Not much to say about the game, just that I learned something: barbarians can't use spells :P
The game was easy, can't remember any close call. Had 4 wishes that I spent in an AoLS, red dragon scale mails for the ToeF, SoCRs in D:50 and a wasted one, concentration. I had high learning (around 30) and a book shop generated a bit above DT, so I decided to try it. When I had literacy 95+, concentration 95+ and learning 30 I tried to read a spellbook of Cure light wounds, and it drained me 1 To. That nice. It would have been much better to wish for find weakness :P
Another curious thing, some turns before killing Andy, I suddenly read: "Happy birthday!". Hehe, had never won on my birthday (not that it did any difference :P).
Here's the flg:
Code:
DrakeBarb St:85 Le:34 Wi:35 Dx:38 To:42 Ch:25 Ap:29 Ma:37 Pe:30 N=
DV/PV: 63/54 H:836(1097) P:0(465) Exp: 50/50326542 ChAoS Sp: 108
Blessed Bloated
He: blessed rustproof crown of regeneration [+3, +4] [55s]
Ne: blessed ankh [3s]
Bo: blessed robes of resistance (-4, -4) [+3, +12] {To+5} [60s]
Gi: blessed waterproof girdle of giant strength [+0, +3] {St+12} [30s]
Cl: blessed cloak of defense [+6, +0] [20s]
RH: blessed Trident of the Red Rooster (+36, 6d12+18) [+12, +12] {Ma+24}
LH: -
RR: blessed ring of slaying (+6 melee damage, +6 missile damage) [1s]
LR: uncursed ring of the clear mind [1s]
Br: blessed bracers of defense [+2, +0] [10s]
Ga: blessed gauntlets of strength (-1, +0) [-1, +1] {St+5} [40s]
Bo: blessed waterproof seven league boots [+1, +3] [30s]
MW: -
Mi: -
Tl: blessed everburning torch [+1, +0] [10s]
blessed medium obsidian shield "Protector" [+20, +4] {To+2} [46s]
uncursed dwarven pick axe "Hammerhead" (+2, 2d10+4) [+2, +2] {To+3}[90s]
blessed lead-filled mace "Big Punch" (+1, 8d5+3) [-6, +0] [800s]
blessed mithril long sword of devastation (+0, 5d8+10) [32s]
Maces & flails 11 +10 +7 +4 Mastery 3050
Swords 12 +12 +8 +4 Mastery 4405
Axes 10 +9 +7 +3 excellent 989
Pole arms 10 +10 +6 +12 excellent 1400
Right hand: +209 bonus to hit, 6d12+89 damage
Alertness ................100 (superb) [+2d4]
Athletics ................100 (superb) [+2d4]
Backstabbing .............100 (superb) [+4d4]
Bridge building .......... 23 (mediocre) [+4d5] (mr)
Climbing .................100 (superb) [+2d4]
Concentration ............100 (superb) [+1] //Damn you!
Courage ..................100 (superb) [+1d3]
Detect traps .............100 (superb) [+1d3]
Dodge ....................100 (superb) [+2d4]
First aid ................100 (superb) [+2d4]
Food preservation ........100 (superb) [+1d5]
Gardening ................ 47 (fair) [+2d4]
Haggling ................. 86 (great) [+1d3]
Healing ..................100 (superb) [+1d3]
Herbalism ................100 (superb) [+1d5]
Listening ................100 (superb) [+2d4]
Literacy .................100 (superb) [+1]
Music ....................100 (superb) [+1d3]
Pick pockets ............. 78 (great) [+1]
Smithing ................. 69 (good) [+1d5]
Stealth ..................100 (superb) [+1d5]
Survival .................100 (superb) [+2d4]
Swimming .................100 (superb) [+2d4]
Tactics ..................100 (superb) [+1]
Two weapon combat ........100 (superb) [+1d5]
Woodcraft ................ 95 (superb) [+1d5]
DrakeBarb, the drakish barbarian, transformed into an avatar of Balance.
He scored 23713294 points and advanced to level 50.
He was unnaturally aged by 29 years.
He was the champion of the arena.
He was a member of the thieves guild.
He defeated the arch enemy of a mighty karmic wyrm.
He stopped the generation of nasty bugs.
He saved Khelavaster from certain death.
He ended his adventuring life in the palace of Andor Drakon.
7602 monsters perished under his attacks.
The following 30 artifacts were generated during his adventure:
the si
the scythe of corruption "Moon Sickle"
the golden gladius "Death's Sting"
the Chaos Orb of Elemental Water
the Chaos Orb of Elemental Air
the Chaos Orb of Elemental Fire
the Chaos Orb of Elemental Earth
the lead-filled mace "Big Punch"
the mighty morning star "Grod"
the rune-covered trident
the sword of Nonnak
the elemental gauntlets
the ring of the High Kings
the phial of Caladriel
the crown of science
the ancient mummy wrapping
the ankh
the hammer of the gods
the Crown of Chaos
the Medal of Chaos
the Chaos Orb of Elemental Mana
the black rune-covered dagger "Needle"
the black rune-covered dagger "Sting"
the rune-covered sling "Whirlwind"
the robes of resistance
the medium obsidian shield "Protector"
the dwarven pick axe "Hammerhead"
the black tome of Alsophocus
the Trident of the Red Rooster
the weird tome
He possessed the following intrinsics:
He was fire resistant (gained through an item).
He was poison resistant.
He was cold resistant.
He was acid resistant (enhanced through an item).
He was lucky (enhanced through an item).
Fate smiled upon him (enhanced through an item).
He was able to control teleportation.
He was paralyzation resistant.
He was resistant to death rays (gained through an item).
He was shock resistant (enhanced through an item).
He was able to see invisible things (gained through an item).
He was immune to shock attacks (gained through an item).
He was immune to fire attacks (gained through an item).
He was immune to acidic attacks.
He was immune to ice attacks.
He was able to breathe water (gained through an item).
He was able to resist confusion attacks (gained through an item).
Had much better stats (93 st, 57 to) but andy decided to drain quite a bit of them.