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Thread: DrMo (Lithium Man, unarmed, true monk)

  1. #11
    Join Date
    May 2008
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    Lithuania
    Posts
    4,280

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    Quote Originally Posted by SirTheta View Post
    Excluding DH and Darkforge by such a definition means you have a 75% chance of completely voiding your game
    Huh? You can make notes, mark with stuff the staircase you used, so DF is totally avoidable. DH... I think it's guessable since AF uses original staircase, so in theory DH one is less likely to be in the corner/etc.

    I've tried ToEF in current version.... RoI seems less reliable especially with low resistance (I've lost half wands/scrolls with 2xresistanc e, but just few things with 2ximmunity (crowning+ring of immunity)). So I would recommend leaving some stuff (thick gauntlets, goody girdle in CoC).
    So far rolled 15 casters with RoDS and shamelessly killed them within 200 turns. For eternium glory!
    (after 15 I stopped counting...)

  2. #12
    Join Date
    Jan 2010
    Posts
    941

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    Yeah, I left nearly everything in the COC; grinding for a scroll of uncursing in the Big Room also somehow yielded a fireproof blanket—so far so good on the item destruction front.

    It's a 50/50 shot for Animated Forest and then a 50/50 shot for Darkforge. So 75% chance of voiding your game by accidentally taking the wrong choice on either of those if they count against you. You can mark the stairs afterwards but that's not much use if the achievement does not track it that way. edit: oh, right, Darkforge is an upstair -- I see what you're saying now.
    Last edited by SirTheta; 09-11-2016 at 04:15 AM.
    gate closers: GeWi GnMo(unarmed) DeAs/Pa/Mi(staves)/Ra GePr DrBb HrMo | p7: MeBf | p17: GnPr | p20: DrDu GnAs DeCk MeWp OrBf GnTh MeHe | R57: MeDu | R101: DrAs (26,674 turns) GnDu (26,748) DrAs (18,533)
    ULE: HeRa — OCG: DeMi
    currently speedrunning DrAs.

  3. #13
    Join Date
    Jan 2010
    Posts
    941

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    TOEF down—obviously, the ACW is a pushover @ 241 speed (though I did use 2 PoEH). As usual, 100 First Aid was sufficient to moot the overheating damage of drakelings.

    In other good news, my second corruption was my eyes turning black, so I now have +SeeI. Currently debating whether or not to skip the Casino, I'm pretty set on equipment but the potential for stat potions, minus corruption stuff, or better body armor is a pretty strong draw.
    Last edited by SirTheta; 09-12-2016 at 02:25 AM.
    gate closers: GeWi GnMo(unarmed) DeAs/Pa/Mi(staves)/Ra GePr DrBb HrMo | p7: MeBf | p17: GnPr | p20: DrDu GnAs DeCk MeWp OrBf GnTh MeHe | R57: MeDu | R101: DrAs (26,674 turns) GnDu (26,748) DrAs (18,533)
    ULE: HeRa — OCG: DeMi
    currently speedrunning DrAs.

  4. #14
    Join Date
    Jan 2010
    Posts
    941

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    Wound up doing a quick browse of the Casino and then dove. Currently clearing a greater fire vault on D:45 and at xl23 (weeee!). Though clearing is a rather generous definition—I got lucky enough to generate an altar, so I'm sacrificing some of the tougher mobs (ancient red dragons, wyrm). Less exp, but exp is plentiful enough once I go clear the air & earth temples...right now I'd really like to get a good look at the two artifacts, as they could make things a lot easier for me (4 hidden room style vault, but I know two contain gold).

    The bad news is that shortly after arriving I got my third corruption...stiff muscles. Unbelievably poor luck on my part, and I haven't even used the water orb yet. Hoping to find some sources of corruption removal.
    gate closers: GeWi GnMo(unarmed) DeAs/Pa/Mi(staves)/Ra GePr DrBb HrMo | p7: MeBf | p17: GnPr | p20: DrDu GnAs DeCk MeWp OrBf GnTh MeHe | R57: MeDu | R101: DrAs (26,674 turns) GnDu (26,748) DrAs (18,533)
    ULE: HeRa — OCG: DeMi
    currently speedrunning DrAs.

