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Thread: [TWL 2016] League of Boredom (free for all)

  1. #1
    Join Date
    Sep 2012
    Location
    San Francisco, CA
    Posts
    675

    Cool [TWL 2016] League of Boredom (free for all)

    Welcome to the league of Boredom.

    You are playing Moderob, Grey Elf Monk

    The order of play is whatever.
    Play for 2000 turns, then let somebody else play. If you want to take a turn, claim it in the thread so we know.
    If you die, you don't get to play again. Unless you are really bored.

    Rules - don't be too chaotic, too soon. That's boring.
    First player gets the first wish, pick from the suggested list from the rules thread.
    Second player gets another with, because we love you,
    and so on until wishes run out.

    We start with the Treasure Seeker chain, alert and miser.
    Code:
    ------------------------------------------------------------------------------
                                     Screenshot
    ------------------------------------------------------------------------------
    GrMo/1  N= DV/PV: 25/1  H: 20/20     P: 8/8        ---------------?0 I1
    
    
    
    
    
                                               ##########
                                               #......./..
                                               #...@...#
                                               #...g...#
                                               #########
    
    
    ------------------------------------------------------------------------------
    Moderob.svg

  2. #2
    Join Date
    Jan 2011
    Location
    Poland
    Posts
    1,757

    Default

    I'm claiming this, love the r/c combo, even if it's low in the PV department.
    "Hell is empty and all the devils are here."

  3. #3
    Join Date
    Jan 2011
    Location
    Poland
    Posts
    1,757

    Default

    Ugh, I switched immediately to the old UI layout because I absolutely loathe the new one, to the point of almost throwing up into my sleeve, for the lack of a better place and time.

    I wished for eternium two-handed swords, because why the fuck not, best defense is a good offense and in the early levels I won't miss the PV that much, plus the next player is still free to get WDSM.
    Interesting part is that I got 2 regular swords and one lawful, which will add some nice bonus against chaotics.

    200: Descended to I:2, I:1 was uneventful, a few potentially useful items found and some food.
    500: Level 2: alertness, FW, FA, healing.
    650: Level 3: athletics, FA, healing, literacy; talent: TH.
    700: Descended to I:3. Level 4: alertness, 2x FA, healing. Found a dark room which is at the same time rich flavor room so I'll stick around for a bit to not descend too deep and cut down on food consumption.
    1300: Time to set out. Boredom reaches Level 5: Alertness, 2xFW, FA. Stack of seven rocks in missile slot. Decided to hunt things for food and found plenty.
    1600: Studded leather armor, uncursed, increases PV to 3, equip id leather cap which has zero PV and is cursed. More exploration and food gathering, low PV allows for plenty of small cuts that pose no danger but allow me to train FA a bit.
    1970: Descended to I:4 and explored the immediate environment till my time was up.

    The sword worked as expected, insta-gib everything.
    The two wands and one scroll in inventory have all been found on I:1 and 2 if you want to calculate the DL.

    Code:
    ------------------------------------------------------------------------------
                                     Screenshot
    ------------------------------------------------------------------------------
    
    
    
    
    
    
               ...
             .......
             .......
              .....
               ...
               #.#
               #@#
               #.#+##########
               #......./.....
       #########.#.....######
       #...../...#.....#
       #.<...###########
       #.....#
       #######
    
    
    Moderob       St:14  Le:17  Wi:16  Dx:18  To:10  Ch: 9  Ap:19  Ma:18  Pe:22 N=
    DV/PV: 13/3    H: 29(29)      P: 23(23)      Exp: 5/2914       I4     M: 2000
    Satiated Burdened
    ------------------------------------------------------------------------------
    
    
    ----------------------------------------------------------------------------
                                Character Information
    ----------------------------------------------------------------------------
    
    Moderob    St:14  Le:17  Wi:16  Dx:18  To:10  Ch: 9  Ap:19  Ma:18  Pe:22  N=
    DV/PV: 13/3   H: 29(29)   P: 23(23)   Exp: 5/2914   M: 2000
    
