I just had two characters in a row successfully close the gate and leave the Drakalor Chain. When I say two characters in a row I want to emphasize that there were 0 characters generated or played after the success of the first and before the creation and success of the second. This may be a pedestrian accomplishment for some of the veterans around here, but for a player with less than 10 victories under his belt, this feels like a major milestone.

Interesting qualities of the two: Wilhelm I, the first to be generated, completed his quest without receiving a single wish, while his successor Boudicca was unable to find any wishes in time to save Khelavaster (she had ambitions toward attempting an Ultra Ending), but late in the game found a wand of wishing with five wishes. The wishes were spent on: Crowns of Regeneration, An Amulet of Life Saving (just in case), a cute dog, Thomas Biskup, and one left intact for her journey home.
Boudicca is a unique character in my win record, in that she is the only character ever to leave the Drakalor chain with any corruptions. Every character I've ever won with has always cleared all their corruptions and returned home to become a great leader. I was curious about what fate awaited more severely corrupted characters, so Boudicca sought out extra scrolls of Cure Corruption after closing the gate and read them while cursed in order to corrupt herself. Her superfluous quest for Scrolls took her into the Bug Infested Temple. It was the first time I think I've ever entered that location in well over a decade of playing ADoM and I gotta say... holy crap...

After transforming herself into an appropriately hideous monstrosity, she left the Drakalor Chain with her companions Hawkslayer and Borys the Flesh Golem, returning home to a hero's welcome, after which she died in lonely obscurity.

Code:
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              His achievements during his battles:
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Wilhelm I, the gray elven wizard, saved the world with his brave efforts and
became a great ruler while saving himself 6 times.
He scored 9893988 points and advanced to level 44.
He survived for 0 years, 188 days, 3 hours, 18 minutes and 2 seconds (113078
turns).
Wilhelm I visited 160 places.
His strength score was modified by +21 during his career.
His learning score was modified by +19 during his career.
His willpower score was modified by +23 during his career.
His dexterity score was modified by +15 during his career.
His toughness score was modified by +27 during his career.
His charisma score was modified by +14 during his career.
His appearance score was modified by +11 during his career.
His mana score was modified by +30 during his career.
His perception score was modified by +16 during his career.
He was unnaturally aged by 5 years.
He was the champion of the arena.
He was the head of the thieves guild.
He made a little water dragon very happy.
He brought an infamous raider lord to justice.
He left the Drakalor Chain after completing his quest and became a great
leader and famous hero.
6898 monsters perished under his attacks.
The following 32 artifacts were generated during his adventure:
  the si
  the scythe of corruption "Moon Sickle"
  the golden gladius "Death's Sting"
  the elven long bow "Sun's Messenger"
  the black long sword "Kinslayer"
  the silvery two-handed sword "Vanquisher"
  the Chaos Orb of Elemental Water
  the Chaos Orb of Elemental Air
  the Chaos Orb of Elemental Fire
  the Chaos Orb of Elemental Earth
  the heavy crossbow "The Far Slayer"
  the ebony spear "Bugbiter"
  the lead-filled mace "Big Punch"
  the scorched spear
  the sword of Nonnak
  the elemental gauntlets
  the ring of the High Kings
  the phial of Caladriel
  the crown of science
  the ancient mummy wrapping
  the ankh
  the small black shield "Lust for Glory"
  the boots of great speed
  the black torc
  the Chaos Orb of Elemental Mana
  the robes of resistance
  the staff of the archmagi
  the sapphire amulet "Preserver"
  the shining long spear "Soaker"
  the weird tome
  the rune-covered halberd "Wyrmlance"
  the tome of donors
He possessed the following intrinsics:
  He was fire resistant (also through items).
  He was poison resistant (also through items).
  He was cold resistant (also through items).
  He was acid resistant (also through an item).
  He was lucky (also through an item).
  Fate smiled upon him.
  He was doomed (gained through items).
  He was cursed (gained through items).
  He was sleep resistant.
  He was able to teleport.
  He was able to control teleportation.
  He was stun resistant.
  He was paralyzation resistant (gained through an item).
  He was resistant to death rays (also through an item).
  He was shock resistant (also through items).
  He was able to see invisible things.
  He was immune to fire attacks.
He had the following talents: Alert, Careful, Charged, Good Book Learner,
Good Learner, Great Learner, Hardy, Iron Skin, Miser, Potent Aura, Shield
Expert, Shield Master, Shield Specialist, Steel Skin, Tough Skin, Treasure
Hunter, Very Careful.
He had a final speed score of 201 (final base speed: 111).
He was a paragon of his religion.
He asked for 2 divine interventions.
He was a holy champion of Balance.
He was slightly tainted by Chaos.
----------------------------------------------------------------------------
                            Background Information
----------------------------------------------------------------------------

