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Thread: The Weakest Link: Discussion Thread

  1. #1
    Join Date
    Mar 2008
    Location
    London, England
    Posts
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    Default The Weakest Link: Discussion Thread

    You walk into a large dark arena, the moist stench of sweat and blood filling the air. Hidden in the gloom around you are stalls filled with braying spectators, whooping and cheering with a deep lust for blood. Ahead, through the darkness, you can make out a huge iron throne. On it sits a monstrous figure in dark armour, his head plated in a large horned helm. He looks as old as the tallest mountains, but with a deep fiery rage burning within. His shadowy eyes flicker over you, seeming to value your existence as minor at best.

    The Arena Grandmaster opens his mouth and booms in a deep voice, "Welcome, miserable mortals, to the Arena of Death! You will not find reward here, you won't even find fame. Your short-lived adventure serves only to bring us brief amusement. You will compete with others in the depths of infinity, struggling to make your way deeper through horrors and hells. The weakest links shall be torn from the chain, until a few solitary members strive to stay off the madness that lurks in the sinister fathoms of the corrupted dungeon. Soon you will all die, and we will laugh at the sight of your blood and guts spilled in those lonely and desolate places. So step forth now, pathetic wretch, and we will see how quickly you become... The Weakest Link!"

    As the crowd jeers at you, mocking your pitiful plight, you take a few cautious steps forward to the shadowy stairway in the middle of arena. Looking down you see simply nothingness leading off into infinity. You gulp in fear and excitement, and step down into the dungeon to meet your fate...



    The games shall now begin! The Weakest Link is now open, and the players are distributed into the following four leagues:

    Doomed to burn in the League of Fire:

    1. riktikicheck (dead)
    2. Grey (runner-up)
    3. Orbic (dead)
    4. deepshock (dead)
    5. Soirana (Champion)
    6. vogonpoet (dead)
    7. Kingsdragon (removed)
    8. ElectricalFire (removed)

    Doomed to drown in the League of Water:

    1. Maul (dead)
    2. Kato (dead)
    3. DeSt (runner-up)
    4. Ars (dead)
    5. gut (Champion)
    6. FantomFang (dead)
    7. Flammeus (dead)
    8. Covenant (removed)

    Doomed to suffocate in the League of Air:

    1. Subconcious (dead)
    2. kupico (dead)
    3. reich (Champion)
    4. Timpak (dead)
    5. M_bowwarrior (dead)
    6. Silfir (dead)
    7. Lich (runner-up)
    8. Baranor (dead)

    Doomed to be buried in the League of Earth:

    1. Molach (dead)
    2. Evil Knievel (dead)
    3. ewolf (dead)
    4. PeanutGod (runner-up)
    5. Oliphaunt (dead)
    6. JSuvanto (dead)
    7. Nezur (Champion)
    8. Smite (removed)


    The top two players from each league will then compete in the final League of Mana.

    riktikicheck, Maul, Subconcious and Smite, it is now your duty to start off your respective leagues. Please refer to the sign-up thread and be sure all the rules are clear to you.

    This thread is for general discussion of all the leagues by everyone (spectators included). Game reports and save file uploads will be made in separate threads for each league - please do not make discussion posts in those threads.

    League of Mana playing order:

    1. gut (Water champion)
    2. Soirana (Fire champion)
    3. Nezur (Earth champion)
    4. reich (Air champion)
    5. DeSt (Water runner-up)
    6. Grey (Fire runner-up)
    7. PeanutGod (Earth runner-up)
    8. Lich (Air runner-up)
    Last edited by Grey; 05-21-2010 at 12:02 AM.

  2. #2
    Join Date
    Mar 2008
    Location
    London, England
    Posts
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    Default

    And now the moment of truth...

    The character generated is.... a Tree-born female hurthling priest. The name is initially set as 'X' - individual leagues can change it to whatever name they feel suits best. Talents chosen were Alert and Long Stride. I have brought the character to the entrance of the infinity dungeon and set the turn counter at 0. The save file is attached to this post. The initial character details are:

    Code:
    -----------------------------------------------------------------------------
                                     Screenshot
    -----------------------------------------------------------------------------
    
    
    
                                                                            ^^^^^
                                                                           ^^^..^
                                                                           ^^..^^
                                                                          ^^^.^^
                                                                         ^....^
                                                                        o..~^^^
                                                                        &&&&^^
                                                                       &&&&~~
                                                                      &&&&~~~
                                                                     &&&~~~~
                                                                     &&&~~~
                                                                     &&&~~~
                                                                     "~~~~~^
                                                                      ~~~@^^
                                                                       ~~^^^
                                                                        ^^^
    
