Decided to do an atheist barbarian. I did a less strict version of this where I did allow myself to use holy water, but I did not use any altar for any reason, nor did I ever pray to any deity. All in all it wasn't that exciting. Not having crowning gifts was missed, and I was using artifacts, and I noticed my food consumption being high (but I also spent a fair portion of the game invisible). I used only one wish (found in a ring) for an AoLS, and I of course found one on the floor shortly after. No pool sipping happened.

Went through UD to HMV. Then over to get healing quest. Popped into the puppy dungeon to check out the vault and headed to the CoC. Worked my way down to the water orb before doing overworld stuff. Did The Ice Queen, got RotHK, then went to the Minotaur Maze. Almost died from starvation. Finally recovered the Axe and trivialized the game. With that axe I could melee anything. One-shot ACW and did my dive. Melee'd the Ancient Stone Beast, Diamond Golems, and even Fisty. Tried to do the unicorn quest on my way out, but I had become chaotic, so I ended up killing the white unicorn instead (without the quest). Read all my SoCR and left the chain.

Attachment 2737

Code:
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                                 Screenshot
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HuBa/43 C- DV/PV: 37/52 H: 1047/1047 P: 31/67      ------i------B--0 DrCh

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     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^         ^^^^^*^^^^^^^^+^^^^^^
      ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^               ^^^^^^^^^^^^^^^^^

"Terinyo", a tiny hamlet.
A road. (x7)
Do you want to leave the Drakalor Chain? [y/N] Y
Do you want to end the game and return to your people? [y/N] Y
------------------------------------------------------------------------------
Code:
----------------------------------------------------------------------------
                                  Inventory
----------------------------------------------------------------------------
Total weight: 3516 stones                Carrying capacity: 15542 stones

He: blessed eternium cap [+0, +6]                                     [28s]
Ne: blessed necklace of rapid healing                                  [2s]
Bo: blessed robes of resistance (-4, -4) [+3, +12] {To+5}             [60s]
Gi: blessed girdle of giant strength [+0, +0] {St+14}                 [30s]
Cl: normal cloak of invisibility (-1, +0) [+2, +0]                    [30s]
RH: blessed axe of the minotaur emperor (+12, 4d20+16) [-6, +4]     [1200s]
LH: -
RR: normal ring of mental stability [+2, +3] {Le+1}                    [1s]
LR: normal ring of mental stability [+0, +1] {Le+2}                    [1s]
Br: normal bracers of toughness [+0, +0] {To+4}                       [10s]
Ga: normal rustproof gauntlets of strength (-1, +0) [+2, +3] {St+3}   [40s]
Bo: blessed seven league boots [-1, +6]                               [30s]
MW: normal long bow of accuracy (+8, +4)                              [30s]
Mi: bundle of 6 blessed arrows of demon slaying (+3, 1d6+3)           [12s]
Tl: heap of 79 blessed spenseweeds                                   [158s]


----------------------------------------------------------------------------
                                    Stuff
----------------------------------------------------------------------------

