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Thread: Gnomish Beastie Fightter, quite fast and furious

  1. #1
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    Default Gnomish Beastie Fightter, quite fast and furious

    Beastfighters need to practice a lot to become successful. As a Gnomess born in the month of Cup I know how to learn. And I've learned a lot.

    Life was easy-peasy in Drakalor Chain before I crossed the river. But after that, in a happy coloured yet dreadful Pyramid, in a single moment I got confused by a jackal daemon, sickened by greater mummy, poisoned by some elf and stunned by ratling warlord who hit just between joints of my armor. My beastfighter training helped fighting poision and stunning, but sickness and that ratling were gruesome. If I had no wand of fireballs from heplful dwarf, I wouldn't be here, talking to you.

    I almost was scared to death when passing Dwarven Halls for the second time. I've already had my babbling friend on my forehead so I was heard wide and long and echoes awaken a room full of ghosts. No ordinary ghosts, all of them were kings. Wand of digging and exceptional speed from my training saved me from the terror.

    With Preserver on, I could be defeated by no-one. Everything was soft enough for my hard fists, with the exception of Ancient Chaos Wyrm, which fell down from a single sprinkle of potion of cure corruption. Even stone grues and earth elementals fell like a toy soldiers. But Ancient Stone Beast was too hard. I couldn't find a weak spot of the Beast, so I went down, down to the pit of Nuurag-Varn. His trap hit me once and unlukily destroyed wand of destruction but the evil sorcerer himself was staggering helplessly from a single cursed potion of invisibility.

    With better knowledge and with ring of slaying instaed of ring of clear mind I was powerful enough to subdue Ancient Stone Beast and pass it away.

    And the last fight was a lot longer than I've expected. Room full of tension on the very bottom of the Caverns of Chaos was just a nuisance, but 40 greater earth elementals, surrounding me and hitting every possible space of my body were not funny at all. Thanks god I've stepped back to Earth Temple to dangerously convert an altar and bless some water so now, using blessed booze and blessed wands of fireballs, blessed potions of ultra healing and all the wands of digging I've managed to win the fight, almost buried alive between those walls.

    After disposing half of the balors I've got messenger with a slaying trident and from then on the fight was even easier for me with the little interludium of four deadly doppleganger kings summoned by a balor. I know they were deadly because they were looking just like me, but better. Fortunately I've already started hating the sun so in the darkness I was mostly untouchable and I could brew a wand of cold with a potion of mana in peace. So my hate saved me and the wand was enough to win the fight.

    But my hate of the sun also made my life a hightmare. Because when I was so happy when talking with greater white unicorn which told me he'd clean me, and then he stepped back and I wanted to step on to ask him to do it now, not to wait anymore, my hate closed the sun and in the darkness I had misstepped and splattered the white beast and it didn't want to talk with me anymore even after I've healed it with potion of extra healing. So I've left Drakalor Chain after 46 000 moments of my fame to live a life of sorrow.


    ancardia.uk.to says:

    6 46452480 Your Mother (koctyxa2). L41 gnomish beastfighter (F). 7875176
    xps. 46440 turns. Won on 6/11/2017.
    She saved the world with her brave efforts without even
    stopping to save herself.

  2. #2
    Join Date
    Apr 2009
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    104

    Default

    ------------------------------------------------------------------------------
    Screenshot
    ------------------------------------------------------------------------------
    Y

    Your Mother St:23 Le:32 Wi:39 Dx:46 To:32 Ch:11 Ap: 1 Ma:23 Pe:19 N+
    DV/PV: 47/46 H: 697(697) P: 195(306) Exp: 41/7875176 DrCh Sp: 153
    Blessed Satiated Burdened Berserk
    ------------------------------------------------------------------------------


    ----------------------------------------------------------------------------
    Background Information
    ----------------------------------------------------------------------------

    Name: Your Mother Race: female Gnome Class: Beastfighter
    Eye color: green Hair color: brown Complexion: tanned
    Height: 91 cm Weight: 42 kilos
    Age: 116 (grown-up)
    Star sign: Cup Birthday: 18/Cup (day 258 of the year)

    YOUR HISTORY:
    Your parents belong to the nobility. They are rich, respected,
    wealthy and own more than they can count.
    As a child your parents cared a lot for you. Despite all
    circumstances you enjoyed a happy and fine childhood.
    In your youth you enjoyed competition against others to the
    fullest. You were a very active kid.
    Your life as a young adult was characterized by steady
    determination. Your goal lay clearly ahead of you and you never strayed
    from your path.
    You decided to become a Beastfighter.


