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Thread: First win Hurthling Archer

  1. #1
    Join Date
    Sep 2017
    Location
    Finland
    Posts
    6

    Default First win Hurthling Archer

    Hello everyone

    This was supposed to be sort of an exploration game but ended up getting my first win. I had never ever tried ranged combat in this game. Took me about 2 minutes to realize throwing stones is ridiculously strong and I can push this far. My farthest before this was some super-corrupted ratling who barely killed Snake from Beyond.

    Found sling of long shot or whatever and that made things even easier. It got burned but regular sling felt just as good.

    First ever crowning for me. That was problematic. It just felt I couldn't get past 'favors greatly' until I decided to gather every penny and sac it all at once. Goddess gave me the Whirlwind and then I knew I can win this. Everything started dropping like flies.

    Greater vault in FGJC5 was giants. Had some close calls there but never dropped way below 100HP. Man, I was under the impression those titan's quarrels were accurate but with 70DV I evaded most of them. 9 titans later Haggar's cave felt like a joke. Vault yielded Brannabin cloak and scorched spear. Cloak was helpful for some time but it drained food at annoying rate.

    Midgame came the biggest problem. I had no idea how to work over Tower of Flames without Ring of Ice. I thought registering here then and ask here if you veteran players know what to do. I was just too much of a chicken going there with just artifacts equipped. So I visited every goddamn place in the game. 5/5 random dungeons (didn't do Ancient or Crumbling to the end), Coc to wall of flames (told Khelly to die), just every place but the Rift. Got a master idea. I have 2 exchange potions, why not try dipping some rings in good DL area. Result? Brainfarting and proceeded to drink one exchange potion. Took my strength from 26 to 11. Overburdened! status on in mid-deep CoC. Got Girdle of Carrying, blessed it and got to strained. Went back to FGJC to kill giants and got back to somewhere around 18-19.

    I had such good intrinsic from pool that I didn't touch them but after everything was tried I started draining them. And eventually got the wish that went for Rings of Ice. ToEF was so ridiculously easy with level 31 Hurthling Archer that it made me think I could have probably done it with just artifact equipment

    Rest of the game was uneventful except one 'minor' slip. Cleared D:45 red dragon vault without losing more than 100 HP and that just because I got bored slinging and sometimes meleed ancient dragons. Throughout the game I had barely wielded Chaos orbs. By the time D:45 vault was done I noticed, 'hey, this one thing gives me +10 STR'.

    In Mana Temple happened my 'slip'. Cleared it without losing HP and then started shooting Nuurag with humanoid ammo. He didn't last long. Cleared most of the room and took the Orb. It was on a chaotic altar coz Nuurag never moved and after I picked the Orb, Greater Chaos Servant came to a view.. He did not sacrifice me, I don't know why. Lucky me, I guess.

    On D:50 I killed everything. Used humanoid slayers on balors and they fell pretty easily. The most annoying monsters there were actually Chaos Warriors. Even with whirlwind they took plenty of shots before going down and there were lots of them.

    Afterthoughts:

    By the time I passed Eternal Guardian I remembered this is a raven star sign character. After all the searching for Ring of Ice with Rolf axe on my hand, why did it never passed my mind to get RCT?

    Missed the Boots of divine messenger, Perion's plate and Justifier. Boots could have helped but I went without shoes the whole game coz hey, that's how hurthlings are supposed to go

    D:49 gift was Kinslayer, never used it.

    Satanic amount of HP for my first win. Should have gotten 333 PP there.

    This was my second most time-consuming roguelike game ever. Over 28 hours. Only my first angband win 20 years ago took longer.

    Ok, that's it. Feel free to comment or criticize anything. I'm still a noob in this game in so many ways so every remark is welcome.

    Code:
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        ^^^^~~~~~"""""""""""""""&&&&&&&&&&&&&&&&&&&....^^^^==="""&&""&&&~~~~~^
       ^^^^^&""""""""""""""""""&&&&&&&&&&&&&*&&&&&&&&&.""""""===="""""~~~~~^^^^^^
      ^^^^^^&&""""""""""""""""&&&&&&&&&&&&&&&&&&&&&&&&""""""==""====""~~~*^^^ ^*^
      ^^^^^*^&&&&&&&&&&&&&&&&&&^^^*^^^^&&&&&&&&&&&&&&"""""===""""""""~~~~^^^  ^~^
      ^^^^^^^^^&&&&&&&&&&&&&^^^^^^^^^^^*^^^^*^^&&&&&&&&&&""""""=^^"""~^^^^^   ^o^
       ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^+^^^^     ^^^
       ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^
    
