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Screenshot
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TrMo/25 N- DV/PV: 88/41 H: 437/437 P: 90/90 ----b-i------S--0 DrCh
An unassuming cave entry.
A road. (x2)
Do you want to leave the Drakalor Chain? [y/N] Y
Do you want to end the game and return to your people? [y/N] Y
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Background Information
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Name: Gref Race: male Troll Class: Monk
Eye color: black Hair color: brown Complexion: brown
Height: 9'2" Weight: 546 pounds
Age: 26 (middle-aged, 11 years of unnatural aging added in)
Star sign: Cup Birthday: 29/Cup (day 269 of the year)
YOUR HISTORY:
Your parents are traveling adventurers. They are doing moderately
well but are talented enough to survive.
As a child your parents cared a lot for you. Despite all
circumstances you enjoyed a happy and fine childhood.
In your youth you worked a lot to become rich and famous later.
Consequently you rarely had enough time to play with other kids of your
age.
Your life as a young adult was characterized by steady
determination. Your goal lay clearly ahead of you and you never strayed
from your path.
You decided to become a Monk.
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Inventory
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Total weight: 5883 stones Carrying capacity: 12275 stones
Head : blessed Iron Crown of Havlor (-6, -6) [+12, +12] {Le+4}[65s]
Neck : blessed necklace of rapid healing [2s]
Body : uncursed ancient mummy wrapping [+1, +5] {Ap-8} [60s]
Girdle : blessed girdle of carrying [+0, +0] [15s]
Cloak : uncursed Brannalbin's Cloak of Defense [+3, +3] [30s]
Right Hand : blessed eternium halberd of mayhem (+11, 6d7+14) [-2, +0]
Left Hand : -
Right Ring : blessed ring of slaying (+6 melee damage, +6 missile damage)
Left Ring : uncursed ring of slaying (+6 melee damage, +6 missile damage)
Bracers : blessed bracers of war [+8, +4] {Dx+8} [10s]
Gauntlets : uncursed gauntlets of strength (-1, +0) [-1, +1] {St+5}[40s]
Boots : uncursed boots of the divine messenger [+3, +3] {Dx+5}[25s]
Missile Weapon: uncursed heavy crossbow of accuracy (+9, +3) [140s]
Missiles : bundle of 5 blessed quarrels of humanoid slaying (+3, 2d6+3)
Tool : -
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Weapon Skills
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Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 2 +2 +0 +0 basic 28
Swords 8 +6 +4 +2 excellent 159
Pole arms 14 +18 +11 +20 Mastery 6992
Twohanded weapons 7 +6 +9 +2 skilled 345
Missile weapon Lvl Hit Dam Ra Level Required marks
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Bows 8 +16 +12 +2 excellent 251
Crossbows 9 +18 +13 +3 excellent 480
Damage caused with your melee weapons:
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Right hand: +71 bonus to hit, 6d7+54 damage
Damage caused with your missile weapons:
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Ammunition: 5, base range: 15, +56 bonus to hit, 2d6+42 damage
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Skills
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Alertness ................100 (superb) [+2d4]
Athletics ................100 (superb) [+2d4]
Backstabbing .............100 (superb) [+1]
Bridge building .......... 18 (mediocre) [+4d5] (mr)
Climbing ................. 70 (good) [+1d3]
Concentration ............100 (superb) [+2d4]
Dodge .................... 92 (superb) [+1d5]
Find weakness ............100 (superb) [+1d5]
First aid ................100 (superb) [+2d4]
Food preservation ........100 (superb) [+3d3]
Gemology ................. 67 (good) [+1]
Haggling ................. 18 (mediocre) [+3d5]
Healing ..................100 (superb) [+2d4]
Herbalism ................100 (superb) [+1d5]
Listening ................100 (superb) [+3d3]
Literacy .................100 (superb) [+1d5]
Mining ................... 88 (great) [+1]
Smithing ................. 27 (mediocre) [+3d4]
Stealth ..................100 (superb) [+1d5]
Tactics .................. 74 (great) [+1d3]
Two weapon combat ........ 63 (good) [+3d5]
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Spells
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Bless : 13, 14pp (Effectivity: +0)
Burning Hands : 283, 8pp (Effectivity: +0)
Calm Monster : 30, 13pp (Effectivity: +0)
Cure Light Wounds: 152, 5pp (Effectivity: +0)
Frost Bolt : 144, 12pp (Effectivity: +0)
Identify : 330, 75pp (Effectivity: +0)
Invisibility : 443, 10pp (Effectivity: +0)
Light : 250, 3pp (Effectivity: +0)
Magic Lock : 9, 15pp (Effectivity: +0)
Magic Missile : 391, 8pp (Effectivity: +0)
Teleportation : 341, 26pp (Effectivity: +0)
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His further life:
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After he leaves the Drakalor Chain he is welcomed by his people with great
honors. They acknowledge his noble deeds, his valor, his cunning and his
great skills that helped to prevent the complete destruction of the world he
knows. He returns to his lands victorious and is hailed as a great leader.
