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Thread: Weird issue with trees past animated forest.

  1. #1
    Join Date
    Feb 2014
    Location
    Europe
    Posts
    1,157

    Default Weird issue with trees past animated forest.

    The level below animated forest (D16 I think) was a river/water level and exit to AF was on a single tile in the water.
    Despite saying the trees follow you they didnt because no valid tiles for them to stand on.

    When I swam one tree entered to occupy the stairs.

    Taking the stairs up to dh2, lo and behold, trees arrive, ie they followed until next staircase with valid tiles to enter.

    I have a copy of .svg if anyone want to look at it with character back above dh1.
    Savefile of 5.7MB is however too large to upload here.

  2. #2
    Join Date
    Aug 2011
    Posts
    701

    Default

    Neat bug, you should report it

    There are some "practical" applications actually. You can use this to get monsters that are following you to skip problematic levels (such as D:48/49 or the elemental temples).

    Setup on the level you want to skip would be something like this:
    Code:
    ++X         ++@
    +<+   -->   +X+
    +++         +++
    With the X representing either a second monster following you down the stairs, or a paralyzed friendly monster. Abusing this to get Gaab'Baay past the air and earth temples would allow you to do an ultra paragon run on the current version.

  3. #3
    Join Date
    Feb 2014
    Location
    Europe
    Posts
    1,157

    Default

    Do I report in the adom@steam thread?

    Here's an image of D15...
    D15.JPG

  4. #4
    Join Date
    Aug 2011
    Posts
    701

    Default

    Quote Originally Posted by blunk View Post
    Do I report in the adom@steam thread?
    ADOM Issue Management is for reporting bugs and requesting features.

  5. #5
    Join Date
    Sep 2012
    Posts
    334

    Default

    wow never seen that before! Island stairs! haha

  6. #6
    Join Date
    Sep 2012
    Location
    San Francisco, CA
    Posts
    675

    Default

    if you zip your svg, it's usually small enough to post.

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