Was semi-speedrunning and got a bit stingy with healing.
Went from 30+ hp to -84 in one critical hit at 66/25 DV/PV when i decided to heal using herbs. I don't remember him doing that much damage ever.
Code:
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Screenshot
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Azm St:15 Le:11 Wi:19 Dx:18 To:28 Ch:14 Ap:14 Ma: 9 Pe:13 L
DV/PV: 66/25 H: -84(161) P: 24(24) Exp: 13/88693 GY: 2 LE: 1000
Coward
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Background Information
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Name: Azm Race: male Dwarf Class: Duelist
Eye color: green Hair color: red Complexion: tanned
Height: 3'10" Weight: 187 pounds
Age: 73 (grown-up, 10 years of unnatural aging added in)
Star sign: Candle Birthday: 4/Candle (day 274 of the year)
YOUR HISTORY:
Your parents belong to the lower class. They were honest
hard-working people, who did everything to enable you to live a
comfortable and fine life. They were not very successful.
In your childhood you were a credit to your family. Your people
loved you and enjoyed your presence.
During your youth you were very lazy. You slept a lot and didn't
care too much for your duties and tasks. Your parents were not very happy
with you.
As a young adult you left your home because of trouble with your
parents. They opposed your plans for the future without understanding your
wishes. Thus you decided to live on your own. You wandered through the
country for many years, growing older and wiser and learning many things.
You decided to become a Duelist.
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Inventory
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Total weight: 1005 stones Carrying capacity: 1650 stones
Head : uncursed horned helmet [+1, +1] [100s]
Neck : uncursed amulet of perseverance {Wi+4} [3s]
Body : uncursed adamantium ring mail (-1, -2) [+0, +7] [216s]
Girdle : uncursed adamantium girdle [+0, +5] [18s]
Cloak : uncursed leather cloak (-1, +0) [+1, +0] [40s]
Right Hand : uncursed mithril mace (+0, 1d6+4) [80s]
Left Hand : -
Right Ring : blessed ring of cold resistance [1s]
Left Ring : uncursed ring of protection +1 [1s]
Bracers : uncursed bracers of toughness [+0, +0] {To+4} [10s]
Gauntlets : uncursed white dragon-hide gauntlets (-2, +0) [+0, +2][10s]
Boots : -
Missile Weapon: -
Missiles : -
Tool : heap of 5 uncursed moss patches of mareilon [10s]
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Stuff
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Total weight: 516 stones Carrying capacity: 1650 stones
Gauntlets ('[')
uncursed gauntlets (-1, +0) [+0, +1] [10s]
cursed gloves of smiting [+0, +0] (+1 damage) [6s]
One-handed weapons ('(')
uncursed mithril scimitar (+0, 1d8+3) [32s]
uncursed adamantium scimitar (+3, 1d8+6) [28s]
Tools (']')
uncursed tiny key [1s]
heap of 5 uncursed sis [50s]
blessed holy symbol [5s]
uncursed box with flint and steel (38) [5s]
blessed si [10s]
Rings ('=')
uncursed ring of the clear mind [1s]
heap of 3 uncursed rings of stun resistance [3s]
Wands ('\')
uncursed wand of door creation (0 charges) [3s]
uncursed wand of wonder (6 charges) [3s]
uncursed wand of door creation (7 charges) [3s]
uncursed wand of light (3 charges) [4s]
Potions ('!')
heap of 6 uncursed potions of booze [24s]
heap of 2 uncursed potions of cure poison [4s]
uncursed potion of insight [2s]
uncursed potion of invisibility [4s]
uncursed potion of balance [4s]
uncursed potion of ultra healing [2s]
blessed potion of carrot juice [4s]
potion of holy water [4s]
uncursed potion of potential beauty [4s]
uncursed potion of carrot juice [4s]
blessed potion of dexterity [4s]
uncursed potion of boost charisma [2s]
Scrolls ('?')