  5. #15
    Join Date
    Jan 2010
    Posts
    941

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    RIP. Was resurfacing to the Casino to grab a ring of slaying (moloch destroyed my altar) and the cavernous level got me. 380 to -26 in one turn against a blind-raging doppelganger king. I forgot how much I hate that mechanic.
    gate closers: GeWi GnMo(unarmed) DeAs/Pa/Mi(staves)/Ra GePr DrBb HrMo | p7: MeBf | p17: GnPr | p20: DrDu GnAs DeCk MeWp OrBf GnTh MeHe | R57: MeDu | R101: DrAs (26,674 turns) GnDu (26,748) DrAs (18,533)
    ULE: HeRa — OCG: DeMi
    currently speedrunning DrAs.

  6. #16
    Join Date
    Aug 2016
    Posts
    22

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    Quote Originally Posted by SirTheta View Post
    RIP. Was resurfacing to the Casino to grab a ring of slaying (moloch destroyed my altar) and the cavernous level got me. 380 to -26 in one turn against a blind-raging doppelganger king. I forgot how much I hate that mechanic.
    %maxHP damage or blind raging?

  7. #17
    Join Date
    Jan 2010
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    941

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    100% HP prior to the blind-raging. Something like 4x targets vital spots.
    gate closers: GeWi GnMo(unarmed) DeAs/Pa/Mi(staves)/Ra GePr DrBb HrMo | p7: MeBf | p17: GnPr | p20: DrDu GnAs DeCk MeWp OrBf GnTh MeHe | R57: MeDu | R101: DrAs (26,674 turns) GnDu (26,748) DrAs (18,533)
    ULE: HeRa — OCG: DeMi
    currently speedrunning DrAs.

  8. #18
    Join Date
    Jan 2010
    Posts
    941

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    Rolled another DrMo (who started with Ch: 1). No OC, no DH on this guy. +Fire, +TCtrl, +Acid intrinsics.

    Working towards a crowning, currently (fingers crossed that I don't get Shez or Shirt of the Saints). Running about ~70k g at the moment, so another ~10k for a crowning. Just below Khelly, I found an (uncursed) ordinary ring worth 3600g according to Waldy, so I have a wish. Currently deciding between girdles of giant strength, seven league boots, rings of regeneration, and wands of teleportation. Leaning towards girdles or rings. It's possible I'll sell the ring to Waldy and retrieve it after DT is made hostile by moving Thrundarr off the lever.
    gate closers: GeWi GnMo(unarmed) DeAs/Pa/Mi(staves)/Ra GePr DrBb HrMo | p7: MeBf | p17: GnPr | p20: DrDu GnAs DeCk MeWp OrBf GnTh MeHe | R57: MeDu | R101: DrAs (26,674 turns) GnDu (26,748) DrAs (18,533)
    ULE: HeRa — OCG: DeMi
    currently speedrunning DrAs.

  9. #19
    Join Date
    Jan 2010
    Posts
    941

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    Crowned. Iron Crown of Havlor, okay but not great. =Elec. Now that I have a wand of door creation, next step is to dig a new route around AF (east side and up and around). Still need Tele to get to mystic if I go that route (have blessed RODS, didn't sell it to Waldy). We'll see where clearing down to ~dwarven portal leads me in terms of mystic rewards and potential wish list. (Everything but gold and some 100 pepper petal are in inv. currently, to give you a sense of where I'm at)

    Code:
    ------------------------------------------------------------------------------
                                     Screenshot
    ------------------------------------------------------------------------------
    
    
                                                     ###########################
                   ..............                    ..........................#
          ########................                  ...........................###
        ..#~?[](]#...............                #..........#######..............#
      ##..#!?%][?#..............#####...#        #..........#    .#..............###
     #....#?(\{]%#..............#..h#.../        #..........#    ./................#
    ##....#/%%[[\#..............#...#...#        #..........#    .#................#
    #.....#(..]\[#..............#@..#...#        #..........#     #................#
    #.....##/#####..............###+#...##########..........#     #................#
    #.......................................................#######................#
    #...<.......................................................................>..#
    #..............................................................................#
    #........###+###.......####........................######/##...................#
    ##.......#.....#.......#  #........................#.......#...................#
     #.......#.....#.......#  #........................#.......#...................#
     ###.....#.._..#.......####........................#.......#.................###
       #.....#.....#...................................#.......#.................#
       ###...#######...................................#########...............###
         #.....................................................................#
         #######################################################################
    Cree          St:19  Le:12  Wi:27  Dx:16  To:31  Ch: 4  Ap: 7  Ma:12  Pe:12 N=
    DV/PV: 61/32   H: 206(206)    P: 68(68)      Exp: 15/248837    D: 11  M: 30753
    Blessed Bloated Coward
    ------------------------------------------------------------------------------
    
