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Thread: HE Archer p21

  1. #1

    Default HE Archer p21

    So, I finally won p21. Archer crowned with Thunderstroke way overpowered. New location changes a lot, got to level 27 before ToEF, and didn't even do the Maze. Also, a guaranteed greater vault can yield some artifacts to make the tower easier, in this case got Brannalbin's cloak (quite neat) and hammer of the gods (junk). Robbed Casino for Executor, was worth 4.3M and then over 7M after restock. Got True Aim somewhere below the Casino, useful as a backup missile. One wish spend on Find Weakness, Aylas Holy Scarf as uselessness gift.

    Monster generation right now is insane, the lower levels are full of ancient dragons and wyrms of all kinds, (greater) titans, (greater) molochs, etc. Even balors in the UL, but they were surprisingly weak and didn't give much exp. Corruption currently is barely noticeable, got maybe 3 corruptions during the game.

    Gaining levels was much more balanced than in previous versions, now it was more or less linear throughout. Mainly because of XP-rich monsters.

    Loot generation is insane too, in the endgame I didn't even bother with it. With the increased rate and much more dragons, probably too much of it.

    And finally, I must reiterate how overpowered this class is. Even with all those deadly things around, there simply was no serious danger to the char. Fistanarius died in exactly two shots. So much for being a "greater" balor :P.

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         ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^+^^^      ^^^
          ^^^^^^^^^^^^^^^^^   ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    Archibald     St:43  Le:35  Wi:27  Dx:57  To:29  Ch:24  Ap:20  Ma:27  Pe:27 L+
    DV/PV: 59/47   H: 718(718)    P: 315(315)    Exp: 50/27661494   DrCh  Sp: 144
    Blessed Invisible Burdened Berserk
    
    Name: Archibald           Race: male High Elf       Class: Archer
    Eye color: golden         Hair color: brown         Complexion: light
    Height: 6'7"              Weight: 136 pounds
    Age: 197 (young)
    Star sign: Sword          Birthday: 9/Sword (day 189 of the year)
    
    He: blessed helm of mental stability (+2, +2) [+1, +4] {Le+4}        [100s]
    Ne: blessed necklace of the eye                                        [3s]
    Bo: blessed ancient mummy wrapping [+1, +5] {Ap-8}                    [60s]
    Gi: blessed girdle of giant strength [+0, +3] {St+12}                 [30s]
    Cl: blessed Brannalbin's Cloak of Defense [+3, +3]                    [30s]
    RH: blessed jet-black battle axe (named) (+2, 5d6+6) [-4, +1] {St+3} (+3 spd)
    LH: blessed tower crystal shield (+1) [+14, +7]                      [260s]
    RR: blessed ring of the master cat [+0, +5] {Dx+16} (+16 spd)          [1s]
    LR: blessed ring of mental stability [+2, +1] {Le+1}                   [1s]
    Br: blessed bracers of regeneration [+4, +4]                          [18s]
    Ga: blessed gauntlets of strength (-1, +0) [+2, +1] {St+3}            [40s]
    Bo: blessed seven league boots [+6, +5]                               [30s]
    MW: blessed heavy crossbow of accuracy (+12, +6)                     [140s]
    Mi: bundle of 51 uncursed quarrels (+1, 2d6)                         [102s]
    Tl: blessed dwarven pick axe (named) (+2, 2d10+4) [+2, +2] {To+3}     [90s]
    
       blessed obsidian quarrel "Thunderstroke" (+8, 20d4+8)               [2s]
       blessed silvery arrow "True Aim" (+10, 15d5)                        [2s]
    
    Clubs & hammers         11   +10    +7   +4   Mastery              2428
    Axes                    11   +10    +8   +3   Mastery              2305
    
    Bows                     9   +18   +13   +3   excellent            153
    Crossbows               14   +28   +21   +4   Mastery              4515
    
    Shields                  6   +12              skilled              180
    
    
    Damage caused with your melee weapons:
    --------------------------------------
    Right hand: +175 bonus to hit, 5d6+51 damage
    
