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Thread: [TWL 2016]League of Fame

  1. #51
    Join Date
    May 2008
    Location
    Lithuania
    Posts
    4,280

    Default

    I died.

    Nothing to spoily, some levels deeper I ended sandwiched between two ghost lords (must be lich somewhere). I bravely took out one of them before Grim Reaper showed up.
    So far rolled 15 casters with RoDS and shamelessly killed them within 200 turns. For eternium glory!
    (after 15 I stopped counting...)

  2. #52
    Join Date
    Jan 2011
    Location
    Poland
    Posts
    1,757

    Default

    So in this situation, am I to play from my own save and try to get deeper than Soirana, or am I the league winner already?
    "Hell is empty and all the devils are here."

  3. #53
    Join Date
    Feb 2016
    Location
    Oslo, Norway
    Posts
    92

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    Since chaotic/crippling saves were allowed on the turn after my League wiping save of awesome, I assume you just won.

  4. #54
    Join Date
    Jan 2009
    Posts
    5,739

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    You have to play your own save and try to survive. If you survive, you win outright. If you die, then the winner is determined by depth/xp/turncount.
    Hoping to win with every class, doomed. Archer, Barbarian, Bard, Beastfighter, Druid, Elementalist, Farmer, Fighter, Monk, and ULE Priest down.

  5. #55
    Join Date
    Jan 2011
    Location
    Poland
    Posts
    1,757

    Default

    I'm dead.

    16000: Descended to I20.
    16200: Lightning liz breathes shock in a veeery long corridor, I'm hit many times, down to 17 HP
    16250: At the tunnel exit, I'm greeted by a quickling but lucky crit kills it instantly.
    16300: After some calculations I succeeded in diagonal kiting of the lightning lizard.
    16400: Cave lion drops a corpse. Mmmh... tasty.
    16450: Fucking shadow troll drains 4 St, gets me to 15 HP, I pray and kill him, he drops girdle of St+1
    16500: Werewolf summons food, 2 magedoom eyes show up, die. lvl 12 -> 2x healing (maxed now), 1x first aid. Tough skin.
    16600: Descended, dropped some stuff to get rid of strained (damn that troll and his drains).
    16900: Ratling warlord chases me out of the level, down to I22. I thought at first the rat followed me but it's ANOTHER one, RIGHT next to the staircase, hilarious RNG, really.

    16950: A few steps in - greater demon shows up, I try to outmanoeuver him but he summons a lesser demon that attacks me from the opposite side and with ratling already behind me, kiting is out of question, exit out of the room blocked by a troll berserker. Ratling disarms me, then gets me down to 25 HP. I pray, pick up the staff but it costs me another 50 HP. With the DV loss of not wielding my staff, I'm at 18 DV on coward and the greater demon effortlessly blasts me to death with fire (and the ratling warlord as well, little consolation that).

    Code:
    ------------------------------------------------------------------------------
                                     Screenshot
    ------------------------------------------------------------------------------
    
    
    
             #########
             #.......#
             #..&....##
             #.&....T/.
             #.<@....##
             #.......#
             #########
    
    
    
    
    
    
    
    
    
    
    
    
    Ying          St:17  Le: 5  Wi:14  Dx:10  To:14  Ch:16  Ap: 9  Ma: 8  Pe:10 C
    DV/PV: 18/7    H: 0(81)       P: 46(46)      Exp: 12/63294     I22    M: 16950
    Coward
    ------------------------------------------------------------------------------
    
    
    ----------------------------------------------------------------------------
                                Background Information
    ----------------------------------------------------------------------------
    
    Name: Ying                Race: male Orc            Class: Paladin
    Eye color: brown          Hair color: brown         Complexion: black
    Height: 5'10"             Weight: 194 pounds
    Age: 14 (young)
    Star sign: Raven          Birthday: 6/Raven (day 6 of the year)
    
    YOUR HISTORY:
            Your parents belong to the nobility. They are rich, respected,
     wealthy and own more than they can count.
            In your childhood you were tortured by your cruel parents. They
     seemed to thoroughly hate and despise you.
            During your youth you had a lot of fun playing with other kids of
     your age. You always were a natural leader and the center of interest.
            Your life as a young adult was characterized by steady
     determination. Your goal lay clearly ahead of you and you never strayed
     from your path.
            You decided to become a Paladin.
    
