went with the girdle, it will have advantages through the game and will help with the golem anyway. assuming i don't screw up before then!
went with the girdle, it will have advantages through the game and will help with the golem anyway. assuming i don't screw up before then!
ok that ended badly. dead :|
I went into the DH, and found a full room of blue dragons. Looking at my PV i decided the best idea would be to use the girdle of giant strength, and see if i could kill one of them for the XP boost. Unfortunately when the dragon got badly injured he blind raged and double critical hit me to -23hp.
Sorry guys.
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Born To Die St:36 Le: 7 Wi:11 Dx:15 To:26 Ch: 4 Ap: 1 Ma:12 Pe:13 C-
DV/PV: 11/24 H: -23(169) P: 42(42) Exp: 11/45907 D: 12 M: 8500
Berserk
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Background Information
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Name: Born To Die Race: male Ratling Class: Chaos Knight
Eye color: black Hair color: brown Complexion: brown
Height: 5'3" Weight: 145 pounds
Age: 14 (young)
Star sign: Wand Birthday: 26/Wand (day 86 of the year)
YOUR HISTORY:
Your mother died in tortured childbirth and you were raised by your
father. He always resented you for her death, and your stepmother hated
you lividly.
As a young child you were ostracised from the other children. You
spent a lot of time alone, dark thoughts slowly brewing.
You were a quiet youth, spending much time alone in the woods. You
used to hunt small animals, sometimes playing with their corpses. One day
your collection of trophies was found by your carer, and you were never
allowed into the woods again.
As you grew older you became enamoured with fire. Minor toying soon
rose to acts of arson, and eventually you burned down your whole village.
To this day none know you were the cause.
At the age of 14 an apparition came to you and instructed you to go
to the Drakalor Chain. You gathered your things and ventured forth, ready
to seek the source of corruption, part of your destiny as a Chaos Knight.
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Inventory
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Total weight: 2590 stones Carrying capacity: 6675 stones
Head : horned helmet [+1, +1] [100s]
Neck : -
Body : full plate armor (-4, -8) [-6, +9] [800s]
Girdle : girdle of giant strength [+0, +0] {St+12} [30s]
Cloak : -
Right Hand : mithril flail (+2, 2d4+5) [120s]
Left Hand : medium crystal shield [+9, +4] [160s]
Right Ring : -
Left Ring : -
Bracers : -
Gauntlets : thick gauntlets (-1, -2) [+1, +1] [15s]
Boots : iron boots [-1, +1] [120s]
Missile Weapon: -
Missiles : blessed arrow [2s]
Tool : -
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Effects of Corruption
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Your bones are made from bronze (Dx: -2, DV: -2, PV: +3).
You have grown horns (+3 melee damage, Ap: -4).
You have grown thorns (3d3 melee damage, Dx: -2, Ap: -3).
Your blood turned to acid.
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His achievements during his adventures:
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Born To Die, the ratling chaos knight, was killed by a blue dragon.
He scored 22592 points and advanced to level 11.
He survived for 0 years, 25 days, 22 hours, 56 minutes and 43 seconds (8500
turns).
Born To Die visited 18 places.
His strength score was modified by +3 during his career.
His learning score was modified by +2 during his career.
His dexterity score was modified by +1 during his career.
His appearance score was modified by +1 during his career.
He ended his adventuring life on level 12 of the caverns of chaos.
523 monsters perished under his attacks.
The following artifact was generated during his adventure:
the si
He possessed the following intrinsics:
He was lucky.
Fate smiled upon him.
He was petrification resistant.
He was able to control teleportation.
He was immune to acidic attacks.
He had the following talents: Hardy, Long Stride, Quick, Tough Skin.
He had a final speed score of 106 (final base speed: 106).
He was a fervent follower of Andor Drakon.
He asked for 3 divine interventions.
He was chaotically aligned.
He was tainted by Chaos.
Last edited by Carter; 01-31-2014 at 12:41 PM.
oh and the dragon was also blind from the acid, thats why i was berserk. bah.
NOOOOOOOOOOOOO!
Oh well.. gonna do my run now.
Here comes Azatri the Ranger.
Converted altar on D1 to neutral
Kitty Karma GONE (yeah thats just me..)
Took Good Shot talent
poison resistant now
Gonna gamble with pool: hit by water -> lost shit, lost acid res (You're welcome), Doomed, Fell in pool -> stuff rusts, teleportitis, see invisible. Overall, pretty much F*CKD.
At this point everything crits me all the time... Cant get through big room, gotta get doom away.
Got fire resistance.
Farmed arrows in wilderness, got penetrating arrows and slaying ones.
Go to golem, got him down to 1/4 hp, then started teleporting with every other turn around the dungeon.
There was a hydra, rust monsters and a shadow troll after me at this point. Prayed twice but didn't help.
I DIED! slightly pissed.
Goddam poolsipping, would have nailed this mission without my need to test my luck.
Well this sucks.
The fickleness of pools :-) I guess the RNG had to get its revenge for giving away a wish so easily.
Just a heads up, I will be on holidays next Mon - Fri. Geek that I am, I'll have my laptop and (hopefully) ok internet at the hotel, so I can still play my turn (depending on when the next round starts I may wait till I get back though). Maybe I'll give the bard a go this time.
Frankie, any word on the thief? Next mission starts very soon...
Hoping to win with every class, doomed. Archer, Barbarian, Bard, Beastfighter, Druid, Elementalist, Farmer, Fighter, Monk, and ULE Priest down.
Really sorry for not posting anything, my provider had some problems resulting in my internet access being blocked.. Anyways, I died as well, wished for 7LB and tried to outrun the golem while shooting eternium quarrels, managed to get him to red health, but eventually he burned me to death.
All roads lead to Chaos in the end..
Welcome back Frankie, sucks to be without net.
Challenge 3 has been posted. I'd like to give the bard a go, though with a 16k limit there's no way I can make the challenge (is the low turn count for those who died deliberately tuned towards the "unfair" level? It seems like a huge disadvantage) so I'll just try not to die and build up the bard as much as possible. If someone else thinks they have a better shot at completing the challenge with the bard, please speak up - I'm certainly not used to the most efficient scummy tactics etc.
Will play my turn in 36h or so, after I get back home.
I don't want to touch bard, at least not yet.
If its ok, I'll try the thief. Should be able to keep him alive. Does he still have the wish cos he died? I would think so..