    
    Damage caused with your missile weapons:
    ----------------------------------------
    Ammunition: 51, base range: 72, +207 bonus to hit, 2d6+66 damage
    
    ----------------------------------------------------------------------------
                                       Skills
    ----------------------------------------------------------------------------
    
      Alchemy .................. 37    (fair)         [+3d4]
      Alertness ................100    (superb)       [+1d3]
      Archery ..................100    (superb)       [+2d4]
      Backstabbing .............100    (superb)       [+1d3]
      Bridge building .......... 61    (good)         [+1d5] (mr)
      Climbing .................100    (superb)       [+2d4]
      Concentration ............100    (superb)       [+2d4]
      Courage ..................100    (superb)       [+1]
      Dodge ....................100    (superb)       [+1d5]
      Find weakness ............100    (superb)       [+1d5]
      First aid ................100    (superb)       [+1d5]
      Fletchery ................100    (superb)       [+2d4] (mr)
      Haggling ................. 94    (superb)       [+1d5]
      Healing ..................100    (superb)       [+1d5]
      Listening ................100    (superb)       [+3d4]
      Literacy .................100    (superb)       [+1]
      Smithing ................. 52    (good)         [+1d3]
      Stealth ..................100    (superb)       [+1d5]
      Swimming ................. 84    (great)        [+1d3]
      Tactics ..................100    (superb)       [+1]
      Two weapon combat ........ 43    (fair)         [+1d5]
    
    
    ----------------------------------------------------------------------------
                                       Spells
    ----------------------------------------------------------------------------
    
       Burning Hands :   305,   8pp     (Effectivity: +0)
       Cure Disease  :   219,   8pp     (Effectivity: +0)
       Darkness      :    94,   4pp     (Effectivity: +0)
       Disarm Trap   :   209,  10pp     (Effectivity: +0)
       Fire Bolt     :   209,  10pp     (Effectivity: +1)
       Invisibility  :   131,  10pp     (Effectivity: +0)
       Knock         :   186,  12pp     (Effectivity: +0)
       Lightning Ball:    34,  49pp     (Effectivity: +0)
    
    
    
    
    ----------------------------------------------------------------------------
                                  His further life:
    ----------------------------------------------------------------------------
    
    After he leaves the Drakalor Chain he is welcomed by his people with great
    honors. They acknowledge his noble deeds, his valor, his cunning and his
    great skills that helped to prevent the complete destruction of the world he
    knows. He is crowned to be the king of all high elves and lives a long and
    prosperous life full of love, happiness and pleasure.
    
    ----------------------------------------------------------------------------
                  His achievements during his battles:
    ----------------------------------------------------------------------------
    
