Inspired by the recent CarbonFiber attempts and the TH flamewar, I'm trying to see if I can win without items at all (an obvious exception is made for picking up and inserting Chaos Orbs into anomalies; a less obvious exception must be made for digging tools and fireproof blankets). I don't actually know if this is possible, which is part of the appeal here. Note that no items means no missiles and no spellbooks, which means that if a ranged attack is desired, it is necessary to take drakeling, elementalist, or mindcrafter (in principle bards and wizards can get attack spells, but this is not guaranteed for bards or wizards below level 50, and neither class is well suited for an itemless early game). I'm currently trying with a drakish mindcrafter (Falcon).
A few random strategic notes:
* Food is the major concern here. I can stay Bloated as long as I have access to the wilderness, but in dungeons I have to rely on rations on the ground and corpses. Without the RotHK I will need to go from D:1 all the way to D:50 without a break to apply survival; this may require setting upa few refueling stations (rat factories, most likely). The Banshee's corpseyard will likely be very important here.
* ToEF is the closest temple to the surface, so will not have major food issues. Between 250 speed and confusion, I don't anticipate issues with the Wyrm, but between lack of fire resistance equipment and heat damage I expectto take about 2/turn in damage; prayers will almost certainly be needed.
* Without familiar summoning, food, or gold, companions are out of the question, with the possible exception of Hawkslayer.
So far I've explored the first two levels of the village dungeon, killed Jharod, installed Healing; VD 1 and 2 have altars, while attempting to convert one to my alignment I got Doomed, now that doom has been removed I'm feeling good enough to post a vlg (almost unsnipped!):
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Screenshot
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Itls0000 St:16 Le: 9 Wi:17 Dx:14 To:14 Ch:13 Ap: 5 Ma:13 Pe:11 C
DV/PV: 19/1 H: 56(61) P: 41(41) Exp: 8/8688 VD: 1 Sp: 100
Coward
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Character Information
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Itls0000 St:16 Le: 9 Wi:17 Dx:14 To:14 Ch:13 Ap: 5 Ma:13 Pe:11 C
DV/PV: 19/1 H: 56(61) P: 41(41) Exp: 8/8688 M: 6082
// No herbs means these stats will haunt me for a while yet. To can be
// improved a bit by farming hill orcs, and I *might* eat the Oracle, but
// I'm not sure if I can usefully improve any of the others. Without
// alignment-twiddling equipment C seems the best option for not falling;
// it *does* rule out Hawkslayer and the unicorn quest though.
//
// Yes I left 4 digits for the # of tries. I may need them all.
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Background Information
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Name: Itls0000 Race: female Drakeling Class: Mindcrafter
Eye color: light blue Hair color: bald Complexion: light blue
Height: 5' Weight: 130 pounds
Age: 26 (grown-up)
Star sign: Falcon Birthday: 22/Falcon (day 232 of the year)
YOUR HISTORY:
Your parents belong to the lower class. They were honest
hard-working people, who did everything to enable you to live a
comfortable and fine life. They were not very successful.
As a child you lived through happy days. Your parents tried to ease
your life as much as possible and gave you a lot of comfort.
During your youth you had a lot of fun playing with other kids of
your age. You always were a natural leader and the center of interest.
As a young adult you tried many occupations before finally deciding
on one to pursue. This has left you with a very broad base of lore.
You decided to become a Mindcrafter.
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Weapon Skills
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Melee weapon Lvl Hit Dam DV Level Required marks
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Unarmed fighting 2 +2 +0 +0 basic 7
Damage caused with your melee weapons:
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Right hand: +2 bonus to hit, 1d3-2 damage
// Mindcrafters are not monks or beastfighters
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Skills
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Alertness ................ 45 (fair) [+4d4]
Climbing ................. 36 (fair) [+1d5]
Concentration ............100 (superb) [+2d4]
First aid ................ 39 (fair) [+2d4]
Food preservation ........ 54 (good) [+1]
Gemology ................. 42 (fair) [+3d5]
Haggling ................. 24 (mediocre) [+4d5]
Healing .................. 62 (good) [+1]
Herbalism ................ 12 (mediocre) [+3d4]
Listening ................ 35 (fair) [+4d4]
Literacy ................. 62 (good) [+3d4]
Music .................... 22 (mediocre) [+3d3]
Stealth .................. 23 (mediocre) [+3d4]
Survival ................. 36 (fair) [+2d4]
Swimming ................. 43 (fair) [+2d4]
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Inventory
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Total weight: 0 stones Carrying capacity: 1650 stones
Head : -
Neck : -
Body : -
Girdle : -
Cloak : -
Right Hand : -
Left Hand : -
Right Ring : -
Left Ring : -
Bracers : -
Gauntlets : -
Boots : -
Missile weapon: -
Missiles : -
Tool : -
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Stuff
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Total weight: 0 stones Carrying capacity: 1650 stones
(nothing)
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Killed Monsters
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166 monsters perished under her attacks.
The following monsters were vanquished:
1 bandit
2 beggars
8 black hurthlings
1 claw bug
2 cutpurses
1 giant bat
1 giant centipede
1 giant frog
9 giant rats
1 gnoll
10 goblins
16 goblin rockthrowers
1 goblin slavemaster
1 healer
6 hobgoblins
1 homunculus
1 jackal
15 kobolds
45 large bats
1 mugger
19 orcs
5 outlaws
6 pit vipers
2 rabid dogs
5 rats
1 ratling archer
3 skeletons
1 wolf
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Achievements
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She survived for 0 years, 19 days, 6 hours, 39 minutes and 32 seconds (6082
turns).
Itls0000 visited 7 places.
Her learning score was modified by -3 during her career.
Her willpower score was modified by -2 during her career.
Her appearance score was modified by -3 during her career.
// Kranf Nienst