Eventually he becomes king and settles the many differences among his
people, allowing his people to prosper and grow.
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His achievements during his battles:
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Gref, the trollish monk, saved the world with his brave efforts and became a
great ruler while saving himself 6 times.
He scored 7060340 points and advanced to level 25.
He survived for 0 years, 74 days, 20 hours, 22 minutes and 41 seconds
(134525 turns).
1 companion was killed during his adventures.
Gref visited 151 places.
His strength score was modified by +8 during his career.
His learning score was modified by +13 during his career.
His willpower score was modified by +6 during his career.
His dexterity score was modified by +5 during his career.
His toughness score was modified by +13 during his career.
His charisma score was modified by +7 during his career.
His appearance score was modified by +16 during his career.
His mana score was modified by +1 during his career.
His perception score was modified by +6 during his career.
He was unnaturally aged by 11 years.
He was the champion of the arena.
He saved Khelavaster from certain death.
He left the Drakalor Chain after completing his quest and became a great
leader and famous hero.
7568 monsters perished under his attacks.
The following 22 artifacts were generated during his adventure:
the si
the scythe of corruption "Moon Sickle"
the golden gladius "Death's Sting"
the Iron Crown of Havlor
the Chaos Orb of Elemental Water
the Chaos Orb of Elemental Air
the Chaos Orb of Elemental Fire
the Chaos Orb of Elemental Earth
the staff of the Wanderer
the rune-covered long sword "Trusted One"
the lead-filled mace "Big Punch"
Brannalbin's Cloak of Defense
the elemental gauntlets
the ring of the High Kings
the crown of science
the ancient mummy wrapping
the ankh
the boots of the divine messenger
the black torc
the bracers of war
the Chaos Orb of Elemental Mana
the rune-covered sling "Whirlwind"
He possessed the following intrinsics:
He was fire resistant (also through an item).
He was poison resistant (also through an item).
He was cold resistant (also through an item).
He was acid resistant (also through an item).
He was lucky (also through an item).
Fate smiled upon him.
He was sleep resistant (also through an item).
He was able to control teleportation (also through an item).
He was invisible (gained through an item).
He was stun resistant (also through items).
He was paralyzation resistant (gained through an item).
He was resistant to death rays (gained through items).
He was shock resistant (also through an item).
He was able to see invisible things (also through an item).
He was immune to acidic attacks.
He was immune to ice attacks (gained through an item).
He was able to resist confusion attacks (gained through an item).
He had the following talents: Good Shot, Greased Lightning, Healthy, Keen
Shot, Long Stride, Quick, Quick Shot, Stealthy, Very Quick.
He had a final speed score of 127 (final base speed: 132).
He was a fervent follower of Ne'Ftrr.
He asked for 6 divine interventions.
He was a holy champion of Balance.
He was slightly tainted by Chaos.
Dispatched the legendary troll Okla.
Dispatched the legendary ogre Nagrat.
Dispatched the legendary goblin Groof.
Dispatched the legendary troll Grilka.
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Playing Time
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You played for 18 hours, 19 minutes and 7 seconds.
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Version Information
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Ancient Domains Of Mystery
Release 64
Windows Deluxe (Steam) Build: Dec 22 2015 14:50:58