Hello everyone

This was supposed to be sort of an exploration game but ended up getting my first win. I had never ever tried ranged combat in this game. Took me about 2 minutes to realize throwing stones is ridiculously strong and I can push this far. My farthest before this was some super-corrupted ratling who barely killed Snake from Beyond.

Found sling of long shot or whatever and that made things even easier. It got burned but regular sling felt just as good.

First ever crowning for me. That was problematic. It just felt I couldn't get past 'favors greatly' until I decided to gather every penny and sac it all at once. Goddess gave me the Whirlwind and then I knew I can win this. Everything started dropping like flies.

Greater vault in FGJC5 was giants. Had some close calls there but never dropped way below 100HP. Man, I was under the impression those titan's quarrels were accurate but with 70DV I evaded most of them. 9 titans later Haggar's cave felt like a joke. Vault yielded Brannabin cloak and scorched spear. Cloak was helpful for some time but it drained food at annoying rate.

Midgame came the biggest problem. I had no idea how to work over Tower of Flames without Ring of Ice. I thought registering here then and ask here if you veteran players know what to do. I was just too much of a chicken going there with just artifacts equipped. So I visited every goddamn place in the game. 5/5 random dungeons (didn't do Ancient or Crumbling to the end), Coc to wall of flames (told Khelly to die), just every place but the Rift. Got a master idea. I have 2 exchange potions, why not try dipping some rings in good DL area. Result? Brainfarting and proceeded to drink one exchange potion. Took my strength from 26 to 11. Overburdened! status on in mid-deep CoC. Got Girdle of Carrying, blessed it and got to strained. Went back to FGJC to kill giants and got back to somewhere around 18-19.

I had such good intrinsic from pool that I didn't touch them but after everything was tried I started draining them. And eventually got the wish that went for Rings of Ice. ToEF was so ridiculously easy with level 31 Hurthling Archer that it made me think I could have probably done it with just artifact equipment

Rest of the game was uneventful except one 'minor' slip. Cleared D:45 red dragon vault without losing more than 100 HP and that just because I got bored slinging and sometimes meleed ancient dragons. Throughout the game I had barely wielded Chaos orbs. By the time D:45 vault was done I noticed, 'hey, this one thing gives me +10 STR'.

In Mana Temple happened my 'slip'. Cleared it without losing HP and then started shooting Nuurag with humanoid ammo. He didn't last long. Cleared most of the room and took the Orb. It was on a chaotic altar coz Nuurag never moved and after I picked the Orb, Greater Chaos Servant came to a view.. He did not sacrifice me, I don't know why. Lucky me, I guess.

On D:50 I killed everything. Used humanoid slayers on balors and they fell pretty easily. The most annoying monsters there were actually Chaos Warriors. Even with whirlwind they took plenty of shots before going down and there were lots of them.

Afterthoughts:

By the time I passed Eternal Guardian I remembered this is a raven star sign character. After all the searching for Ring of Ice with Rolf axe on my hand, why did it never passed my mind to get RCT?

Missed the Boots of divine messenger, Perion's plate and Justifier. Boots could have helped but I went without shoes the whole game coz hey, that's how hurthlings are supposed to go

D:49 gift was Kinslayer, never used it.

Satanic amount of HP for my first win. Should have gotten 333 PP there.

This was my second most time-consuming roguelike game ever. Over 28 hours. Only my first angband win 20 years ago took longer.

Ok, that's it. Feel free to comment or criticize anything. I'm still a noob in this game in so many ways so every remark is welcome.

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Hurtti        St:26  Le:28  Wi:32  Dx:18  To:27  Ch:11  Ap: 1  Ma:22  Pe:16 L+
DV/PV: 66/39   H: 666(666)    P: 332(332)    Exp: 50/21396960  DrCh   Sp: 148
Blessed Invisible
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                                  Inventory
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Total weight: 3889 stones                Carrying capacity: 6305 stones

He: blessed eternium cap (+1, +1) [+0, +4]                            [28s]
Ne: uncursed amulet of free action                                     [3s]
Bo: blessed fine leather armor (named) (+2, +0) [+2, +8] (+15 spd)   [120s]
Gi: blessed mithril girdle [+0, +5]                                   [20s]
Cl: blessed cloak of protection [+0, +5]                              [20s]
RH: blessed rune-covered heavy mace (named) (+5, 4d5+5) [-4, +1] {Wi+4}
LH: blessed tower eternium shield (-1) [+13, +4]                      [70s]
RR: blessed ring of the clear mind                                     [1s]
LR: blessed ring of slaying (+8 melee damage, +6 missile damage)       [1s]
Br: blessed bracers of speed [+1, +0] (+4 spd)                        [10s]
Ga: blessed gauntlets of strength (-1, +0) [+1, +1] {St+3}            [40s]
Bo: -
MW: blessed rune-covered sling (named) (+12, +12)                      [3s]
Mi: heap of 36 uncursed rocks (+0, 1d4)                              [180s]
Tl: blessed everburning torch [+3, +0]                                [10s]


-
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                                Weapon Skills
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Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Unarmed fighting         1    +1    +0   +0   basic                23
Daggers & knives         3    +2    +1   +0   basic                65
Clubs & hammers          1    +1    +0   +0   basic                25
Maces & flails           8    +6    +4   +2   excellent            521
Swords                   4    +3    +1   +1   skilled              15
Axes                    14   +16   +14   +4   Mastery              8879
Whips                    1    +1    +0   +1   basic                25
Pole arms                2    +2    +0   +1   basic                24
Twohanded weapons        3    +3    +3   +1   basic                44
Staves                   1    +1    +0   +1   basic                25

Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks

---------------------  ---   ---   ---   --   -------------  --------------
Slings                  15   +30   +22   +5   Grand Mastery
Bows                     0    +0    +0   +0   unskilled            7
Crossbows                0    +0    +0   +0   unskilled            7
Thrown axes & hammers    0    +0    +0   +0   unskilled            7
Thrown daggers           0    +0    +0   +0   unskilled            7
Thrown rocks & clubs     5   +10    +7   +1   skilled              49
Thrown spears            0    +0    +0   +0   unskilled            7
Boomerangs & scurgari    0    +0    +0   +0   unskilled            7

Shields                Lvl   DV               Level          Required marks

---------------------  ---   ---              -------------  --------------
Shields                  9   +18              excellent            30

Damage caused with your melee weapons:
--------------------------------------
Right hand: +86 bonus to hit, 4d5+31 damage

Damage caused with your missile weapons:
----------------------------------------
Ammunition: 36, base range: 64, +145 bonus to hit, 1d4+62 damage




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                                   Skills
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  Alertness ................100    (superb)       [+1d3]
  Archery ..................100    (superb)       [+2d4]
  Backstabbing .............100    (superb)       [+1d3]
  Bridge building .......... 11    (mediocre)     [+4d4] (mr)
  Climbing .................100    (superb)       [+2d4]
  Concentration ............100    (superb)       [+2d4]
  Cooking .................. 62    (good)         [+1] (mr)
  Courage ..................100    (superb)       [+1d3]
  Dodge ....................100    (superb)       [+1d5]
  First aid ................100    (superb)       [+1d5]
  Fletchery ................ 46    (fair)         [+4d5] (mr)
  Food preservation ........100    (superb)       [+1d5]
  Gardening ................ 44    (fair)         [+1d3]
  Haggling ................. 60    (good)         [+3d3]
  Healing ..................100    (superb)       [+1d5]
  Herbalism ................ 47    (fair)         [+1d5]
  Listening ................100    (superb)       [+3d3]
  Literacy ................. 93    (superb)       [+1]
  Music .................... 44    (fair)         [+1d5]
  Pick locks ............... 57    (good)         [+1d3]
  Smithing ................. 53    (good)         [+1d5]
  Stealth ..................100    (superb)       [+3d4]
  Swimming .................100    (superb)       [+1d3]
  Tactics .................. 67    (good)         [+1]
  Two weapon combat ........ 49    (fair)         [+1d3]



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                              His further life:
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After he leaves the Drakalor Chain he is welcomed by his people with great
honors. They acknowledge his noble deeds, his valor, his cunning and his
great skills that helped to prevent the complete destruction of the world he
knows. His severe taint by the forces of Chaos prevents him from ever
leading a normal life. He always remembers the glorious deeds that took his
life away. His sacrifice is remembered in the stories of his people, but not
in their hearts. He ends his life in loneliness and isolation.

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              His achievements during his battles:
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Hurtti, the hurthling archer, saved the world with his brave efforts while
saving himself 27 times.
He scored 10464532 points and advanced to level 50.
He survived for 0 years, 161 days, 16 hours, 10 minutes and 55 seconds
(161821 turns).
Hurtti visited 157 places.
His strength score was modified by +13 during his career.
His learning score was modified by +3 during his career.
His willpower score was modified by +19 during his career.
His dexterity score was modified by +1 during his career.
His toughness score was modified by +13 during his career.
His charisma score was modified by +5 during his career.
His appearance score was modified by +3 during his career.
His mana score was modified by +13 during his career.
His perception score was modified by +4 during his career.
He was unnaturally aged by 28 years.
He was the champion of the arena.
He left the Drakalor Chain after completing his quest and became a famous
hero.
8603 monsters perished under his attacks.
The following 27 artifacts were generated during his adventure:
  the si
  the dwarven rune axe "Rolf's Companion"
  the scythe of corruption "Moon Sickle"
  the golden gladius "Death's Sting"
  the black long sword "Kinslayer"
  the holy avenger "Justifier"
  the Chaos Orb of Elemental Water
  the Chaos Orb of Elemental Air
  the Chaos Orb of Elemental Fire
  the Chaos Orb of Elemental Earth
  the ebony spear "Bugbiter"
  the lead-filled mace "Big Punch"
  the scorched spear
  Brannalbin's Cloak of Defense
  the elemental gauntlets
  the ring of the High Kings
  the phial of Caladriel
  the crown of science
  the ancient mummy wrapping
  the ankh
  the boots of the divine messenger
  Perion's mithril plate mail
  the Chaos Orb of Elemental Mana
  the rune-covered sling "Whirlwind"
  the fine leather armor "Nature's Companion"
  the rune-covered heavy mace "Purifier"
  the rune-covered halberd "Wyrmlance"
He possessed the following intrinsics:
  He was fire resistant (also through an item).
  He was poison resistant.
  He was cold resistant.
  He was acid resistant.
  He was lucky (also through an item).
  Fate smiled upon him.
  He was sleep resistant.
  He was petrification resistant.
  He was able to teleport.
  He was able to control teleportation.
  He was invisible.
  He was stun resistant.
  He was paralyzation resistant (gained through an item).
  He was resistant to death rays.
  He was shock resistant.
  He was able to see invisible things.
  He was immune to shock attacks (gained through an item).
  He was immune to fire attacks.
  He was immune to acidic attacks.
  He was able to resist confusion attacks (gained through an item).
He had the following talents: Alert, Beast of Burden, Eagle Eye, Far Shot,
Good Learner, Good Shot, Greased Lightning, Great Learner, Healthy, Keen
Shot, Long Stride, Master Packager, Miser, Porter, Quick, Sixth Sense,
Treasure Hunter, Very Quick.
He had a final speed score of 148 (final base speed: 129).
He was a messiah of Shalla.
He asked for 3 divine interventions.
He was a holy champion of Order.
He was severely tainted by Chaos.