    
    ----------------------------------------------------------------------------
                                      Inventory
    ----------------------------------------------------------------------------
    Total weight: 916 stones                Carrying capacity: 1800 stones
    
    Head          : cursed bone helmet [+0, +4]                           [40s]
    Neck          : -
    Body          : -
    Girdle        : uncursed girdle of strength [+0, +0] {St+1}           [15s]
    Cloak         : -
    Right Hand    : -
    Left Hand     : -
    Right Ring    : uncursed ring of damage                                [1s]
    Left Ring     : -
    Bracers       : -
    Gauntlets     : blessed rusty gauntlets (+0, +1) [+0, +1]             [10s]
    Boots         : blessed iron boots [-1, +1]                          [120s]
    Missile Weapon: uncursed short bow (+1, +0)                           [20s]
    Missiles      : -
    Tool          : blessed holy symbol                                    [5s]
    
    
    ----------------------------------------------------------------------------
                                        Stuff
    ----------------------------------------------------------------------------
    
    Total weight: 705 stones   Carrying capacity: 1800 stones
    
    One-handed weapons ('(')
       uncursed mithril spear (+2, 1d8+3)                                 [40s]
       blessed battle axe (+0, 1d6+2)                                     [70s]
       uncursed battle axe (+2, 1d6+2)                                    [70s]
       uncursed battle axe (+0, 1d6+5)                                    [70s]
       uncursed battle axe (+3, 1d6+2)                                    [70s]
       cursed battle axe (+0, 1d6+3)                                      [70s]
       uncursed pick axe of fumbling (+0, 1d6+1)                          [75s]
    Two-handed weapons ('(')
       uncursed staff of smiting (+6, 1d37-1)                             [30s]
    Missile weapons ('}')
       uncursed light crossbow (+2, +3)                                   [70s]
       cursed sling (+0, +1)                                               [3s]
    Missiles ('*')
       heap of 6 cursed rocks (+0, 1d4)                                   [30s]
       heap of 7 uncursed rocks (+0, 1d4-2)                               [35s]
       heap of 5 uncursed rocks (+0, 1d4)                                 [25s]
       bundle of 6 uncursed adamantium quarrels (+1, 2d6+6)                [6s]
    Tools (']')
       blessed everburning torch [+1, +0]                                 [10s]
    Rings ('=')
       uncursed ring of mental stability [+0, +1] {Le+4}                   [1s]
    Wands ('\')
       uncursed rusty wand of monster creation (3 charges)                 [3s]
       uncursed broken wand of far slaying (4 charges)                     [3s]
    Potions ('!')
       heap of 2 uncursed potions of gain attributes                       [8s]
       uncursed potion of charisma                                         [4s]
       uncursed potion of invisibility                                     [4s]
       uncursed potion of blindness                                        [2s]
       uncursed potion of longevity                                        [4s]
    Scrolls ('?')
       uncursed scroll of darkness                                         [2s]
    
    
    ----------------------------------------------------------------------------
                                    Weapon Skills
    ----------------------------------------------------------------------------
    
    Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Unarmed fighting         0    +0    +0   +0   unskilled            15
    Daggers & knives         0    +0    +0   +0   unskilled            15
    Clubs & hammers          1    +1    +0   +0   basic                25
    Maces & flails           0    +0    +0   +0   unskilled            15
    Swords                   0    +0    +0   +0   unskilled            15
    Axes                     0    +0    +0   +0   unskilled            15
    Whips                    0    +0    +0   +0   unskilled            15
    Pole arms                2    +2    +0   +1   basic                32
    Twohanded weapons        0    +0    +0   +0   unskilled            15
    Staves                   7    +7    +2  +11   skilled              163
    
    Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
    
    ---------------------  ---   ---   ---   --   -------------  --------------
    Slings                   0    +0    +0   +0   unskilled            7
    Bows                     1    +2    +1   +0   basic                12
    Crossbows                2    +4    +3   +0   basic                2
    Thrown axes & hammers    0    +0    +0   +0   unskilled            7
    Thrown daggers           0    +0    +0   +0   unskilled            6
    Thrown rocks & clubs     2    +4    +3   +0   basic                8
    Thrown spears            0    +0    +0   +0   unskilled            7
    Boomerangs & scurgari    0    +0    +0   +0   unskilled            7
    
    Shields                Lvl   DV               Level          Required marks
    
    ---------------------  ---   ---              -------------  --------------
    Shields                  0    +0              unskilled            15
    
    Damage caused with your melee weapons:
    --------------------------------------
    Right hand: +4 bonus to hit, 1d3+0 damage
    
    Damage caused with your missile weapons:
    ----------------------------------------
    No missile weapons available.
    
    
    
    
    ----------------------------------------------------------------------------
                                       Skills
    ----------------------------------------------------------------------------
    
      Athletics ................ 78    (great)        [+3d3]
      Backstabbing ............. 32    (fair)         [+1d3]
      Climbing ................. 35    (fair)         [+3d5]
      Concentration ............ 56    (good)         [+4d4]
      Dodge .................... 21    (mediocre)     [+3d5]
      Find weakness ............ 55    (good)         [+2d4]
      First aid ................ 73    (great)        [+1d5]
      Haggling ................. 24    (mediocre)     [+3d4]
      Healing ..................100    (superb)       [+1d5]
      Listening ................ 59    (good)         [+1d5]
      Literacy ................. 46    (fair)         [+3d3]
      Metallurgy ...............  5    (poor)         [+4d5]
      Mining ................... 14    (mediocre)     [+3d4]
      Stealth .................. 31    (fair)         [+3d3]
      Swimming ................. 23    (mediocre)     [+3d4]
      Two weapon combat ........  7    (poor)         [+4d5]
    
    
    
    
    
    
    
    ----------------------------------------------------------------------------
                  His achievements during his battles:
    ----------------------------------------------------------------------------
    
    Ying, the orcish paladin, was torched by a greater daemon.
    He scored 10844 points and advanced to level 12.
    He survived for 0 years, 6 days, 22 hours, 39 minutes and 51 seconds (16950
    turns).
    Ying visited 2 places.
    His strength score was modified by -4 during his career.
    His willpower score was modified by +1 during his career.
    His dexterity score was modified by +1 during his career.
    His toughness score was modified by -1 during his career.
    His appearance score was modified by +1 during his career.
    His mana score was modified by +1 during his career.
    He ended his adventuring life on level 22 of some ancient caves.
    525 monsters perished under his attacks.
    He possessed the following intrinsic:
      He was able to control teleportation.
    He had the following talents: Hardy, Long Stride, Quick, Tough Skin, Very
    Quick.
    He had a final speed score of 117 (final base speed: 117).
    He was not particularly religious.
    He asked for 4 divine interventions.
    He was chaotically aligned.
    He was slightly tainted by Chaos.
    
