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Thread: Teppic the High Elven Assassin

  1. #1

    Default Teppic the High Elven Assassin

    Abridged .flg:

    Code:
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            ^^^                                  ^^^^^^       ^^^^         ^^^^^^
            ^*^^^                             ^^^^^^^^^^=====^^^^^^^^^ ^^^ ^^^@.^
          ^==="""                          ~~~~~~~~^*^^=======^^*^^^^^^^^^^^^..^^
          ==="""~                &&o      &~~~~~~~&&&========="""""""&&^~^^*^.^^
          """"~~~               ^^&&&&&&&&&&&&&&&&&&&&&&==""""""""""&&~~~^....^
          ""~~^^*              ^^^^^^^^^^^^&&&&&&&&&""""=""""""""""&&&&&o..~^^^
          "~~~^^^^^^           ^^^*^"""""""""""""""""""=="""""""""&&&&&&&&&&^^^
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            ^^~~~~"""""""""""""""""&&&&&&&&&&&&&&&&.^^*^^=    """"&&&&&&~ ~^^^^
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              """""""""""""""""&&&&&&&&&&&&&*&&&&&&&&&.""""""===="""""~~~     ^^^
                """"""""""""""&&&&&&&&&&&&&&&&&&&&&&&&""""""==""====""~~~     ^*^
                 &&&&&&&&&&&&&&^^^*^^^^&&&&&&&&&&&&&&"""""===""""""""~~~~     ^~^
                  &&&&&&&&&&^^^^^^^^^^^^^^^^^^^&&&&&&&&&&""""""=^^"""~^^      ^o^
                   ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^+^^^      ^^^
                    ^^^^^^^^^^   ^^^  ^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    Teppic        St:26  Le:28  Wi:23  Dx:29  To:28  Ch:35  Ap:26  Ma:18  Pe:23 L+
    DV/PV:109/38     H:619(696)    P:223(223)    Exp: 50/27394977   DrCh  Sp: 122
    Blessed
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                                Background Information
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    Name: Teppic              Race: female High Elf     Class: Assassin
    Eye color: light blue     Hair color: black         Complexion: pale
    Height: 5'10"             Weight: 114 pounds        Scars: 1
    Age: 249 (grown-up, 39 years of unnatural aging added in)
    Star sign: Unicorn        Birthday: 3/Unicorn (day 93 of the year)
    
    
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                                      Inventory
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    Total weight: 3877 stones                Carrying capacity: 6305 stones
    
    He: uncursed crown of leadership [+2, +7] {Ch+18}                     [65s]
    Ne: blessed ankh                                                       [3s]
    Bo: uncursed Shirt of the Saints [+8, +4] {Le+2}                      [20s]
    Gi: uncursed eternium girdle [+0, +4]                                 [12s]
    Cl: blessed cloak of protection [+0, +3]                              [20s]
    RH: blessed scorched spear (+2, 3d8+1) [+2, +0]                       [50s]
    LH: uncursed tower crystal shield (+1) [+13, +4]                     [260s]
    RR: ring of slaying (+9 melee damage, +6 missile damage)               [1s]
    LR: blessed ring of the High Kings [+2, +3]                            [1s]
    Br: uncursed bracers of toughness [+0, +0] {To+4}                     [10s]
    Ga: uncursed elemental gauntlets (-1, +0) [+0, +3]                    [10s]
    Bo: blessed seven league boots [+1, +0]                               [30s]
    MW: blessed elven long bow "Sun's Messenger" (+15, +15)               [30s]
    Mi: bundle of 10 arrows (+0, 1d6)                                     [20s]
    Tl: uncursed dwarven pick axe "Hammerhead" (+2, 2d10+4) [+2, +2] {To+3}[90s]
    
    
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                                  Her further life:
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    After she leaves the Drakalor Chain she is welcomed by her people with great
    honors. They acknowledge her noble deeds, her valor, her cunning and her
    great skills that helped to prevent the complete destruction of the world
    she knows. She is crowned to be the queen of all high elves and lives a long
    and prosperous life full of love, happiness and pleasure.
    
