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Thread: Smithy III the smith

  1. #1
    Join Date
    Feb 2010
    Location
    Louisiana
    Posts
    287

    Default Smithy III the smith

    First win with a weaponsmith. Named him Smithy III. The first two... were unable to finish. Weaponsmiths are easier than I thought they'd be. Once you find a forge (Dwarftown) you can just go nuts. Lure Glod to another level (or kill him) and use the forge all day. I had teleportitis for nearly the entire game (pixie on the way to HMV). Nothing terribly remarkable happened, but I did nearly die to the Archmage. I had no confusion resistance and had very very close calls. Put locked doors up with a mob trapped inside on top of the levers on D50 after killing most of the balars just to hurry it along. Oh, and I used a stone weapon for most of the game.

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    DwWe/42 L+ DV/PV: 92/70 H: 741/741   P: 337/337    ----b-i------B--0 DrCh
    
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           ^^*^^^^        ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^     ^^^^^^^^^     ^^^..^
          ^===""""        ^^*^^^&&&&&&&~~~~~~~~~~~~^*^^=   ===^^*^^^^^^^^^^^*.@^^
           =="""~~        ^^^&&&&&&o&&&&&&&~~~~~~~&&&========="""""""&&^~^^*^.^^
           """~~~^^       ^^^^^^^^&&&&&&&&&&&&&&&&&&&&&&==""""""""""&&~~~^....^
           "~~^^*^^        ^^^^^^^^^^^^^*^^&&&&&&&&&""""=""""""""""&&&&&o..~^^^
           ~~~^^^^^^^          ^^^*^"""""""""""""""""""=="""""""""&&&&&&&&&&^^^
            ~^^^^^^^^^^^^^^^^^^^^^^""""""""""""""""""""=""""""""&&&&&&&&&&&~~^^^
             ^~~~^^^^^^^^^^^^^^^^^"""""&&&&"""*&&&&""""=="""""&&&&&&&&&&&&~~*^^^
              ~~~~~~"o""""^^"""""""""&&&&&&&&&......*^^^=="""""""&&o&&&&~~~~^^^^
               ~~~"""""""""""""""""&&&&&&&&&&&&&&&&.^^*^^===""""""&&&&&&~~~^^^^
                ~"""""""""""""""&&&&&&&*&*&&&&&&&&&....^^^^==="""&&""&&&~~~~~^
                 """"""""""""""&&&&&&&&&&&&&*&&&&&&&&&.""""""===="""""~~~~~^  ^^^
                        """"""&&&&&&&&&&&&&&&&&&&&&&&&""""""==""====""~~~*^^  ^*^
                              &^^^*^^^^&&&&&&&&&&&&&&"""""===""""""""~~~~^^^  ^~^
                               ^^^^^^^^*^^^^^^^&&&&&&&&&&""""""=^^"""~^^^^^   ^o^
                                ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^+^^^^^    ^^^
                                 ^^^^^^^^^^    ^^^^^^^^^^^^^^^^^^^^^^^^^
    
    [Saving backup copy 'Smithy I.bak'. Please stand by.]
    A road. (x7)
    Do you want to leave the Drakalor Chain? [y/N] Y
    Do you want to end the game and return to your people? [y/N] Y
    ------------------------------------------------------------------------------
    Code:
    ----------------------------------------------------------------------------
                                Background Information
    ----------------------------------------------------------------------------
    
    Name: Smithy III          Race: male Dwarf          Class: Weaponsmith
    Eye color: green          Hair color: black         Complexion: tanned
    Height: 4'1"              Weight: 189 pounds
    Age: 106 (grown-up, 38 years of unnatural aging added in)
    Star sign: Candle         Birthday: 7/Candle (day 277 of the year)
    Code:
    ----------------------------------------------------------------------------
                                      Inventory
    ----------------------------------------------------------------------------
    Total weight: 3917 stones                Carrying capacity: 7275 stones
    