    ----------------------------------------------------------------------------
    Inventory
    ----------------------------------------------------------------------------
    Total weight: 2363 stones Carrying capacity: 2925 stones

    He: * eternium cap (+1, -1) [+0, +8] [28s]
    Ne: blessed sapphire amulet "Preserver" [+4, +4] {Wi+7} [3s]
    Bo: * ancient mummy wrapping [+1, +5] {Ap-8} [60s]
    Gi: * adamantium girdle [+0, +5] [18s]
    Cl: blessed cloak of protection [+0, +5] [20s]
    RH: -
    LH: -
    RR: * ring of the master cat [+0, +5] {Dx+16} (+16 spd) [1s]
    LR: * ring of slaying (+6 melee damage, +6 missile damage) [1s]
    Br: * rusty bracers of speed [+0, +0] (+4 spd) [10s]
    Ga: * thick gauntlets (-1, -2) [+1, +1] [15s]
    Bo: * boots of speed [+5, +0] (+8 spd) [20s]
    MW: -
    Mi: blessed rune-covered trident (+6, 3d12+6) [+4, +4] {Dx+12} {water}[80s]
    Tl: -


    ----------------------------------------------------------------------------
    Stuff
    ----------------------------------------------------------------------------

    Total weight: 2107 stones Carrying capacity: 2925 stones

    Armor ('[')
    * eternium plate mail (-1, -2) [-1, +13] [240s]
    Gauntlets ('[')
    * thick gauntlets (-1, -2) [+1, +1] [15s]
    * elemental gauntlets (-1, +0) [+0, +3] [10s]
    Cloaks ('[')
    * cloak of adornment (+1, +1) [+0, +1] {Ap+4} [40s]
    Necklaces (''')
    * ankh [3s]
    * amulet of petrification resistance [3s]
    heap of 2 * amulets of light [6s]
    One-handed weapons ('(')
    blessed weeping pick axe (+0, 1d6+3) [75s]
    cursed scorched spear (+2, 3d8+1) [+2, +0] [50s]
    Missile weapons ('}')
    * heavy crossbow (+3, +6) [140s]
    * short bow (+1, +2) [20s]
    blessed sling (+0, +1) [3s]
    Missiles ('/')
    bundle of 9 * arrows and thunder (+1, 1d6) [18s]
    * penetrating arrow (+0, 1d6+1) [2s]
    * penetrating eternium quarrel (+3, 4d6+8) [1s]
    bundle of 3 * sling bullets of undead slaying (+3, 2d3) [9s]
    bundle of 7 blessed arrows of dragon slaying (+3, 1d6+3) [14s]
    bundle of 2 * quarrels of construct slaying (+3, 2d6+3) [8s]
    bundle of 9 * quarrels (+1, 2d6+1) [18s]
    bundle of 12 * sling bullets of giant slaying (+3, 2d3) [36s]
    bundle of 3 * arrows of humanoid slaying (+3, 1d6+3) [6s]
    bundle of 7 * quarrels of giant slaying (+3, 2d8+3) [28s]
    bundle of 11 * arrows of giant slaying (+3, 1d10+3) [22s]
    bundle of 7 * sling bullets of construct slaying (+3, 2d3) [21s]
    bundle of 2 blessed penetrating lead sling bullets (+5, 1d5) [6s]
    bundle of 14 * arrows of construct slaying (+3, 1d6+3) [28s]
    blessed throwing club of death (+0, 4d6+4) [40s]
    * throwing club of death (+0, 4d6+4) [40s]
    bundle of 4 blessed arrows of undead slaying (+3, 2d4+3) [8s]
    bundle of 8 blessed quarrels of construct slaying (+3, 2d6+3) [32s]
    Tools (']')
    * torch (43 turns of fuel remaining) [10s]
    * box with flint and steel (27) [5s]
    * tinderbox (6) [3s]
    heap of 2 * waterproof blankets [20s]
    heap of 2 * square keys [2s]
    * small key [1s]
    * plain blanket [10s]
    blessed hexagonal key [1s]
    * tinderbox (24) [3s]
    blessed waterproof blanket [10s]
    blessed fireproof blanket [10s]
    * fireproof blanket [10s]
    heap of 2 * triangular keys [2s]
    blessed tiny key [1s]
    blessed box with flint and steel (38) [5s]
    * tinderbox (22) [3s]
    * torch (665 turns of fuel remaining) [10s]
    Rings ('=')
    * ring of searching [1s]
    * ring of fire [1s]
    blessed ring of fire resistance [1s]
    blessed ring of ice [1s]
    heap of 2 * rings of the clear mind [2s]