uncursed scroll of information [2s]
uncursed scroll of warning [2s]
heap of 2 blessed scrolls of identify [4s]
heap of 2 uncursed scrolls of light [4s]
heap of 2 uncursed scrolls of defense [4s]
uncursed scroll of repair [2s]
uncursed blank scroll [2s]
blessed scroll of uncursing [2s]
heap of 2 uncursed scrolls of power [4s]
heap of 2 blessed scrolls of power [4s]
uncursed scroll of peace [2s]
uncursed scroll of identify [2s]
uncursed scroll of monster detection [2s]
uncursed scroll of amnesia [2s]
Food ('%')
uncursed fortune cookie [3s]
heap of 4 uncursed pepper petals [8s]
heap of 3 uncursed burb roots [6s]
heap of 28 uncursed spenseweeds [56s]
heap of 15 uncursed demon daisies [30s]
heap of 13 uncursed curaria mancox herbs [26s]
heap of 3 uncursed stomacemptia herbs [6s]
heap of 10 uncursed alraunia antidotes [20s]
heap of 7 uncursed stomafillia herbs [14s]
heap of 8 uncursed devil's roses [16s]
uncursed bone [4s]
cursed pepper petal [2s]
cursed curaria mancox herb [2s]
cursed devil's rose [2s]
heap of 4 cursed spenseweeds [8s]
heap of 3 cursed moss patches of mareilon [6s]
Valuables ('$')
3855 gold pieces [38s]
Gems ('*')
uncursed worthless piece of white glass [1s]
uncursed crystal of knowledge [1s]
uncursed worthless piece of green glass [1s]
uncursed crystal of darkness [1s]
uncursed opal [1s]
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Weapon Skills
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Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 0 +0 +0 +0 unskilled 34
Daggers & knives 0 +0 +0 +0 unskilled 12
Clubs & hammers 0 +0 +0 +0 unskilled 12
Maces & flails 9 +7 +5 +3 excellent 669
Swords 0 +0 +0 +0 unskilled 9
Axes 5 +3 +2 +1 skilled 34
Whips 0 +0 +0 +0 unskilled 12
Pole arms 0 +0 +0 +0 unskilled 36
Twohanded weapons 0 +0 +0 +0 unskilled 36
Staves 0 +0 +0 +0 unskilled 36
Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 0 +0 +0 +0 unskilled 75
Bows 0 +0 +0 +0 unskilled 75
Crossbows 0 +0 +0 +0 unskilled 75
Thrown axes & hammers 0 +0 +0 +0 unskilled 75
Thrown daggers 0 +0 +0 +0 unskilled 75
Thrown rocks & clubs 0 +0 +0 +0 unskilled 75
Thrown spears 0 +0 +0 +0 unskilled 75
Boomerangs & scurgari 0 +0 +0 +0 unskilled 75
Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 0 +0 unskilled 36
Damage caused with your melee weapons:
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Right hand: +11 bonus to hit, 1d6+6 damage
Damage caused with your missile weapons:
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No missile weapons available.
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Skills
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Alertness ............ 70 (good) [+1d5]
Athletics ............ 80 (great) [+1d5]
Climbing ............. 29 (mediocre) [+4d4]
Concentration ........ 26 (mediocre) [+4d5]
Detect traps ......... 41 (fair) [+3d3]
Dodge ................ 84 (great) [+2d4]
Find weakness ........ 93 (superb) [+2d4]
First aid ............ 26 (mediocre) [+4d4]
Haggling ............. 29 (mediocre) [+3d3]
Healing .............. 69 (good) [+2d4]
Law .................. 11 (mediocre) [+4d5]
Listening ............ 45 (fair) [+3d4]
Literacy ............. 61 (good) [+1d5]
Metallurgy ........... 26 (mediocre) [+3d5]
Mining ............... 68 (good) [+1]
Smithing ............. 31 (fair) [+1d5]
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His achievements during his battles:
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Azm, the dwarven duelist, was killed by Nonnak, the master necromancer.
