------------------------
    
    Total weight: 1990 stones   Carrying capacity: 8879 stones
    
    Helmets ('[')
       heap of 2 uncursed crowns of regeneration [+0, +0]                [110s]
       uncursed helm of water breathing [+0, +1]                          [30s]
       uncursed helm of water breathing [+0, +3]                          [30s]
    Shields ('[')
       uncursed tower eternium shield (-1) [+15, +4]                      [70s]
    Gauntlets ('[')
       blessed gauntlets of strength (-1, +0) [-1, +0] {St+4}             [40s]
    Cloaks ('[')
       uncursed cloak of defense [+4, +0]                                 [20s]
       heap of 2 uncursed cloaks of protection [+0, +3]                   [40s]
    Girdles ('[')
       blessed girdle of strength [+0, +0] {St+1}                         [15s]
       heap of 2 uncursed girdles of carrying [+0, +0]                    [30s]
    Boots ('[')
       uncursed boots of speed [+2, +0] (+8 spd)                          [20s]
    Necklaces (''')
       uncursed ankh                                                       [3s]
       blessed amulet of free action                                       [3s]
       blessed amulet of protection from undead                            [3s]
       heap of 2 uncursed amulets of perseverance {Wi+3}                   [6s]
       heap of 2 uncursed necklaces of rapid healing                       [4s]
       uncursed amulet of balance                                          [3s]
    One-handed weapons ('(')
       uncursed eternium broadsword of the eagle (+0, 2d7+9)              [38s]
       blessed dwarven pick axe "Hammerhead" (+2, 2d10+4) [+2, +2] {To+3} [90s]
       uncursed phase dagger (+0, 1d4)                                     [5s]
       uncursed eternium long sword (+0, 2d8+7)                           [20s]
    Two-handed weapons ('(')
       uncursed silvery two-handed sword "Vanquisher" (+3, 6d5+3) [-3, +0]
    Missile weapons ('}')
       uncursed light crossbow of accuracy (+8, +1)                       [70s]
       uncursed long bow of hunting (+8, +4)                              [30s]
    Missiles ('/')
       bundle of 24 uncursed arrows (+1, 1d6)                             [48s]
       bundle of 7 uncursed eternium arrows (+1, 2d6+8)                    [7s]
       bundle of 14 uncursed arrows (+0, 1d6)                             [28s]
       bundle of 5 uncursed arrows of demon slaying (+3, 1d6+3)           [10s]
       bundle of 5 uncursed arrows of dragon slaying (+2, 1d6+3)          [10s]
       bundle of 2 blessed eternium arrows (+1, 2d6+8)                     [2s]
       bundle of 4 uncursed adamantium arrows (+1, 1d6+6)                  [4s]
       bundle of 9 uncursed arrows of undead slaying (+4, 2d4+6)          [18s]
       bundle of 7 uncursed penetrating arrows (+0, 1d6+3)                [14s]
       bundle of 2 uncursed arrows of demon slaying (+3, 1d6+5)            [4s]
       bundle of 10 uncursed arrows of jelly slaying (+3, 2d4+3)          [20s]
       bundle of 23 blessed arrows (-2, 1d6)                              [46s]
       bundle of 8 uncursed arrows of giant slaying (+3, 1d10)            [16s]
    Tools (']')
       heap of 2 blessed waterproof blankets                              [20s]
       blessed fireproof blanket                                          [10s]
       heap of 2 uncursed fireproof blankets                              [20s]
    Rings ('=')
       blessed ring of ice                                                 [1s]
       heap of 2 uncursed rings of invisibility                            [2s]
       cursed ring of regeneration                                         [1s]
       uncursed ring of the clear mind                                     [1s]
       uncursed ring of gain attribute {To+2}                              [1s]
    Wands ('\')
       blessed wand of fireballs (0 charges)                               [3s]
       uncursed wand of teleportation (0 charges)                          [4s]
       uncursed wand of fireballs (1 charge)                               [3s]
       blessed wand of digging (8 charges)                                 [3s]
       uncursed wand of digging (0 charges)                                [3s]
       uncursed wand of digging (4 charges)                                [3s]
       uncursed wand of paralyzation (1 charge)                            [3s]
       uncursed wand of item detection (7 charges)                         [3s]
       uncursed wand of magic missiles (0 charges)                         [3s]
    Potions ('!')
       heap of 6 uncursed potions of extra healing                        [12s]
       heap of 5 uncursed potions of invisibility                         [20s]
       uncursed potion of cure corruption                                  [2s]
       heap of 2 uncursed potions of boost perception                      [4s]
       blessed potion of ultra healing                                     [2s]
       heap of 3 blessed potions of insight                                [6s]
       heap of 3 uncursed potions of exchange                             [12s]
       heap of 2 uncursed potions of boost toughness                       [4s]
       heap of 4 blessed potions of poison                                [16s]
       heap of 5 potions of holy water                                    [20s]
       heap of 3 uncursed potions of boost learning                        [6s]
       uncursed potion of sickness                                         [2s]
       uncursed phial of Caladriel                                         [2s]
       blessed berzio potion                                               [2s]
       blessed oil of rust removal                                         [2s]
       heap of 2 uncursed potions of boost strength                        [4s]
       uncursed potion of youth                                            [4s]
       uncursed berzio potion                                              [2s]
       heap of 4 uncursed potions of water                                [16s]
       uncursed potion of booze                                            [4s]
       heap of 2 uncursed potions of cure poison                           [4s]
       cursed potion of potential charisma                                 [4s]
       uncursed potion of boost willpower                                  [2s]
    Scrolls ('?')
       heap of 7 uncursed scrolls of power                                [14s]
       blessed scroll of teleportation                                     [2s]
       heap of 3 uncursed scrolls of uncursing                             [6s]
       heap of 2 uncursed scrolls of great identify                        [4s]
       heap of 2 blessed scrolls of identify                               [4s]
       uncursed scroll of luck                                             [2s]
       heap of 2 uncursed scrolls of identify                              [4s]
       blessed scroll of great identify                                    [2s]
       heap of 2 uncursed scrolls of light                                 [4s]
       uncursed scroll of magic mapping                                    [2s]
       uncursed scroll of cure blindness                                   [2s]
       uncursed scroll of ill fate                                         [2s]
       cursed scroll of darkness                                           [2s]
    Food ('%')
       heap of 51 uncursed cooked lizards                                [153s]
       heap of 9 uncursed stomacemptia herbs                              [18s]
       heap of 18 blessed curaria mancox herbs                            [36s]
       heap of 44 uncursed spenseweeds                                    [88s]
       heap of 22 blessed alraunia antidotes                              [44s]
       heap of 8 uncursed stomafillia herbs                               [16s]
       heap of 16 blessed stomafillia herbs                               [32s]
       heap of 16 blessed moss patches of mareilon                        [32s]
       heap of 11 blessed pepper petals                                   [22s]
       heap of 4 uncursed bones                                           [16s]
    Valuables ('$')
       3187 gold pieces                                                   [31s]
    Gems ('*')
       heap of 2 uncursed crystals of health                               [2s]
       uncursed crystal of fire                                            [1s]
       heap of 2 uncursed crystals of light                                [2s]
       uncursed turquoise                                                  [1s]
       uncursed worthless piece of blue glass                              [1s]
       uncursed crystal of power                                           [1s]
       blessed ruby                                                        [1s]
    