    Hurtti        St:26  Le:28  Wi:32  Dx:18  To:27  Ch:11  Ap: 1  Ma:22  Pe:16 L+
    DV/PV: 66/39   H: 666(666)    P: 332(332)    Exp: 50/21396960  DrCh   Sp: 148
    Blessed Invisible
    ------------------------------------------------------------------------------
    
    
    
    
    
    ----------------------------------------------------------------------------
                                      Inventory
    ----------------------------------------------------------------------------
    Total weight: 3889 stones                Carrying capacity: 6305 stones
    
    He: blessed eternium cap (+1, +1) [+0, +4]                            [28s]
    Ne: uncursed amulet of free action                                     [3s]
    Bo: blessed fine leather armor (named) (+2, +0) [+2, +8] (+15 spd)   [120s]
    Gi: blessed mithril girdle [+0, +5]                                   [20s]
    Cl: blessed cloak of protection [+0, +5]                              [20s]
    RH: blessed rune-covered heavy mace (named) (+5, 4d5+5) [-4, +1] {Wi+4}
    LH: blessed tower eternium shield (-1) [+13, +4]                      [70s]
    RR: blessed ring of the clear mind                                     [1s]
    LR: blessed ring of slaying (+8 melee damage, +6 missile damage)       [1s]
    Br: blessed bracers of speed [+1, +0] (+4 spd)                        [10s]
    Ga: blessed gauntlets of strength (-1, +0) [+1, +1] {St+3}            [40s]
    Bo: -
    MW: blessed rune-covered sling (named) (+12, +12)                      [3s]
    Mi: heap of 36 uncursed rocks (+0, 1d4)                              [180s]
    Tl: blessed everburning torch [+3, +0]                                [10s]
    
    
    -
    ----------------------------------------------------------------------------
                                    Weapon Skills
    ----------------------------------------------------------------------------
    
    Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Unarmed fighting         1    +1    +0   +0   basic                23
    Daggers & knives         3    +2    +1   +0   basic                65
    Clubs & hammers          1    +1    +0   +0   basic                25
    Maces & flails           8    +6    +4   +2   excellent            521
    Swords                   4    +3    +1   +1   skilled              15
    Axes                    14   +16   +14   +4   Mastery              8879
    Whips                    1    +1    +0   +1   basic                25
    Pole arms                2    +2    +0   +1   basic                24
    Twohanded weapons        3    +3    +3   +1   basic                44
    Staves                   1    +1    +0   +1   basic                25
    
    Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
    
    ---------------------  ---   ---   ---   --   -------------  --------------
    Slings                  15   +30   +22   +5   Grand Mastery
    Bows                     0    +0    +0   +0   unskilled            7
    Crossbows                0    +0    +0   +0   unskilled            7
    Thrown axes & hammers    0    +0    +0   +0   unskilled            7
    Thrown daggers           0    +0    +0   +0   unskilled            7
    Thrown rocks & clubs     5   +10    +7   +1   skilled              49
    Thrown spears            0    +0    +0   +0   unskilled            7
    Boomerangs & scurgari    0    +0    +0   +0   unskilled            7
    
    Shields                Lvl   DV               Level          Required marks
    
    ---------------------  ---   ---              -------------  --------------
    Shields                  9   +18              excellent            30
    
    Damage caused with your melee weapons:
    --------------------------------------
    Right hand: +86 bonus to hit, 4d5+31 damage
    
    Damage caused with your missile weapons:
    ----------------------------------------
    Ammunition: 36, base range: 64, +145 bonus to hit, 1d4+62 damage
    
    
    
    
    ----------------------------------------------------------------------------
                                       Skills
    ----------------------------------------------------------------------------
    