    
    
    X            St: 9  Le:15  Wi:22  Dx:16  To:16  Ch:14  Ap:11  Ma:12  Pe:13 L
    DV/PV: 30/0    H: 23(23)      P: 20(20)      Exp: 1/0           DrCh  M: 0
    Coward
    
    
    ----------------------------------------------------------------------------
                                Background Information
    ----------------------------------------------------------------------------
    
    Name: X                   Race: female Hurthling    Class: Priest
    Eye color: light blue     Hair color: brown         Complexion: light
    Height: 2'10"             Weight: 61 pounds
    Age: 39 (grown-up)
    Star sign: Tree           Birthday: 1/Tree (day 331 of the year)
    
    YOUR HISTORY:
            Your parents are travelling adventurers. Both are competent,
     talented and doing very well.
            In your childhood you were a credit to your family. Your people
     loved you and enjoyed your presence.
            As a kid you often watched the adult adventurers preparing for new
     exciting journeys. They sparked your imagination.
            Your young adulthood was characterized by hard and long work. You
     had decided to study under a renowned master. To your great disappointment
     you had to find out, that he was a hard, unjust and tyrannic man,
     embittered by his old age. Your apprentice years were quite terrible.
            You decided to become a Priest.
    
    
    ----------------------------------------------------------------------------
                                    Weapon Skills
    ----------------------------------------------------------------------------
    
    Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Unarmed fighting         0    +0    +0   +0   unskilled            22
    Daggers & knives         0    +0    +0   +0   unskilled            22
    Clubs & hammers          0    +0    +0   +0   unskilled            22
    Maces & flails           2    +2    +0   +0   basic                60
    Swords                   0    +0    +0   +0   unskilled            22
    Axes                     0    +0    +0   +0   unskilled            22
    Whips                    0    +0    +0   +0   unskilled            22
    Pole arms                0    +0    +0   +0   unskilled            22
    Twohanded weapons        0    +0    +0   +0   unskilled            22
    Staves                   0    +0    +0   +0   unskilled            22
    
    Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Slings                   0    +0    +0   +0   unskilled            7
    Bows                     0    +0    +0   +0   unskilled            10
    Crossbows                0    +0    +0   +0   unskilled            10
    Thrown axes & hammers    0    +0    +0   +0   unskilled            10
    Thrown daggers           0    +0    +0   +0   unskilled            10
    Thrown rocks & clubs     4    +8    +6   +1   skilled              52
    Thrown spears            0    +0    +0   +0   unskilled            10
    Boomerangs & scurgari    0    +0    +0   +0   unskilled            10
    
    Shields                Lvl   DV               Level          Required marks
    ---------------------  ---   ---              -------------  --------------
    Shields                  1    +2              basic                37
    
    
    Damage caused with your melee weapons:
    --------------------------------------
    Right hand: -3 bonus to hit, 1d6-3 damage
    
    
    Damage caused with your missile weapons:
    ----------------------------------------
    No missile weapons available.
    
    
    
    
    
    
    ----------------------------------------------------------------------------
                                       Skills
    ----------------------------------------------------------------------------
    
      Archery ................... 13    (mediocre)     [+3d3]
      Climbing .................. 41    (fair)         [+2d4]
      Concentration ............. 39    (fair)         [+4d5]
      Cooking ................... 57    (good)         [+1d3] (ma)
      Detect item status ........ 84    (great)        [+3d3]
      First aid ................. 28    (mediocre)     [+4d5]
      Food preservation ......... 54    (good)         [+3d5]
      Gardening ................. 25    (mediocre)     [+3d3]
      Haggling .................. 31    (fair)         [+4d5]
      Healing ................... 53    (good)         [+4d4]
      Herbalism ................. 55    (good)         [+3d5]
      Listening ................. 32    (fair)         [+3d3]
      Literacy .................. 79    (great)        [+3d4]
      Music ..................... 20    (mediocre)     [+4d4]
      Stealth ................... 45    (fair)         [+1d3]
    
    
    
    
    ----------------------------------------------------------------------------
                                      Inventory
    ----------------------------------------------------------------------------
    Total weight: 718 stones                Carrying capacity: 960 stones
    
    Head          : uncursed hat [+1, +0]                                  [4s]
    Neck          : -
    Body          : uncursed clothes [+0, +0]                             [40s]
    Girdle        : -
    Cloak         : uncursed hooded cloak [+1, +0]                        [40s]
    Right Hand    : uncursed mace (+0, 1d6+1)                            [100s]
    Left Hand     : uncursed small shield [+2, +0]                        [50s]
    Right Ring    : cursed aquamarine ring                                 [1s]
    Left Ring     : -
    Bracers       : -
    Gauntlets     : -
    Boots         : -
    Missile weapon: -
    Missiles      : -
    Tool          : -
    