    
    ----------------------------------------------------------------------------
                                    Weapon Skills
    ----------------------------------------------------------------------------
    
    Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Unarmed fighting        13   +10   +10   +8   Mastery              5044
    Daggers & knives         1    +1    +0   +0   basic                25
    Clubs & hammers          1    +1    +0   +0   basic                25
    Maces & flails           1    +1    +0   +0   basic                25
    Swords                   6    +4    +2   +1   skilled              275
    Axes                     1    +1    +0   +0   basic                25
    Whips                    1    +1    +0   +1   basic                25
    Pole arms                1    +1    +0   +0   basic                25
    Twohanded weapons        1    +1    +1   +0   basic                25
    Staves                   1    +1    +0   +1   basic                25
    
    Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Slings                   0    +0    +0   +0   unskilled            5
    Bows                     8   +16   +12   +2   excellent            223
    Crossbows                0    +0    +0   +0   unskilled            6
    Thrown axes & hammers    0    +0    +0   +0   unskilled            7
    Thrown daggers           0    +0    +0   +0   unskilled            7
    Thrown rocks & clubs     0    +0    +0   +0   unskilled            7
    Thrown spears            0    +0    +0   +0   unskilled            7
    Boomerangs & scurgari    0    +0    +0   +0   unskilled            7
    
    Shields                Lvl   DV               Level          Required marks
    ---------------------  ---   ---              -------------  --------------
    Shields                  3    +6              basic                43

