Originally Posted by
Harkila
Any ideas on why suppressing the following messages doesn't seem to work at all?
You hear a gong.
You hear a chime.
You hear a bell.
You resist the searing flames.
You resist the icy blast.
Tried to suppress them in the exact format and also tried with regex .*a chime.* etc, but to no avail.
ADOM output is pretty convoluted. If Jochen implemented replacement in the same way as in Sage, it works by intercepting some output functions and checking their parameters for a match.
The problem is that some messages are put together with several invocations of output functions, each with its own piece of the overall message. Look at the original post, "fails to hurt you" problem shows it pretty good.
Your casino strings seem to follow the bad scenario. Probably tied to a whole Listening subsystem.
I like my women like my ADOM loot - hunted as treasure and in extra quantity.