Total weight: 1884 stones   Carrying capacity: 15542 stones

Helmets ('[')
   normal helm of mental stability [+0, +1] {Le+1}                   [100s]
   normal crown of science [+4, +8] {Le+9}                            [65s]
Armor ('[')
   normal ancient mummy wrapping [+1, +5] {Ap-8}                      [60s]
   normal eternium plate mail (-1, -2) [+0, +13]                     [240s]
   normal red dragon scale mail (-1, -4) [-1, +13]                   [220s]
Shields ('[')
   normal large eternium shield (-1) [+11, +5]                        [54s]
Gauntlets ('[')
   normal elemental gauntlets (-1, +0) [+0, +3]                       [10s]
   normal thick gauntlets (-1, -2) [+0, -2]                           [15s]
Boots ('[')
   normal boots of the divine messenger [+3, +3] {Dx+5}               [25s]
Necklaces (''')
   heap of 2 normal amulets of light                                   [6s]
   heap of 2 normal amulets of petrification resistance                [6s]
   normal ankh                                                         [3s]
   normal amulet of death ray resistance                               [7s]
   normal amulet of free action                                        [3s]
   blessed necklace of rapid healing                                   [2s]
Bracers (',')
   normal bracers of resistance [+0, +0]                              [10s]
   blessed bracers of regeneration [+0, +0]                           [18s]
One-handed weapons ('(')
   normal pick axe (+0, 1d6+1)                                        [75s]
   normal ebony spear "Bugbiter" (+3, 4d7+3) [+1, +1] {Dx+3}         [100s]
Two-handed weapons ('(')
   normal glaive "Long Sting" (+4, 7d3) [+4, +0] {Pe+6} (+6 spd)     [100s]
Missiles ('/')
   bundle of 6 normal arrows of jelly slaying (+3, 2d4+3)             [12s]
   bundle of 25 normal arrows of construct slaying (+3, 1d6+3)        [50s]
   bundle of 11 blessed arrows of undead slaying (+3, 2d4+3)          [22s]
   bundle of 12 normal arrows of hunting (+3, 1d6+1)                  [24s]
   bundle of 6 normal adamantium arrows of hunting (+1, 1d6+6)         [6s]
Tools (']')
   heap of 2 normal waterproof blankets                               [20s]
   normal climbing set                                               [180s]
   blessed silver key                                                  [1s]
   blessed fireproof blanket                                          [10s]
   heap of 2 normal fireproof blankets                                [20s]
Rings ('=')
   heap of 4 normal rings of invisibility                              [4s]
   heap of 2 normal rings of mental stability [+0, +1] {Le+1}          [2s]
   blessed ring of ice                                                 [1s]
   blessed ring of the High Kings [+2, +3]                             [1s]
   normal ring of slaying (+6 melee damage, +6 missile damage)         [1s]
   heap of 2 normal rings of speed [+0, +1] (+5 spd)                   [2s]
   heap of 2 normal rings of fire                                      [2s]
   heap of 4 blessed rings of djinni summoning                         [4s]
   heap of 2 normal rings of ice                                       [2s]
   heap of 2 normal rings of regeneration                              [2s]
Wands ('\')
   normal wand of trap detection (5 charges)                           [3s]
   normal wand of light (10 charges)                                   [4s]
   blessed wand of monster creation (3 charges)                        [3s]
   normal wand of fireballs (3 charges)                                [3s]
   normal wand of fireballs (10 charges)                               [3s]
   normal wand of door creation (87 charges)                           [3s]
   normal wand of teleportation (15 charges)                           [4s]
   normal wand of digging (4 charges)                                  [3s]
   normal wand of magic missiles (4 charges)                           [3s]
   normal wand of stunning (5 charges)                                 [3s]
   normal wand of paralyzation (1 charge)                              [3s]
Potions ('!')
   heap of 3 potions of unholy water                                  [12s]
   heap of 2 cursed potions of invisibility                            [8s]
   heap of 3 normal potions of poison                                 [12s]
   heap of 6 blessed potions of insight                               [12s]
   normal potion of insight                                            [2s]
   heap of 2 normal potions of confusion                               [4s]
   normal potion of blindness                                          [2s]
   heap of 11 potions of holy water                                   [44s]
   heap of 3 normal potions of water                                  [12s]
   heap of 3 normal oils of rust removal                               [6s]
   heap of 9 normal potions of ultra healing                          [18s]
   normal potion of boost speed                                        [2s]
Scrolls ('?')
   heap of 2 normal scrolls of satiation                               [4s]
   heap of 8 blessed scrolls of power                                 [16s]
   blessed scroll of uncursing                                         [2s]
   heap of 3 blessed scrolls of identify                               [6s]
   heap of 19 normal scrolls of identify                              [38s]
   heap of 3 blessed scrolls of magic mapping                          [6s]
   normal scroll of magic mapping                                      [2s]
Food ('%')
   heap of 2 normal lumps of gelee royal                               [6s]
   heap of 46 blessed stomafillia herbs                               [92s]
   heap of 12 blessed alraunia antidotes                              [24s]
   heap of 7 blessed curaria mancox herbs                             [14s]
   blessed lump of gelee royal                                         [3s]
Gems ('*')
   normal crystal of power                                             [1s]
   heap of 4 normal crystals of knowledge                              [4s]
   heap of 12 normal crystals of health                               [12s]
Code:
----------------------------------------------------------------------------
                                Weapon Skills
----------------------------------------------------------------------------

Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Maces & flails          12   +12    +8   +4   Mastery              750
Swords                  10    +9    +6   +3   excellent            1577
Pole arms               11   +12    +7  +14   Mastery              1078
Twohanded weapons       13   +16   +21   +5   Mastery              7727

---------------------  ---   ---              -------------  --------------
Shields                 11   +22              Mastery              3048

Damage caused with your melee weapons:
--------------------------------------
Right hand: +107 bonus to hit, 4d20+73 damage

Damage caused with your missile weapons:
----------------------------------------
Ammunition: 6, base range: 17, +84 bonus to hit, 1d6+35 damage




----------------------------------------------------------------------------
                                   Skills
----------------------------------------------------------------------------

  Archery ..................100    (superb)       [+1d5]
  Athletics ................100    (superb)       [+2d4]
  Backstabbing .............100    (superb)       [+1d3]
  Bridge building ..........  5    (poor)         [+4d4] (mr)
  Climbing .................100    (superb)       [+2d4]
  Cooking .................. 78    (great)        [+1d5] (mr)
  Detect traps .............100    (superb)       [+1d3]
  Disarm traps ............. 81    (great)        [+1d3]
  Dodge ....................100    (superb)       [+2d4]
  First aid ................100    (superb)       [+1d5]
  Food preservation ........100    (superb)       [+1d5]
  Gardening ................100    (superb)       [+1d3]
  Haggling ................. 55    (good)         [+1d3]
  Healing ..................100    (superb)       [+1d5]
  Herbalism ................100    (superb)       [+2d4]
  Law ...................... 43    (fair)         [+1d5]       !ofEducation
  Listening ................100    (superb)       [+3d3]
  Literacy ................. 80    (great)        [+1]
  Pick locks ............... 75    (great)        [+1d3]
  Pick pockets ............. 59    (good)         [+1d3]
  Stealth ..................100    (superb)       [+1d5]
  Survival .................100    (superb)       [+2d4]
  Swimming .................100    (superb)       [+1d5]
  Tactics ..................100    (superb)       [+1]
  Two weapon combat ........100    (superb)       [+1d5]
  Woodcraft ................ 86    (great)        [+2d4]


----------------------------------------------------------------------------
                                   Spells
----------------------------------------------------------------------------

I got the babbling mouth corruption early on and kept it. It let me bookcast a little bit.

   Acid Ball           :     6,  67pp     (Effectivity: +0)
   Acid Bolt           :     6,  29pp     (Effectivity: +0)
   Bless               :     8,  15pp     (Effectivity: +0)
   Burning Hands       :     3,  15pp     (Effectivity: +0)
   Calm Monster        :     7,  15pp     (Effectivity: +0)
   Cure Critical Wounds:     3,  29pp     (Effectivity: +0)
   Cure Disease        :    12,  15pp     (Effectivity: +1)
   Cure Light Wounds   :     1,   9pp     (Effectivity: +0)
   Darkness            :    48,   6pp     (Effectivity: +1)
   Death Ray           :     7, 193pp     (Effectivity: +0)
   Destroy Undead      :     1,  15pp     (Effectivity: +0)
   Disarm Trap         :    10,  19pp     (Effectivity: +0)
   Farsight            :    25,  29pp     (Effectivity: +0)
   Fire Bolt           :     5,  19pp     (Effectivity: +0)
   Frost Bolt          :    33,  20pp     (Effectivity: +1)
   Ice Ball            :    10,  47pp     (Effectivity: +0)
   Invisibility        :    16,  18pp     (Effectivity: +0)
   Knock               :    19,  21pp     (Effectivity: +1)
   Know Alignment      :     4,  19pp     (Effectivity: +0)
   Light               :    35,   4pp     (Effectivity: +1)
   Lightning Bolt      :    15,  22pp     (Effectivity: +0)
   Magic Lock          :     8,  15pp     (Effectivity: +0)
   Magic Missile       :     4,  15pp     (Effectivity: +0)
   Mystic Shovel       :     4, 196pp     (Effectivity: +0)
   Neutralize Poison   :    10,  19pp     (Effectivity: +0)
   Revelation          :    10,  62pp     (Effectivity: +0)
   Scare Monster       :     8,  23pp     (Effectivity: +0)
   Slow Monster        :    19,  12pp     (Effectivity: +0)
   Slow Poison         :    15,  11pp     (Effectivity: +0)
   Strength of Atlas   :     9,  19pp     (Effectivity: +0)
   Summon Monsters     :     5,  58pp     (Effectivity: +0)
   Teleportation       :    10,  45pp     (Effectivity: +0)
   Web                 :    12,  22pp     (Effectivity: +0)
Code:
----------------------------------------------------------------------------
              His achievements during his battles:
----------------------------------------------------------------------------

