Greetings adventurers,
Welcome to the League of Mana.......
You have been chosen to plumb the depths of infinity, to amuse the Lord of Corruption with your deaths; however sad and pathetic they may be. All that one can ask is that you do your best, for in the end, it will not be good enough anyway. Stand true, be brave and conquer your fears....
And when the Chaos Gate opens......change your underwear...
So here we are, the League of Mana over which I (the current Lord of Corruption) shall rule. Have fun, if you get stuck or need help with anything then just post a message here or send me a message. And most of all.......good luck!!
Code:
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Character Information
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Gnumsh St:23 Le:11 Wi:14 Dx:12 To:20 Ch: 3 Ap: 6 Ma: 2 Pe:10 C
DV/PV: 13/7 H: 28(28) P: 0(0) Exp: 1/0 M: 0
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Background Information
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Name: Gnumsh Race: male Orc Class: Barbarian
Eye color: brown Hair color: black Complexion: brown
Height: 5'10" Weight: 185 pounds
Age: 18 (grown-up)
Star sign: Sword Birthday: 4/Sword (day 184 of the year)
YOUR HISTORY:
Your mother was a wise shaman and healer. You didn't know your
father and his origins seem to be very mysterious.
As a child you were not accepted by the other children of your
tribe. Your childhood was sad and lonely.
In your youth you strived very hard to become the best warrior in
your tribe. You watched, learned and became very strong and nimble.
As a young adult you more and more separated from the more
traditional members of your tribe. Your desire to see the outside world
became overwhelming.
At the age of 18 you left your tribe.
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Inventory
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Total weight: 591 stones Carrying capacity: 2925 stones
Head : orcish helmet [+1, +2] {Pe-2} [100s]
Neck : -
Body : studded leather armor (-1, +0) [-1, +3] [250s]
Girdle : -
Cloak : -
Right Hand : orcish spear (+1, 1d8+5) [75s]
Left Hand : -
Right Ring : -
Left Ring : -
Bracers : -
Gauntlets : -
Boots : heavy boots [-1, +1] [30s]
Missile weapon: -
Missiles : heap of 7 rocks (+0, 1d4+2) [35s]
Tool : -
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Stuff
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Total weight: 101 stones Carrying capacity: 2925 stones
Food ('%')
iron ration [100s]
Valuables ('$')
102 gold pieces [1s]
Brief summary of the general rules:
* descend at least one level during your round
* no use of the up stairs (the one exception being if there's an impassable river - then you can quickly <>)
* do not exceed the turn limit of 2000 by more than 50 - try not to exceed it at all! (the tactical display will be changed to show number of moves instead of speed)
* give a post describing your activities after your round, including important info like using up prayers, items found and monsters encountered that could affect future players
* you have 72 hours to play when it comes to your turn - this can be extended to one week if you have special circumstances
* no competitive hindering tactics allowed during the first 2 rounds
* any and all competitive and dirty tactics allowed on round 3 or after, though you must still report your activities in full
* if you make a situation too difficult and everyone dies then the save will return to you - if you can't survive your own situation then you're out and everyone else restarts from before your turn; so be careful not to overdo it with the chaos tactics
* lastly, have fun - this game relies mostly on luck, with a little bit of skill; try to enjoy it and don't take things too seriously
These rules are not strictly enforced - they mostly rely on faith in the player, just as we have faith that people posting YAVPs haven't save-scummed. If you break the rules in any way and then lie about it, then the only loser is you.
Playing Order
1. koctyxa
2. Thing
3. Nehor
4. Conundrum
5. Silwyr
6. 3AM
7. MakeReady
8. Koctyxa
9. Thing
10. Nehor
11. Conundrum
12. Silwyr
13. 3AM
14. Koctyxa
15. Thing (?)
16. Nehor (?)
17. 3AM (?)
List of lost Souls
MakeReady - Died after soul offered to the Lord of Corruption for failing to participate.
Conundrum - 96793 xps, 18158 turns. Killed by a werewolf lord on Lv17.
Silwyr - 95799 xps, 18136 turns, 10587 points. Killed by a greater mimic on Lv 17.