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                  Her achievements during her adventures:
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    Teppic, the high elven assassin, saved the world with her brave efforts and
    became a great ruler while saving herself 25 times.
    She scored 11814900 points and advanced to level 50.
    She survived for 0 years, 81 days, 11 hours, 41 minutes and 27 seconds
    (104214 turns).
    Teppic visited 109 places.
    Her strength score was modified by +11 during her career.
    Her learning score was modified by +12 during her career.
    Her willpower score was modified by +13 during her career.
    Her dexterity score was modified by +7 during her career.
    Her toughness score was modified by +12 during her career.
    Her charisma score was modified by +9 during her career.
    Her appearance score was modified by +8 during her career.
    Her mana score was modified by +5 during her career.
    Her perception score was modified by +4 during her career.
    She was unnaturally aged by 39 years.
    She was the champion of the arena.
    She made a little water dragon very happy.
    She left the Drakalor Chain after completing her quest and became a great
    leader and famous heroine.
    4986 monsters perished under her attacks.
    The following 25 artifacts were generated during her adventure:
      the si
      the dwarven rune axe "Rolf's Companion"
      the scythe of corruption "Moon Sickle"
      the golden gladius "Death's Sting"
      the elven long bow "Sun's Messenger"
      the Chaos Orb of Elemental Water
      the Chaos Orb of Elemental Air
      the Chaos Orb of Elemental Fire
      the Chaos Orb of Elemental Earth
      the lead-filled mace "Big Punch"
      the scorched spear
      the rune-covered trident
      the sword of Nonnak
      the elemental gauntlets
      the ring of the High Kings
      the crown of science
      the ancient mummy wrapping
      the ankh
      the glaive "Long Sting"
      the Shirt of the Saints
      the Chaos Orb of Elemental Mana
      the fine leather armor "Nature's Companion"
      the ring of immunity
      the crown of leadership
      the dwarven pick axe "Hammerhead"
    She possessed the following intrinsics:
      She was fire resistant (also through items).
      She was poison resistant (also through items).
      She was cold resistant (gained through items).
      She was acid resistant.
      She was lucky (also through an item).
      Fate smiled upon her (also through an item).
      She was sleep resistant (gained through an item).
      She was able to control teleportation.
      She was shock resistant (also through items).
      She was able to see invisible things (gained through items).
      She was immune to shock attacks.
      She was immune to ice attacks (gained through an item).
      She was able to resist confusion attacks (gained through items).
    She had the following talents: Affinity with Bows, Affinity with Polearms,
    Alert, Beast of Burden, Careful, Good Learner, Greased Lightning, Great
    Learner, Healthy, Long Stride, Master Packager, Miser, Porter, Quick,
    Stealthy, Treasure Hunter, Very Quick.
    She had a final speed score of 122 (final base speed: 122).
    She was a paragon of her religion.
    She asked for 2 divine interventions.
    She was a holy champion of Order.
    Points of interest in this game:

    Got the Scorched Spear in a surge of power in the Puppy Cave - used it for the entire game from that point on.

    This is the first game I've made much use of the Dwarven Axe - I found it very useful in the ToEF, air temple, and a greater fire creature vault where I was scared to lose my arrows.

    No artifacts in the casino :-(

    I did the water cave for the first time, because of the pole-arm reward - unfortunately I didn't realise it was two-handed until it arrived! Water cave was straightforward with the water breathing corruption and invisibility - only saw 3 creatures there.

    There was a greater undead vault above the airt temple. I tried to clear it (with help from Sun's Messenger - crowning gift) but I couldn't get close. The liches were summining far quicker than I could handle, so I ran away. Judging by the flg, I think Nature's Companion and the Ring of Immunity were there.

    Surge of power around D45 was the jet black glaive - another two-handed weapon :-(

    Greater fire vault on D46 gave the dwarven pick axe (very handy for MT, D49 and D50), and a RoDS (used for scrolls of corruption removal).

    Finished by killing the balors on D50 (had ~6 corruptions at that point, and no means of removal), then bravely running away from the chain via the white unicorn. Think I'll try a spellcaster next time, I felt like I was lacking crowd control and convenient methods of healing all game

  2. #2

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    I forgot to say, this is only the third time I've completed ADoM in about 15 years of trying! I think the first two were a troll beastfighter, and a human priest, but the last one of those was probably 10 years ago.

  3. #3
    Join Date
    Mar 2009
    Location
    Seattle, WA, USA
    Posts
    186

    Default

    Nature's Companion and the Ring of Immunity in a GuV? That's just cruel.

  4. #4
    Join Date
    Mar 2014
    Posts
    22

    Default

    Just curious, what was your reason for sticking with the scorched spear over some of the two handers?
    My best guess would be weapon skill, but I'm not sure.

  5. #5

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    Quote Originally Posted by RedBamboo View Post
    Just curious, what was your reason for sticking with the scorched spear over some of the two handers?
    My best guess would be weapon skill, but I'm not sure.
    Yes, exactly that. By the time I got the rune covered trident and the jet black glaive, I was level 13 in pole arms and level 8 in shields. Swapping the scorched spear for one of those weapons seemed to lose me 20+ points of DV, at a time when I was starting to worry about corrupting hits. Inflicting damage didn't seem to be too much of an issue - if I came up against something particularly tough, I would either poison the spear or use Sun's Messenger. The assassin ability to score more critical hits probably helped as well.

  6. #6

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    Quote Originally Posted by gym21 View Post
    Nature's Companion and the Ring of Immunity in a GuV? That's just cruel.
    That vault was impossible. I tried for about an hour of real-world time to clear it, and managed to kill about a dozen master liches. But then I zapped a wand of monster detection and there were over 30 master liches left (plus an uber lich), so I gave up. I also used up all of my normal arrows up in that vault, so all I had left for the rest of the game were small piles of slaying arrows.

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