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Thread: Next attempt: mist elf farmer (expect spoilers as usual)

  1. #21
    Join Date
    Jan 2015
    Location
    Canada
    Posts
    75

    Default

    Aaaaaand I died. Oops!

    Gotta remember not to try berserk shooting the cat lord a space away while he's afraid and about to go into a desperate rage.

    I'd gotten two of the orbs, cleared bug temple, ate several killer bugs, and got a wish on the third sip from a pool which I used for alchemy (before the bug temple naturally). I could have just played it safe, switched back to rolf and a shield (was using cow axe for some stupid reason) and blasted him with pepper petals or even shot missiles. I would have had him easily.

    Oh well. On to the next character.

    Code:
    heavily edited:
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    Bim           St:32  Le:11  Wi: 1  Dx:40  To:38  Ch:10  Ap:20  Ma:31  Pe:15 L+
    DV/PV: 24/48   H: -9(249)     P: 166(166)    Exp: 30/4619122    D: 36 Sp: 145
    Blessed Invisible Burdened Bleeding Berserk
    ------------------------------------------------------------------------------
    
    
    ----------------------------------------------------------------------------
                                Background Information
    ----------------------------------------------------------------------------
    
    Name: Bim                 Race: male Mist Elf       Class: Farmer
    Eye color: white          Hair color: red           Complexion: white
    Height: 6'11"             Weight: 79 pounds
    Age: 8355 (grown-up, 510 years of unnatural aging added in)
    Star sign: Candle         Birthday: 25/Candle (day 295 of the year)
    
    ----------------------------------------------------------------------------
                                      Inventory
    ----------------------------------------------------------------------------
    Total weight: 9159 stones                Carrying capacity: 12045 stones
    
    Head          : uncursed mithril cap [+9, +3]                         [40s]
    Neck          : uncursed ankh                                          [3s]
    Body          : uncursed red dragon scale mail (-1, -4) [-1, +13]    [220s]
    Girdle        : uncursed eternium girdle [+0, +6]                     [12s]
    Cloak         : uncursed cloak of defense [+3, +0]                    [20s]
    Right Hand    : blessed axe of the minotaur emperor (+12, 4d20+16) [-6, +4]
    Left Hand     : -
    Right Ring    : uncursed ring of invisibility                          [1s]
    Left Ring     : uncursed ring of slaying (+6 melee damage, +6 missile damage)
    Bracers       : uncursed bracers of toughness [+0, +0] {To+4}         [10s]
    Gauntlets     : uncursed gloves of dexterity [+0, +0] {Dx+2}           [6s]
    Boots         : blessed eternium boots [+6, +7]                       [55s]
    Missile Weapon: blessed heavy crossbow "The Far Slayer" (+18, +18)   [350s]
    Missiles      : blessed obsidian quarrel "Thunderstroke" (+8, 20d4+8)  [2s]
    Tool          : uncursed pick axe (+1, 1d6+1)                         [75s]
    
    
    ----------------------------------------------------------------------------
                                        Stuff
    ----------------------------------------------------------------------------
    [lots of redacted items]
    Total weight: 7164 stones   Carrying capacity: 12045 stones
    
