Whoa, that's a pretty lucky roll. Dwarven beastfighter... nice combo. Busy right now, but will definitely play later.
Edit: Played my 2000 turns, descended to I:4. I took detailed notes while playing. Here's what happened, minus the prose:
1: I arrive at ID
237: Kill one orc and one skeleton
242: Orc and gremlin come into sight, easily killed
254: Reached down stairs, I:1 fully explored.
Inventory now consists of sling, brass wand, iron ration, 6 fresh meats, 3 melons, an orc corpse, and 77 GP, which I drop, as they are extra weight for no reason.
255: Descend stairs to I:2, goblin comes into sight--easily killed.
271: Level up on killing rat, put one point into healing and two into athletics
308: Find metal girdle, equip-id. [+0, +1], but cursed.
325: Down stairs located.
387: Breach orc vault, despite having recieved no messages about it at all.
Level up off of orc vault, pump healing and dodge. Pick Iron Skin for talent.
Level up off of orc vault again. 1 point into athletics, 1 into healing, and 1 into dodge.
Level up off of orc vault yet again to reach clvl 5. 1 point into athletics, 2 into healing.
653: Have finished off orc vault and retreated to the down stairs. I save all the crude knives from the vault on the off chance that they could possibly act as missile weapons in an emergency. Descend to I:2.
676: Found down stairs, still exploring I3.
789: Level up from fire beetle to reach level 6. Put 3 points into healing, which is at 97 now. Pick "Mithril Skin" for talent.
~800: I find some boots of sneakiness +2 dex
1056: descend to I4
1404: descned to I5, nothing notable on I4
1407: level to 7 after killing chaos sister
2000: reached down stairs on I5. Nothing but traps and an unbreached tension room on this level.
Here's the .vlg:
Code:
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Screenshot
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###################################################################
#........................................................./.......#
#....<..###################################################.......#
#.......# #......................................^...*../.......#
######### #.###################################################+#
#.......# #.#
#.......# ############# ########### #.#
#.......# #...........# #.........# #.#
#......$#####...........###########.........# ###.#####
........./.../.%.................../.........# #.......#
##############...........###########.........#######....@>.#
#...........# #.........+.............#
#...........# #########################
#...........#
#############
Spice St:19 Le: 9 Wi:16 Dx:18 To:20 Ch: 6 Ap: 5 Ma: 1 Pe:14 L
DV/PV: 20/8 H: 96(96) P: 5(5) Exp: 7/4877 I5 M: 2000
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----------------------------------------------------------------------------
Character Information
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Spice St:19 Le: 9 Wi:16 Dx:18 To:20 Ch: 6 Ap: 5 Ma: 1 Pe:14 L
DV/PV: 20/8 H: 96(96) P: 5(5) Exp: 7/4877 M: 2000
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Background Information
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Name: Spice Race: male Dwarf Class: Beastfighter
Eye color: brown Hair color: black Complexion: tanned
Height: 3'11" Weight: 176 pounds
Age: 63 (grown-up)
Star sign: Falcon Birthday: 23/Falcon (day 233 of the year)
YOUR HISTORY:
Your father is a guildmaster. Your family generally is rather
wealthy and well-known in your home town.
As a child your parents cared a lot for you. Despite all
circumstances you enjoyed a happy and fine childhood.
In your youth you became seriously ill and suffered for many years.
When your disease finally was cured you were left weakened, both
physically and spiritually, and bereft of the joys of youth.
Your young adulthood was characterized by hard and long work. You
had decided to study under a renowned master. To your great disappointment
you had to find out, that he was a hard, unjust and tyrannic man,
embittered by his old age. Your apprentice years were quite terrible.
You decided to become a Beastfighter.