    ----------------------------------------------------------------------------
                                    Weapon Skills
    ----------------------------------------------------------------------------
    
    Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Unarmed fighting        10    +9    +6   +4   excellent            1039
    
    Damage caused with your melee weapons:
    --------------------------------------
    Right hand: +20 bonus to hit, 1d23+12 damage
    
    ----------------------------------------------------------------------------
                                       Skills
    ----------------------------------------------------------------------------
    
      Alertness ................ 99    (superb)       [+2d4]
      Athletics ................ 93    (superb)       [+2d4]
      Backstabbing ............. 29    (mediocre)     [+2d4]
      Climbing ................. 31    (fair)         [+3d3]
      Concentration ............ 63    (good)         [+3d5]
      Dodge .................... 40    (fair)         [+3d4]
      Find weakness ............ 85    (great)        [+1d3]
      First aid ................ 81    (great)        [+2d4]
      Food preservation ........ 93    (superb)       [+2d4]
      Haggling ................. 21    (mediocre)     [+4d4]
      Healing ..................100    (superb)       [+3d4]
      Listening ................100    (superb)       [+3d3]
      Literacy ................. 63    (good)         [+3d3]
      Music ....................  9    (poor)         [+4d5]
      Stealth .................. 74    (great)        [+2d4]
      Swimming ................. 50    (fair)         [+2d4]
      Tactics .................. 35    (fair)         [+3d3]
      Two weapon combat ........ 42    (fair)         [+3d5]
    
    ----------------------------------------------------------------------------
                                      Inventory
    ----------------------------------------------------------------------------
    Total weight: 944 stones                Carrying capacity: 2100 stones
    
    Head          : blessed Iron Crown of Havlor (-6, -6) [+12, +12] {Le+4}[65s]
    Neck          : plain amulet of protection +2                          [3s]
    Body          : blessed robe of balance [+0, +1]                      [60s]
    Girdle        : plain mithril girdle [+0, +2]                         [20s]
    Cloak         : plain cloak of protection [+0, +3]                    [20s]
    Right Hand    : -
    Left Hand     : -
    Right Ring    : blessed ring of damage                                 [1s]
    Left Ring     : plain ring of luck                                     [1s]
    Bracers       : -
    Gauntlets     : -
    Boots         : plain mithril boots [-1, +2]                          [96s]
    Missile Weapon: -
    Missiles      : -
    Tool          : -
    
    ----------------------------------------------------------------------------
                                        Stuff
    ----------------------------------------------------------------------------
    