    Helmets ('[')
       uncursed eternium cap [+0, +4]                                     [28s]
    Armor ('[')
       blessed ancient mummy wrapping [+1, +5] {Ap-8}                     [60s]
    Shields ('[')
       uncursed tower eternium shield (-1) [+16, +4]                      [70s]
       uncursed large eternium shield (+1) [+11, +8]                      [54s]
    Gauntlets ('[')
       heap of 5 uncursed pairs of gloves [+0, +0]                        [30s]
       blessed gloves [+0, +2]                                             [6s]
       uncursed gloves of smiting [+0, +0] (+1 damage)                     [6s]
    Cloaks ('[')
       blessed cloak of defense [+2, +0]                                  [20s]
    Girdles ('[')
       uncursed adamantium girdle [+3, +3]                                [18s]
       heap of 2 uncursed girdles of greed [+0, +0]                       [14s]
       uncursed adamantium girdle [+0, +3]                                [18s]
       uncursed girdle of carrying [+0, +0]                               [15s]
    Boots ('[')
       uncursed mithril boots [+5, +7]                                    [96s]
       uncursed boots of speed [+2, +0] (+8 spd)                          [20s]
    Necklaces (''')
       uncursed amulet of petrification resistance                         [3s]
       heap of 2 uncursed amulets of death ray resistance                 [14s]
       uncursed amulet of light                                            [3s]
       heap of 2 uncursed necklaces of rapid healing                       [4s]
       heap of 2 uncursed amulets of free action                           [6s]
       uncursed amulet of order                                            [3s]
       blessed amulet of order                                             [3s]
       uncursed amulet of water breathing                                  [3s]
       necklace of rapid healing                                           [2s]
    One-handed weapons ('(')
       blessed hatchet (+0, 1d6+1)                                        [50s]
       blessed dwarven rune axe "Rolf's Companion" (+3, 3d6+6) [+4, +4] {To+3}
       uncursed sword of Nonnak (+2, 4d3+2) [+2, +2] {Wi+5}               [80s]
       heap of 3 uncursed pick axes (+0, 1d6+1)                          [225s]
       pick axe                                                           [75s]
    Two-handed weapons ('(')
       uncursed scythe of corruption "Moon Sickle" (+6, 10d4+6) [+2, +2]  [70s]
       uncursed barbed trident of hunting (+4, 3d5+4)                     [70s]
    Missiles ('/')
       bundle of 7 uncursed quarrels of dragon slaying (+3, 2d6+3)        [28s]
       bundle of 21 uncursed quarrels of construct slaying (+3, 2d6+3)    [84s]
       bundle of 13 uncursed quarrels of demon slaying (+3, 2d6+3)        [52s]
       bundle of 6 uncursed quarrels of humanoid slaying (+3, 2d6+3)      [24s]
       bundle of 12 uncursed winged quarrels of slaying (+2, 2d6+2)       [24s]
    Tools (']')
       uncursed cooking set                                              [100s]
       heap of 2 uncursed fireproof blankets                              [20s]
       blessed fireproof blanket                                          [10s]
       uncursed climbing set                                             [180s]
       heap of 2 uncursed sets of thieves picks                           [10s]
       heap of 2 blessed waterproof blankets                              [20s]
    Rings ('=')
       heap of 3 uncursed rings of searching                               [3s]
       heap of 2 uncursed rings of the clear mind                          [2s]
    Wands ('\')
       uncursed wand of cold (1 charge)                                    [4s]
       uncursed wand of magic missiles (5 charges)                         [3s]
       uncursed wand of lightning (2 charges)                              [4s]
       uncursed wand of poison (0 charges)                                 [3s]
       uncursed wand of magic missiles (2 charges)                         [3s]
       blessed wand of teleportation (2 charges)                           [4s]
       uncursed wand of stunning (2 charges)                               [3s]
       uncursed wand of door creation (8 charges)                          [3s]
       uncursed wand of paralyzation (3 charges)                           [3s]
       uncursed wand of acid (1 charge)                                    [4s]
       uncursed wand of magic missiles (8 charges)                         [3s]
       uncursed wand of far slaying (10 charges)                           [3s]
       uncursed wand of digging (3 charges)                                [3s]
       uncursed wand of teleportation (4 charges)                          [4s]
       uncursed wand of acid (2 charges)                                   [4s]
       uncursed wand of digging (2 charges)                                [3s]
       uncursed wand of teleportation (6 charges)                          [4s]
       uncursed wand of door creation (100 charges)                        [3s]
       uncursed wand of fireballs (10 charges)                             [3s]
       uncursed wand of fire (4 charges)                                   [4s]
    Potions ('!')
       heap of 3 blessed potions of extra healing                          [6s]
       heap of 3 uncursed potions of training                              [6s]
       heap of 8 uncursed potions of extra healing                        [16s]
       heap of 2 uncursed potions of education                             [4s]
       heap of 10 uncursed potions of ultra healing                       [20s]
       cursed potion of cure corruption                                    [2s]
       heap of 2 blessed potions of cure corruption                        [4s]
       heap of 2 cursed potions of gain attributes                         [8s
       uncursed potion of cure corruption                                  [2s]
       heap of 5 uncursed potions of gain attributes                      [20s]
    Scrolls ('?')
       blessed scroll of familiar summoning                                [2s]
       blessed scroll of corruption removal                                [2s]
       heap of 10 uncursed scrolls of magic mapping                       [20s]
       heap of 4 uncursed scrolls of corruption removal                    [8s]
    Valuables ('$')
       108819 gold pieces                                               [1088s]
    