    Archibald, the high elven archer, saved the world with his brave efforts and
    became a great ruler while saving himself 3 times.
    He scored 23956312 points and advanced to level 50.
    He survived for 0 years, 77 days, 19 hours, 43 minutes and 20 seconds (84426
    turns).
    10 companions were killed during his adventures.
    Archibald visited 127 places.
    His strength score was modified by +11 during his career.
    His learning score was modified by +15 during his career.
    His willpower score was modified by +20 during his career.
    His dexterity score was modified by +15 during his career.
    His toughness score was modified by +19 during his career.
    His charisma score was modified by +15 during his career.
    His appearance score was modified by +13 during his career.
    His mana score was modified by +10 during his career.
    His perception score was modified by +10 during his career.
    He was the champion of the arena.
    He adhered to the principles of the Cat Lord and thus rose to great fame.
    He left the Drakalor Chain after completing his quest and became a great
    leader and famous hero.
    6463 monsters perished under his attacks.
    The following 28 artifacts were generated during his adventure:
      the si
      the scythe of corruption "Moon Sickle"
      the ring of the master cat
      the potion of literacy
      the golden gladius "Death's Sting"
      the ancient claymore "Death's Blade"
      the Aylas Holy Scarf
      the Chaos Orb of Elemental Water
      the Chaos Orb of Elemental Air
      the Chaos Orb of Elemental Fire
      the Chaos Orb of Elemental Earth
      the silvery arrow "True Aim"
      the obsidian quarrel "Thunderstroke"
      the lead-filled mace "Big Punch"
      Brannalbin's Cloak of Defense
      the elemental gauntlets
      the ring of the High Kings
      the phial of Caladriel
      the crown of science
      the ancient mummy wrapping
      the ankh
      the hammer of the gods
      the Shirt of the Saints
      the Chaos Orb of Elemental Mana
      the jet-black battle axe "Executor"
      the staff of the archmagi
      the rune-covered heavy mace "Purifier"
      the dwarven pick axe "Hammerhead"
    He possessed the following intrinsics:
      He was fire resistant (also through an item).
      He was poison resistant (also through an item).
      He was cold resistant (also through an item).
      He was acid resistant (also through an item).
      He was lucky.
      Fate smiled upon him (also through an item).
      He was cursed (gained through an item).
      He was sleep resistant (gained through items).
      He was able to teleport.
      He was able to control teleportation.
      He was invisible (gained through an item).
      He was stun resistant (gained through items).
      He was resistant to death rays (gained through an item).
      He was shock resistant (also through items).
      He was able to see invisible things (gained through items).
      He was immune to shock attacks.
      He was immune to ice attacks (gained through an item).
      He was able to resist confusion attacks (gained through items).
    He had the following talents: Affinity with Axes, Affinity with Bows,
    Affinity with Crossbows, Affinity with Thrown Spears, Alert, Eagle Eye, Good
    Shot, Greased Lightning, Keen Shot, Lightning Shot, Miser, Missile Weapon
    Master, Quick, Quick Shot, Stealthy, Treasure Hunter, Very Quick.
    He had a final speed score of 144 (final base speed: 130).
    He was a messiah of Corellius.
    He asked for 1 divine intervention.
    He was a holy champion of Order.
    