    He: blessed eternium cap [+4, +4]                                     [28s]
    Ne: blessed waterproof necklace of rapid healing                       [2s]
    Bo: blessed eternium plate mail (-1, -2) [+5, +13]                   [240s]
    Gi: uncursed eternium girdle [+0, +4]                                 [12s]
    Cl: uncursed cloak of protection [+0, +4]                             [20s]
    RH: blessed stone spear of devastation (+4, 5d8+8)                   [120s]
    LH: uncursed tower eternium shield (-1) [+16, +6]                     [70s]
    RR: uncursed ring of invisibility                                      [1s]
    LR: blessed ring of immunity {iron}                                    [1s]
    Br: blessed rustproof bracers of regeneration [+5, +0] {iron}         [18s]
    Ga: uncursed gauntlets of strength (-1, +0) [-1, +1] {St+3} {iron}    [40s]
    Bo: blessed seven league boots [+3, +8]                               [30s]
    MW: blessed long bow (+2, +2)                                         [30s]
    Mi: bundle of 4 blessed arrows of demon slaying (+3, 1d6+3)            [8s]
    Tl: blessed dwarven pick axe "Hammerhead" (+2, 2d10+4) [+2, +2] {To+3}[90s]
    
    
    ----------------------------------------------------------------------------
                                        Stuff
    ----------------------------------------------------------------------------
    