    The following monsters were vanquished:
          3 ankhegs
          3 bandits
          2 barbarians
          4 barbarian leaders
          2 berserkers
          4 big dogs
          1 black wizard
          8 blink dogs
          2 brown bears
          4 bugbears
          1 carrion crawler
          1 cave bear
          2 cave fishers
          1 cave lion
          6 cave lizards
          1 cave tiger
          7 cavemen
          1 chaos brother
          1 chaos lizard
          1 chaos plague bearer
          2 chaos rats
          1 chaos servant
          3 chaos sisters
          2 claw bugs
          2 clay golems
          1 clay statue
          2 cobras
          1 corpse fiend
          1 cutpurse
          1 dark elven archer
          1 dark elven lord
          2 dark elven warriors
          1 dark elven wizard
          4 dark orcs
          2 dark sages
          1 dire wolf
          3 displacer beasts
          5 doppelgangers
          1 dwarven chaos knight
          2 ettins
          2 eyes of destruction
          8 fire beetles
          5 fire lizards
          2 flesh golems
          2 floating eyes
          2 gargantuan rats
          2 gargoyles
          3 gelatinous cubes
          1 ghost
         15 ghuls
          2 giant bats
          3 giant centipedes
          3 giant lizards
          2 giant raccoons
         21 giant rats
          6 giant spiders
          1 gibbering mouther
         24 gnolls
          2 gnoll chieftains
          7 goblins
          7 goblin berserkers
          8 goblin rockthrowers
          4 goblin slavemasters
          1 green hag
          6 green slimes
          2 green worms
          1 griffon
          1 grizzly bear
          4 harpies
          2 hell hounds
          4 hill giants
          1 hill giant chieftain
          1 hill orc
          3 hill orc sergeants
          5 hippogriffs
          4 hobgoblins
          1 homunculus
          3 huge bats
          4 hyenas
          2 imps
          2 invisible stalkers
         11 jackals
          1 jackalwere
          2 karmic lizards
          1 king cobra
          8 kobolds
          5 kobold chieftains
          1 kobold shaman
          5 large bats
          7 large gnolls
          3 large jackals
          5 large kobolds
          7 large orcs
          1 large rust monster
          1 large snake
          2 large spiders
          3 least daemons
          3 leucrottas
          1 lightning lizard
          4 lizard men
          2 magebane eyes
          2 margoyles
          1 master swordsman
          1 mimic
          2 minotaurs
          1 mummy
          2 necromancers
          3 ochre jellies
          2 ogre lords
         15 orcs
          6 orc chieftains
          6 orc scorchers
          2 outlaws
          5 owlbears
          9 pit vipers
          2 pixie archers
          1 quasit
          2 quicklings
          1 rabid dog
         22 rats
          1 ratling archer
          2 ratling fencers
          2 ratling master thieves
          2 ratling thieves
          4 ratling warriors
          1 shadow lord
          1 shadow troll
          3 silver wolves
          2 skeletal warriors
         24 skeletons
          1 staring eye
          3 stone giants
          1 stone statue
          3 swordsmen
          3 trolls
          1 troll berserker
          2 vapor rats
          6 wererats
          2 werewolves
          5 white worms
          1 wight
          1 wild cat
         12 wolves
          2 wraiths
          2 yellow oozes
          8 zombies
    
    
    ----------------------------------------------------------------------------
                                   Playing Time
    ----------------------------------------------------------------------------
    
    You played for 4 hours, 24 minutes and 10 seconds.
    
    
    ----------------------------------------------------------------------------
                                 Version Information
    ----------------------------------------------------------------------------
    
    Ancient Domains Of Mystery
    Release 60
    Windows Deluxe Build: Aug 23 2015 16:09:49
    "Hell is empty and all the devils are here."

  6. #56
    Join Date
    May 2008
    Location
    Lithuania
    Posts
    4,280

    Default

    Quote Originally Posted by Blasphemous View Post
    I'm dead.

    down to I22
    I met Mr. Grim Reaper at I21 so that sorts the placement.
    So far rolled 15 casters with RoDS and shamelessly killed them within 200 turns. For eternium glory!
    (after 15 I stopped counting...)

  7. #57
    Join Date
    Jan 2009
    Posts
    5,739

    Default

    Congratulations Blasphemous on your win, and congratulations to both of you on making the finals.

    Well played everyone.
    Hoping to win with every class, doomed. Archer, Barbarian, Bard, Beastfighter, Druid, Elementalist, Farmer, Fighter, Monk, and ULE Priest down.

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