Code:
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Skills
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Alchemy ..................100 (superb) [+2d4]
Athletics ................ 76 (great) [+1d3] // !ofEducation
Backstabbing .............100 (superb) [+1]
Climbing .................100 (superb) [+3d3]
Concentration ............100 (superb) [+2d4]
Courage ..................100 (superb) [+1d3]
Detect traps .............100 (superb) [+1d3]
Dodge .................... 79 (great) [+1d5]
First aid ................ 78 (great) [+1d3]
Haggling ................. 76 (great) [+1d3]
Healing ..................100 (superb) [+1d3]
Herbalism ................100 (superb) [+2d4]
Listening ................100 (superb) [+2d4]
Literacy .................100 (superb) [+2d4]
Pick pockets .............100 (superb) [+3d4]
Stealth ..................100 (superb) [+1d5]
Swimming ................. 71 (great) [+1]
Tactics ..................100 (superb) [+1]
Two weapon combat ........ 93 (superb) [+1]
Ventriloquism ............ 80 (great) [+1d3]
Woodcraft ................ 20 (mediocre) [+3d3]
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Spells
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Acid Ball : 1232, 17pp (Effectivity: +25)
Acid Bolt : 2214, 7pp (Effectivity: +21)
Bless : 30, 4pp (Effectivity: +27)
Burning Hands : 2381, 4pp (Effectivity: +45)
Calm Monster : 5114, 5pp (Effectivity: +1)
Create Item : 1052, 150pp (Effectivity: +0)
Cure Critical Wounds: 1376, 9pp (Effectivity: +0)
Cure Disease : 2564, 5pp (Effectivity: +0)
Cure Light Wounds : 2141, 2pp (Effectivity: +15)
Cure Serious Wounds : 1332, 6pp (Effectivity: +0)
Darkness : 12618, 3pp (Effectivity: +4)
Death Ray : 1457, 60pp (Effectivity: +0)
Destroy Undead : 1002, 5pp (Effectivity: +0)
Disarm Trap : 1718, 6pp (Effectivity: +0)
Earthquake : 1660, 48pp (Effectivity: +0)
Farsight : 1859, 8pp (Effectivity: +27)
Fire Bolt : 1946, 5pp (Effectivity: +35)
Fireball : 914, 10pp (Effectivity: +10)
Frost Bolt : 5650, 6pp (Effectivity: +30)
Greater Identify : 1212, 60pp (Effectivity: +0)
Heal : 1120, 24pp (Effectivity: +1)
Ice Ball : 1828, 14pp (Effectivity: +8)
Identify : 2304, 45pp (Effectivity: +0)
Improved Fireball : 1217, 16pp (Effectivity: +10)
Invisibility : 3956, 5pp (Effectivity: +15)
Knock : 5422, 6pp (Effectivity: +10)
Know Alignment : 1619, 6pp (Effectivity: +0)
Light : 3833, 1pp (Effectivity: +9)
Lightning Ball : 2490, 15pp (Effectivity: +19)
Lightning Bolt : 6199, 7pp (Effectivity: +5)
Magic Lock : 2452, 5pp (Effectivity: +3)
Magic Map : 2841, 22pp (Effectivity: +12)
Magic Missile : 2593, 4pp (Effectivity: +42)
Mystic Shovel : 1996, 58pp (Effectivity: +11)
Neutralize Poison : 1274, 6pp (Effectivity: +2)
Petrification : 1161, 72pp (Effectivity: +0)
Remove Curse : 3469, 30pp (Effectivity: +3)
Revelation : 1097, 20pp (Effectivity: +2)
Scare Monster : 2649, 8pp (Effectivity: +0)
Slow Monster : 3341, 4pp (Effectivity: +5)
Slow Poison : 3795, 4pp (Effectivity: +0)
Strength of Atlas : 3257, 5pp (Effectivity: +40)
Stun Ray : 4419, 4pp (Effectivity: +19)
Summon Monsters : 1987, 18pp (Effectivity: +0)
Teleportation : 4960, 11pp (Effectivity: +31)
Web : 6089, 8pp (Effectivity: +0)
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His further life:
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After slaying Andor Drakon and dispersing his malevolent energies the scales
of Balance appear before you. All the forces of Balance seem to be united
behind them. You are lifted to the status of an Avatar of Balance and the
tales of your deeds are spread all over Ancardia.
