- generate gloves of smiting -1 early and often.
join in
- generate gloves of smiting -1 early and often.
join in
"Whip me!" pleads the adom player. The rng replies... "No."
- generate black thumb and/or long sting in df every damn game.
Last edited by Stingray1; 10-29-2012 at 08:41 PM.
Learn to learn.
Make all weapons of devastation/mayhem have the fickle or mild prefixes.
"And light there be!"
- never generate Jharod in a room without at least one fireball trap.
"Whip me!" pleads the adom player. The rng replies... "No."
-Spawn a lightning vortex right next to the entrance to NDC.
-Spawn a hostile quickling queen next to the stairs in DH:1.
-Spawn a threat room of hostile white unicorns on the path of every lawfully crowned PC.
-Make every surge of power black tome.
Hoping to win with every class, doomed. Archer, Barbarian, Bard, Beastfighter, Druid, Elementalist, Farmer, Fighter, Monk, and ULE Priest down.
Generate a flood and heavy rain every time a caster (or archer, arrows should be drenched too) enters the game. >? tough luck, all your inventory has been drenched. Work for your glory like everybloody else goddamit!
* Only spawn clothes and iron-shod quarterstaves in Darkforge.
* Only spawn emperor liches from great treasure graves.
* Make all ordinary rings rings of damage, all steel amulets amulets of greed, and all bulky girdles cursed girdles of greed. ("It's a GoGS, it's awesome even if cursed... oh snap.")
* Teleport a pixie inside the room whenever the PC steps in a chaotic altar.
That one is based on a real story. gut's laughter... *shudder*
"And light there be!"
gut was recording a speedrun video of a character who was doing pretty well. When he enters NDC to raid Darkforge, boom, a lightning vortex blows up in his face and kills the PC. gut's reaction at this point is priceless.
http://www.viddler.com/v/d5c65eb1
I think that's the one, stumbled upon it before joining this forum. You might want to turn down the volume a bit near the end.
"And light there be!"
pixies are N, btw.
gate closers: GeWi GnMo(unarmed) DeAs/Pa/Mi(staves)/Ra GePr DrBb HrMo | p7: MeBf | p17: GnPr | p20: DrDu GnAs DeCk MeWp OrBf GnTh MeHe | R57: MeDu | R101: DrAs (26,674 turns) GnDu (26,748) DrAs (18,533)
ULE: HeRa — OCG: DeMi
currently speedrunning DrAs.