Originally Posted by
Dlightfull
These changes to stat potentials are nice, since stats are more important now, but...
I think some stats potential should still increase until a value of about 15-16 by training the stat naturally, for example strength. Travelling strained! for a while should definitely increase the potential in my opinion. I agree that herbs should not increase potential, but natural training should increase it. It shouldn't be easy, but doable nonetheless.
Another idea would be to change some of the stat potentials a little. Make weak races like hurthlings start with a potential strength of 16, and so on. That way you get the same effect without needing a special exception to the rules.
Originally Posted by
Dlightfull
why does dark orcs increase potential, but Frost Giants and Frost Giant Berserker do not?
Because reasons.
You steal a scroll labelled HITME. The orc hits you.