  2. #2
    Join Date
    Dec 2013
    Location
    Finland
    Posts
    12

    Default Continuing

    continuation...
    Code:
    Damage caused with your melee weapons:
    --------------------------------------
    Right hand: +90 bonus to hit, 1d58+33 damage
    
    
    Damage caused with your missile weapons:
    ----------------------------------------
    Ammunition: 9, base range: 13, +55 bonus to hit, 1d6+25 damage
    
    
    
    
    ----------------------------------------------------------------------------
                                       Skills
    ----------------------------------------------------------------------------
    
      Alertness ................100    (superb)       [+2d4]
      Athletics ................100    (superb)       [+2d4]
      Backstabbing .............100    (superb)       [+3d4]
      Climbing ................. 78    (great)        [+1d3]
      Concentration ............100    (superb)       [+2d4]
      Courage ..................100    (superb)       [+1d5]
      Dodge ....................100    (superb)       [+1d5]
      Find weakness ............100    (superb)       [+1d3]
      First aid ................100    (superb)       [+2d4]
      Gemology .................100    (superb)       [+1]
      Haggling ................. 66    (good)         [+1d3]
      Healing ..................100    (superb)       [+2d4]
      Herbalism ................100    (superb)       [+1d5]
      Listening ................100    (superb)       [+4d4]
      Literacy .................100    (superb)       [+1d5]
      Mining ................... 60    (good)         [+1]
      Pick pockets ............. 80    (great)        [+1d3]
      Smithing ................. 67    (good)         [+1d3]
      Stealth ..................100    (superb)       [+2d4]
      Survival ................. 53    (good)         [+1d3]
      Swimming ................. 73    (great)        [+1d3]
      Tactics ..................100    (superb)       [+1d3]
      Two weapon combat ........100    (superb)       [+1d5]
      Ventriloquism ............ 80    (great)        [+1d3]
    
    
    ----------------------------------------------------------------------------
                                       Spells
    ----------------------------------------------------------------------------
    
       Cure Disease  :   467,   8pp     (Effectivity: +0)
       Fire Bolt     :     2,  19pp     (Effectivity: +0)
       Identify      :   327,  75pp     (Effectivity: +2)
       Knock         :   331,  12pp     (Effectivity: +0)
       Light         :   298,   3pp     (Effectivity: +3)
       Lightning Bolt:     6,  23pp     (Effectivity: +0)
       Magic Missile :   474,   8pp     (Effectivity: +0)
       Stun Ray      :   533,   8pp     (Effectivity: +0)
       Teleportation :   164,  26pp     (Effectivity: +3)
       Web           :   364,  12pp     (Effectivity: +0)
    
    
    
    
    ----------------------------------------------------------------------------
                                  His further life:
    ----------------------------------------------------------------------------
    
    After he leaves the Drakalor Chain he is welcomed by his people with great
    honors. They acknowledge his noble deeds, his valor, his cunning and his
    great skills that helped to prevent the complete destruction of the world he
    knows. He returns to his lands victorious and is hailed as a great leader.
    Eventually he becomes king and rules his subjects with an iron fist for a
    long and peaceful time, allowing his people to prosper and grow.
    
    ----------------------------------------------------------------------------
                  His achievements during his adventures:
    ----------------------------------------------------------------------------
    
