Originally Posted by
palandus
Bit of a Necro, apologies.
Things I wouldn't mind getting fixed/ offer of suggestions are:
1] Allow other classes to learn fletching skill. (It's awesome that I got the Sun's Messenger as a Pre-Crowning Gift, but its less awesome that I keep finding Fletching Sets, but only Farmers and Archers can ever learn it. Thus, I'm almost always low on Arrows for an awesome weapon)
Having this available to a few other classes might be nice. Ranger seems a fairly logical choice, though rangers already have a pretty full skillset (and I think it's more of an outrage that rangers don't get stealth). I don't think there's any need to make fletchery always available--arrows are easy enough to find. Maybe give it to Humans as a racial skill?
5] Allow a player to achieve immunity in an element by eating 10+ of a specific element of corpses... or at least make the resistance offered increased by every corpse you consume. (I've eaten numerous fire beetle, and red dragon corpses, and yet my Fire Resistance never really improves)
I don't think this is really necessary. There's already lots of ways to get resistance in-game... it's pretty trivial to get enough counts of resistance (3-4) for you to have immunity for all practical purposes.
8] Change Crowning Gifts from being randomly assigned, to the player choosing their gift. (It can be a real buzzkill when you spend the time investing in your Diety to get Artifacts that you didn't want; A paladin not getting Justifier is a huge letdown) Or change it so that the player chooses three gifts, and the diety randomly assigns the player one of those gifts, to at least narrow down a player's chances.
I agree with grobblewobble here. If this were the case, invariably it would just mean that most of the crowning gifts would never get picked. The gods in ADOM are jerks, sometimes.
9] It might be nice if the Crowning Gift granted was based on the Combat Skills you've been levelling (When I got my crowning Gift, Hammer of the Gods, I had been levelling Shields and Polearms aggressively, and thus had LV9 in Polearms and LV8 in Shields, and thus getting Hammer of the Gods seemed a bit weird to me, as I had no skill in Hammer and Maces when it was given).
See above.
10] It might be nice for a new player to be advised at game start of the special timed-based quests at the beginning of the game, as an option for them to do. (I've been playing since 2003, and its only recently I found out about the Puppy Quest or the Wandering Outlaw Quests at the start of the game; I'd have loved to know that at the start of the game).
These quests are given by unique-looking NPCs in the town. I think it's fairly clear that they're worth talking to. The Puppy Quest is always available even if the puppy is long dead, I think. The tiny girl also does tell you to hurry.
Hoping to win with every class, doomed. Archer, Barbarian, Bard, Beastfighter, Druid, Elementalist, Farmer, Fighter, Monk, and ULE Priest down.