    
    
    ----------------------------------------------------------------------------
                                Background Information
    ----------------------------------------------------------------------------
    
    Name: Moderob             Race: male Gray Elf       Class: Monk
    Eye color: blue           Hair color: silver        Complexion: light
    Height: 6'6"              Weight: 152 pounds
    Age: 311 (grown-up)
    Star sign: Sword          Birthday: 10/Sword (day 190 of the year)
    
    YOUR HISTORY:
            Your parents are traveling adventurers. Both are competent,
     talented and doing very well.
            In your childhood you were a credit to your family. Your people
     loved you and enjoyed your presence.
            During your youth you embarked on many small journeys to nearby
     towns on behalf of your parents. You learned to know lots of people and
     made many friends.
            Your life as a young adult was characterized by steady
     determination. Your goal lay clearly ahead of you and you never strayed
     from your path.
            You decided to become a Monk.
    
    
    ----------------------------------------------------------------------------
                                    Weapon Skills
    ----------------------------------------------------------------------------
    
    Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Unarmed fighting         0    +0    +0   +0   unskilled            12
    Daggers & knives         0    +0    +0   +0   unskilled            12
    Clubs & hammers          0    +0    +0   +0   unskilled            12
    Maces & flails           0    +0    +0   +0   unskilled            12
    Swords                   0    +0    +0   +0   unskilled            12
    Axes                     0    +0    +0   +0   unskilled            12
    Whips                    0    +0    +0   +0   unskilled            12
    Pole arms                0    +0    +0   +0   unskilled            12
    Twohanded weapons        3    +3    +3   +1   basic                47
    Staves                   0    +0    +0   +0   unskilled            12
    
    Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
    
    ---------------------  ---   ---   ---   --   -------------  --------------
    Slings                   0    +0    +0   +0   unskilled            7
    Bows                     0    +0    +0   +0   unskilled            7
    Crossbows                0    +0    +0   +0   unskilled            7
    Thrown axes & hammers    0    +0    +0   +0   unskilled            7
    Thrown daggers           0    +0    +0   +0   unskilled            7
    Thrown rocks & clubs     0    +0    +0   +0   unskilled            5
    Thrown spears            0    +0    +0   +0   unskilled            7
    Boomerangs & scurgari    0    +0    +0   +0   unskilled            7
    
    Shields                Lvl   DV               Level          Required marks
    
    ---------------------  ---   ---              -------------  --------------
    Shields                  0    +0              unskilled            15
    
    Damage caused with your melee weapons:
    --------------------------------------
    Right hand: +24 bonus to hit, 6d5+23 damage
    
    Damage caused with your missile weapons:
    ----------------------------------------
    Ammunition: 7, base range: 2, +3 bonus to hit, 1d4+4 damage
    
    
    
    
    
    
    ----------------------------------------------------------------------------
                                       Skills
    ----------------------------------------------------------------------------
    
      Alertness ............ 75    (great)        [+3d3]
      Athletics ............ 49    (fair)         [+4d4]
      Climbing ............. 34    (fair)         [+3d3]
      Concentration ........ 33    (fair)         [+4d5]
      Dodge ................ 42    (fair)         [+3d5]
      Find weakness ........ 53    (good)         [+2d4]
      First aid ............ 55    (good)         [+3d5]
      Haggling ............. 22    (mediocre)     [+3d4]
      Healing .............. 74    (great)        [+3d3]
      Listening ............ 48    (fair)         [+4d4]
      Literacy ............. 76    (great)        [+2d4]
      Stealth .............. 54    (good)         [+3d3]
    
    
    
    
    ----------------------------------------------------------------------------
                                      Inventory
    ----------------------------------------------------------------------------
    Total weight: 1225 stones                Carrying capacity: 1400 stones
    