    Toffe, the gnomish monk, saved the world with his brave efforts and became a
    great ruler while saving himself 4 times.
    He scored 11601056 points and advanced to level 50.
    He survived for 0 years, 93 days, 23 hours, 19 minutes and 43 seconds
    (102559 turns).
    1 companion was killed during his adventures.
    Toffe visited 103 places.
    His strength score was modified by +15 during his career.
    His learning score was modified by +11 during his career.
    His willpower score was modified by +18 during his career.
    His dexterity score was modified by +13 during his career.
    His toughness score was modified by +4 during his career.
    His charisma score was modified by +4 during his career.
    His appearance score was modified by +12 during his career.
    His mana score was modified by +8 during his career.
    His perception score was modified by +4 during his career.
    He was unnaturally aged by 25 years.
    He was the champion of the arena.
    He saved Khelavaster from certain death.
    He left the Drakalor Chain after completing his quest and became a great
    leader and famous hero.
    5081 monsters perished under his attacks.
    The following 22 artifacts were generated during his adventure:
      the si
      the scythe of corruption "Moon Sickle"
      the golden gladius "Death's Sting"
      the silvery two-handed sword "Vanquisher"
      the Iron Crown of Havlor
      the Chaos Orb of Elemental Water
      the Chaos Orb of Elemental Air
      the Chaos Orb of Elemental Fire
      the Chaos Orb of Elemental Earth
      the lead-filled mace "Big Punch"
      the elemental gauntlets
      the ring of the High Kings
      the phial of Caladriel
      the crown of science
      the ancient mummy wrapping
      the ankh
      the black torc
      the glaive "Long Sting"
      the Chaos Orb of Elemental Mana
      the staff of the archmagi
      the crown of leadership
      the dwarven pick axe "Hammerhead"
    He possessed the following intrinsics:
      He was fire resistant (also through items).
      He was poison resistant (also through items).
      He was cold resistant (gained through items).
      He was lucky.
      He was sleep resistant (gained through an item).
      He was able to control teleportation.
      He was stun resistant (gained through an item).
      He was resistant to death rays (gained through an item).
      He was shock resistant (also through items).
      He was able to see invisible things (gained through an item).
      He was immune to acidic attacks.
      He was immune to ice attacks (gained through an item).
    He had the following talents: Aggressive, Alert, Beast of Burden, Careful,
    Defensive Fighter, Dodger, Extremely Hardy, Good Learner, Greased Lightning,
    Hardy, Healthy, Iron Skin, Master Packager, Porter, Quick, Steel Skin, Tough
    Skin, Very Hardy, Very Quick.
    He had a final speed score of 150 (final base speed: 150).
    He was a paragon of his religion.
    He asked for 3 divine interventions.
    He was a holy champion of Balance.
    