Name: Wilhelm I           Race: male Gray Elf       Class: Wizard
Eye color: amber          Hair color: white         Complexion: light
Height: 6'9"              Weight: 141 pounds
Age: 313 (grown-up, 5 years of unnatural aging added in)
Star sign: Candle         Birthday: 3/Candle (day 273 of the year)

YOUR HISTORY:
        Your parents belong to the nobility. They are rich, respected,
 wealthy and own more than they can count.
        As a child you had to survive pretty harsh times since your parents
 seemed to have run out of luck. Their wealth was ever-declining and times
 were very hard.
        During your youth you had a lot of fun playing with other kids of
 your age. You always were a natural leader and the center of interest.
        As a young adult you left your home because of trouble with your
 parents. They opposed your plans for the future without understanding your
 wishes. Thus you decided to live on your own. You wandered through the
 country for many years, growing older and wiser and learning many things.
        You decided to become a Wizard.


----------------------------------------------------------------------------
                                  Inventory
----------------------------------------------------------------------------
Total weight: 10093 stones                Carrying capacity: 7607 stones

Head          : uncursed crown of science [+4, +8] {Le+9}             [65s]
Neck          : uncursed sapphire amulet "Preserver" [+4, +4] {Wi+7}   [3s]
Body          : uncursed robes of resistance (-4, -4) [+3, +12] {To+5}[60s]
Girdle        : blessed girdle of greed [+2, +0]                       [7s]
Cloak         : uncursed leather cloak (-1, +0) [+4, +2]              [40s]
Right Hand    : uncursed sword of Nonnak (+2, 4d3+2) [+2, +2] {Wi+5}  [80s]
Left Hand     : uncursed large eternium shield (-1) [+14, +5]         [54s]
Right Ring    : blessed ring of the High Kings [+2, +3]                [1s]
Left Ring     : uncursed ring of protection +4                         [1s]
Bracers       : uncursed bracers of protection [+0, +5]               [10s]
Gauntlets     : uncursed elemental gauntlets (-1, +0) [+0, +3]        [10s]
Boots         : blessed boots of great speed [+5, +0] (+100 spd)      [20s]
Missile Weapon: blessed elven long bow "Sun's Messenger" (+15, +15)   [30s]
Missiles      : bundle of 7 uncursed arrows of slaying (+0, 1d6+2)    [14s]
Tool          : heap of 60 blessed spenseweeds                       [120s]

----------------------------------------------------------------------------
                              His further life:
----------------------------------------------------------------------------

After he leaves the Drakalor Chain he is welcomed by his people with great
honors. They acknowledge his noble deeds, his valor, his cunning and his
great skills that helped to prevent the complete destruction of the world he
knows. He returns to his lands victorious and is hailed as a great leader.
Eventually he becomes king and rules his subjects with an iron fist for a
long and peaceful time, allowing his people to prosper and grow.
Code:
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              Her achievements during her battles:
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Boudicca, the high elven archer, saved the world with her brave efforts while
saving herself 7 times.
She scored 13138612 points and advanced to level 50.
She survived for 0 years, 105 days, 16 hours, 32 minutes and 20 seconds
(123914 turns).
1 companion was killed during her adventures.
Budicca visited 164 places.
Her strength score was modified by +28 during her career.
Her learning score was modified by +25 during her career.
Her willpower score was modified by +34 during her career.
Her dexterity score was modified by +14 during her career.
Her toughness score was modified by +33 during her career.
Her charisma score was modified by +20 during her career.
Her appearance score was modified by +17 during her career.
Her mana score was modified by +14 during her career.
Her perception score was modified by +12 during her career.
She was unnaturally aged by 12 years.
She was the champion of the arena.
She was the head of the thieves guild.
She made a little water dragon very happy.
She brought an infamous raider lord to justice.
She stopped the generation of nasty bugs.
She left the Drakalor Chain after completing her quest and became a famous
heroine.
6783 monsters perished under her attacks.
The following 28 artifacts were generated during her adventure:
  the si
  the scythe of corruption "Moon Sickle"
  the potion of literacy
  the golden gladius "Death's Sting"
  the black long sword "Kinslayer"
  the Chaos Orb of Elemental Water
  the Chaos Orb of Elemental Air
  the Chaos Orb of Elemental Fire
  the Chaos Orb of Elemental Earth
  the silvery arrow "True Aim"
  the rune-covered long sword "Trusted One"
  the lead-filled mace "Big Punch"
  the silver key
  the scorched spear
  the rune-covered trident
  the sword of Nonnak
  the elemental gauntlets
  the ring of the High Kings
  the phial of Caladriel
  the crown of science
  the ancient mummy wrapping
  the ankh
  the glaive "Long Sting"
  the Shirt of the Saints
  the Chaos Orb of Elemental Mana
  the shining long spear "Soaker"
  the weird tome
  the tome of donors
She possessed the following intrinsics:
  She was fire resistant (also through items).
  She was poison resistant (also through an item).
  She was cold resistant (also through items).
  She was acid resistant (gained through an item).
  She was lucky (also through an item).
  Fate smiled upon her (also through an item).
  She was sleep resistant (also through an item).
  She was petrification resistant (also through an item).
  She was able to teleport.
  She was able to control teleportation.
  She was stun resistant (gained through an item).
  She was paralyzation resistant (gained through an item).
  She was resistant to death rays (also through an item).
  She was shock resistant (also through items).
  She was able to see invisible things.
  She was immune to acidic attacks.
  She was able to resist confusion attacks.
She had the following talents: Affinity with Bows, Alert, Eagle Eye, Good
Learner, Good Shot, Great Learner, Hardy, Iron Skin, Keen Shot, Lightning
Shot, Miser, Quick, Quick Shot, Shield Expert, Shield Master, Shield
Specialist, Steel Skin, Tough Skin, Treasure Hunter.
She had a final speed score of 114 (final base speed: 119).
She was a messiah of Ayssia.
She asked for 1 divine intervention.
She was a holy champion of Balance.
She was severely tainted by Chaos.
----------------------------------------------------------------------------
                            Background Information
----------------------------------------------------------------------------