Your deeds are recounted at camp fires and interpreted by philosophers and
priests alike. The common man looks up to you and you slowly start to be
revered as a minor power of Balance. After a few millennia have passed you
are raised to the position of a demi-god to guard Ancardia from the forces
of Chaos and Order forever.
Under your guidance Ancardia becomes a balanced and happy world, enjoying
its own freedom to be never again threatened by the unbalancing powers of
the universe.
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His achievements during his adventures:
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Kiltirae, the gray elven wizard, transformed into an avatar of Balance.
He scored 26278329 points and advanced to level 50.
He survived for 0 years, 177 days, 3 hours, 22 minutes and 16 seconds
(152227 turns).
Kiltirae visited 137 places.
His strength score was modified by +25 during his career.
His learning score was modified by +21 during his career.
His willpower score was modified by +18 during his career.
His dexterity score was modified by +22 during his career.
His toughness score was modified by +38 during his career.
His charisma score was modified by +18 during his career.
His appearance score was modified by +26 during his career.
His mana score was modified by +35 during his career.
His perception score was modified by +22 during his career.
He was the champion of the arena.
He was a member of the thieves guild.
He made a little water dragon very happy.
He defeated the arch enemy of a mighty karmic wyrm.
He adhered to the principles of the Cat Lord and thus rose to great fame.
He saved Khelavaster from certain death.
He ended his adventuring life in the palace of Andor Drakon.
6492 monsters perished under his attacks.
The following 31 artifacts were generated during his adventure:
the si
the scythe of corruption "Moon Sickle"
the ring of the master cat
the golden gladius "Death's Sting"
the Chaos Orb of Elemental Water
the Chaos Orb of Elemental Air
the Chaos Orb of Elemental Fire
the Chaos Orb of Elemental Earth
the staff of the Wanderer
the lead-filled mace "Big Punch"
the rune-covered trident
the sword of Nonnak
the elemental gauntlets
the ring of the High Kings
the phial of Caladriel
the crown of science
the ancient mummy wrapping
the ankh
the boots of great speed
the Crown of Chaos
the black torc
the Medal of Chaos
the Chaos Orb of Elemental Mana
the black rune-covered dagger "Needle"
the jet-black battle axe "Executor"
the rune-covered heavy mace "Purifier"
the crown of leadership
the dwarven pick axe "Hammerhead"
the iron gauntlets "Ironfist"
the Trident of the Red Rooster
the weird tome
He possessed the following intrinsics:
He was fire resistant.
He was poison resistant (gained through items).
He was cold resistant.
He was acid resistant.
He was lucky.
Fate smiled upon him (enhanced through an item).
He was sleep resistant (gained through an item).
He was able to control teleportation.
He was invisible.
He was stun resistant (gained through items).
He was paralyzation resistant.
He was resistant to death rays (gained through items).
He was shock resistant.
He was able to see invisible things (gained through items).
He was immune to shock attacks (gained through an item).
He was immune to fire attacks.
He was immune to acidic attacks (gained through an item).
He was immune to ice attacks (gained through items).
He was able to breathe water (gained through an item).
He was able to resist confusion attacks (gained through items).
He had the following talents: Alert, Charged, Durable Magic, Good Book
Learner, Good Learner, Good Shot, Greased Lightning, Keen Shot, Mighty Aura,
Miser, Potent Aura, Quick, Quick Shot, Strong Aura, Strong Healer, Strong
Magic, Treasure Hunter, Very Quick.
He had a final speed score of 441 (final base speed: 161).
He was a messiah of Ayssia.
He asked for 17 divine interventions.
He was a holy champion of Balance.