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                                 Screenshot
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Lenny         St:37  Le:48  Wi:39  Dx:15  To:44  Ch:20  Ap: 1  Ma:60  Pe:19 L+
DV/PV: 47/72   H: 661(712)    P: 0(1094)     Exp: 50/40286193  ChAoS  Sp: 103
Blessed Bloated
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----------------------------------------------------------------------------
                            Background Information
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Name: Lenny               Race: male Human          Class: Wizard
Eye color: green          Hair color: black         Complexion: tanned
Height: 6'1"              Weight: 167 pounds
Age: 43 (middle-aged, 21 years of unnatural aging added in)
Star sign: Falcon         Birthday: 23/Falcon (day 233 of the year)

YOUR HISTORY:
        Your parents were poor people. They loved you and cared for you,
 although you had to hunger more than once.
        As a child you lived through happy days. Your parents tried to ease
 your life as much as possible and gave you a lot of comfort.
        As a kid you often watched the adult adventurers preparing for new
 exciting journeys. They sparked your imagination.
        As a young adult you tried many occupations before finally deciding
 on one to pursue. This has left you with a very broad base of lore.
        You decided to become a Wizard.


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                                  Inventory
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Total weight: 14689 stones                Carrying capacity: 65675 stones

He: uncursed helm of mental stability [+5, +3] {Le+1}                [100s]
Ne: uncursed amulet of light                                           [3s]
Bo: blessed robes of resistance (-4, -4) [+3, +12] {To+5}             [60s]
Gi: uncursed adamantium girdle [+3, +5]                               [18s]
Cl: uncursed cloak of protection [+3, +5]                             [20s]
RH: blessed Trident of the Red Rooster (+36, 6d12+18) [+12, +12] {Ma+24}
LH: -
RR: uncursed ring of slaying (+9 melee damage, +6 missile damage)      [1s]
LR: blessed ring of mental stability [+0, +2] {Le+4}                   [1s]
Br: blessed bracers of regeneration [+4, +4]                          [18s]
Ga: uncursed gauntlets of strength (-1, +0) [+5, +4] {St+3}           [40s]
Bo: blessed seven league boots [+4, +5]                               [30s]
MW: blessed heavy crossbow (+3, +6)                                  [140s]
Mi: -
Tl: heap of 18 blessed spenseweeds                                    [36s]


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                                Weapon Skills
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Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Unarmed fighting         0    +0    +0   +0   unskilled            29
Daggers & knives         0    +0    +0   +0   unskilled            30
Clubs & hammers          0    +0    +0   +0   unskilled            30
Maces & flails           7    +5    +3   +2   skilled              150
Swords                   9    +7    +5   +3   excellent            2103
Axes                     1    +1    +0   +0   basic                38
Whips                    0    +0    +0   +0   unskilled            30
Pole arms               10   +10    +6  +12   excellent            2491
Twohanded weapons        0    +0    +0   +0   unskilled            30
Staves                   0    +0    +0   +0   unskilled            30

Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks

---------------------  ---   ---   ---   --   -------------  --------------
Slings                   0    +0    +0   +0   unskilled            14
Bows                     7   +14   +10   +2   skilled              440
Crossbows               11   +22   +16   +3   Mastery              773
Thrown axes & hammers    0    +0    +0   +0   unskilled            14
Thrown daggers           0    +0    +0   +0   unskilled            14
Thrown rocks & clubs     0    +0    +0   +0   unskilled            14
Thrown spears            0    +0    +0   +0   unskilled            14
Boomerangs & scurgari    0    +0    +0   +0   unskilled            14

Shields                Lvl   DV               Level          Required marks

---------------------  ---   ---              -------------  --------------
Shields                 10   +20              excellent            3529

Damage caused with your melee weapons:
--------------------------------------
Right hand: +144 bonus to hit, 6d12+59 damage

Damage caused with your missile weapons:
----------------------------------------
No missile weapons available.