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Weapon Skills
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Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 3 +2 +1 +0 basic 13
Daggers & knives 0 +0 +0 +0 unskilled 15
Clubs & hammers 0 +0 +0 +0 unskilled 15
Maces & flails 0 +0 +0 +0 unskilled 15
Swords 0 +0 +0 +0 unskilled 15
Axes 0 +0 +0 +0 unskilled 15
Whips 0 +0 +0 +0 unskilled 15
Pole arms 0 +0 +0 +0 unskilled 15
Twohanded weapons 0 +0 +0 +0 unskilled 15
Staves 0 +0 +0 +0 unskilled 15
Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 0 +0 +0 +0 unskilled 6
Bows 0 +0 +0 +0 unskilled 7
Crossbows 0 +0 +0 +0 unskilled 7
Thrown axes & hammers 0 +0 +0 +0 unskilled 7
Thrown daggers 0 +0 +0 +0 unskilled 7
Thrown rocks & clubs 0 +0 +0 +0 unskilled 7
Thrown spears 0 +0 +0 +0 unskilled 7
Boomerangs & scurgari 0 +0 +0 +0 unskilled 7
Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 0 +0 unskilled 15
Damage caused with your melee weapons:
--------------------------------------
Right hand: +20 bonus to hit, 1d8+8 damage
Damage caused with your missile weapons:
----------------------------------------
No missile weapons available.
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Skills
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Athletics ........... 85 (great) [+3d3]
Climbing ............ 48 (fair) [+4d5]
Detect traps ........ 16 (mediocre) [+4d5]
Dodge ............... 82 (great) [+3d3]
First aid ........... 27 (mediocre) [+4d5]
Haggling ............ 24 (mediocre) [+2d4]
Healing .............100 (superb) [+2d4]
Herbalism ........... 57 (good) [+4d4]
Listening ........... 49 (fair) [+4d5]
Metallurgy .......... 25 (mediocre) [+2d4]
Mining .............. 66 (good) [+1]
Smithing ............ 33 (fair) [+1d3]
Stealth ............. 56 (good) [+4d4]
Survival ............ 24 (mediocre) [+4d4]
Swimming ............ 40 (fair) [+4d5]
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Inventory
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Total weight: 1165 stones Carrying capacity: 2100 stones
Head : -
Neck : -
Body : light furs (+1, +1) [+0, +1] [180s]
Girdle : cursed metal girdle [+0, +1] [25s]
Cloak : -
Right Hand : -
Left Hand : -
Right Ring : -
Left Ring : -
Bracers : -
Gauntlets : -
Boots : boots of sneakiness [+0, +0] {Dx+2} [20s]
Missile weapon: sling (+0, +1) [3s]
Missiles : -
Tool : -
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Stuff
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Total weight: 937 stones Carrying capacity: 2100 stones
Boots ('[')
leather boots [25s]
One-handed weapons ('(')
crude knife [10s]
crude knife [20s]
rusty crude knife [10s]
crude knife [10s]
heap of 3 crude knives [30s]
heap of 2 crude knives [20s]
crude knife [10s]
Missiles ('/')
bundle of 2 throwing clubs [60s]
heap of 3 rocks (-3, 1d4) [15s]
bundle of 11 quarrels [22s]
Rings ('=')
nograin ring [1s]
Wands ('\')
brass wand [4s]
Scrolls ('?')
scroll labeled "YTTOCS PU EM MAEB" [2s]
Food ('%')
heap of 2 iron rations [200s]
heap of 6 pieces of fresh meat [120s]
heap of 3 melons [60s]
iron ration [100s]
piece of dry meat [15s]
large ration [200s]
Valuables ('$')
305 gold pieces [3s]
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Killed Monsters
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98 monsters perished under his attacks.
The following monsters were vanquished:
1 bandit
1 cave lizard
1 cave tiger
1 chaos brother
1 chaos sister
1 doppleganger
1 fire beetle
1 ghost bat
1 giant bat
1 giant rat
2 goblins
3 goblin rockthrowers
1 goblin slavemaster
1 gremlin
1 homunculus
1 huge bat
1 jackal
1 large bat
3 large kobolds
5 large orcs
2 lizard men
1 minotaur
44 orcs
1 orc chieftain
1 rabid dog
14 rats
1 ratling warrior
2 skeletons
1 wererat
1 white worm
1 wolf
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Achievements
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He survived for 0 years, 1 day, 14 hours, 46 minutes and 9 seconds (2000
turns).
Spice visited 2 places.
His dexterity score was modified by +1 during his career.
His appearance score was modified by +1 during his career.
Save file is attached.