He scored 37083 points and advanced to level 13.
He survived for 0 years, 9 days, 2 hours, 31 minutes and 4 seconds (9793
turns).
Azm visited 29 places.
His strength score was modified by -1 during his career.
His learning score was modified by +1 during his career.
His willpower score was modified by +3 during his career.
His dexterity score was modified by +6 during his career.
His toughness score was modified by +5 during his career.
His appearance score was modified by +1 during his career.
He was unnaturally aged by 10 years.
He ended his adventuring life in an ancient dwarven tomb.
747 monsters perished under his attacks.
The following three artifacts were generated during his adventure:
the si
the potion of literacy
the elemental gauntlets
He possessed the following intrinsics:
He was fire resistant.
He was cold resistant (gained through items).
He was able to control teleportation.
He had the following talents: Hardy, Immune to Pain, Iron Skin, Porter,
Steel Skin, Tough Skin.
He had a final speed score of 104 (final base speed: 104).
He was a fervent follower of Morodwyn.
He asked for 1 divine intervention.
He was lawfully aligned.
He was slightly tainted by Chaos.
The following monsters were vanquished:
2 ankhegs
2 barbarians
2 barbarian leaders
12 berserkers
1 big dog
3 black hurthlings
6 blink dogs
1 brown bear
1 bugbear
4 carrion crawlers
2 cave lizards
2 cavemen
2 chaos sisters
1 claw bug
3 clay statues
1 cobra
4 corpse fiends
2 crystal statues
3 dark elven archers
1 dark elven lord
1 dark elven warrior
3 dark elven wizards
4 dark orcs
2 dark sages
7 displacer beasts
2 doppelgangers
2 ettins
5 fire beetles
1 fire drake
2 flesh golems
1 floating eye
1 fomorian giant
2 gargantuan rats
1 gargoyle
1 gelatinous cube
1 ghost
3 ghost bats
41 ghuls
6 giant ant warriors
3 giant ant workers
3 giant bats
2 giant centipedes
2 giant lizards
1 giant raccoon
20 giant rats
7 giant spiders
2 gibbering mouthers
1 gnoll
2 gnoll chieftains
5 goblins
3 goblin berserkers
2 goblin chieftains
10 goblin rockthrowers
4 goblin slavemasters
2 gray oozes
1 green hag
1 green slime
2 green worms
2 griffons
1 grizzly bear
3 harpies
1 hell hound
1 hill giant
1 hill orc
2 hippogriffs
1 hobgoblin
1 hobgoblin leader
1 homunculus
3 huge bats
2 hyenas
1 ice lizard
1 imp
17 jackals
2 jackalweres
6 kobolds
1 kobold chieftain
9 large bats
4 large kobolds
29 large orcs
5 large spiders
1 least daemon
4 lizard men
1 magebane eye
1 master swordsman
4 mimics
1 minotaur
1 mist wolf
2 mummies
3 necromancers
6 ogres
57 orcs
4 orc chieftains
50 orc scorchers
1 outlaw
3 owlbears
16 pit vipers
1 quasit
1 rabid dog
1 raider
21 rats
1 ratling archer
2 ratling thieves
3 ratling warriors
3 rattlesnakes
38 red worms
47 shadows
1 silver wolf
39 skeletons
1 slow shadow
1 stone giant
3 swordsmen
5 tarantulas
5 trolls
1 undead chaos dwarven berserker
1 viper
1 water snake
4 wererats
1 werewolf
3 white worms
36 wights
2 wolves
1 wraith
1 yellow ooze
60 zombies
Dispatched the legendary kobold Tikbuz.
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Playing Time
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You played for 0 hours, 49 minutes and 43 seconds.
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Version Information
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Ancient Domains Of Mystery
Release 60
Windows Deluxe Build: Aug 23 2015 16:09:49