    
    ----------------------------------------------------------------------------
                                    Weapon Skills
    ----------------------------------------------------------------------------
    
    Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Clubs & hammers          9    +7    +5   +3   excellent            404
    Swords                   9    +7    +5   +3   excellent            325
    Axes                    12   +12   +10   +3   Mastery              3337
    Twohanded weapons        6    +5    +8   +2   skilled              4
    
    Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Bows                     8   +16   +12   +2   excellent            328
    Crossbows                9   +18   +13   +3   excellent            99
    Thrown axes & hammers   11   +22   +16   +3   Mastery              1127
    
    Shields                Lvl   DV               Level          Required marks
    ---------------------  ---   ---              -------------  --------------
    Shields                 12   +24              Mastery              4446
    
    
    Damage caused with your melee weapons:
    --------------------------------------
    Right hand: +107 bonus to hit, 4d20+70 damage
    
    
    Damage caused with your missile weapons:
    ----------------------------------------
    Ammunition: 1, base range: 26, +92 bonus to hit, 20d4+64 damage
    
    
    
    
    ----------------------------------------------------------------------------
                                       Skills
    ----------------------------------------------------------------------------
    
      Alchemy .................. 20    (mediocre)     [+1d5]
      Alertness ................ 48    (fair)         [+1d3]
      Archery .................. 88    (great)        [+1]
      Backstabbing ............. 85    (great)        [+1d5]
      Bridge building ..........100    (superb)       [+1d5] (mr)
      Climbing .................100    (superb)       [+1d3]
      Concentration ............ 77    (great)        [+1]
      Cooking ..................100    (superb)       [+1d5] (ma)
      Courage ..................100    (superb)       [+3d4]
      Detect traps ............. 44    (fair)         [+1d3]
      Dodge .................... 55    (good)         [+1d5]
      First aid ................ 62    (good)         [+1d5]
      Fletchery ................ 63    (good)         [+1] (ma)
      Food preservation ........100    (superb)       [+2d4]
      Gardening ................100    (superb)       [+2d4]
      Haggling ................. 64    (good)         [+1d5]
      Healing .................. 85    (great)        [+1d3]
      Herbalism ................100    (superb)       [+1d5]
      Listening ................100    (superb)       [+1d5]
      Literacy ................. 70    (good)         [+1]
      Necromancy ............... 38    (fair)         [+1d3]
      Pick locks ............... 41    (fair)         [+1d5]
      Pick pockets ............. 98    (superb)       [+1d5]
      Smithing .................100    (superb)       [+1d3]
      Stealth .................. 84    (great)        [+1]
      Survival .................100    (superb)       [+1d5]
      Swimming ................. 98    (superb)       [+1d5]
      Tactics .................. 71    (great)        [+1]
      Two weapon combat ........ 62    (good)         [+1]
      Ventriloquism ............ 40    (fair)         [+1d3]
      Woodcraft ................ 92    (superb)       [+1d5]
    
    
    ----------------------------------------------------------------------------
                                       Spells
    ----------------------------------------------------------------------------
    
