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Thread: Crit City - Mimic Difficulty

  1. #11
    Join Date
    Feb 2014
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    334

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    i fucking HATE mimics.
    i hate and fear them so much i always walk with aofa over ankh or e1 aols
    also i always walk with invis
    i still remeber this 1 roll i had at d50
    there was a deserted shop i found that out
    i had aofa..equipped it and had that arrow or quarrel single shot returns zillion damage i got from using !ouselessness from d49
    i killed all but a few mimics using it...it always returned
    so now i was 1v1 with a hivemind on d50 and it was standing 1 square from me
    i had full hp
    beserked shot the arrow on him he is severely injured decides to fight to death in blind rage.
    moves 1 sqaure and 1st hit im paralysed.hit hit hit...bam bam bam down to 100 odd hp
    i wake up I WAKE UP bam bam ... 50 hp
    lesson learnt...insta tp somewhere else use potion to full heal
    then murder it with burning acid (acid spit corruption) while on coward mode from afar
    hence aofa best non artifact item in the game except wishes! is it not i cant think of a better item.

    on a different note...just lost my 2nd characted to yuglash the bitch ass summoner....summoned quickling queens on my ass
    got to above my items and was going to pickup me stuff but i thot ill pray...I AM SUPPORTED ...asshole diety\
    the other died to ancient white dragons cause i was drakeling and forgot i was drakeling so 20s (this was my mistale for sure)
    srry for the rant!!

  2. #12
    Join Date
    Jul 2012
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    i think there was a suggestion of more +para resistance items. makes sense.

  3. #13
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    Jan 2009
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    Quote Originally Posted by Stingray1 View Post
    A character with -conf can get confused, a character with -death can get damaged by deathrays, a character with -para, I'm not recalling whether I've been paralyzed while having this intrinsic. I'll see if I can do a test next time I get the opportunity. You may have a good point though.

    Why would it be called resistance and not immunity?
    You almost certainly cannot get paralysed with -Para installed. Or, at least, I've never had it happen with PCs who are double or triple doomed + cursed. Death rays can still damage you with resistance, but you can't be killed outright. I don't believe you can be stunned with -Stun (except maybe at Casino) or put to sleep with -Sleep either. Seems to depend on the resistance.
    Hoping to win with every class, doomed. Archer, Barbarian, Bard, Beastfighter, Druid, Elementalist, Farmer, Fighter, Monk, and ULE Priest down.

  4. #14
    Join Date
    Jan 2010
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    941

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    Yeah, I guess I should have been more clear about "non-elemental" since you're right that many of the -XXXX != immunity - I was thinking along the lines of JS w/ -Para and -Stun which are functionally - if not actually - immunity (I mean, I guess this is the black swan problem to some extent here).
    gate closers: GeWi GnMo(unarmed) DeAs/Pa/Mi(staves)/Ra GePr DrBb HrMo | p7: MeBf | p17: GnPr | p20: DrDu GnAs DeCk MeWp OrBf GnTh MeHe | R57: MeDu | R101: DrAs (26,674 turns) GnDu (26,748) DrAs (18,533)
    ULE: HeRa — OCG: DeMi
    currently speedrunning DrAs.

  5. #15
    Join Date
    Jan 2011
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    Poland
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    With -petr you won't ever get petrified either. Same for -para, as long as you have a single source of paralyzation resistance, you will never be paralyzed.
    "Hell is empty and all the devils are here."

  6. #16
    Join Date
    Feb 2014
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    334

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    i DID get paralyzed with aofa on so this claim is demonstrably true!
    however i do agree that resistance almost = immunity since i survived a raging hivemind on lvl 50 on berserk and i sometimes die to ordinary mimics w/o resistance.

  7. #17
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    Aug 2009
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    Off-topic, but this is another dead that would not have happened with the Hardy, Very Hardy and Extremely Hardy talents. And people keep saying they're bad.
    You steal a scroll labelled HITME. The orc hits you.

  8. #18
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    Feb 2014
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    im not asking this facetiously but how? i dnt think his hp was the issue for death here...and i agree these talents suck unless u know something i dnt!

  9. #19
    Join Date
    Aug 2009
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    Well, from the game screen that Tyrnyx posted:

    Code:
    B             St:32  Le: 3  Wi:12  Dx:11  To:31  Ch: 8  Ap: 4  Ma:11  Pe:17 N=
    DV/PV: 44/32   H: -16(300)    P: 53(53)      Exp: 20/3113284    MT    Sp: 118
    Blessed Satiated
    He died with -16 health, no paralysis. The three HP talents add a total of 18. With that many extra HP he would have survived the round with 2 HP left.
    You steal a scroll labelled HITME. The orc hits you.

  10. #20
    Join Date
    Jan 2010
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    941

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    Those talents also get a lot better in p22 - the bug for Mist Elves is finally fixed and 18 HP is huge for them
    gate closers: GeWi GnMo(unarmed) DeAs/Pa/Mi(staves)/Ra GePr DrBb HrMo | p7: MeBf | p17: GnPr | p20: DrDu GnAs DeCk MeWp OrBf GnTh MeHe | R57: MeDu | R101: DrAs (26,674 turns) GnDu (26,748) DrAs (18,533)
    ULE: HeRa — OCG: DeMi
    currently speedrunning DrAs.

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