      Alertness ................100    (superb)       [+1d3]
      Archery ..................100    (superb)       [+2d4]
      Backstabbing .............100    (superb)       [+1d3]
      Bridge building .......... 11    (mediocre)     [+4d4] (mr)
      Climbing .................100    (superb)       [+2d4]
      Concentration ............100    (superb)       [+2d4]
      Cooking .................. 62    (good)         [+1] (mr)
      Courage ..................100    (superb)       [+1d3]
      Dodge ....................100    (superb)       [+1d5]
      First aid ................100    (superb)       [+1d5]
      Fletchery ................ 46    (fair)         [+4d5] (mr)
      Food preservation ........100    (superb)       [+1d5]
      Gardening ................ 44    (fair)         [+1d3]
      Haggling ................. 60    (good)         [+3d3]
      Healing ..................100    (superb)       [+1d5]
      Herbalism ................ 47    (fair)         [+1d5]
      Listening ................100    (superb)       [+3d3]
      Literacy ................. 93    (superb)       [+1]
      Music .................... 44    (fair)         [+1d5]
      Pick locks ............... 57    (good)         [+1d3]
      Smithing ................. 53    (good)         [+1d5]
      Stealth ..................100    (superb)       [+3d4]
      Swimming .................100    (superb)       [+1d3]
      Tactics .................. 67    (good)         [+1]
      Two weapon combat ........ 49    (fair)         [+1d3]
    
    
    
    ----------------------------------------------------------------------------
                                  His further life:
    ----------------------------------------------------------------------------
    
    After he leaves the Drakalor Chain he is welcomed by his people with great
    honors. They acknowledge his noble deeds, his valor, his cunning and his
    great skills that helped to prevent the complete destruction of the world he
    knows. His severe taint by the forces of Chaos prevents him from ever
    leading a normal life. He always remembers the glorious deeds that took his
    life away. His sacrifice is remembered in the stories of his people, but not
    in their hearts. He ends his life in loneliness and isolation.
    
    ----------------------------------------------------------------------------
                  His achievements during his battles:
    ----------------------------------------------------------------------------
    
    Hurtti, the hurthling archer, saved the world with his brave efforts while
    saving himself 27 times.
    He scored 10464532 points and advanced to level 50.
    He survived for 0 years, 161 days, 16 hours, 10 minutes and 55 seconds
    (161821 turns).
    Hurtti visited 157 places.
    His strength score was modified by +13 during his career.
    His learning score was modified by +3 during his career.
    His willpower score was modified by +19 during his career.
    His dexterity score was modified by +1 during his career.
    His toughness score was modified by +13 during his career.
    His charisma score was modified by +5 during his career.
    His appearance score was modified by +3 during his career.
    His mana score was modified by +13 during his career.
    His perception score was modified by +4 during his career.
    He was unnaturally aged by 28 years.
    He was the champion of the arena.
    He left the Drakalor Chain after completing his quest and became a famous
    hero.
    8603 monsters perished under his attacks.
    The following 27 artifacts were generated during his adventure:
      the si
      the dwarven rune axe "Rolf's Companion"
      the scythe of corruption "Moon Sickle"
      the golden gladius "Death's Sting"
      the black long sword "Kinslayer"
      the holy avenger "Justifier"
      the Chaos Orb of Elemental Water
      the Chaos Orb of Elemental Air
      the Chaos Orb of Elemental Fire
      the Chaos Orb of Elemental Earth
      the ebony spear "Bugbiter"
      the lead-filled mace "Big Punch"
      the scorched spear
      Brannalbin's Cloak of Defense
      the elemental gauntlets
      the ring of the High Kings
      the phial of Caladriel
      the crown of science
      the ancient mummy wrapping
      the ankh
      the boots of the divine messenger
      Perion's mithril plate mail
      the Chaos Orb of Elemental Mana
      the rune-covered sling "Whirlwind"
      the fine leather armor "Nature's Companion"
      the rune-covered heavy mace "Purifier"
      the rune-covered halberd "Wyrmlance"
    He possessed the following intrinsics:
      He was fire resistant (also through an item).
      He was poison resistant.
      He was cold resistant.
      He was acid resistant.
      He was lucky (also through an item).
      Fate smiled upon him.
      He was sleep resistant.
      He was petrification resistant.
      He was able to teleport.
      He was able to control teleportation.
      He was invisible.
      He was stun resistant.
      He was paralyzation resistant (gained through an item).
      He was resistant to death rays.
      He was shock resistant.
      He was able to see invisible things.
      He was immune to shock attacks (gained through an item).
      He was immune to fire attacks.
      He was immune to acidic attacks.
      He was able to resist confusion attacks (gained through an item).
    He had the following talents: Alert, Beast of Burden, Eagle Eye, Far Shot,
    Good Learner, Good Shot, Greased Lightning, Great Learner, Healthy, Keen
    Shot, Long Stride, Master Packager, Miser, Porter, Quick, Sixth Sense,
    Treasure Hunter, Very Quick.
    He had a final speed score of 148 (final base speed: 129).
    He was a messiah of Shalla.
    He asked for 3 divine interventions.
    He was a holy champion of Order.
    He was severely tainted by Chaos.