    The following monsters were vanquished:
          2 acid vortices
         13 air demons
          9 air elementals
          6 air grues
          8 ancient black dragons
         34 ancient blue dragons
          1 ancient blue wyrm
          1 Ancient Chaos Wyrm
          5 ancient karmic dragons
          1 ancient karmic wyrm
          8 ancient minotaurs
         43 ancient red dragons
          1 Ancient Stone Beast
         25 ancient white dragons
         16 animated armors
        114 animated trees
          4 ankhegs
         16 annihilators
          7 annis hags
          4 assassins
         17 balors
         12 bandits
          1 banshee
         23 barbarians
          9 barbarian leaders
          1 battle bunny
         37 berserkers
         11 berserker emperors
          6 berserker kings
          8 berserker lords
          5 berserker princes
          1 big casino guard
          2 big dogs
          1 black baby dragon
         15 black dragons
         16 black hurthlings
          2 black slayers
          4 black unicorns
          4 black wizards
         15 blink dogs
         15 blue baby dragons
         35 blue dragons
          1 bone golem
          9 brown worms
          8 bugbears
          3 bulettes
          1 bunny master
          6 carrion crawlers
         24 casino guards
         10 cave bears
         51 cave fishers
         14 cave lizards
         13 cavemen
          1 Chaos Archmage
          9 chaos brothers
          1 chaos diplomat
          5 chaos eyes
         16 chaos knights
          3 chaos lizards
         78 chaos mutants
         16 chaos plague bearers
          5 chaos rats
        149 chaos servants
         12 chaos sisters
         19 chaos spawn
          6 chaos spiders
          7 chaos vipers
          4 chaos warlords
         30 chaos warriors
         29 chaos wizards
         11 claw bugs
          6 clay golems
          5 clay statues
          1 cloaked ratling
          5 cobras
          4 cooshoos
         26 corpse fiends
          5 corruptors
          1 crime lord
          9 crystal statues
          4 cutpurses
          3 cyclopes
          3 dark elven archers
          8 dark elven lords
          2 dark elven priestesses
         11 dark elven princesses
          5 dark elven warriors
          6 dark elven wizards
         12 dark orcs
          3 dark sages
         10 death oozes
         11 diamond golems
         22 dire wolves
         11 displacer beasts
         13 doppelgangers
          3 doppelganger kings
          2 doppelganger lords
          1 Dorn Beast
          1 dwarf
         28 dwarven chaos knights
         49 earth elementals
          3 emperor liches
         22 ettins
          9 eyes of destruction
          1 fairy dragon
         44 fire beetles
         22 fire demons
        133 fire drakes
         80 fire elementals
         44 fire giants
          9 fire giant kings
         15 fire grues
        153 fire lizards
          3 fire vortices
          5 flesh golems
          5 floating eyes
         11 fomorian giants
         86 frost giants
         40 frost giant berserkers
         16 frost giant jarls
         18 frost salamanders
         17 frozen ones
          5 gargantuan rats
          5 gargoyles
          2 gelatinous cubes
         79 ghosts
         10 ghost bats
         17 ghost kings
         12 ghost lords
         90 ghuls
          1 giant ant queen
         21 giant ant warriors
          8 giant ant workers
         19 giant bats
          3 giant bee queens
        199 giant bee warriors
         43 giant bee workers
         14 giant centipedes
         33 giant frogs
         16 giant lizards
          2 giant raccoons
         37 giant rats
         12 giant rust monsters
          6 giant slugs
         41 giant spiders
          4 gibbering mouthers
         12 gnolls
          4 gnoll chieftains
         36 goblins
          3 goblin berserkers
         15 goblin chieftains
         36 goblin rockthrowers
         23 goblin slavemasters
          3 gorgons
          6 gray oozes
          1 gray slayer
          5 great black wyrms
          6 great blue wyrms
         24 great karmic wyrms
         14 great red wyrms
         23 greater air elementals
          1 greater balor
        108 greater chaos servants
          1 greater claw bug
          8 greater daemons
         11 greater earth elementals
          9 greater fire elementals
          2 greater mimics
         16 greater molochs
         19 greater mummies
          8 greater titans
         34 greater water elementals
         13 green blobs
          5 green hags
         20 green slimes
          5 green worms
        138 gremlins
          6 griffons
         12 grizzly bears
          2 half-orc bouncers
         10 harpies
         11 hell hounds
         64 hill giants
          9 hill giant chieftains
          7 hill orcs
          8 hill orc sergeants
          9 hippogriffs
         24 hobgoblins
          7 hobgoblin chiefs
          6 hobgoblin leaders
          7 homunculi
         13 huge bats
          4 hydras
          3 hyenas
         18 ice elementals
         30 ice lizards
        153 ice statues
          9 ice vortices
         10 imps
          4 invisible stalkers
         99 jackals
         11 jackal demons
         12 jackalweres
          5 karmic baby dragons
          8 karmic dragons
          7 karmic lizards
          3 king cobras
        123 kobolds
         13 kobold chieftains
          6 kobold shamans
         35 large bats
         12 large dogs
          5 large gnolls
          3 large jackals
         34 large kobolds
         29 large orcs
          8 large rust monsters
          3 large snakes
         37 large spiders
          9 least daemons
          3 lesser daemons
          7 leucrottas
         11 liches
          5 lich kings
          6 lightning lizards
          5 lightning vortices
          3 living walls
         52 lizard men
          9 magebane eyes
         20 magedoom eyes
          2 margoyles
          4 master assassins
         10 master liches
          6 master mimics
          1 master necromancer
          1 Master Summoner
         15 master swordsmen
         18 mimics
          3 mimic hiveminds
          8 minotaurs
          3 minotaur lords
          3 minotaur mazelords
          3 mist wolves
         11 molochs
         34 mummies
          1 mummy lord
          1 necromancer
          8 ochre jellies
         81 ogres
          5 ogre emperors
          4 ogre kings
         26 ogre lords
          6 ogre magi
        113 orcs
          4 orc butchers
          7 orc chieftains
         31 orc scorchers
         14 outlaws
         12 outlaw leaders
         14 owlbears
         37 pit vipers
          2 pixies
          4 pixie archers
          2 purple worms
          4 quasits
          1 quickling
          2 quickling kings
          1 quickling lord
          3 quickling queens
          8 rabid dogs
         12 raiders
         71 rats
          9 ratling archers
          4 ratling duelists
          4 ratling fencers
          8 ratling master thieves
         11 ratling thieves
          5 ratling warlords
         16 ratling warriors
          3 rattlesnakes
         93 red baby dragons
         61 red dragons
         34 red worms
          2 revenants
          8 rust monsters
        134 shadows
          9 shadow centipedes
          4 shadow lords
          8 shadow trolls
          5 shadow wyrms
          8 shambling mounds
         23 silver wolves
          5 skeletal kings
         21 skeletal warriors
        177 skeletons
          9 slow shadows
          1 Snake from Beyond
         19 snow golems
         35 spectres
          3 staring eyes
         38 steel golems
         14 steel horrors
         16 steel zombies
         43 stone giants
         10 stone giant lords
          7 stone golems
         35 stone grues
          3 stone oozes
          8 stone snakes
          8 stone statues
         15 swamp hydras
         23 swordsmen
         15 tarantulas
         17 titans
         23 trolls
         10 troll berserkers
          6 troll chiefs
         10 troll kings
          1 undead chaos dwarven berserker
         21 vampires
         41 vapor rats
          1 viper
          1 wall beast
         12 water demons
          7 water elementals
         21 water grues
         21 water snakes
         14 wererats
          6 werewolves
          8 werewolf kings
         13 werewolf lords
          8 white baby dragons
         11 white dragons
          8 white worms
         94 wights
          1 will o'wisp
         20 wolves
         43 wraiths
         84 writhing masses of primal chaos
         16 yellow oozes
         69 yetis
        118 zombies
    