    Total weight: 678 stones   Carrying capacity: 2100 stones
    
    Gauntlets ('[')
       plain thick gauntlets (-1, -2) [+0, +1]                            [15s]
       blessed thick gauntlets (-1, -2) [+0, +1]                          [15s]
       plain rusty black dragon-hide gauntlets (-2, +0) [+0, +2]          [10s]
       plain studded gloves [+1, +5]                                       [6s]
       plain boxing gloves (+3, -5) [+2, +1]                               [6s]
    Cloaks ('[')
       plain cloak of protection [+0, +3]                                 [20s]
       heap of 2 plain cloaks of defense [+3, +0]                         [40s]
    Boots ('[')
       plain boots of sneakiness [+0, +0] {Dx+5}                          [20s]
    Necklaces (''')
       plain amulet of perseverance {Wi+5}                                 [3s]
       plain necklace of rapid healing                                     [2s]
       heap of 2 plain amulets of light                                    [6s]
       blessed amulet of perseverance {Wi+3}                               [3s]
       blessed bronze amulet                                               [3s]
    Tools (']')
       heap of 2 blessed small keys                                        [2s]
       heap of 2 plain waterproof blankets                                [20s]
       blessed si                                                         [10s]
       plain torch                                                        [10s]
       blessed square key                                                  [1s]
       plain tinderbox                                                     [3s]
       heap of 2 plain round keys                                          [2s]
       plain plain blanket                                                [10s]
       blessed tiny key                                                    [1s]
    Rings ('=')
       plain ring of stun resistance                                       [1s]
       heap of 2 plain rings of damage                                     [2s]
       blessed ring of djinni summoning                                    [1s]
       plain ring of the clear mind                                        [1s]
       plain ring of acid resistance                                       [1s]
       blessed ring of mental stability [+0, +1] {Le+1}                    [1s]
       plain wedding ring                                                  [1s]
       plain silver ring                                                   [1s]
    Wands ('\')
       plain wand of monster creation (1 charge)                           [3s]
       plain wand of webbing (9 charges)                                   [3s]
       plain wand of knocking (2 charges)                                  [3s]
       blessed wand of fireballs (12 charges)                              [3s]
       plain wand of trap creation (8 charges)                             [3s]
       plain wand of digging (3 charges)                                   [3s]
       plain wand of door creation (2 charges)                             [3s]
       plain wand of light (3 charges)                                     [4s]
       plain wand of monster detection (5 charges)                         [3s]
       plain wand of door creation                                         [3s]
       plain wand of light                                                 [4s]
       blessed wand of acid                                                [4s]
    Potions ('!')
       plain potion of blindness                                           [2s]
       plain potion of learning                                            [4s]
       plain potion of carrot juice                                        [4s]
       heap of 17 plain potions of water                                  [68s]
       heap of 5 plain potions of healing                                 [20s]
       heap of 5 plain potions of booze                                   [20s]
       heap of 2 potions of unholy water                                   [8s]
       heap of 3 plain potions of cure poison                              [6s]
       plain potion of poison                                              [4s]
       plain potion of boost mana                                          [2s]
       heap of 2 plain potions of invisibility                             [8s]
       plain potion of exchange                                            [4s]
       plain potion of toughness                                           [4s]
       heap of 2 blessed potions of carrot juice                           [8s]
       heap of 2 potions of holy water                                     [8s]
       heap of 2 plain potions of potential willpower                      [8s]
       plain potion of extra healing                                       [2s]
       plain potion of potential charisma                                  [4s]
       plain berzio potion                                                 [2s]
       blessed light blue potion                                           [2s]
       heap of 2 plain potions of potential toughness                      [8s]
       plain potion of training                                            [2s]
       heap of 2 plain potions of dexterity                                [8s]
    Scrolls ('?')
       heap of 3 plain scrolls of charging                                 [6s]
       blessed blank scroll                                                [2s]
       plain scroll of item detection                                      [2s]
       plain scroll of magic mapping                                       [2s]
       heap of 2 plain scrolls of power                                    [4s]
       heap of 2 blessed scrolls of uncursing                              [4s]
       blessed scroll of identify                                          [2s]
       plain scroll of balance                                             [2s]
       plain scroll of ill fate                                            [2s]
       heap of 2 plain scrolls of uncursing                                [4s]
       plain scroll of repair                                              [2s]
       plain scroll of danger                                              [2s]
       heap of 2 plain scrolls of monster detection                        [4s]
       blessed scroll of familiar summoning                                [2s]
       plain scroll of familiar summoning                                  [2s]
       blessed scroll of repair                                            [2s]
       plain scroll of gold detection                                      [2s]
       heap of 5 plain scrolls of identify                                [10s]
       cursed scroll of identify                                           [2s]
       heap of 2 plain scrolls of protection                               [4s]
    Food ('%')
       heap of 6 plain alraunia antidotes                                 [12s]
       heap of 2 plain moss patches of mareilon                            [4s]
       heap of 4 plain curaria mancox herbs                                [8s]
       heap of 12 plain stomafillia herbs                                 [24s]
       heap of 2 plain morgia roots                                        [4s]
       plain lump of beeswax                                               [5s]
       heap of 15 plain pepper petals                                     [30s]
       heap of 28 cursed pepper petals                                    [56s]
       cursed loaf of elven bread                                          [3s]
       plain loaf of elven bread                                           [3s]
    Gems ('*')
       plain crystal of knowledge                                          [1s]
       plain crystal of darkness                                           [1s]
       heap of 2 plain white gems                                          [2s]
       plain brown gem                                                     [1s]
    
    ----------------------------------------------------------------------------
                                   Killed Monsters
    ----------------------------------------------------------------------------
    
    2178 monsters perished under his attacks.
    
