Originally Posted by
AlterAsc
Fighters are alright. Yeah, they are not the best, but they are decent (if slightly boring).
Inbuilt Archery, Dodge, FW, Athletics. Plus more DV, PV and crits from class powers. Good St/To and starting equipment.
These are not top of the line bonuses, but that's a head above merchants and thieves when it comes to combat.
Edit: people pray on Assasins as combat class, but let's compare them to Fighters when it comes to pure fighting: +10% crit chance, +5 DV, Alchemy, but they don't have Athletics and 1/4 PV bonus. Overall Assasins are superior, but not by much.
don't forget backstabbing which is huge in the late game when you have invis. Assassin backstab multipler is insane (like x6 or something)
assassin's crowing gifts are also far superior, since they have access to serpent's bite, executor and kinslayer (all top notch weapons where you can wear a shield). Plus farslayer + cloak of oman aren't bad either.
Fighter has vanquisher only for a good weapon, and protector/BoW as backup. Which means you are starved for damage a bit. The fighter's i've played have always struggled for damage.
Wins:
Gnome Assassin / Dwarven Paladin (ULE) / Ratling Duelist (UNE) / High Elf Archer / Gnomish Wizard x ~5 / Gray Elven Wizard (UCG) - Archmage / Gnomish Weaponsmith / Grey Elf Elementalist / Dwarven Priest / Trollish Barbarian / Drakling Farmer / Mist Elf Wizard / Human Beastfighter / Ratling Archer (UNE) / Gnomish Mindcrafter
Classes Left
Many!