    Total weight: 3207 stones   Carrying capacity: 7275 stones
    
    Armor ('[')
       uncursed ancient mummy wrapping [+1, +5] {Ap-8}                    [60s]
    Shields ('[')
       uncursed tower crystal shield (-2) [+13, +4]                      [260s]
    Gauntlets ('[')
       uncursed thick gauntlets (-1, -2) [+0, +1]                         [15s]
       uncursed gauntlets of eternal peace "Shezestriakis" (-15, -15) [+15, +3] {iron}
       uncursed elemental gauntlets (-1, +0) [+0, +3] {iron}              [10s]
    Cloaks ('[')
       uncursed cloak of defense [+3, +0]                                 [20s]
    Girdles ('[')
       blessed girdle of carrying [+0, +0]                                [15s]
    Boots ('[')
       uncursed seven league boots (-1, -1) [+0, +0]                      [30s]
       uncursed seven league boots [+4, +0]                               [30s]
       uncursed seven league boots [+1, +0]                               [30s]
    Necklaces (''')
       heap of 2 uncursed amulets of petrification resistance              [6s]
       uncursed ankh {gold}                                                [3s]
       heap of 2 uncursed necklaces of rapid healing                       [4s]
       blessed amulet of free action {iron}                                [3s]
       heap of 3 uncursed amulets of light                                 [9s]
       blessed amulet of balance {iron}                                    [3s]
       heap of 2 blessed amulets of order                                  [6s]
    Bracers (',')
       uncursed bracers of protection [+0, +2] {gold}                     [10s]
       blessed bracers of protection [+0, +5] {gold}                      [10s]
    One-handed weapons ('(')
       blessed orcish spear of might (+9, 1d8+9) [+4, +0] {iron}          [75s]
       uncursed long sword of penetration (+0, 1d8) {iron}                [40s]
       uncursed emerald dagger "Serpent's Bite" (+3, 3d4+3) [+3, +1] {iron}
    Missile weapons ('}')
       uncursed long bow (+2, +2)                                         [30s]
    Missiles ('/')
       bundle of 19 uncursed quarrels of construct slaying (+3, 2d6+3) {iron}
       bundle of 5 uncursed quarrels of jelly slaying (+3, 2d6+3)         [20s]
       bundle of 5 blessed quarrels of jelly slaying (+3, 2d6+4)          [20s]
       bundle of 17 uncursed arrows of jelly slaying (+3, 2d4+3)          [34s]
       bundle of 3 uncursed unbalanced quarrels of hunting (-4, 2d6) {iron}[6s]
       bundle of 2 uncursed quarrels of undead slaying (+3, 2d6+3)         [8s]
       bundle of 10 blessed quarrels of humanoid slaying (+3, 2d6+3) {iron}
       bundle of 6 uncursed quarrels of demon slaying (+3, 2d6+3)         [24s]
       bundle of 8 uncursed arrows of construct slaying (+3, 1d6+3)       [16s]
       bundle of 7 uncursed arrows of giant slaying (+3, 1d10+3)          [14s]
       bundle of 3 uncursed arrows of dragon slaying (+3, 1d6+3)           [6s]
       bundle of 10 blessed arrows of construct slaying (+3, 1d6+3)       [20s]
       bundle of 4 uncursed quarrels of jelly slaying (+5, 2d6+4)         [16s]
       bundle of 21 uncursed quarrels of giant slaying (+3, 2d8+3) {iron} [84s]
       bundle of 10 uncursed quarrels of dragon slaying (+3, 2d6+3) {iron}[40s]
       bundle of 7 blessed arrows of giant slaying (+3, 1d10+3)           [14s]
    Tools (']')
       heap of 3 uncursed waterproof blankets                             [30s]
       blessed round key {iron}                                            [1s]
       heap of 3 uncursed round keys {iron}                                [3s]
       blessed climbing set {iron}                                       [180s]
       heap of 4 uncursed tiny keys {iron}                                 [4s]
       blessed small key {iron}                                            [1s]
       heap of 2 blessed waterproof blankets                              [20s]
       blessed fireproof blanket                                          [10s]
       uncursed square key {iron}                                          [1s]
       heap of 2 uncursed hexagonal keys {iron}                            [2s]
       uncursed box with flint and steel (29)                              [5s]
       heap of 2 uncursed triangular keys {iron}                           [2s]
       heap of 7 uncursed small keys {iron}                                [7s]
       heap of 3 uncursed fireproof blankets                              [30s]
       uncursed anvil {iron}                                            [1000s]
       blessed si {adamantium}                                            [10s]
    Rings ('=')
       heap of 2 blessed rings of fire resistance                          [2s]
       heap of 2 blessed rings of ice {mithril}                            [2s]
       blessed ring of the High Kings [+2, +3] {gold}                      [1s]
       uncursed ring of slaying (+9 melee damage, +6 missile damage) {adamantium}
       blessed ring of regeneration {gold}                                 [1s]
       uncursed ring of elemental mastery [+1, +0] {iron}                  [1s]
    Wands ('\')
       uncursed wand of trap detection (7 charges) {iron}                  [3s]
       blessed wand of paralyzation (0 charges)                            [3s]
       uncursed wand of item detection (7 charges)                         [3s]
       uncursed wand of knocking (2 charges) {Knocking}                    [3s]
       uncursed wand of magic missiles (2 charges) {iron}                  [3s]
       uncursed wand of cold (3 charges) {iron}                            [4s]
       uncursed wand of item detection (1 charge)                          [3s]
       uncursed wand of poison (0 charges)                                 [3s]
       uncursed wand of digging (4 charges)                                [3s]
       uncursed wand of monster creation (1 charge) {iron}                 [3s]
       uncursed wand of teleportation (0 charges) {iron}                   [4s]
       uncursed wand of paralyzation (4 charges)                           [3s]
       uncursed wand of paralyzation (3 charges)                           [3s]
       uncursed wand of paralyzation (2 charges)                           [3s]
    Potions ('!')
       heap of 2 potions of holy water                                     [8s]
       heap of 2 blessed potions of healing                                [8s]
       heap of 2 uncursed potions of boost dexterity                       [4s]
       uncursed potion of uselessness                                      [2s]
       heap of 12 uncursed potions of carrot juice                        [48s]
       heap of 3 blessed potions of oil                                    [6s]
       uncursed potion of booze                                            [4s]
       blessed potion of booze                                             [4s]
       blessed potion of ultra healing                                     [2s]
    Scrolls ('?')
       heap of 11 blessed scrolls of uncursing                            [22s]
       heap of 3 blessed scrolls of luck                                   [6s]
       heap of 19 blessed scrolls of identify                             [38s]
       heap of 4 uncursed scrolls of item detection                        [8s]
       blessed scroll of great identify                                    [2s]
       uncursed scroll of magic mapping                                    [2s]
       heap of 9 uncursed scrolls of uncursing                            [18s]
       heap of 8 uncursed scrolls of identify                             [16s]
       heap of 20 uncursed scrolls of power                               [40s]
    Food ('%')
       heap of 5 uncursed cooked lizards                                  [15s]
       heap of 35 blessed spenseweeds                                     [70s]
       heap of 16 blessed alraunia antidotes                              [32s]
       heap of 88 uncursed spenseweeds                                   [176s]
       heap of 27 uncursed pepper petals                                  [54s]
       heap of 20 blessed stomafillia herbs                               [40s]
       heap of 13 blessed curaria mancox herbs                            [26s]
       blessed cute dog corpse                                            [60s]
       blessed lump of gelee royal                                         [3s]
    Gems ('*')
       heap of 3 uncursed crystals of power                                [3s]
       heap of 2 uncursed crystals of light                                [2s]
    Code:
    ----------------------------------------------------------------------------
                                    Weapon Skills
    ----------------------------------------------------------------------------
    
    Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Daggers & knives        10   +10    +6   +3   excellent            269    [Serpent's Bite]
    Clubs & hammers          6    +4    +2   +1   skilled              75
    Maces & flails           7    +5    +3   +2   skilled              185
    Swords                   5    +3    +2   +1   skilled              128
    Axes                     9    +7    +6   +2   excellent            867
    Pole arms               13   +16   +10  +18   Mastery              3353  [Stone Spear of Devestation]
    
    Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
    
    ---------------------  ---   ---   ---   --   -------------  --------------
    Bows                     8   +16   +12   +2   excellent            268
    Crossbows                7   +14   +10   +2   skilled              126    [Lost my crossbow to an annihilator]
    
    Shields                Lvl   DV               Level          Required marks
    
    ---------------------  ---   ---              -------------  --------------
    Shields                 12   +24              Mastery              1783
    
    Damage caused with your melee weapons:
    --------------------------------------
    Right hand: +87 bonus to hit, 5d8+35 damage
    
    Damage caused with your missile weapons:
    ----------------------------------------
    Ammunition: 4, base range: 11, +58 bonus to hit, 1d6+32 damage
    
    ----------------------------------------------------------------------------
                                       Skills
    ----------------------------------------------------------------------------
    
      Appraising ...............100    (superb)       [+1d5]
      Athletics ................100    (superb)       [+2d4]
      Backstabbing .............100    (superb)       [+1d3]
      Climbing .................100    (superb)       [+1d3]
      Concentration ............100    (superb)       [+2d4]
      Detect traps .............100    (superb)       [+1d3]
      Find weakness ............100    (superb)       [+1d3]
      First aid ................100    (superb)       [+1d3]
      Fletchery ................ 16    (mediocre)     [+4d5] (mr)
      Haggling .................100    (superb)       [+2d4]
      Healing ..................100    (superb)       [+1d3]
      Herbalism ................100    (superb)       [+2d4]
      Listening ................100    (superb)       [+3d3]
      Literacy .................100    (superb)       [+1]
      Metallurgy ...............100    (superb)       [+2d4]
      Mining ...................100    (superb)       [+1d3]
      Smithing .................100    (superb)       [+2d4]
      Tactics .................. 73    (great)        [+1]
      Two weapon combat ........ 83    (great)        [+1d3]
    ----------------------------------------------------------------------------
                                       Spells
    ----------------------------------------------------------------------------
    
       Burning Hands    :   444,   8pp     (Effectivity: +0)
       Cure Light Wounds:   401,   5pp     (Effectivity: +0)
       Darkness         :   726,   4pp     (Effectivity: +0)
       Farsight         :    13,  31pp     (Effectivity: +0)
       Frost Bolt       :   234,  12pp     (Effectivity: +0)
       Identify         :   213,  75pp     (Effectivity: +2)
       Light            :   225,   3pp     (Effectivity: +1)
       Magic Lock       :   328,   8pp     (Effectivity: +0)
       Magic Missile    :   627,   8pp     (Effectivity: +3)
       Remove Curse     :   143,  50pp     (Effectivity: +0)
       Revelation       :   475,  33pp     (Effectivity: +0)
       Strength of Atlas:   677,  10pp     (Effectivity: +0)
       Teleportation    :   289,  26pp     (Effectivity: +0)
    Code:
    ----------------------------------------------------------------------------
                                  His further life:
    ----------------------------------------------------------------------------
    
    After he leaves the Drakalor Chain he is welcomed by his people with great
    honors. They acknowledge his noble deeds, his valor, his cunning and his
    great skills that helped to prevent the complete destruction of the world he
    knows. He is crowned to be the king of all dwarves and lives a long and
    prosperous life full of love, happiness and pleasure.
    Proud member of Team Silfir in the Treasure Hunter debate.

  2. #2
    Join Date
    Feb 2010
    Location
    Louisiana
    Posts
    287

    Default

    Code:
    ----------------------------------------------------------------------------
                  His achievements during his battles:
    ----------------------------------------------------------------------------
    