  2. #2
    Join Date
    Sep 2012
    Location
    San Francisco, CA
    Posts
    617

    Default

    Surprised you didn't max Tactics, or clean your corruptions on leaving Ancardia.

    Also you had Herbalism, but looks like you didn't use it to boost your dex - which helps on missile attacks.

    I just finished a Dwarven Archer too, and loved using the level 50 archer ability to mow down rows of creatures on the final level. Flat out assault on the Chaos Gate, and able to strike down summoners from afar, even thru their summons is awesome.

  3. #3
    Join Date
    Nov 2016
    Posts
    6

    Default

    Always great to get a first win at this game
    Good job on the pretty clever win.

  4. #4
    Join Date
    Sep 2017
    Location
    Finland
    Posts
    6

    Default

    Quote Originally Posted by Mobius View Post
    Surprised you didn't max Tactics, or clean your corruptions on leaving Ancardia.

    Also you had Herbalism, but looks like you didn't use it to boost your dex - which helps on missile attacks.

    I just finished a Dwarven Archer too, and loved using the level 50 archer ability to mow down rows of creatures on the final level. Flat out assault on the Chaos Gate, and able to strike down summoners from afar, even thru their summons is awesome.
    Herbs are one of the many things in the game I'm just learning to take advantage of. All I knew was I was supposed to eat morgia roots and use spenseweed for healing (barely used the latter). I didn't care about the overall score, just wanted to get out. I thought leaving with Hawkslayer would give some message but it didn't. Not that I got any help of the guy. Left him on near-ground levels of CoC and picked him on my way when gate was closed.

    Yeah and about the penetrating ranged attack of 50 lvl Archer... I don't think I could have cleared D:50 without it. At least it would've been much harder given how many rocks/bullets got smashed there.

    @GCar: Maybe it wasn't the most impressive combo for the first victory, in fact I'm pretty sure it's one of the easiest
    I'm going for my second straight win atm. Unbelievable greater undead vault experience on FGJC5 as High Elf Fighter. Cleared it meleeing and with almost no stat loss until the VERY last lich king behind the secret door. That guy confused me of course first, then summoned pack of ratling warlords. They took both my weapons and the hell broke loose. Lost over 20 points of Dex, 15 points of To among other things. Still recovering but I'm on my way of doing the winning streak here.

  5. #5
    Join Date
    Sep 2017
    Location
    Finland
    Posts
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    Default

    Code:
     Pienikalja    St:47  Le:21  Wi:22  Dx:34  To:37  Ch:13  Ap:21  Ma: 8  Pe:24 L+
    DV/P[V: 80/55   H: 812(812)    P: 108(108)    Exp: 42/16111935  DrCh   Sp: 114
    Blessed Bloated
    ------------------------------------------------------------------------------
    
    
    ----------------------------------------------------------------------------
                                Background Information
    ----------------------------------------------------------------------------
    
    Name: Pienikalja          Race: male High Elf       Class: Fighter
    Eye color: purple         Hair color: silver        Complexion: light
    Height: 6'5"              Weight: 149 pounds        Scars: 15
    Age: 249 (grown-up, 52 years of unnatural aging added in)
    Star sign: Falcon         Birthday: 14/Falcon (day 224 of the year)
    
    YOUR HISTORY:
            Your parents are traveling adventurers. They are doing moderately
     well but are talented enough to survive.
            As a child your parents cared a lot for you. Despite all
     circumstances you enjoyed a happy and fine childhood.
            In your youth you enjoyed competition against others to the
     fullest. You were a very active kid.
            As a young adult you tried many occupations before finally deciding
     on one to pursue. This has left you with a very broad base of lore.
            You decided to become a Fighter.
    
    
    ----------------------------------------------------------------------------
                                      Inventory
    ----------------------------------------------------------------------------
    Total weight: 4660 stones                Carrying capacity: 13166 stones
    
    He: blessed crown of regeneration [+0, +0]                            [55s]
    Ne: blessed rusty necklace of the eye                                  [3s]
    Bo: uncursed eternium plate mail (+0, -1) [-1, +13]                  [240s]
    Gi: blessed girdle of giant strength [+0, +0] {St+12}                 [30s]
    Cl: uncursed cloak of Oman (+2, +0) [+4, +4] {Dx+8}                   [20s]
    RH: blessed dwarven rune axe "Rolf's Companion" (+3, 3d6+6) [+4, +4] {To+3}
    LH: uncursed medium obsidian shield "Protector" [+20, +4] {To+2}      [46s]
    RR: blessed ring of fire                                               [1s]
    LR: uncursed ring of immunity                                          [1s]
    Br: uncursed bracers of toughness [+0, +0] {To+4}                     [10s]
    Ga: uncursed iron gauntlets "Ironfist" (-1, +0) [+1, +3] {St+7}       [10s]
    Bo: blessed boots of sneakiness [+2, +4] {Dx+3}                       [20s]
    MW: uncursed elven long bow "Sun's Messenger" (+15, +15)              [30s]
    Mi: uncursed silvery arrow "True Aim" (+10, 15d5)                      [2s]
    Tl: heap of 10 blessed spenseweeds                                    [20s]
    
    Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Unarmed fighting         6    +3    +2   +2   skilled              271
    Daggers & knives         1    +1    +0   +0   basic                25
    Clubs & hammers          1    +1    +0   +0   basic                25
    Maces & flails           1    +1    +0   +0   basic                25
    Swords                   9    +7    +5   +3   excellent            894
    Axes                    14   +16   +14   +4   Mastery              1291
    Whips                    1    +1    +0   +1   basic                25
    Pole arms                1    +1    +0   +0   basic                25
    Twohanded weapons        4    +4    +4   +1   skilled              105
    Staves                   1    +1    +0   +1   basic                25
    
    Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
    
    ---------------------  ---   ---   ---   --   -------------  --------------
    Slings                   0    +0    +0   +0   unskilled            7
    Bows                    12   +24   +18   +4   Mastery              2439
    Crossbows                0    +0    +0   +0   unskilled            7
    Thrown axes & hammers    0    +0    +0   +0   unskilled            7
    Thrown daggers           0    +0    +0   +0   unskilled            7
    Thrown rocks & clubs     0    +0    +0   +0   unskilled            7
    Thrown spears            0    +0    +0   +0   unskilled            7
    Boomerangs & scurgari    0    +0    +0   +0   unskilled            7
    
    Shields                Lvl   DV               Level          Required marks
    
    ---------------------  ---   ---              -------------  --------------
    Shields                 10   +20              excellent            451
    
    Damage caused with your melee weapons:
    --------------------------------------
    Right hand: +141 bonus to hit, 3d6+54 damage
    
    Damage caused with your missile weapons:
    ----------------------------------------
    Ammunition: 1, base range: 21, +139 bonus to hit, 15d5+64 damage
    
    
    
    
    ----------------------------------------------------------------------------
                                       Skills
    ----------------------------------------------------------------------------
    
      Archery ..................100    (superb)       [+1d3]
      Athletics ................100    (superb)       [+2d4]
      Backstabbing .............100    (superb)       [+1d5]
      Climbing .................100    (superb)       [+1d5]
      Courage ..................100    (superb)       [+3d5]
      Dodge ....................100    (superb)       [+1d5]
      Find weakness ............100    (superb)       [+1d3]
      First aid ................ 88    (great)        [+2d4]
      Fletchery ................ 69    (good)         [+2d4] (ma)
      Food preservation ........100    (superb)       [+1d3]
      Haggling ................. 17    (mediocre)     [+3d5]
      Healing ..................100    (superb)       [+1d5]
      Listening ................100    (superb)       [+1d5]
      Literacy .................100    (superb)       [+1]
      Metallurgy ............... 25    (mediocre)     [+3d4]
      Smithing ................. 55    (good)         [+3d3]
      Stealth ..................100    (superb)       [+2d4]
      Survival ................. 96    (superb)       [+1d3]
      Swimming ................. 71    (great)        [+1d5]
      Tactics ..................100    (superb)       [+1d3]
      Two weapon combat ........ 27    (mediocre)     [+4d5]
    
    
    ----------------------------------------------------------------------------
                                       Spells
    ----------------------------------------------------------------------------
    
       Burning Hands :    35,  13pp     (Effectivity: +0)
       Darkness      :    66,   5pp     (Effectivity: +0)
       Fire Bolt     :     1,  19pp     (Effectivity: +0)
       Lightning Bolt:    11,  22pp     (Effectivity: +0)
       Magic Lock    :     4,  15pp     (Effectivity: +0)
       Revelation    :     8,  63pp     (Effectivity: +0)
       Scare Monster :     8,  23pp     (Effectivity: +0)
       Slow Monster  :    39,  11pp     (Effectivity: +0)
       Slow Poison   :     6,  11pp     (Effectivity: +0)
    
    
    
    
    ----------------------------------------------------------------------------
                                  His further life:
    ----------------------------------------------------------------------------
    
    After he leaves the Drakalor Chain he is welcomed by his people with great
    honors. They acknowledge his noble deeds, his valor, his cunning and his
    great skills that helped to prevent the complete destruction of the world he
    knows. He is crowned to be the king of all high elves and lives a long and
    prosperous life full of love, happiness and pleasure.
    
    ----------------------------------------------------------------------------
                  His achievements during his battles:
    ----------------------------------------------------------------------------
    
    Pienikalja, the high elven fighter, saved the world with his brave efforts
    and became a great ruler while saving himself 17 times.
    He scored 8895076 points and advanced to level 42.
    He survived for 0 years, 152 days, 0 hours, 22 minutes and 20 seconds
    (143887 turns).
    2 companions were killed during his adventures.
    Pienikalja visited 171 places.
    His strength score was modified by +11 during his career.
    His learning score was modified by +8 during his career.
    His willpower score was modified by +9 during his career.
    His dexterity score was modified by -1 during his career.
    His toughness score was modified by +16 during his career.
    His charisma score was modified by +5 during his career.
    His appearance score was modified by +6 during his career.
    His mana score was modified by -7 during his career.
    His perception score was modified by +5 during his career.
    He was unnaturally aged by 52 years.
    He was the champion of the arena.
    He left the Drakalor Chain after completing his quest and became a great
    leader and famous hero.
    9370 monsters perished under his attacks.
    The following 29 artifacts were generated during his adventure:
      the si
      the dwarven rune axe "Rolf's Companion"
      the scythe of corruption "Moon Sickle"
      the potion of literacy
      the golden gladius "Death's Sting"
      the elven long bow "Sun's Messenger"
      the ancient claymore "Death's Blade"
      the Aylas Holy Scarf
      the silvery two-handed sword "Vanquisher"
      the Chaos Orb of Elemental Water
      the Chaos Orb of Elemental Air
      the Chaos Orb of Elemental Fire
      the Chaos Orb of Elemental Earth
      the silvery arrow "True Aim"
      the staff of the Wanderer
      the lead-filled mace "Big Punch"
      the cloak of Oman
      the elemental gauntlets
      the ring of the High Kings
      the phial of Caladriel
      the crown of science
      the ancient mummy wrapping
      the ankh
      the Chaos Orb of Elemental Mana
      the jet-black battle axe "Executor"
      the ring of immunity
      the medium obsidian shield "Protector"
      the iron gauntlets "Ironfist"
      the black tome of Alsophocus
    He possessed the following intrinsics:
      He was fire resistant (also through an item).
      He was poison resistant.
      He was cold resistant.
      He was acid resistant.
      He was lucky.
      Fate smiled upon him.
      He was sleep resistant (gained through an item).
      He was able to teleport (also through an item).
      He was able to control teleportation.
      He was stun resistant (gained through items).
      He was paralyzation resistant.
      He was shock resistant.
      He was able to see invisible things.
      He was immune to shock attacks (gained through an item).
      He was immune to fire attacks.
      He was immune to acidic attacks.
      He was immune to ice attacks (gained through an item).
      He was able to resist confusion attacks (gained through an item).
    He had the following talents: Alert, Eagle Eye, Good Learner, Good Shot,
    Healthy, Keen Shot, Lightning Shot, Long Stride, Master Packager, Miser,
    Porter, Quick, Quick Shot, Sixth Sense, Treasure Hunter, Very Quick.
    He had a final speed score of 114 (final base speed: 124).
    He was a messiah of Corellius.
    He asked for 6 divine interventions.
    He was a holy champion of Order.
    Two in a row!

    Sun's Messenger + True Aim (monster drop) combo is jaw-droppingly overpowered. Zero challenge after I found the latter.

    Had Executor and Aylas Scarf in D:46 greater vault but I didn't want to go through the tedium of another GUV.

    Air Temple was annoying. Yul retreated to the left side of the level instead of coming at me. Summoned great karmic wyrms and doppelganger kings among others and there was also a beehive that seemed to spawn endless swarms.
    Last edited by Sphara; 09-17-2017 at 06:36 PM.

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