    Head          : cursed leather cap [+0, +0]                            [5s]
    Neck          : -
    Body          : studded leather armor (-1, +0) [-1, +3]              [250s]
    Girdle        : -
    Cloak         : -
    Right Hand    : lawful eternium two-handed sword (+18, 6d5+18) [-1, +0][50s]
    Left Hand     : -
    Right Ring    : -
    Left Ring     : -
    Bracers       : -
    Gauntlets     : gloves [+0, +0]                                        [6s]
    Boots         : sandals [+0, +0]                                       [6s]
    Missile Weapon: -
    Missiles      : heap of 7 rocks (+0, 1d4)                             [35s]
    Tool          : -
    
    
    ----------------------------------------------------------------------------
                                        Stuff
    ----------------------------------------------------------------------------
    
    Total weight: 873 stones   Carrying capacity: 1400 stones
    
    Shields ('[')
       medium shield                                                     [100s]
    One-handed weapons ('(')
       crude knife                                                        [10s]
       spear                                                              [50s]
       crude knife                                                        [10s]
       spear                                                              [50s]
    Two-handed weapons ('(')
       quarterstaff (+0, 1d10)                                            [40s]
       heap of 2 eternium two-handed swords (+18, 6d5+18) [-1, +0]       [100s]
    Missile weapons ('}')
       sling                                                               [3s]
    Missiles ('/')
       arrow                                                               [2s]
       rock                                                                [5s]
    Tools (']')
       torch                                                              [10s]
    Wands ('\')
       wand of wishing (2 charges)                                         [3s]
       twisted wand                                                        [3s]
       twisted wand                                                        [3s]
    Scrolls ('?')
       scroll labeled "EDEVESH HANAGASH"                                   [2s]
    Food ('%')
       loaf of elven bread                                                 [3s]
       large ration                                                      [200s]
       hurthling cake                                                     [30s]
       hobgoblin corpse                                                  [120s]
       wolf corpse                                                       [120s]
    Valuables ('$')
       911 gold pieces                                                     [9s]
    
    
    ----------------------------------------------------------------------------
                                   Killed Monsters
    ----------------------------------------------------------------------------
    
    62 monsters perished under his attacks.
    
    The following monsters were vanquished:
          2 black hurthlings
          1 claw bug
          4 fire beetles
          1 gelatinous cube
          1 ghost bat
          2 giant bats
          3 giant frogs
          1 giant raccoon
          1 giant rat
          4 goblins
          4 goblin rockthrowers
          4 hobgoblins
          2 homunculi
          2 jackals
          1 kobold
          1 kobold chieftain
          2 kobold shamans
          4 large bats
          1 large dog
          2 large kobolds
          1 large orc
          2 lizard men
          3 orcs
          1 orc scorcher
          2 raiders
          4 rats
          1 ratling archer
          2 swordsmen
          1 wolf
          2 zombies
    
    
    
    ----------------------------------------------------------------------------
                                    Achievements
    ----------------------------------------------------------------------------
    
    He survived for 0 years, 1 day, 17 hours, 15 minutes and 40 seconds (2000
    turns).
    Moderob visited 3 places.
    His dexterity score was modified by +1 during his career.
    His perception score was modified by +1 during his career.
    
    
    
    
    
    ----------------------------------------------------------------------------
                                   Playing Time
    ----------------------------------------------------------------------------
    
    You played for 0 hours, 30 minutes and 14 seconds.
    
    
    ----------------------------------------------------------------------------
                                 Version Information
    ----------------------------------------------------------------------------
    
    Ancient Domains Of Mystery
    Release 60
    Windows Deluxe Build: Aug 23 2015 16:09:49
    Attached Files Attached Files
    "Hell is empty and all the devils are here."

  4. #4
    Join Date
    Sep 2012
    Location
    San Francisco, CA
    Posts
    675

    Default

    Taking the game now, doing the thing.