Name: Boudicca             Race: female High Elf     Class: Archer
Eye color: light blue     Hair color: black         Complexion: pale
Height: 5'10"             Weight: 112 pounds
Age: 211 (grown-up, 12 years of unnatural aging added in)
Star sign: Candle         Birthday: 11/Candle (day 281 of the year)

YOUR HISTORY:
        Your mother is a mighty enchantress. She is unmarried. Your father
 is living in the vicinity of your mother's tower. He is a humble shepherd.
        During your childhood one of your uncles taught you a lot of things
 about the history of your people. Your vast knowledge on the legends and
 the lore of your people made you very popular with your friends because of
 all the exciting stories you knew.
        In your youth you enjoyed competition against others to the
 fullest. You were a very active kid.
        As a young adult you tried many occupations before finally deciding
 on one to pursue. This has left you with a very broad base of lore.
        You decided to become an Archer.


----------------------------------------------------------------------------
                                  Inventory
----------------------------------------------------------------------------
Total weight: 9089 stones                Carrying capacity: 11775 stones

He: uncursed crown of regeneration [+0, +1]                           [55s]
Ne: uncursed ankh                                                      [3s]
Bo: cursed vigilant adamantium plate mail of traveling (-2, -4) [-2, +11]
Gi: uncursed girdle of giant strength [+2, +2] {St+12}                [30s]
Cl: uncursed cloak of defense [+3, +0]                                [20s]
RH: uncursed rune-covered long sword "Trusted One" (+1, 5d3) [+7, +7] [60s]
LH: uncursed large eternium shield (-3) [+13, +5]                     [54s]
RR: blessed ring of the High Kings [+2, +3]                            [1s]
LR: uncursed ring of speed [+0, +4] (+5 spd)                           [1s]
Br: blessed bracers of regeneration [+0, +0]                          [18s]
Ga: uncursed thick gauntlets (-1, -2) [+0, +1]                        [15s]
Bo: blessed seven league boots [+1, +2]                               [30s]
MW: uncursed long bow of hunting (+6, +7)                             [30s]
Mi: blessed silvery arrow "True Aim" (+10, 15d5)                       [2s]
Tl: heap of 14 uncursed spenseweeds                                   [28s]

----------------------------------------------------------------------------
                            Effects of Corruption
----------------------------------------------------------------------------

You sweat blood (Ch: -2, Ap: -4, +5 speed).
Your frontal eyes have merged to form one larger eye (Ch: -2, Ap: -2, Pe:
+4).
Poison drips from your hands.
Your mouth has turned into a writhing mass of prehensile tentacles (Dx: +6,
Ap: -15).
Your legs have stretched into long, fragile stilts (Base movement cost: 750
energy points; PV: -4; -4 kicking damage; Ap: -6).
You rage (DV: -9, +6 melee damage)!
You are a living mana battery.
You exhale sulphur (Ch: -4).


----------------------------------------------------------------------------
                              Her further life:
----------------------------------------------------------------------------

After she leaves the Drakalor Chain she is welcomed by her people with great
honors. They acknowledge her noble deeds, her valor, her cunning and her
great skills that helped to prevent the complete destruction of the world
she knows. Her severe taint by the forces of Chaos prevents her from ever
leading a normal life. She always remembers the glorious deeds that took her
life away. Her sacrifice is remembered in the stories of her people, but not
in their hearts. She ends her life in loneliness and isolation.