    The following monsters were vanquished:
         78 animated trees
          7 ankhegs
          1 annis hag
          4 assassins
         11 bandits
          6 barbarians
          7 barbarian leaders
         14 berserkers
          7 berserker lords
          6 big dogs
         15 black hurthlings
          5 black wizards
         35 blink dogs
          4 brown bears
          7 brown worms
         11 bugbears
          4 carrion crawlers
          9 cave bears
          8 cave fishers
         27 cave lizards
         27 cavemen
          5 chaos brothers
         10 chaos lizards
          9 chaos plague bearers
          3 chaos rats
         17 chaos servants
          4 chaos sisters
         23 claw bugs
          6 clay golems
          7 clay statues
          2 cobras
          8 corpse fiends
          5 crystal statues
          9 cutpurses
          9 dark elven archers
          2 dark elven lords
          5 dark elven priestesses
          6 dark elven warriors
          7 dark elven wizards
         15 dark orcs
          6 dark sages
         19 dire wolves
         11 displacer beasts
         13 doppelgangers
          6 doppelganger lords
          1 dwarf
          8 ettins
          6 eyes of destruction
         27 fire beetles
          7 fire drakes
         11 fire lizards
          5 fire vortices
         29 flesh golems
          9 floating eyes
          5 fomorian giants
          4 gargantuan rats
          6 gargoyles
          7 gelatinous cubes
          5 ghosts
          6 ghost bats
         38 ghuls
          1 giant ant queen
         23 giant ant warriors
          9 giant ant workers
         28 giant bats
          1 giant bee queen
         58 giant bee warriors
          2 giant bee workers
          8 giant centipedes
          8 giant frogs
         14 giant lizards
          1 giant raccoon
         55 giant rats
         11 giant spiders
          4 gibbering mouthers
         39 gnolls
          3 gnoll chieftains
         28 goblins
         21 goblin berserkers
         13 goblin chieftains
         23 goblin rockthrowers
         23 goblin slavemasters
         13 gray oozes
          7 green hags
         13 green slimes
          3 gremlins
          6 griffons
          3 grizzly bears
         10 harpies
          8 hell hounds
         12 hill giants
          7 hill orcs
         12 hill orc sergeants
         10 hippogriffs
         14 hobgoblins
          3 hobgoblin chiefs
          7 homunculi
         10 huge bats
          4 hyenas
          7 imps
          4 invisible stalkers
         46 jackals
          6 jackalweres
         40 kobolds
         14 kobold chieftains
          5 kobold shamans
         15 large bats
          5 large dogs
         17 large gnolls
         10 large jackals
         25 large kobolds
         18 large orcs
          2 large rust monsters
          5 large snakes
         91 large spiders
          1 least daemon
          1 lesser daemon
          7 leucrottas
          3 lightning vortices
         21 lizard men
          2 margoyles
          5 master swordsmen
          7 mimics
          3 minotaurs
          5 mist wolves
          2 mummies
          4 necromancers
          6 ochre jellies
          9 ogres
          4 ogre magi
         41 orcs
          1 orc butcher
          8 orc chieftains
         22 orc scorchers
          4 outlaws
          2 outlaw leaders
          9 owlbears
          1 pixie
          3 pixie archers
          2 purple worms
          3 quasits
          1 quickling
          5 rabid dogs
         11 raiders
         70 rats
         13 ratling archers
          1 ratling duelist
          6 ratling fencers
          3 ratling master thieves
          9 ratling thieves
          8 ratling warlords
          9 ratling warriors
          3 rattlesnakes
          4 red worms
         33 rust monsters
         10 shadows
          8 shadow centipedes
          1 shadow lord
          5 silver wolves
         51 skeletons
          5 slow shadows
          1 spectre
          5 staring eyes
          1 stone golem
          4 stone snakes
          1 stone statue
         16 swordsmen
         28 tarantulas
         32 trolls
          1 troll berserker
          1 viper
          1 water snake
         12 wererats
          8 werewolves
          4 white baby dragons
         25 white worms
          5 wights
         38 wolves
          7 wraiths
          6 yellow oozes
         51 zombies
    
    Dispatched the legendary goblin chieftain Emperor Spytle.
    Dispatched the legendary ogre magus Ok-Ku-Lu.
    
    ----------------------------------------------------------------------------
                                    Achievements
    ----------------------------------------------------------------------------
    
    He survived for 0 years, 12 days, 13 hours, 25 minutes and 22 seconds (30753
    turns).
    Cree visited 19 places.
    His strength score was modified by -1 during his career.
    His willpower score was modified by +4 during his career.
    His dexterity score was modified by +1 during his career.
    His toughness score was modified by +7 during his career.
    His charisma score was modified by +3 during his career.
    His appearance score was modified by +2 during his career.
    His mana score was modified by +2 during his career.
    His perception score was modified by +2 during his career.
    He was the champion of the arena.
    gate closers: GeWi GnMo(unarmed) DeAs/Pa/Mi(staves)/Ra GePr DrBb HrMo | p7: MeBf | p17: GnPr | p20: DrDu GnAs DeCk MeWp OrBf GnTh MeHe | R57: MeDu | R101: DrAs (26,674 turns) GnDu (26,748) DrAs (18,533)
    ULE: HeRa — OCG: DeMi
    currently speedrunning DrAs.

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