    Smithy III, the dwarven weaponsmith, saved the world with his brave efforts
    and became a great ruler while saving himself 20 times.
    He scored 9176992 points and advanced to level 42.
    He survived for 0 years, 61 days, 4 hours, 16 minutes and 56 seconds (109008
    turns).
    Smithy III visited 119 places.
    His strength score was modified by +15 during his career.
    His learning score was modified by +15 during his career.
    His willpower score was modified by +10 during his career.
    His dexterity score was modified by +10 during his career.
    His toughness score was modified by +24 during his career.
    His charisma score was modified by +18 during his career.
    His appearance score was modified by +21 during his career.
    His mana score was modified by +14 during his career.
    His perception score was modified by +9 during his career.
    He was unnaturally aged by 38 years.
    He was the champion of the arena.
    He saved Khelavaster from certain death.   [found randomly]
    He left the Drakalor Chain after completing his quest and became a great
    leader and famous hero.
    5618 monsters perished under his attacks.
    The following 22 artifacts were generated during his adventure:
      the si
      the dwarven rune axe "Rolf's Companion"  [was lawful when I entered DT]
      the scythe of corruption "Moon Sickle"
      the potion of literacy
      the golden gladius "Death's Sting"
      the Chaos Orb of Elemental Water
      the Chaos Orb of Elemental Air
      the Chaos Orb of Elemental Fire
      the Chaos Orb of Elemental Earth
      the rune-covered long sword "Trusted One"  [Casino, never used]
      the lead-filled mace "Big Punch"
      the gauntlets of eternal peace "Shezestriakis"  [precrowning]
      the sword of Nonnak
      the elemental gauntlets
      the ring of the High Kings
      the crown of science
      the ancient mummy wrapping
      the ankh
      the Chaos Orb of Elemental Mana
      the ring of immunity         [crowning]
      the dwarven pick axe "Hammerhead"  [greater vault]
      the emerald dagger "Serpent's Bite" [greater vault]
    He possessed the following intrinsics:
      He was fire resistant.
      He was poison resistant.
      He was acid resistant.
      He was lucky.
      Fate smiled upon him.
      He was sleep resistant.   [pool]
      He was petrification resistant.   [pool]
      He was able to teleport.   [pixie corpse]
      He was able to control teleportation.
      He was invisible (gained through an item).
      He was resistant to death rays.   [pool]
      He was shock resistant.
      He was able to see invisible things.   [invisible stalker corpse]
      He was immune to shock attacks (gained through an item).
      He was immune to fire attacks.    [class power]
      He was immune to acidic attacks.  [crowning]
      He was immune to ice attacks (gained through an item).
    He had the following talents: Affinity with Daggers & Knives, Affinity with
    Polearms, Affinity with Swords, Alert, Careful, Greased Lightning, Hardy,
    Immune to Pain, Iron Skin, Long Stride, Miser, Mithril Skin, Quick, Steel
    Skin, Tough Skin, Treasure Hunter, Very Quick.
    He had a final speed score of 109 (final base speed: 119).
    He was a messiah of Morodwyn.
    He asked for 5 divine interventions.   [all against the Archmage I think]
    He was a holy champion of Order.
    Code:
    The following monsters were vanquished:
          1 Ancient Chaos Wyrm
          1 Ancient Stone Beast
          3 ancient white dragons
         13 animated trees
         18 annihilators  [took some nice gear from me]
          7 balors
          1 banshee
          1 battle bunny
          3 black slayers
          2 black unicorns
          1 blink dog
          1 bunny master
          1 cat lord    [lots of xp]
          3 cave lions
         17 cave tigers
          1 Chaos Archmage
          3 diamond golems   [melee'd these guys down]
          1 doppelganger king   [very scary]
          1 dwarven smith      [I needed his hammer]
         51 fire giants     [greater giant vault]
         27 fire giant kings
        108 fomorian giants
         15 frost giants
          4 frost giant berserkers
         21 frost giant jarls
          2 gorgons
          2 great karmic wyrms
          1 great white wyrm
          1 greater black unicorn
         35 greater mimics
          1 greater moloch
          1 greater titan
          4 invisible stalkers
          3 karmic baby dragons
          2 karmic dragons
         10 karmic lizards
          2 liches
         16 lightning lizards
          4 master liches
         13 master mimics
          1 master necromancer
          1 Master Summoner
         22 mimics
          3 mimic hiveminds
          2 molochs
         29 muscular dwarves  [I sac'd Waldenbrook after selling hundreds of sis]
          5 pixies
          3 pixie archers    [very tasty]
          3 quicklings
          3 quickling kings
          3 quickling lords
          3 quickling queens
          4 shopkeepers      [the xp was too good to pass up]
          1 Snake from Beyond
        106 stone giants
         14 stone giant lords
          1 undead chaos dwarven berserker
          1 werewolf king
          1 wild cat
    
    Dispatched the legendary grizzly bear Shardik.
    Dispatched the legendary troll Okla.
    Dispatched the legendary jackal Anu the Death Dog.
    
    ----------------------------------------------------------------------------
                                 Version Information
    ----------------------------------------------------------------------------
    
    Ancient Domains Of Mystery
    Release 64
    Windows Deluxe (Steam) Build: Dec 22 2015 14:50:58
    Proud member of Team Silfir in the Treasure Hunter debate.

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