Originally Posted by
Grond
Seven league boots don't give an energy cost reduction for walking across the overwold map (their travel time reduction isn't due to energy cost). All of the overworld tiles take 1000 base energy, with the exception of water which can take 1500 base energy. Of course, special terrain within wilderness encounters takes extra energy to cross. Energy cost increases seem to be factored in somewhat differently, increasing the numerator in the calculation (e.g. swampy patches would increase the numerator to 150000).