    Done now - overplay by 4

    Start by wishing for rings of elemental mastery, got 2 normal, 1 cursed.

    dork around, fight hippogriff.
    2239: Level up eventuall, got athletics first aid, find weakness healing.
    got Quick, and St+
    2250: ate the corpses before they could rot
    2371: claw bug found, To+
    2371: also shell armor, why, why?
    2471: on stairs, going down
    2507: now have cursed boots, but +1 pv. Also gloves, up to 5pv
    2971: explore the level a bunch, mostly boring. All sorts of locked doors, no traps
    2980: Level 7: Dodge, athletics, first aid, healing
    2985: kick lokced door, FIREBALL. Hey, nice having two elemental mastery rings. It's full of Z. Oh, I dropped all my junk before I kicked, lost nothing.
    3008: Two handers, level 4 now
    3018: necromancer dead
    3146: Blink dogs, first named Firsty
    3200: level 8, fighting the blinks. Almost got swarmed, escaped. Find weakness, Literacy, Healing, Dodge
    3379: too much junk, dropping by stairs down.
    3641: going down, strained!
    3825: Stronger, Swifter!
    4004: searching for a door without a trap, overplay by 4

    Code:
    ------------------------------------------------------------------------------
                                     Screenshot
    ------------------------------------------------------------------------------
    
    
    
    
    
                                           #######
                                           #.....#
                           #########       #.....#
                           #.......#       #.....#
                           #.......#########....@#########
                           #......./......./......./.....#
                           ###################/#####.[...#
                                             #.#   #.....#
                       #######################.#   #######
                       +.......................#
                       #########################
    
    
    
    
    
    
    Moderob       St:16  Le:17  Wi:16  Dx:19  To:11  Ch: 9  Ap:19  Ma:18  Pe:22 N=
    DV/PV: 18/5    H: 46(46)      P: 40(40)      Exp: 8/11854      I6     M: 4004
    Satiated Burdened
    ------------------------------------------------------------------------------
    
    
    ----------------------------------------------------------------------------
                                Character Information
    ----------------------------------------------------------------------------
    
    Moderob    St:16  Le:17  Wi:16  Dx:19  To:11  Ch: 9  Ap:19  Ma:18  Pe:22  N=
    DV/PV: 18/5   H: 46(46)   P: 40(40)   Exp: 8/11854   M: 4004
    
    
    
    ----------------------------------------------------------------------------
                                    Weapon Skills
    ----------------------------------------------------------------------------
    
    Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Twohanded weapons        4    +4    +4   +1   skilled              24
    
    Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
    
    ---------------------  ---   ---   ---   --   -------------  --------------
    Slings                   0    +0    +0   +0   unskilled            3
    Thrown rocks & clubs     0    +0    +0   +0   unskilled            5
    
    
    Damage caused with your melee weapons:
    --------------------------------------
    Right hand: +22 bonus to hit, 6d5+21 damage
    
    Damage caused with your missile weapons:
    ----------------------------------------
    Ammunition: 11, base range: 4, +2 bonus to hit, 1d4+4 damage
    
    
    
    
    
    
    ----------------------------------------------------------------------------
                                       Skills
    ----------------------------------------------------------------------------
    
      Alertness ............ 75    (great)        [+3d3]
      Athletics ............ 68    (good)         [+3d4]
      Climbing ............. 34    (fair)         [+3d3]
      Concentration ........ 33    (fair)         [+4d5]
      Dodge ................ 61    (good)         [+3d3]
      Find weakness ........ 61    (good)         [+1d5]
      First aid ............ 70    (good)         [+3d3]
      Haggling ............. 22    (mediocre)     [+3d4]
      Healing .............. 90    (great)        [+2d4]
      Listening ............ 48    (fair)         [+4d4]
      Literacy ............. 82    (great)        [+1d5]
      Stealth .............. 54    (good)         [+3d3]
    
    
    
    
    ----------------------------------------------------------------------------
                                      Inventory
    ----------------------------------------------------------------------------
    Total weight: 1645 stones                Carrying capacity: 1650 stones
    