    blessed ring of the High Kings [+2, +3] [1s]
    Wands ('\')
    * wand of cold (2 charges) [4s]
    * wand of trap detection (0 charges) [3s]
    * wand of door creation (0 charges) [3s]
    * wand of digging (0 charges) [3s]
    blessed wand of fireballs (5 charges) [3s]
    * wand of digging (0 charges) [3s]
    * wand of digging (0 charges) [3s]
    blessed wand of monster detection (0 charges) [3s]
    * wand of digging (1 charge) [3s]
    * wand of light (1 charge) [4s]
    * wand of door creation (8 charges) [3s]
    * wand of digging (2 charges) [3s]
    * wand of door creation (6 charges) [3s]
    cursed wand of door creation (0 charges) [3s]
    cursed wand of fire (0 charges) [4s]
    Potions ('!')
    heap of 6 * potions of carrot juice [24s]
    heap of 3 * potions of healing [12s]
    cursed potion of cure poison [2s]
    cursed potion of raw mana [2s]
    blessed potion of healing [4s]
    * potion of boost learning [2s]
    heap of 2 blessed potions of extra healing [4s]
    * potion of ultra healing [2s]
    blessed potion of invisibility [4s]
    heap of 2 blessed potions of boost toughness [4s]
    * potion of poison [4s]
    * potion of confusion [2s]
    heap of 6 * potions of invisibility [24s]
    heap of 2 potions of unholy water [8s]
    blessed potion of stun recovery [2s]
    * potion of boost dexterity [2s]
    cursed potion of raw chaos [2s]
    * potion of boost toughness [2s]
    * potion of boost strength [2s]
    heap of 2 cursed potions of healing [8s]
    * potion of extra healing [2s]
    * potion of boost speed [2s]
    * potion of wonder [2s]
    blessed potion of blindness [2s]
    * potion of potential dexterity [4s]
    cursed potion of balance [4s]
    blessed potion of wonder [2s]
    cursed potion of poison [4s]
    * potion of cure poison [2s]
    * potion of potential willpower [4s]
    Scrolls ('?')
    heap of 2 * scrolls of repair [4s]
    heap of 4 * scrolls of darkness [8s]
    heap of 8 * scrolls of power [16s]
    * scroll of light [2s]
    * scroll of item creation [2s]
    cursed scroll of teleportation [2s]
    cursed scroll of light [2s]
    blessed scroll of item detection [2s]
    heap of 2 * scrolls of item destruction [4s]
    cursed scroll of defense [2s]
    heap of 2 * scrolls of uncursing [4s]
    * scroll of luck [2s]
    * scroll of great identify [2s]
    * scroll of defense [2s]
    blessed scroll of great identify [2s]
    Food ('%')
    heap of 4 * pieces of fresh meat [80s]
    heap of 5 cursed pepper petals [10s]
    heap of 3 * spenseweeds [6s]
    heap of 3 * bits of gnomish candy [6s]
    heap of 3 * moss patches of mareilon [6s]
    heap of 5 blessed stomafillia herbs [10s]
    heap of 8 blessed alraunia antidotes [16s]
    heap of 4 blessed curaria mancox herbs [8s]
    heap of 3 * curaria mancox herbs [6s]
    heap of 3 * alraunia antidotes [6s]
    heap of 2 * pepper petals [4s]
    * piece of dry meat [15s]
    heap of 5 blessed spenseweeds [10s]
    Valuables ('$')
    1047 gold pieces [10s]
    Gems ('*')
    heap of 2 * crystals of light [2s]
    heap of 3 * crystals of darkness [3s]
    heap of 2 cursed crystals of power [2s]
    heap of 3 * crystals of knowledge [3s]
    heap of 3 * crystals of power [3s]
    * crystal of health [1s]
    heap of 2 * turquoises [2s]
    * opal [1s]
    blessed turquoise [1s]
    * aquamarine [1s]
    * topaz [1s]
    * amber [1s]
    * emerald [1s]
    * worthless piece of green glass [1s]
    blessed crystal of light [1s]


    ----------------------------------------------------------------------------
    Weapon Skills
    ----------------------------------------------------------------------------

