I was just thinking, while all the changes that have been made are great for us that already know and love the game, almost nothing has been done to make it more accessible to a new generation of players. If/When the game goes up on Steam it's going to be directly competing with more recent entries to the genre or meta-genre like Dungeons of Dredmor or Faster Than Light. How will ADOM fare when it still requires you to memorize a large number of individual key commands to play? I'm not at all convinced than adding a nice tileset and music is all it's going to take to prepare ADOM for Steam.