    
    ----------------------------------------------------------------------------
                                        Stuff
    ----------------------------------------------------------------------------
    
    Total weight: 483 stones   Carrying capacity: 960 stones
    
    Tools (']')
       heap of 2 uncursed torches                                         [20s]
       blessed box with flint and steel (15)                               [5s]
       uncursed tinderbox (15)                                             [3s]
       uncursed cooking set                                              [100s]
       uncursed holy symbol                                                [5s]
    Instruments ('{')
       uncursed harp                                                      [30s]
    Potions ('!')
       heap of 2 uncursed potions of water                                 [8s]
       heap of 2 uncursed potions of healing                               [8s]
       uncursed potion of extra healing                                    [2s]
    Scrolls ('?')
       uncursed scroll of gold detection                                   [2s]
    Books ('"')
       uncursed spellbook of Cure Disease                                [100s]
    Food ('%')
       heap of 2 uncursed iron rations                                   [200s]
    Valuables ('$')
       45 gold pieces                                                      [0s]
    
    
    ----------------------------------------------------------------------------
                                   Killed Monsters
    ----------------------------------------------------------------------------
    
    She did not manage to vanquish any monsters.
    
    
    
    ----------------------------------------------------------------------------
                                    Achievements
    ----------------------------------------------------------------------------
    
    She survived for 0 years, 0 days, 22 hours, 16 minutes and 28 seconds (0
    turns).
    X visited 1 place.
    Her perception score was modified by +1 during her career.
    Best of luck to everyone - you'll bloody need it...
    Attached Files Attached Files
    • File Type: zip X.zip (6.9 KB, 10 views)
    Last edited by Grey; 05-19-2008 at 10:26 AM.

  3. #3
    Join Date
    Mar 2008
    Location
    London, England
    Posts
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    Default

    A note on cheating:

    I want to be very clear on this - this is meant to be a simple and fun challenge game that everyone can enjoy equally. If you want to savescum or cheat by any means, do it in your own games. The rules are easy to abide by, and if you somehow find yourself unable to stick to them then that's just quite pathetic on your part. Maybe you should find an easier game to play. So don't reload saves, don't use the up stairs, and don't use any other form of breaking the rules. Death is part of the fun of ADOM, and this challenge aims to have a lot of it - learn to embrace your miserable demise. We all want to have plenty of fun from this, and if you can't do that through honest means then the only loser is you.

    I've said this before on the Hall of Fame forums - rules depend solely on player honesty. If you cheat noone but you will know, but it'll stay there at the back of your mind, niggling away at everything you do, and no other success in life will ever feel just or sweet because you know, deep down, that you are a cheat and a fraud and a liar and always will be - it'll be a secret you carry to the grave, to the moment right before you plant a bullet through your brains because you can't stand the eternal guilt any more, and the only way to escape is to kill the person you detest most: yourself, for all your shameful, dirty ways that have stained and tainted every piece of joy you could ever have had in life, your worthless life, now doomed to end, and the knowledge that your hateful existance is finally being extinguished is the only piece of happiness you've felt in years, all those horrible years since you cheated at that challenge game. So please play fair

    And a big thanks to everyone for taking part - I wasn't expecting such a large turn-out, and I hope everyone has plenty of fun.

  4. #4
    Join Date
    May 2008
    Posts
    131

    Default

    Wooden Hurtling... meh...
    Even early levels will be quite deadly

  5. #5
    Join Date
    Apr 2008
    Location
    Finland
    Posts
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    Default

    "Her perception score was modified by +1 during her career."

    wot the fook
    2 Regular endings:
    - level 36 gnomish monk
    - level 50 hurthling beastfighter

    Random Mspaint drawings (laziness alert)

  6. #6
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    May 2008
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    Default

    head2, Alert talent gives +1 Pe.

  7. #7
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    Quote Originally Posted by head2 View Post
    "Her perception score was modified by +1 during her career."

    wot the fook
    Alert talent :P

    And yeah, tree-born hurthling is not exactly optimal. Surviving with 9 St will be hard as hell.

  8. #8
    Join Date
    Mar 2008
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    569

    Default

    A hurthling... Looks like this won't last too long! I better try one out before my turn, haven't played hurthlings in ages...

  9. #9
    Join Date
    Apr 2008
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    26

    Default

    OOH gosh this is gonna be fun i love hurthlings Good luck everyone

  10. #10
    Join Date
    May 2008
    Location
    USA
    Posts
    21

    Default

    so theres going to be 4 different games going at once?

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