    Dispatched the legendary werewolf lord Nikhol.

  2. #2
    Join Date
    Jan 2010
    Posts
    941

    Default

    Was the ACW a lot easier @ lvl 27?
    gate closers: GeWi GnMo(unarmed) DeAs/Pa/Mi(staves)/Ra GePr DrBb HrMo | p7: MeBf | p17: GnPr | p20: DrDu GnAs DeCk MeWp OrBf GnTh MeHe | R57: MeDu | R101: DrAs (26,674 turns) GnDu (26,748) DrAs (18,533)
    ULE: HeRa — OCG: DeMi
    currently speedrunning DrAs.

  3. #3

    Default

    2 shots with Thunderstroke. I don't think level had much to do with it .

  4. #4
    Join Date
    Jan 2010
    Posts
    941

    Default

    Ha - fair enough. I guess it will be interesting to try with some elves as they should benefit massively from the increased HP.
    gate closers: GeWi GnMo(unarmed) DeAs/Pa/Mi(staves)/Ra GePr DrBb HrMo | p7: MeBf | p17: GnPr | p20: DrDu GnAs DeCk MeWp OrBf GnTh MeHe | R57: MeDu | R101: DrAs (26,674 turns) GnDu (26,748) DrAs (18,533)
    ULE: HeRa — OCG: DeMi
    currently speedrunning DrAs.

  5. #5

    Default

    I'd hazard a guess that ToEF will be easier overall, simply because of more possibilities before going in. Harder monsters mean more XP to gather in CoC upto wall of flames, and add in IC and FGJC, with a guaranteed greater vault. Which would also mean that the Maze should be accesible before ToEF without grinding required. So we're looking at a higher level char, with possibly artifacts from greater vault and/or mino emperor (axe!), stats boosted by PoGAs, rewards from Ice Queen (unknown as yet) or chaos diplomat (a nice sword there), and more more loot overall.

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