    Head          : -
    Neck          : -
    Body          : studded leather armor (-1, +0) [-1, +3]              [250s]
    Girdle        : -
    Cloak         : hooded cloak [+1, +0]                                 [40s]
    Right Hand    : lawful eternium two-handed sword (+18, 6d5+18) [-1, +0][50s]
    Left Hand     : -
    Right Ring    : cursed ring of elemental mastery [+0, +0]              [1s]
    Left Ring     : ring of elemental mastery [+0, +0]                     [1s]
    Bracers       : -
    Gauntlets     : gloves [+0, +1]                                        [6s]
    Boots         : cursed leather boots [+0, +1]                         [25s]
    Missile Weapon: sling (+0, +1)                                         [3s]
    Missiles      : heap of 11 rocks (+0, 1d4)                            [55s]
    Tool          : -
    
    
    ----------------------------------------------------------------------------
                                        Stuff
    ----------------------------------------------------------------------------
    
    Total weight: 1214 stones   Carrying capacity: 1650 stones
    
    One-handed weapons ('(')
       crude knife                                                        [10s]
       spear                                                              [50s]
       crude knife                                                        [10s]
       spear                                                              [50s]
       crude knife                                                        [80s]
       sabre                                                              [30s]
       crude spear                                                        [75s]
    Two-handed weapons ('(')
       quarterstaff (+0, 1d10)                                            [40s]
       heap of 2 eternium two-handed swords (+18, 6d5+18) [-1, +0]       [100s]
    Missile weapons ('}')
       light crossbow                                                     [70s]
    Missiles ('/')
       arrow                                                               [2s]
       arrow                                                               [2s]
       arrow                                                               [2s]
       heap of 3 rocks (+0, 1d4)                                          [15s]
       arrow                                                               [2s]
       arrow                                                               [2s]
    Tools (']')
       torch                                                              [10s]
       bandage                                                             [2s]
       round key                                                           [1s]
    Rings ('=')
       ring of elemental mastery [+0, +0]                                  [1s]
       aquamarine ring                                                     [1s]
    Wands ('\')
       wand of wishing (1 charge)                                          [3s]
       twisted wand                                                        [3s]
       twisted wand                                                        [3s]
    Potions ('!')
       swirly potion                                                       [2s]
    Scrolls ('?')
       scroll labeled "EDEVESH HANAGASH"                                   [2s]
       scroll labeled "GNOZAB"                                             [2s]
       heap of 2 scrolls labeled "KAPOW"                                   [4s]
       scroll labeled "SutsI"                                              [2s]
    Food ('%')
       loaf of elven bread                                                 [3s]
       large ration                                                      [200s]
       hurthling cake                                                     [30s]
       melon                                                              [20s]
       loaf of bread                                                      [40s]
       heap of 3 iron rations                                            [300s]
       loaf of hurthling bread                                            [30s]
    Valuables ('$')
       1534 gold pieces                                                   [15s]
    
    
    
    ----------------------------------------------------------------------------
                                    Achievements
    ----------------------------------------------------------------------------
    
    He survived for 0 years, 2 days, 14 hours, 53 minutes and 53 seconds (4004
    turns).
    Moderob visited 2 places.
    His strength score was modified by +2 during his career.
    His dexterity score was modified by +2 during his career.
    His toughness score was modified by +1 during his career.
    His perception score was modified by +1 during his career.
    Attached Files Attached Files
    Last edited by Mobius; 03-24-2016 at 04:09 AM. Reason: add save game

  5. #5
    Join Date
    Jan 2011
    Location
    Poland
    Posts
    1,757

    Default

    4001-4200: Wished for eternium plate mails, got two.
    One is of speed, nice. PV jumps to 15.
    Explored a bit.
    4200: Descended to I:7, kick door - hidden runes. Cloak & random amulet gone.
    4500: One tension room of rats, one threat room of cave lizards - level up to 9, alertness, healing, FW, stealth. Talent: very quick.
    4700: Descended to I:8.
    4759: Long corridor ends with a corruptor. It's very fast, I try to run but the other end is first blocked by a hippogriff, thich I kill at the cost of half HP from corruptor's attack, then there is a goblin chieftain that I miss twice because I'm on defensive tactics. Corruptor has 20 DV and is too fast. I pray for healing, corruptor hits once then crits... dead.
    "Hell is empty and all the devils are here."

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