       Acid Ball        :     8,  67pp     (Effectivity: +0)
       Burning Hands    :     2,  15pp     (Effectivity: +0)
       Cure Light Wounds:    13,   9pp     (Effectivity: +0)
       Darkness         :     7,   7pp     (Effectivity: +0)
       Knock            :     9,  22pp     (Effectivity: +0)
       Light            :   170,   3pp     (Effectivity: +3)
       Magic Missile    :    19,  14pp     (Effectivity: +0)
       Scare Monster    :    10,  22pp     (Effectivity: +0)
       Stun Ray         :     3,  15pp     (Effectivity: +0)
       Teleportation    :     8, 104pp     (Effectivity: +0)
    
    
    ----------------------------------------------------------------------------
                                Effects of Corruption
    ----------------------------------------------------------------------------
    
    Your eyes are shrouded by the mists of ChAoS (Pe: -10).
    You sport gills (Ap: -3, water breathing). [handy dandy]
    Your blood turned to acid. [very very nice corruption]
    Your frontal eyes have merged to form one larger eye (Ch: -2, Ap: -2, Pe:
    +4).
    
    
    
    ----------------------------------------------------------------------------
                  His achievements during his battles:
    ----------------------------------------------------------------------------
    
    Bim, the mist elven farmer, was killed by the invisible cat lord.
    He scored 1641389 points and advanced to level 30.
    He survived for 1 year, 63 days, 23 hours, 53 minutes and 55 seconds (200953
    turns).
    4 companions were killed during his adventures.
    Bim visited 116 places.
    His strength score was modified by +17 during his career.
    His learning score was modified by -2 during his career.
    His willpower score was modified by -8 during his career.
    His dexterity score was modified by +21 during his career.
    His toughness score was modified by +24 during his career.
    His charisma score was modified by +6 during his career.
    His appearance score was modified by +1 during his career.
    His mana score was modified by +9 during his career.
    His perception score was modified by +6 during his career.
    He was unnaturally aged by 510 years.
    He was the champion of the arena.
    He was a member of the thieves guild.
    He made a little water dragon very happy.
    He killed the emperor of the ancient minotaur race.
    He stopped the generation of nasty bugs.
    He ended his adventuring life on level 36 of the caverns of chaos.
    6739 monsters perished under his attacks.
    The following 19 artifacts were generated during his adventure:
    [no unexpected artifacts left lying around somewhere]
      the si
      the dwarven rune axe "Rolf's Companion"
      the scythe of corruption "Moon Sickle"
      the golden gladius "Death's Sting"
      the thin dagger "Cat's Claw"
      the Chaos Orb of Elemental Water
      the Chaos Orb of Elemental Fire
      the heavy crossbow "The Far Slayer"
      the obsidian quarrel "Thunderstroke"
      the lead-filled mace "Big Punch"
      the scorched spear
      the sword of Nonnak
      the elemental gauntlets
      the ring of the High Kings
      the crown of science
      the ancient mummy wrapping
      the ankh
      the hammer of the gods [was a practical throwing weapon for a while]
      the axe of the minotaur emperor
    He possessed the following intrinsics:
      He was fire resistant.
      He was poison resistant.
      He was acid resistant.
      He was lucky (gained through an item).
      Fate smiled upon him (also through an item).
      He was able to teleport.
      He was able to control teleportation.
      He was invisible (gained through an item).
      He was able to see invisible things (also through an item). [corruption and item]
      He was immune to shock attacks. [crowning]
      He was immune to fire attacks (gained through an item). [red dragon scale mail]
      He was immune to acidic attacks. [from a corruption]
      He was able to breathe water. [corruption]
      He was able to resist confusion attacks (gained through an item).
    He had the following talents: Alert, Boon to the Family, Charming, Greased
    Lightning, Heir, Miser, Porter, Quick, Shield Expert, Shield Master, Shield
    Specialist, Strong Thrower, Treasure Hunter, Very Quick.
    He had a final speed score of 145 (final base speed: 150).
    He was a messiah of Order.
    He asked for 28 divine interventions.
    He was a holy champion of Order.
    He was tainted by Chaos.
    
