In player vs. player, it depends a bit on the terrain. In an open board, it's hard to beat an archer with farsight--they can hit you anywhere, do lots of damage, potentially spam conditions like blindness or just take the 6x criticals with slaying ammo. Best chance against archer would be wizard, since you could just spam darkness everywhere to reduce their advantage, as well as teleport. In tighter quarters, wizard is probably a better choice. Of melee classes, really only barbarians, paladins, beastfighters, duelists and monks are probably competitive, but I don't think they'd have much luck against a caster. Though a necro with a couple quickling liches might put up a good fight too. [edit]Actually, necro may be one of the strongest thanks to the whole immortality thing.
Maximum possible damage in a single blow is probably backstab + tremendous blow + critical hit + minotaur axe or needle+sting + bless bonus. Paladin with Justifier can do lots too, but I don't think they beat tremendous blows with a higher base damage weapon.
Highest damage per unit energy is probably either archer or duelist--Sun Messenger + True Aim on undead or slaying/superego weapon for duelist.
Last edited by JellySlayer; 04-05-2013 at 06:13 AM.
Hoping to win with every class, doomed. Archer, Barbarian, Bard, Beastfighter, Druid, Elementalist, Farmer, Fighter, Monk, and ULE Priest down.