    Melee weapon Lvl Hit Dam DV Level Required marks
    --------------------- --- --- --- -- ------------- --------------
    Unarmed fighting 13 +10 +10 +8 Mastery 2401
    Daggers & knives 1 +1 +0 +0 basic 25
    Clubs & hammers 1 +1 +0 +0 basic 25
    Maces & flails 1 +1 +0 +0 basic 25
    Swords 1 +1 +0 +0 basic 25
    Axes 1 +1 +0 +0 basic 25
    Whips 1 +1 +0 +1 basic 25
    Pole arms 1 +1 +0 +0 basic 25
    Twohanded weapons 1 +1 +1 +0 basic 25
    Staves 1 +1 +0 +1 basic 25

    Missile weapon Lvl Hit Dam Ra Level Required marks

    --------------------- --- --- --- -- ------------- --------------
    Slings 7 +14 +10 +2 skilled 125
    Bows 9 +18 +13 +3 excellent 548
    Crossbows 9 +18 +13 +3 excellent 424
    Thrown axes & hammers 0 +0 +0 +0 unskilled 7
    Thrown daggers 0 +0 +0 +0 unskilled 7
    Thrown rocks & clubs 2 +4 +3 +0 basic 7
    Thrown spears 3 +6 +4 +1 basic 1
    Boomerangs & scurgari 2 +4 +3 +0 basic 11

    Shields Lvl DV Level Required marks

    --------------------- --- --- ------------- --------------
    Shields 0 +0 unskilled 15

    Damage caused with your melee weapons:
    --------------------------------------
    Right hand: +187 bonus to hit, 1d30+77 damage

    Damage caused with your missile weapons:
    ----------------------------------------
    Ammunition: 1, base range: 2, +67 bonus to hit, 3d8+35 damage




    ----------------------------------------------------------------------------
    Skills
    ----------------------------------------------------------------------------

    Athletics ................100 (superb) [+2d4]
    Backstabbing .............100 (superb) [+3d3]
    Climbing .................100 (superb) [+2d4]
    Dodge ....................100 (superb) [+2d4]
    First aid ................100 (superb) [+2d4]
    Gemology ................. 98 (superb) [+1]
    Haggling ................. 56 (good) [+1d3]
    Healing ..................100 (superb) [+2d4]
    Herbalism ................100 (superb) [+2d4]
    Law ...................... 65 (good) [+1]
    Listening ................100 (superb) [+2d4]
    Literacy ................. 63 (good) [+1]
    Mining ................... 71 (great) [+1]
    Pick pockets ............. 73 (great) [+1d3]
    Stealth ..................100 (superb) [+2d4]
    Survival .................100 (superb) [+1d5]
    Swimming .................100 (superb) [+3d3]
    Tactics ..................100 (superb) [+1]
    Two weapon combat ........ 56 (good) [+1]
    Ventriloquism ............ 73 (great) [+1d3]


    ----------------------------------------------------------------------------
    Spells
    ----------------------------------------------------------------------------

    Darkness : 4, 7pp (Effectivity: +0)
    Light : 5, 5pp (Effectivity: +0)
    Magic Lock : 4, 15pp (Effectivity: +0)
    Magic Missile : 8, 15pp (Effectivity: +1)
    Neutralize Poison: 3, 19pp (Effectivity: +0)
    Slow Monster : 16, 12pp (Effectivity: +0)
    Slow Poison : 8, 11pp (Effectivity: +0)
    Strength of Atlas: 22, 17pp (Effectivity: +0)


    ----------------------------------------------------------------------------
    Effects of Corruption
    ----------------------------------------------------------------------------

    You sport gills (Ap: -3, water breathing).
    You sport a babbling mouth on your forehead that rants and raves dark
    secrets (Le: +8, Ch: -6, Ap: -6, Pe: -4, stealth impossible).
    You have grown thorns (3d3 melee damage, Dx: -2, Ap: -3).
    You hate the sun and try to blot it.
    You have grown horns (+3 melee damage, Ap: -4).
    Poison drips from your hands.
    Your bodily tissues seem to be in a state of decay requiring a lot of will
    to stay up (St: -5, Wi: +10, Ap: -5, -10 speed).

  3. #3
    Join Date
    Apr 2009
    Posts
    104

    Default




    ----------------------------------------------------------------------------
    Her further life:
    ----------------------------------------------------------------------------

    After she leaves the Drakalor Chain she is welcomed by her people with great
    honors. They acknowledge her noble deeds, her valor, her cunning and her
    great skills that helped to prevent the complete destruction of the world
    she knows. Her severe taint by the forces of Chaos prevents her from ever
    leading a normal life. She always remembers the glorious deeds that took her
    life away. Her sacrifice is remembered in the stories of her people, but not
    in their hearts. She ends her life in loneliness and isolation.

