Ok, I love the addition of the chaos knight to ADOM. I'm particularly fond of the fact that they don't get to do quests like the other classes do. In fact I feel that giving them access to the healing quest without converting alignment was a mistake! A proper chaos knight should be healing with the class power!
Here's a few of the ideas I've had that I think would help flesh this class out a little:
1. Allow a one-time special reward for drinking from the pool in the stone circle. Perhaps remove all corruption? 'Absolutely close' status? A wish?
2. Level 18 classpower (+ skill levels in melee weapons) should be replaced with 'resists the corruption of chaos essense', allowing the character to take a reduced passive corruption from 'chaos and corruption' items (chaos trinity, crown of science, shield of raw steel, amulet of raw steel), close to zero when stored in inventory.
3. Darkforge golems generated neutral. They will become hostile if the PC tries to steal weapons or armour.
4. New ending: servant of chaos. Rewarded for a PC that carries all 5 chaos orbs out of the drakalor chain. Some text about scattering the orbs to 4 corners of Ancardia, allowing chaos to invade and conquer the world for generations.
5. New ending: Ultimate servant of AnDoR dRaKoN: Rewarded for a PC that sacrifices the TotRR on a temple chaos altar. Some text about Andor Drakon forever ruling Ancardia, with all hopes for redemption thwarted by the PC.
6. Chaos cat in Terynio (http://www.adom.de/forums/project.php?issueid=1883). Pet chaos cat would be awesome.
7. Khelevaster's dialogue could be slightly adjusted.
8. Entering the chaos gate, if the player has never deviated from C alignment, should probably allow the player to serve as a soldier in a chaos legion or something, instead of just tearing them apart.
While I'm on this subject, I've read a few posts about a 'redemption quest' for chaos knights to abandon their chaotic origins. It's already kinda in the game - you just close the chaos gate.
Opinions? Any other good suggestions?