    The following monsters were vanquished:
          1 Ancient Chaos Wyrm [one shot without slaying ammo]
         11 ancient red dragons
         16 animated trees
          1 battle bunny
         24 black slayers
         36 blue dragons
          1 bulette
          1 bunny master
         10 cave lions
         14 cave tigers
          1 great red wyrm
        101 greater claw bugs
         56 killer bugs
          1 minotaur emperor
          2 shopkeepers [oops]
          1 Snake from Beyond
         20 thugs
          6 wild cats
    
    Dispatched the legendary hill giant Meat-Bix.
    Dispatched the legendary black hurthling Wor Janoth.
    
    
    ----------------------------------------------------------------------------
                                   Playing Time
    ----------------------------------------------------------------------------
    
    You played for 87 hours, 32 minutes and 43 seconds.
    
    
    ----------------------------------------------------------------------------
                                 Version Information
    ----------------------------------------------------------------------------
    
    Ancient Domains Of Mystery
    Version 1.2.0
    Windows Prerelease 23
    Build: May 10 2014 15:03:21

  2. #22
    Join Date
    Jan 2015
    Location
    Canada
    Posts
    75

    Default

    In retrospect, I really liked having the combination of a good shield, high shield skill, rolf's companion's defensive stats and traits, and some extra smithed DV/PV. Adding in thunderstroke and far slayer, I had basically everything I needed. Add alchemy and some random wands and I had most angles covered.

    On the other hand, I'm not sure I enjoy the equipment restrictions of being a mist elf, but it was still a pretty solid race for a farmer. If I got the chance to bump up that learning and put on the crown of science for some book reading, the character would have been a good semi-caster too. Would have to book cast, but with high strength and farmer's double carrying capacity, that wouldn't have been an issue.

    Doing the bug temple was pretty rewarding and relatively easy with this character.

    Gee that was a fun one.

  3. #23
    Join Date
    Jul 2011
    Posts
    278

    Default

    Thunderstroke + Far Slayer should be enough to win on any character =)

  4. #24
    Join Date
    Jul 2012
    Posts
    489

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    ah the cat lord, it has caused many a powerful character to die unexpectedly.

    PS: Having will power at 1 is never a good idea as it makes you more likely to be stat drained iirc. Plus you had unlimited herbs so you could easily just boot it back up to it's natural without too many problems.

  5. #25
    Join Date
    Sep 2012
    Posts
    334

    Default

    mist elf really is a challenge race, such low HPs

  6. #26
    Join Date
    Jan 2015
    Location
    Canada
    Posts
    75

    Default

    Quote Originally Posted by Carter View Post
    ah the cat lord, it has caused many a powerful character to die unexpectedly.

    PS: Having will power at 1 is never a good idea as it makes you more likely to be stat drained iirc. Plus you had unlimited herbs so you could easily just boot it back up to it's natural without too many problems.
    I was kind of working on that, but I had recently eaten a killer bug and had only then just decided that would be the last bug I eat. Interestingly enough, I remember seeing a message that said I got an increase, then looked to see it was still 1. I can't remember whether I had any corruptions or equipment that ought to have reduced my willpower to explain that.

  7. #27
    Join Date
    Jan 2015
    Location
    Canada
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    Default

    Quote Originally Posted by mjkittredge View Post
    mist elf really is a challenge race, such low HPs
    I actually found them to be pretty tough once you get some levels and some extra toughness, not to mention elemental resistances and immunities. In the end, as usual, it was a dumb idea that got the character killed. Mist elf or not, if he'd kept wearing the shield and rolf's companion it could easily have been a win.

    Lesson learned: Ignore the cow axe. Make DV a major priority.

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