Code:
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Weapon Skills
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Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 1 +1 +0 +0 basic 24
Daggers & knives 7 +6 +3 +1 skilled 379
Clubs & hammers 0 +0 +0 +0 unskilled 15
Maces & flails 0 +0 +0 +0 unskilled 15
Swords 0 +0 +0 +0 unskilled 5
Axes 6 +4 +3 +1 skilled 204
Whips 0 +0 +0 +0 unskilled 15
Pole arms 8 +8 +4 +8 excellent 450
Twohanded weapons 0 +0 +0 +0 unskilled 15
Staves 0 +0 +0 +0 unskilled 15
Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 7 +14 +10 +2 skilled 163
Bows 5 +10 +7 +1 skilled 82
Crossbows 0 +0 +0 +0 unskilled 7
Thrown axes & hammers 0 +0 +0 +0 unskilled 7
Thrown daggers 0 +0 +0 +0 unskilled 6
Thrown rocks & clubs 2 +4 +3 +0 basic 18
Thrown spears 0 +0 +0 +0 unskilled 7
Boomerangs & scurgari 0 +0 +0 +0 unskilled 6
Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 5 +10 skilled 170
Damage caused with your melee weapons:
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ÆRight hand: Î+23Æ bonus to hit, Î2d10+10Æ damage
Damage caused with your missile weapons:
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ÆAmmunition: Î58Æ, base range: Î6Æ, Î+18Æ bonus to hit, Î1d6+9Æ damage
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Skills
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Alertness ........... 90 (great) [+1d5]
Appraising .......... 70 (good) [+1d3]
Backstabbing ........100 (superb) [+2d4]
Climbing ............ 41 (fair) [+4d5]
Detect traps ........100 (superb) [+2d4]
Disarm traps ........ 91 (superb) [+2d4]
First aid ........... 63 (good) [+1d3]
Haggling ............ 22 (mediocre) [+4d5]
Healing ............. 79 (great) [+1d3]
Listening ...........100 (superb) [+2d4]
Literacy ............ 37 (fair) [+3d3]
Metallurgy .......... 34 (fair) [+3d3]
Mining .............. 61 (good) [+1d5]
Pick locks .......... 85 (great) [+3d3]
Pick pockets ........100 (superb) [+3d4]
Smithing ............ 55 (good) [+1d5]
Stealth .............100 (superb) [+2d4]
Swimming ............ 15 (mediocre) [+3d5]
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Spells
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Scare Monster: 14, 22pp (Effectivity: +0)
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His achievements during his adventures:
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Shadow, the dwarven thief, was killed by a greater moloch.
He scored 66678 points and advanced to level 15.
He survived for 0 years, 27 days, 21 hours, 46 minutes and 13 seconds (45956
turns).
Shadow visited 41 places.
His learning score was modified by -1 during his career.
His willpower score was modified by +2 during his career.
His dexterity score was modified by +2 during his career.
His toughness score was modified by +2 during his career.
His appearance score was modified by -1 during his career.
His mana score was modified by +1 during his career.
His perception score was modified by +1 during his career.
He was unnaturally aged by 4 years.
He was a member of the thieves guild.
He ended his adventuring life on the second level of some strange dwarven
caves.
1779 monsters perished under his attacks.
The following two artifacts were generated during his adventure:
the si
the dwarven pick axe "Hammerhead"
He possessed the following intrinsics:
He was fire resistant (gained through items).
He was poison resistant.
He was lucky.
Fate smiled upon him.
He was able to control teleportation.
He was stun resistant (gained through an item).
He had the following talents: Careful, Good Shot, Long Stride, Porter,
Quick, Very Quick.
He had a final speed score of 100 (final base speed: 105).
He was a messiah of Clamgaddin.
He asked for 6 divine interventions.
He was neutrally aligned.
He was slightly tainted by Chaos.
The following monsters were vanquished:
blah