Athiest, the hurthling barbarian, saved the world with his brave efforts and
became a great ruler while saving himself 14 times.
He scored 11930616 points and advanced to level 43.
He survived for 0 years, 76 days, 1 hour, 50 minutes and 25 seconds (165282
turns).
1 companion was killed during his adventures.
Athiest visited 158 places.
His strength score was modified by +20 during his career.
His learning score was modified by +10 during his career.
His dexterity score was modified by +20 during his career.
His toughness score was modified by +19 during his career.
His charisma score was modified by +4 during his career.
His appearance score was modified by +11 during his career.
His mana score was modified by +6 during his career.
His perception score was modified by +6 during his career.
He was unnaturally aged by 17 years.
He was the champion of the arena.
He was a member of the thieves guild.
He killed the emperor of the ancient minotaur race.     Got the axe and a tasty corpse
He stopped the generation of nasty bugs.             For the SoCR and Magic Mapping
He saved Khelavaster from certain death.
He left the Drakalor Chain after completing his quest and became a great
leader and famous hero.
8935 monsters perished under his attacks.
The following 25 artifacts were generated during his adventure:
  the si
  the scythe of corruption "Moon Sickle"
  the potion of literacy
  the golden gladius "Death's Sting"
  the Chaos Orb of Elemental Water
  the Chaos Orb of Elemental Air
  the Chaos Orb of Elemental Fire
  the Chaos Orb of Elemental Earth
  the ebony spear "Bugbiter"            !ofUselessness
  the lead-filled mace "Big Punch"
  the silver key             Greater Vault in IQD
  the scorched spear           Greater Vault in IQD
  the mighty morning star "Grod"         Surge of Power
  the elemental gauntlets
  the ring of the High Kings
  the crown of science
  the ancient mummy wrapping
  the ankh
  the boots of the divine messenger        Greater Vault deep in CoC
  the glaive "Long Sting"
  the Chaos Orb of Elemental Mana
  the fine leather armor "Nature's Companion"      Didn't see
  the robes of resistance               Greater Vault deep in CoC
  the shining long spear "Soaker"         didn't see
  the axe of the minotaur emperor
He possessed the following intrinsics:
  He was fire resistant (also through an item).
  He was poison resistant.
  He was cold resistant.
  He was acid resistant (also through an item).
  He was lucky.
  Fate smiled upon him.
  He was able to control teleportation.
  He was invisible (gained through an item).
  He was shock resistant (also through an item).
  He was able to see invisible things (also through an item).
  He was immune to acidic attacks.           Giant Slug corpse on the Banshee Level
  He was able to resist confusion attacks (gained through items).
He had the following talents: Affinity with Twohanded Weapons, Alert,
Basher, Greased Lightning, Healthy, Long Stride, Master Packager,
Mechanically Inclined, Mighty Strike, Miser, Porter, Powerful Strike, Quick,
Sixth Sense, Treasure Hunter, Very Quick.
He had a final speed score of 150 (final base speed: 160).
He was a fervent follower of Fnordjar.             I never used an alter/holy symbol. Not sure how this happened.
He did not ask for divine help.
He was chaotically aligned.
He was slightly tainted by Chaos.