Hi,

Didn't find a thread about this at a quick glance. The highlighting / suppressing messages function in ADOM is awesome, but it's not exactly easy to use, as many entries to the file should use regular expressions in order to work with messages containing e.g. monster types.

To help things out, here are some of my findings on how to enter those correctly. Please add up your own findings on how to get them to work. Especially I like to suppress lot of those unnecessary messages to avoid having to hit (more) in regular combat.

%s is %s by %s emerging from your weapon. - "The monster is scorched by flames emerging from your weapon." for flaming weapons and probably similar messages for frozen weapons.
%s is poisoned. - When monsters get poisoning attacks.
%s spins a large web! - Spiderweb factory.
%s seems to get stuck in some webs! - Monsters being stuck in webs.
%s is struggling against a large web holding %s! - Monsters being stuck in webs.