Code:
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Screenshot
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Ahkmor St:99 Le:99 Wi:90 Dx:99 To:99 Ch:46 Ap:84 Ma:99 Pe:97 N=
DV/PV: 85/79 H:1238(1238) P:452(1741) Exp: 50/27225652 ChAoS Sp: 215
Blessed Invisible Bloated Berserk
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(All stats heavily boosted, except CH)
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Background Information
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Name: Ahkmor Race: male Dark Elf Class: Assassin
Eye color: black Hair color: white Complexion: black
Height: 5'10" Weight: 114 pounds
Age: 277 (grown-up, 145 years of unnatural aging added in)
[Ghost Kings did a number on me]
Star sign: Raven Birthday: 9/Raven (day 9 of the year)
YOUR HISTORY:
Your parents are traveling adventurers. They are doing moderately
well but are talented enough to survive.
In your childhood you were a credit to your family. Your people
loved you and enjoyed your presence.
In your youth you worked a lot to become rich and famous later.
Consequently you rarely had enough time to play with other kids of your
age.
As a young adult you were a credit to your family. Your parents
supported your plans and were very understanding. They tried to help you
along your way with all means at their disposal.
You decided to become an Assassin.
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Inventory
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Total weight: 20795 stones Carrying capacity: 164438 stones
He: uncursed eternium cap [+5, +8] [28s]
Ne: blessed amulet of life saving [3s]
Bo: uncursed robes of resistance (-4, -4) [+3, +12] {To+5} [60s]
Gi: uncursed girdle of giant strength [+3, +4] {St+13} [30s]
Cl: uncursed cloak of invisibility (-1, +0) [+5, +5] [30s]
RH: blessed Trident of the Red Rooster (+36, 6d12+18) [+12, +12] {Ma+24}
LH: -
RR: blessed ring of slaying (+8 melee damage, +6 missile damage) [1s]
LR: blessed ring of immunity [1s]
Br: blessed rustproof bracers of regeneration [+3, +3] [18s]
Ga: uncursed thick gauntlets (-1, -2) [+3, +3] [15s]
Bo: blessed waterproof seven league boots [+6, +4] [30s]
MW: uncursed heavy crossbow "The Far Slayer" (+18, +18) [350s]
Mi: bundle of 30 blessed quarrels of humanoid slaying (+3, 2d6+3) [120s]
Tl: blessed torch (4244 turns of fuel remaining, lit) [10s]
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Stuff
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Total weight: 19949 stones Carrying capacity: 164438 stones
[Almost all that weight is from the gold - I pack pretty light. Nothing is cut from the inventory]
Helmets ('[')
uncursed rustproof helm of teleportation [+5, +3] [50s]
[Saved my life more than once]
uncursed Crown of Chaos (-6, -6) [+0, +15] {Ma+10} (+10 spd) [500s]
Armor ('[')
blessed fine leather armor "Nature's Companion" (+2, +0) [+2, +8] (+15 spd)
Shields ('[')
uncursed tower crystal shield (-2) [+13, +4] [260s]
Gauntlets ('[')
uncursed elemental gauntlets (-1, +0) [+0, +3] [10s]
Cloaks ('[')
uncursed cloak of protection [+0, +5] [20s]
uncursed cloak of invisibility (-1, +0) [+3, +0] [30s]
Girdles ('[')
uncursed eternium girdle [+0, +4] [12s]
uncursed girdle of the emperors "Celestrix" [+13, +13] {Ch+8} [25s]
[First time I've ever seen this artifact]
Boots ('[')
blessed eternium boots [+2, +5] [55s]
uncursed seven league boots [+4, +2] [30s]
Necklaces (''')
blessed necklace of rapid healing [2s]
uncursed ankh [3s]
uncursed amulet of death ray resistance [7s]
blessed amulet of order [3s]
uncursed Medal of Chaos {Ap+12} [300s]
blessed amulet of balance [3s]
uncursed amulet of teleport control [3s]
blessed necklace of the eye [3s]
One-handed weapons ('(')
blessed emerald dagger "Serpent's Bite" (+3, 3d4+3) [+3, +1] [13s]
[Best weapon in the game, IMHO]
heap of 2 blessed whips of the snake (+4, 5d2+8) {Dx+7} (+7 spd) [30s]
[These are nice too :) (ADOM really needs artifact whips!)]
blessed pick axe (+1, 1d6+4) [75s]
blessed phase dagger (+0, 1d4) [5s]
uncursed sword of sharpness (+0, 4d8+6) [35s]
blessed black rune-covered dagger "Needle" (+8, 3d4) [+4, +1] [10s]
blessed black rune-covered dagger "Sting" (+8, 3d4) [+4, +1] [10s]
uncursed sword of sharpness (+0, 4d8+4) [35s]
[I spent a little bit of time dual-wielding swords of sharpness. They're just not as good as Serpent's Bite]
Two-handed weapons ('(')
blessed rune-covered trident (+6, 3d12+6) [+4, +4] {Dx+12} [80s]
blessed ancient claymore "Death's Blade" (+6, 6d8+6) [+4, +0] [400s]
uncursed rune-covered halberd "Wyrmlance" (+15, 4d8+10) [-2, +0] [50s]
uncursed axe of the minotaur emperor (+12, 4d20+16) [-6, +4] [1200s]
[Never used the last 3. AoTME is a great weapon, but not very thematically fitting for an assassin, so I refused to use it]
Missiles ('/')
bundle of 28 uncursed quarrels of giant slaying (+3, 2d8+3) [112s]
bundle of 48 blessed quarrels of undead slaying (+3, 2d6+3) [192s]
bundle of 34 blessed quarrels of demon slaying (+3, 2d6+3) [136s]
bundle of 12 uncursed quarrels of jelly slaying (+3, 2d6+3) [48s]
bundle of 4 uncursed winged quarrels and slaying (-4, 2d6) [8s]
bundle of 59 uncursed quarrels of construct slaying (+3, 2d6+3) [236s]
bundle of 10 uncursed quarrels of dragon slaying (+3, 2d6+3) [40s]
bundle of 2 blessed quarrels of jelly slaying (+3, 2d6+3) [8s]
bundle of 6 uncursed delicate mithril quarrels and slaying (+1, 2d6+6)
["winged quarrels and slaying", "mithril quarrels and slaying." Apparently this bug has not been resolved]
Tools (']')
uncursed hexagonal key [1s]
uncursed thieves picks [5s]
uncursed box with flint and steel (40) [5s]
uncursed tiny key [1s]
uncursed climbing set [180s]
blessed fireproof blanket [10s]
blessed triangular key [1s]
blessed box with flint and steel (45) [5s]
blessed round key [1s]
blessed waterproof blanket [10s]
uncursed tinderbox (23) [3s]
blessed hexagonal key [1s]
blessed torch (4137 turns of fuel remaining) [10s]
blessed square key [1s]
blessed torch [10s]
uncursed box with flint and steel (39) [5s]
Rings ('=')
heap of 2 blessed rings of ice [2s]
blessed ring of fire [1s]
uncursed ring of invisibility [1s]
Wands ('\')
uncursed wand of poison (8 charges) [3s]
uncursed wand of fireballs (10 charges) [3s]
uncursed wand of teleportation (55 charges) [4s]
[I had to do "something" with all my booze. This was originally like 130 charges, but I used a bunch]
uncursed wand of monster detection (7 charges) [3s]
uncursed wand of destruction (4 charges) [3s]
uncursed wand of destruction (2 charges) [3s]
uncursed wand of far slaying (2 charges) [3s]
uncursed wand of trap creation (8 charges) [3s]
uncursed wand of knocking (0 charges) [3s]
Potions ('!')
heap of 16 blessed potions of extra healing [32s]
heap of 15 blessed potions of ultra healing [30s]
heap of 3 potions of holy water [12s]
[Never used these. Not sure why I even bothered, Andor Drakon never hit me. (he needs to be buffed up a little)]
Scrolls ('?')
uncursed scroll of dark predictions [2s]
blessed scroll of item detection [2s]
blessed scroll of magic mapping [2s]
heap of 2 blessed scrolls of great identify [4s]
heap of 5 blessed scrolls of identify [10s]
heap of 44 blessed scrolls of power [88s]
heap of 5 blessed scrolls of uncursing [10s]
blessed scroll of darkness [2s]
heap of 3 uncursed scrolls of monster detection [6s]
uncursed scroll of gold detection [2s]
Books ('"')
blessed manual of bridge building [100s]
Food ('%')
heap of 86 uncursed cooked lizards [258s]
heap of 40 uncursed stomafillia herbs [80s]
heap of 2 blessed devil's roses [4s]
heap of 54 blessed spenseweeds [108s]
heap of 24 blessed stomafillia herbs [48s]
Valuables ('$')
1469740 gold pieces [14697s]
[From selling the rest of my gear. Didn't know if it improved my high score, so I wanted to find out.]
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Weapon Skills
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Melee weapon Lvl Hit Dam DV Level Required marks
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Unarmed fighting 2 +2 +0 +0 basic 1
Daggers & knives 15 +20 +12 +5 Grand Mastery
Clubs & hammers 1 +1 +0 +0 basic 25
Maces & flails 1 +1 +0 +0 basic 25
Swords 4 +3 +1 +1 skilled 96
Axes 1 +1 +0 +0 basic 25
Whips 9 +12 +7 +9 excellent 86
Pole arms 8 +8 +4 +8 excellent 508
Twohanded weapons 1 +1 +1 +0 basic 25
Staves 1 +1 +0 +1 basic 25
Missile weapon Lvl Hit Dam Ra Level Required marks
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Slings 0 +0 +0 +0 unskilled 7
Bows 0 +0 +0 +0 unskilled 7
Crossbows 7 +14 +10 +2 skilled 13
Thrown axes & hammers 0 +0 +0 +0 unskilled 7
Thrown daggers 6 +12 +9 +2 skilled 78
Thrown rocks & clubs 0 +0 +0 +0 unskilled 2
Thrown spears 10 +20 +15 +3 excellent 160
Boomerangs & scurgari 1 +2 +1 +0 basic 9
Shields Lvl DV Level Required marks
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Shields 12 +24 Mastery 3855
Damage caused with your melee weapons:
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Right hand: +252 bonus to hit, 6d12+113 damage
Damage caused with your missile weapons:
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Ammunition: 30, base range: 40, +194 bonus to hit, 2d6+102 damage
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Skills
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[Found a *lot* of potions and scrolls of education]
Alchemy ...................100 (superb) [+1]
Alertness .................100 (superb) [+1d5]
Archery ...................100 (superb) [+1d3]
Athletics .................100 (superb) [+1d5]
Backstabbing ..............100 (superb) [+3d4]
Bridge building ........... 65 (good) [+1d3] (ma)
Climbing ..................100 (superb) [+3d3]
Concentration .............100 (superb) [+2d4]
Courage ...................100 (superb) [+1d5]
Detect item status ........100 (superb) [+1d5]
Detect traps ..............100 (superb) [+2d4]
Disarm traps .............. 82 (great) [+2d4]
Dodge .....................100 (superb) [+1d5]
Find weakness .............100 (superb) [+2d4]
First aid ................. 97 (superb) [+1d3]
Haggling .................. 77 (great) [+3d3]
Healing ...................100 (superb) [+1d5]
Herbalism .................100 (superb) [+1d5]
Law .......................100 (superb) [+2d4]
Listening .................100 (superb) [+2d4]
Literacy ..................100 (superb) [+1d3]
Music ..................... 42 (fair) [+1d5]
Necromancy ................ 63 (good) [+3d5]
Pick locks ................100 (superb) [+2d4]
Pick pockets ..............100 (superb) [+1d5]
Stealth ...................100 (superb) [+2d4]
Survival ..................100 (superb) [+1d5]
Swimming ..................100 (superb) [+1d3]
Tactics ...................100 (superb) [+1]
Two weapon combat .........100 (superb) [+1d5]
Ventriloquism ............. 48 (fair) [+3d4]
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Spells
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Frost Bolt : 601, 12pp (Effectivity: +0)
Ice Ball : 513, 24pp (Effectivity: +5)
Identify : 305, 75pp (Effectivity: +2)
Strength of Atlas : 360, 9pp (Effectivity: +9)
Stun Ray : 843, 8pp (Effectivity: +0)
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His further life:
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After slaying Andor Drakon and dispersing his malevolent energies the scales
of Balance appear before you. All the forces of Balance seem to be united
behind them. You are lifted to the status of an Avatar of Balance and the
tales of your deeds are spread all over Ancardia.
Your deeds are recounted at camp fires and interpreted by philosophers and
priests alike. The common man looks up to you and you slowly start to be
revered as a minor power of Balance. After a few millennia have passed you
are raised to the position of a demigod to guard Ancardia from the forces of
Chaos and Order forever.
Under your guidance Ancardia becomes a balanced and happy world, enjoying
its own freedom to be never again threatened by the unbalancing powers of
the universe.
[This is my favorite ending. :)]