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                                   Skills
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  Alchemy ..................100    (superb)       [+2d4]
  Climbing .................100    (superb)       [+1d3]
  Concentration ............100    (superb)       [+2d4]
  Courage ..................100    (superb)       [+1]
  Detect traps .............100    (superb)       [+1d3]
  First aid ................100    (superb)       [+1d3]
  Food preservation ........100    (superb)       [+1d5]
  Haggling ................. 93    (superb)       [+1d5]
  Healing ..................100    (superb)       [+1d3]
  Herbalism ................100    (superb)       [+2d4]
  Listening ................100    (superb)       [+2d4]
  Literacy .................100    (superb)       [+2d4]
  Pick pockets .............100    (superb)       [+1d3]
  Stealth ..................100    (superb)       [+1d3]
  Survival .................100    (superb)       [+1]
  Swimming .................100    (superb)       [+1]
  Tactics .................. 27    (mediocre)     [+3d4]
  Ventriloquism ............ 94    (superb)       [+1d3]


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                                   Spells
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   Acid Ball           :  2052,  19pp     (Effectivity: +13)
   Acid Bolt           :  2560,   7pp     (Effectivity: +35)
   Bless               :   348,   5pp     (Effectivity: +0)
   Burning Hands       :  2139,   4pp     (Effectivity: +34)
   Calm Monster        :   908,   4pp     (Effectivity: +14)
   Create Item         :   109, 150pp     (Effectivity: +0)
   Cure Critical Wounds:   768,   8pp     (Effectivity: +5)
   Cure Disease        :   746,   5pp     (Effectivity: +1)
   Cure Light Wounds   :  1054,   2pp     (Effectivity: +12)
   Cure Serious Wounds :    99,   6pp     (Effectivity: +1)
   Darkness            :   724,   3pp     (Effectivity: +3)
   Death Ray           :   108,  60pp     (Effectivity: +0)
   Destroy Undead      :   326,   5pp     (Effectivity: +1)
   Disarm Trap         :   779,   5pp     (Effectivity: +5)
   Earthquake          :   373,  48pp     (Effectivity: +0)
   Farsight            :  2654,   8pp     (Effectivity: +19)
   Fire Bolt           :  2996,   5pp     (Effectivity: +45)
   Fireball            :  1932,  12pp     (Effectivity: +4)
   Frost Bolt          :   707,   6pp     (Effectivity: +33)
   Greater Identify    :   378,  59pp     (Effectivity: +9)
   Heal                :   684,  24pp     (Effectivity: +4)
   Ice Ball            :  1492,  12pp     (Effectivity: +17)
   Identify            :   522,  43pp     (Effectivity: +10)
   Improved Fireball   :  1069,  17pp     (Effectivity: +9)
   Invisibility        :   850,   6pp     (Effectivity: +0)
   Knock               :   739,   7pp     (Effectivity: +5)
   Know Alignment      :   102,   6pp     (Effectivity: +0)
   Light               :  1429,   1pp     (Effectivity: +13)
   Lightning Ball      :   831,  17pp     (Effectivity: +5)
   Lightning Bolt      :  1808,   6pp     (Effectivity: +21)
   Magic Lock          :   920,   5pp     (Effectivity: +2)
   Magic Map           :  1095,  20pp     (Effectivity: +23)
   Magic Missile       :  1685,   4pp     (Effectivity: +59)
   Mystic Shovel       :  1081,  58pp     (Effectivity: +13)
   Neutralize Poison   :   346,   6pp     (Effectivity: +0)
   Petrification       :   343,  72pp     (Effectivity: +0)
   Remove Curse        :    96,  32pp     (Effectivity: +1)
   Revelation          :   308,  20pp     (Effectivity: +3)
   Scare Monster       :   996,   8pp     (Effectivity: +0)
   Slow Monster        :   281,   4pp     (Effectivity: +5)
   Slow Poison         :   397,   4pp     (Effectivity: +0)
   Strength of Atlas   :  1731,   5pp     (Effectivity: +24)
   Stun Ray            :   750,   5pp     (Effectivity: +2)
   Summon Monsters     :   617,  18pp     (Effectivity: +2)
   Teleportation       :  1617,  59pp     (Effectivity: +21)
   Web                 :   106,   8pp     (Effectivity: +0)




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                              His further life:
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After slaying Andor Drakon and dispersing his malevolent energies the
pillars of Order appear before you. All the forces of Order seem to be
united behind them. You are lifted to the status of an Avatar of Order and
the tales of your deeds are spread all over Ancardia.

Your deeds are recounted at camp fires and interpreted by philosophers and
priests alike. The common man looks up to you and you slowly start to be
revered as a minor power of Order. After a few millennia have passed you are
raised to the position of a demigod to guard and protect Ancardia from the
forces of Chaos and Balance forever.

Under your guidance Ancardia becomes an orderly and organized world without
striking changes. Peaceful order (and boredom?) spreads and the world enters
an era of peace and tranquility never again leaving it.