    The following monsters were vanquished:
          1 acid vortex
         34 air demons
          6 air elementals
          3 air grues
          3 ancient black dragons
          2 ancient blue dragons
          1 Ancient Chaos Wyrm
          3 ancient minotaurs
          1 Ancient Stone Beast
          3 animated armors
         75 animated trees
          5 ankhegs
          7 annihilators
          6 annis hags
          6 assassins
          9 balors
         16 bandits
          1 banshee
          7 barbarians
          3 barbarian leaders
          1 battle bunny
          1 beggar
         42 berserkers
         19 berserker kings
         27 berserker lords
          5 berserker princes
          4 big dogs
          7 black baby dragons
          1 black dragon
          1 black druid
         19 black hurthlings
          3 black slayers
          9 black wizards
          6 blink dogs
          2 blue baby dragons
          2 blue dragons
          1 bone golem
          2 brown bears
          4 brown worms
         18 bugbears
          1 bunny master
         13 carrion crawlers
          1 cat lord
          6 cave bears
         78 cave fishers
          4 cave lions
         16 cave lizards
         10 cave tigers
          9 cavemen
          1 Chaos Archmage
          8 chaos brothers
          1 chaos eye
          1 chaos knight
         12 chaos lizards
         58 chaos mutants
          7 chaos plague bearers
         64 chaos rats
        166 chaos servants
         11 chaos sisters
          1 chaos spawn
          2 chaos spiders
          1 chaos viper
         27 chaos warriors
         18 chaos wizards
         19 claw bugs
          8 clay golems
          6 clay statues
          1 cloaked ratling
          3 cobras
          5 cooshoos
         13 corpse fiends
          2 corruptors
          1 crime lord
          7 crystal statues
          9 cutpurses
          3 cyclopes
          9 dark elven archers
          4 dark elven lords
          8 dark elven priestesses
          2 dark elven princesses
          8 dark elven warriors
          5 dark elven wizards
         10 dark orcs
          4 dark sages
          9 diamond golems
         44 dire wolves
         20 displacer beasts
         12 doppelgangers
          1 doppelganger king
          7 doppelganger lords
          2 Dorn Beasts
          7 dwarves
         24 dwarven chaos knights
         26 earth elementals
         63 ettins
          8 eyes of destruction
          1 farmer
         31 fire beetles
         10 fire demons
          7 fire drakes
          3 fire elementals
         25 fire giants
          3 fire giant kings
          1 fire grue
         11 fire lizards
          8 fire vortices
          8 flesh golems
          7 floating eyes
         39 fomorian giants
         18 frost giants
          4 frost giant berserkers
          2 gargantuan rats
          5 gargoyles
         24 gelatinous cubes
         27 ghosts
         10 ghost bats
         37 ghost lords
         65 ghuls
          3 giant ant queens
         70 giant ant warriors
         19 giant ant workers
         18 giant bats
          3 giant bee queens
        168 giant bee warriors
         38 giant bee workers
         13 giant centipedes
          6 giant frogs
         13 giant lizards
          2 giant raccoons
         85 giant rats
          2 giant rust monsters
          2 giant slugs
         49 giant spiders
          3 gibbering mouthers
         47 gnolls
          6 gnoll chieftains
         97 goblins
          7 goblin berserkers
         20 goblin chieftains
         33 goblin rockthrowers
         31 goblin slavemasters
          1 gorgon
         84 gray oozes
          2 gray slayers
          1 greater balor
          1 greater black unicorn
         75 greater chaos servants
          1 greater daemon
          1 greater fire elemental
          2 greater mimics
          1 greater moloch
          6 greater mummies
          5 greater water elementals
          2 green blobs
          5 green hags
         27 green slimes
          7 green worms
          6 gremlins
          7 griffons
          5 grizzly bears
          2 half-orc bouncers
         14 harpies
         18 hell hounds
         56 hill giants
          2 hill giant chieftains
          3 hill orcs
          6 hill orc sergeants
         11 hippogriffs
         41 hobgoblins
          7 hobgoblin chiefs
         18 hobgoblin leaders
          5 homunculi
          7 huge bats
          5 hydras
         25 hyenas
          5 ice vortices
          5 imps
          1 invisible stalker
          1 iron golem
        398 jackals
          3 jackal demons
         23 jackalweres
          2 karmic baby dragons
          1 karmic dragon
          8 karmic lizards
          1 killer bug
          2 king cobras
         56 kobolds
         20 kobold chieftains
          6 kobold shamans
         43 large bats
         28 large dogs
         26 large gnolls
          5 large jackals
         32 large kobolds
         15 large orcs
         26 large rust monsters
         10 large snakes
        191 large spiders
          4 least daemons
          4 lesser daemons
          6 leucrottas
          1 lich
          1 lich king
          9 lightning lizards
          1 lightning vortex
         23 lizard men
          1 mad doctor
         13 magebane eyes
         11 magedoom eyes
          1 margoyle
          1 master mimic
          1 master necromancer
          1 Master Summoner
         10 master swordsmen
          1 master thief
         10 mimics
          1 mimic hivemind
          3 minotaurs
          1 mist wolf
          2 molochs
          1 mugger
         10 mummies
          1 mummy lord
          9 necromancers
          7 ochre jellies
         49 ogres
          1 ogre emperor
          2 ogre kings
         52 ogre lords
          5 ogre magi
         48 orcs
          2 orc butchers
          6 orc chieftains
         15 orc scorchers
         11 outlaws
          9 outlaw leaders
         14 owlbears
         14 pit vipers
          3 pixies
          5 pixie archers
          8 purple worms
         10 quasits
          6 quicklings
          8 rabid dogs
         20 raiders
        179 rats
         21 ratling archers
          5 ratling duelists
         15 ratling fencers
         10 ratling master thieves
         15 ratling thieves
          3 ratling warlords
         13 ratling warriors
          5 rattlesnakes
          3 red baby dragons
          1 red dragon
         22 red worms
          3 revenants
         46 rust monsters
         43 shadows
          8 shadow centipedes
          5 shadow lords
          4 shadow trolls
          2 shambling mounds
          8 silver wolves
          2 skeletal kings
         22 skeletal warriors
        125 skeletons
          6 slow shadows
          1 Snake from Beyond
         10 spectres
          4 staring eyes
         36 steel golems
          3 steel horrors
          7 steel zombies
         33 stone giants
          4 stone giant lords
          7 stone golems
         24 stone grues
          6 stone snakes
          5 stone statues
         19 swordsmen
         68 tarantulas
          1 titan
         17 trolls
          8 troll berserkers
          3 troll chiefs
          1 undead chaos dwarven berserker
          7 vampires
         56 vapor rats
          2 vipers
          8 water demons
          7 water elementals
         19 water grues
         20 water snakes
         16 wererats
          6 werewolves
          1 werewolf lord
          7 white baby dragons
          1 white dragon
        138 white worms
         51 wights
          1 wild cat
         93 wolves
         47 wraiths
         92 writhing masses of primal chaos
         16 yellow oozes
         61 zombies
    
    
    ----------------------------------------------------------------------------
                                   Playing Time
    ----------------------------------------------------------------------------
    
    You played for 14 hours, 11 minutes and 22 seconds.
    
    
    ----------------------------------------------------------------------------
                                 Version Information
    ----------------------------------------------------------------------------
    
    Ancient Domains Of Mystery
    Version 1.2.0
    Windows Prerelease 20
    Build: Nov 21 2013 23:28:06

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •