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Thread: Dark Elf Beastfighter Gate Closer (r52)

  1. #1
    Join Date
    Jul 2013
    Posts
    128

    Default Dark Elf Beastfighter Gate Closer (r52)

    Raven Born.
    Picked treasure hunter (first win with TH). edit: I lied
    Been trying to win with a beastfighter for a while now. From what I noticed, beast-fighters really struggle in the level 13-20 range for damage (dark elf). Crowned with the natures companion.
    I had to grind out some levels and was forced to do the rift and I chose to do the labyrinth to buff up. Had to deal with lots of false levels.
    Couldn't find an amulet for Kelly.
    Whooped the cat lord with slaying ammo.

    Not much else to say. This is my second Raven born hero, the RCT is crazy powerful. Found preserver, True aim, and ironfist in a great giant vault. Sealed the deal for me.

    Code:
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                                     Screenshot
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          ^^^^^^^*^^^^^^^*^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^+^^^^^^^^ ^^^
             ^^^^^^^^^^^^^^^^^^  ^^^          ^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^
    
    Patbeast2     St:55  Le:24  Wi:32  Dx:37  To:34  Ch:16  Ap:24  Ma:28  Pe:20 N-
    DV/PV: 52/36   H: 662(662)    P: 237(310)    Exp: 37/9769977    DrCh  Sp: 164
    Blessed Burdened
    ------------------------------------------------------------------------------
    
    
    ----------------------------------------------------------------------------
                                Background Information
    ----------------------------------------------------------------------------
    
    Name: Patbeast2           Race: male Dark Elf       Class: Beastfighter
    Eye color: amber          Hair color: white         Complexion: black
    Height: 5'10"             Weight: 127 pounds        Scars: 13
    Age: 171 (grown-up, 34 years of unnatural aging added in)
    Star sign: Raven          Birthday: 6/Raven (day 6 of the year)
    
    YOUR HISTORY:
            Your parents were poor people. They loved you and cared for you,
     although you had to hunger more than once.
            As a child your parents cared a lot for you. Despite all
     circumstances you enjoyed a happy and fine childhood.
            During your youth you embarked on many small journeys to nearby
     towns on behalf of your parents. You learned to know lots of people and
     made many friends.
            As a young adult you were a credit to your family. Your parents
     supported your plans and were very understanding. They tried to help you
     along your way with all means at their disposal.
            You decided to become a Beastfighter.
    
    
    ----------------------------------------------------------------------------
                                      Inventory
    ----------------------------------------------------------------------------
    Total weight: 9361 stones                Carrying capacity: 12375 stones
    
    He: blessed eternium cap [+0, +4]                                     [28s]
    Ne: blessed amulet of balance                                          [3s]
    Bo: blessed fine leather armor (named) (+2, +0) [+2, +8] (+15 spd)   [120s]
    Gi: blessed girdle of giant strength [+0, +0] {St+12}                 [30s]
    Cl: uncursed cloak of protection [+0, +6]                             [20s]
    RH: -
    LH: -
    RR: blessed ring of slaying (+6 melee damage, +6 missile damage)       [1s]
    LR: uncursed ring of slaying (+6 melee damage, +6 missile damage)      [1s]
    Br: blessed bracers of resistance [+2, +1]                            [10s]
    Ga: uncursed iron gauntlets (named) (-1, +0) [+1, +3] {St+7}          [10s]
    Bo: uncursed adamantium boots [+0, +4]                                [89s]
    MW: blessed long bow of accuracy (+8, +2)                             [30s]
    Mi: blessed silvery arrow (named) (+10, 15d5)                          [2s]
    Tl: blessed stethoscope                                                [5s]
    
    --shortened---
    
    ----------------------------------------------------------------------------
                                    Weapon Skills
    ----------------------------------------------------------------------------
    
    Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Unarmed fighting        13   +10   +10   +8   Mastery              441
    Daggers & knives         1    +1    +0   +0   basic                25
    Clubs & hammers          1    +1    +0   +0   basic                25
    Maces & flails           1    +1    +0   +0   basic                25
    Swords                   1    +1    +0   +0   basic                25
    Axes                     1    +1    +0   +0   basic                25
    Whips                    1    +1    +0   +1   basic                25
    Pole arms                1    +1    +0   +0   basic                25
    Twohanded weapons        1    +1    +1   +0   basic                25
    Staves                   1    +1    +0   +1   basic                25
    
    Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
    
    ---------------------  ---   ---   ---   --   -------------  --------------
    Slings                   0    +0    +0   +0   unskilled            3
    Bows                    11   +22   +16   +3   Mastery              246
    Crossbows                8   +16   +12   +2   excellent            164
    Thrown axes & hammers    0    +0    +0   +0   unskilled            7
    Thrown daggers           0    +0    +0   +0   unskilled            7
    Thrown rocks & clubs     1    +2    +1   +0   basic                6
    Thrown spears            8   +16   +12   +2   excellent            125
    Boomerangs & scurgari    0    +0    +0   +0   unskilled            7
    
    Shields                Lvl   DV               Level          Required marks
    
    ---------------------  ---   ---              -------------  --------------
    Shields                  0    +0              unskilled            15
    
    Damage caused with your melee weapons:
    --------------------------------------
    Right hand: +167 bonus to hit, 1d28+90 damage
    
    Damage caused with your missile weapons:
    ----------------------------------------
    Ammunition: 1, base range: 23, +86 bonus to hit, 15d5+54 damage
    
    
    
    
    ----------------------------------------------------------------------------
                                       Skills
    ----------------------------------------------------------------------------
    
      Alertness ................100    (superb)       [+2d4]
      Athletics ................100    (superb)       [+2d4]
      Backstabbing .............100    (superb)       [+1d3]
      Climbing .................100    (superb)       [+2d4]
      Detect traps .............100    (superb)       [+1d5]
      Dodge ....................100    (superb)       [+2d4]
      Find weakness ............100    (superb)       [+1d5]
      First aid ................100    (superb)       [+2d4]
      Gardening ................ 56    (good)         [+1d3]
      Haggling ................. 45    (fair)         [+2d4]
      Healing ..................100    (superb)       [+2d4]
      Herbalism ................100    (superb)       [+2d4]
      Listening ................100    (superb)       [+4d4]
      Literacy .................100    (superb)       [+1d5]
      Pick pockets ............. 54    (good)         [+2d4]
      Stealth ..................100    (superb)       [+2d4]
      Survival ................. 91    (superb)       [+1d5]
      Swimming .................100    (superb)       [+2d4]
      Tactics ..................100    (superb)       [+1]
      Two weapon combat ........ 25    (mediocre)     [+1d5]
    
    
    ----------------------------------------------------------------------------
                                       Spells
    ----------------------------------------------------------------------------
    
       Acid Bolt        :     8,  28pp     (Effectivity: +0)
       Burning Hands    :    96,   8pp     (Effectivity: +0)
       Cure Light Wounds:   147,   5pp     (Effectivity: +0)
       Invisibility     :     8,  19pp     (Effectivity: +0)
       Knock            :    10,  22pp     (Effectivity: +0)
       Light            :   234,   3pp     (Effectivity: +0)
       Magic Missile    :   304,   8pp     (Effectivity: +0)
       Neutralize Poison:     9,  19pp     (Effectivity: +0)
       Slow Poison      :   199,   6pp     (Effectivity: +0)
       Wish             :    15, 5550pp     (Effectivity: +0)
    
    
    
    
    ----------------------------------------------------------------------------
                                  His further life:
    ----------------------------------------------------------------------------
    
    After he leaves the Drakalor Chain he is welcomed by his people with great
    honors. They acknowledge his noble deeds, his valor, his cunning and his
    great skills that helped to prevent the complete destruction of the world he
    knows. He returns to his lands victorious and is hailed as a great leader.
    Eventually he becomes king and settles the many differences among his
    people, allowing his people to prosper and grow.
    
    ----------------------------------------------------------------------------
                  His achievements during his battles:
    ----------------------------------------------------------------------------
    
    Patbeast2, the dark elven beastfighter, saved the world with his brave
    efforts and became a great ruler while saving himself 23 times.
    He scored 11237332 points and advanced to level 37.
    He survived for 0 years, 125 days, 7 hours, 35 minutes and 11 seconds
    (135055 turns).
    Patbeast2 visited 185 places.
    His strength score was modified by +20 during his career.
    His learning score was modified by +13 during his career.
    His willpower score was modified by +20 during his career.
    His dexterity score was modified by +13 during his career.
    His toughness score was modified by +18 during his career.
    His charisma score was modified by +7 during his career.
    His appearance score was modified by +13 during his career.
    His mana score was modified by +14 during his career.
    His perception score was modified by +10 during his career.
    He was unnaturally aged by 34 years.
    He was the champion of the arena.
    He was a member of the thieves guild.
    He made a little water dragon very happy.
    He killed the emperor of the ancient minotaur race.
    He left the Drakalor Chain after completing his quest and became a great
    leader and famous hero.
    5607 monsters perished under his attacks.
    The following 33 artifacts were generated during his adventure:
      the si
      the scythe of corruption "Moon Sickle"
      the potion of literacy
      the golden gladius "Death's Sting"
      the holy avenger "Justifier"
      the Chaos Orb of Elemental Water
      the Chaos Orb of Elemental Air
      the Chaos Orb of Elemental Fire
      the Chaos Orb of Elemental Earth
      the silvery arrow "True Aim"
      the lead-filled mace "Big Punch"
      the silver key
      the scorched spear
      the mighty morning star "Grod"
      the rune-covered trident
      the sword of Nonnak
      the elemental gauntlets
      the ring of the High Kings
      the phial of Caladriel
      the crown of science
      the ancient mummy wrapping
      the ankh
      the black torc
      the Shirt of the Saints
      the Chaos Orb of Elemental Mana
      the fine leather armor "Nature's Companion"
      the ring of immunity
      the sapphire amulet "Preserver"
      the iron gauntlets "Ironfist"
      the emerald dagger "Serpent's Bite"
      the weird tome
      the rune-covered halberd "Wyrmlance"
      the axe of the minotaur emperor
    He possessed the following intrinsics:
      He was fire resistant (also through an item).
      He was poison resistant.
      He was cold resistant (also through an item).
      He was acid resistant.
      He was lucky.
      Fate smiled upon him.
      He was sleep resistant (gained through an item).
      He was able to control teleportation.
      He was stun resistant (also through an item).
      He was resistant to death rays (gained through an item).
      He was shock resistant (gained through an item).
      He was immune to shock attacks (gained through an item).
      He was immune to fire attacks (gained through an item).
      He was immune to acidic attacks.
    He had the following talents: Aggressive, Alert, Brawler, Good Shot, Greased
    Lightning, Keen Shot, Long Stride, Natural Berserker, Quick, Quick Shot,
    Sixth Sense, Stealthy, Very Quick.
    He had a final speed score of 164 (final base speed: 154).
    He was a fervent follower of Anssaria.
    He asked for 2 divine interventions.
    He was a holy champion of Balance.
    
    
    
    ----------------------------------------------------------------------------
                                   Playing Time
    ----------------------------------------------------------------------------
    
    You played for 15 hours, 52 minutes and 43 seconds.
    
    
    ----------------------------------------------------------------------------
                                 Version Information
    ----------------------------------------------------------------------------
    
    Ancient Domains Of Mystery
    Release 52
    Windows Build: Nov 2 2014 18:03:59
    Last edited by boat; 12-19-2014 at 09:35 PM.
    Gate Closers:
    Dwarf Monk (p17), Dwarf Paladin (p23), Gnome Duelist (r49), Dark Elf Barbarian (r50), High Elf Archer (r51)

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