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              His achievements during his battles:
----------------------------------------------------------------------------

Lenny, the human wizard, transformed into an avatar of Order.
He scored 10617319 points and advanced to level 50.
He survived for 0 years, 164 days, 17 hours, 32 minutes and 14 seconds
(199041 turns).
Lenny visited 224 places.
His strength score was modified by +13 during his career.
His learning score was modified by +17 during his career.
His willpower score was modified by +19 during his career.
His dexterity score was modified by +14 during his career.
His toughness score was modified by +25 during his career.
His charisma score was modified by +8 during his career.
His appearance score was modified by +10 during his career.
His mana score was modified by +17 during his career.
His perception score was modified by +2 during his career.
He was unnaturally aged by 21 years.
He was the champion of the arena.
He was a member of the thieves guild.
He made a little water dragon very happy.
He killed the emperor of the ancient minotaur race.
He defeated the arch enemy of a mighty karmic wyrm.
He stopped the generation of nasty bugs.
He saved Khelavaster from certain death.
He ended his adventuring life in the palace of Andor Drakon.
12899 monsters perished under his attacks.
The following 36 artifacts were generated during his adventure:
  the si
  the scythe of corruption "Moon Sickle"
  the golden gladius "Death's Sting"
  the thin dagger "Cat's Claw"
  the Chaos Orb of Elemental Water
  the Chaos Orb of Elemental Air
  the Chaos Orb of Elemental Fire
  the Chaos Orb of Elemental Earth
  the silvery arrow "True Aim"
  the obsidian quarrel "Thunderstroke"
  the staff of the Wanderer
  the lead-filled mace "Big Punch"
  the mighty morning star "Grod"
  the rune-covered trident
  the sword of Nonnak
  the elemental gauntlets
  the ring of the High Kings
  the phial of Caladriel
  the crown of science
  the ancient mummy wrapping
  the ankh
  the Crown of Chaos
  the Sceptre of Chaos
  the Medal of Chaos
  the Chaos Orb of Elemental Mana
  the black rune-covered dagger "Needle"
  the black rune-covered dagger "Sting"
  the rune-covered sling "Whirlwind"
  the fine leather armor "Nature's Companion"
  the robes of resistance
  the staff of the archmagi
  the black tome of Alsophocus
  the Trident of the Red Rooster
  the weird tome
  the rune-covered halberd "Wyrmlance"
  the axe of the minotaur emperor
He possessed the following intrinsics:
  He was fire resistant (also through an item).
  He was poison resistant.
  He was cold resistant.
  He was acid resistant (also through an item).
  He was lucky.
  Fate smiled upon him.
  He was sleep resistant.
  He was petrification resistant.
  He was able to control teleportation.
  He was stun resistant.
  He was paralyzation resistant.
  He was resistant to death rays (gained through an item).
  He was shock resistant (also through an item).
  He was able to see invisible things (also through an item).
  He was immune to shock attacks (gained through an item).
  He was immune to fire attacks (gained through an item).
  He was immune to acidic attacks.
  He was immune to ice attacks (gained through an item).
  He was able to breathe water (gained through an item).
  He was able to resist confusion attacks (gained through items).
He had the following talents: Alert, Careful, Charged, Durable Magic, Good
Book Learner, Good Learner, Good Shot, Great Book Learner, Great Learner,
Healthy, Keen Shot, Miser, Potent Aura, Quick, Quick Shot, Strong Aura,
Strong Magic, Treasure Hunter, Very Quick.
He had a final speed score of 106 (final base speed: 116).
He was a messiah of Onn.
He asked for 1 divine intervention.
He was a holy champion of Order.
Alrighty. First ultra, done with pretty boring race/background combo (and old version v60).
It was pretty uneventful and long run mainly because of excessive AoLS hunt. Uneventful, because only times I was even close of dying were in Blue Dragon Caves and Andor fight.
Andy is pretty stupid for an omnipotent being. Casting ice and shock bolts from knight's move away.
I had about 40 slaying quarrels and those took him down about 40% health. Then my speed was gone and tried to melee. Not a good idea with 110-120 speed. Finished him with fireball wand spam. If he had pursued for melee it would have been a really tough fight. Especially because just before entering D:50, great karmic wyrm in Nuurag's room destroyed my only teleportation wand.

Memorial file says I asked for one divine intervention. Does crowning count for that? I do not remember using prayers for healing but for game this long I just may be wrong.