    ----------------------------------------------------------------------------
    Her achievements during her battles:
    ----------------------------------------------------------------------------

    Your Mother, the gnomish beastfighter, saved the world with her brave
    efforts without even stopping to save herself.
    She scored 46452480 points and advanced to level 41.
    She survived for 0 years, 43 days, 8 hours, 3 minutes and 36 seconds (46440
    turns).
    1 companion was killed during her adventures.
    Your Mother visited 110 places.
    Her strength score was modified by +9 during her career.
    Her learning score was modified by +8 during her career.
    Her willpower score was modified by +9 during her career.
    Her dexterity score was modified by +11 during her career.
    Her toughness score was modified by +10 during her career.
    Her charisma score was modified by +4 during her career.
    Her appearance score was modified by +8 during her career.
    Her mana score was modified by +8 during her career.
    Her perception score was modified by +7 during her career.
    She was the champion of the arena.
    She made a little water dragon very happy.
    She brought an infamous raider lord to justice.
    She brought back joy into the life of a tiny girl.
    She adhered to the principles of the Cat Lord and thus rose to great fame.
    She left the Drakalor Chain after completing her quest and became a famous
    heroine.
    2002 monsters perished under her attacks.
    The following 25 artifacts were generated during her adventure:
    the si
    the scythe of corruption "Moon Sickle"
    the ring of the master cat
    the potion of literacy
    the golden gladius "Death's Sting"
    the Chaos Orb of Elemental Water
    the Chaos Orb of Elemental Air
    the Chaos Orb of Elemental Fire
    the Chaos Orb of Elemental Earth
    the lead-filled mace "Big Punch"
    the scorched spear
    the rune-covered trident
    the sword of Nonnak
    the elemental gauntlets
    the ring of the High Kings
    the crown of science
    the ancient mummy wrapping
    the ankh
    the boots of the divine messenger
    the black torc
    the rune-covered club "Skullcrusher"
    the Chaos Orb of Elemental Mana
    the rune-covered sling "Whirlwind"
    the fine leather armor "Nature's Companion"
    the sapphire amulet "Preserver"
    She possessed the following intrinsics:
    She was poison resistant (also through items).
    She was acid resistant.
    She was lucky (also through an item).
    Fate smiled upon her (also through an item).
    She was sleep resistant (gained through an item).
    She was able to control teleportation.
    She was stun resistant (also through an item).
    She was paralyzation resistant (gained through an item).
    She was resistant to death rays (gained through an item).
    She was able to see invisible things (gained through items).
    She was immune to acidic attacks.
    She was immune to ice attacks (gained through an item).
    She was able to breathe water.
    She had the following talents: Affinity with Thrown Spears, Aggressive,
    Brawler, Careful, Defensive Fighter, Dodger, Greased Lightning, Hardy,
    Immune to Pain, Iron Skin, Quick, Steel Skin, Tough Skin, Very Careful, Very
    Quick.
    She had a final speed score of 153 (final base speed: 145).
    She was a paragon of her religion.
    She asked for 4 divine interventions.
    She was a holy champion of Balance.
    She was severely tainted by Chaos.

    The following monsters were vanquished:
    1 animated tree
    4 ankhegs
    5 annihilators
    2 annis hags
    1 assassin
    9 balors
    20 barbarians
    8 barbarian leaders
    1 battle bunny
    1 berserker king
    1 black druid
    15 blink dogs
    10 blue baby dragons
    2 blue dragons
    22 corruptors
    4 doppelganger kings
    1 dragon turtle
    3 dwarves
    37 earth elementals
    3 fire grues
    30 ghosts
    7 ghost bats
    36 ghost lords
    1 great karmic wyrm
    1 greater black unicorn
    52 greater earth elementals
    10 greater fire elementals
    1 lich king
    1 minotaur mage
    1 moloch
    2 ogre kings
    1 quickling king
    7 ratling warlords
    1 titan
    6 water grues
    1 werewolf king

    ----------------------------------------------------------------------------
    Playing Time
    ----------------------------------------------------------------------------

    You played for 82 hours, 37 minutes and 34 seconds.


    ----------------------------------------------------------------------------
    Version Information
    ----------------------------------------------------------------------------

    Ancient Domains of Mystery
    Release 59
    with ADOM Sage version 0.9.25
    Linux ELF Build: Jul 20 2015 19:06:44

  4. #4
    Join Date
    Feb 2014
    Location
    Europe
    Posts
    1,157

    Default

    Good job, 46k turns is mighty fast.
    I assume you skipped Tomb of the High Kings.

    And yes, blotting sun is a really annoying corruption.

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