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Gwith St:36 Le:25 Wi:58 Dx:25 To:38 Ch:22 Ap:19 Ma:33 Pe:23 L+
DV/PV: 86/82 H: 866(866) P: 664(664) Exp: 50/14531558 DrCh Sp: 131
Blessed Bloated Strained
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Background Information
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Name: Gwith Race: male Gnome Class: Weaponsmith
Eye color: green Hair color: black Complexion: ruddy
Height: 107 cm Weight: 52 kilos
Age: 113 (grown-up)
Star sign: Candle Birthday: 24/Candle (day 294 of the year)
YOUR HISTORY:
Your parents were poor people. They loved you and cared for you,
although you had to hunger more than once.
In your childhood you were fascinated by your environment and the
ever-changing wonders of the world. You were a very curious and
adventurous child.
In your youth you enjoyed competition against others to the
fullest. You were a very active kid.
Your life as a young adult was characterized by steady
determination. Your goal lay clearly ahead of you and you never strayed
from your path.
You decided to become a Weaponsmith.
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Inventory
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Total weight: 7383 stones Carrying capacity: 6675 stones
He: uncursed eternium cap [+0, +8] [28s]
Ne: blessed sapphire amulet (named) [+4, +4] {Wi+7} [3s]
Bo: uncursed eternium plate mail (-1, -2) [-1, +15] [240s]
Gi: cursed platinum girdle (named) (+3, +0) [+18, +9] {Wi+15} (+15 spd) {iron}
Cl: uncursed cloak of Oman (+2, +0) [+4, +4] {Dx+8} [20s]
RH: blessed eternium warhammer of penetration (+0, 4d3+9) [29s]
LH: uncursed tower eternium shield (-1) [+15, +4] [70s]
RR: uncursed ring of slaying (+7 melee damage, +6 missile damage) {adamantium}
LR: blessed ring of the master cat [+0, +5] {Dx+16} (+16 spd) {adamantium}
Br: uncursed rustproof bracers of resistance [+3, +6] {iron} [10s]
Ga: blessed elemental gauntlets (-1, +0) [+0, +3] {iron} [10s]
Bo: uncursed eternium boots [+4, +7] [55s]
MW: uncursed long bow of accuracy (+8, +3) [30s]
Mi: blessed silvery arrow (named) (+10, 15d5) {iron} [2s]
Tl: blessed dwarven pick axe (named) (+2, 2d10+4) [+2, +2] {To+3} [90s]
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Weapon Skills
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Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 1 +1 +0 +0 basic 25
Daggers & knives 1 +1 +0 +0 basic 25
Clubs & hammers 14 +16 +11 +5 Mastery 9298
Maces & flails 1 +1 +0 +0 basic 25
Swords 1 +1 +0 +0 basic 25
Axes 1 +1 +0 +0 basic 25
Whips 1 +1 +0 +1 basic 25
Pole arms 1 +1 +0 +0 basic 25
Twohanded weapons 1 +1 +1 +0 basic 25
Staves 1 +1 +0 +1 basic 25
Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 0 +0 +0 +0 unskilled 7
Bows 7 +14 +10 +2 skilled 130
Crossbows 0 +0 +0 +0 unskilled 6
Thrown axes & hammers 1 +2 +1 +0 basic 9
Thrown daggers 0 +0 +0 +0 unskilled 7
Thrown rocks & clubs 0 +0 +0 +0 unskilled 7
Thrown spears 0 +0 +0 +0 unskilled 7
Boomerangs & scurgari 0 +0 +0 +0 unskilled 7
Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 13 +26 Mastery 3563
Damage caused with your melee weapons:
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Right hand: -624 bonus to hit, 4d3+57 damage
Damage caused with your missile weapons:
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Ammunition: 1, base range: 20, -830 bonus to hit, 15d5+39 damage
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Skills
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Appraising ...............100 (superb) [+1d5]
Athletics ................100 (superb) [+2d4]
Backstabbing .............100 (superb) [+2d4]
Bridge building .......... 26 (mediocre) [+3d4] (ma)
Climbing ................. 63 (good) [+1d3]
Concentration ............100 (superb) [+2d4]
Detect traps .............100 (superb) [+1d3]
Find weakness ............100 (superb) [+1d3]
First aid ................ 71 (great) [+1d3]
Gemology ................. 62 (good) [+1d3]
Haggling .................100 (superb) [+2d4]
Healing ..................100 (superb) [+1d3]
Listening ................100 (superb) [+3d4]
Literacy ................. 88 (great) [+1]
Metallurgy ...............100 (superb) [+2d4]
Mining ................... 54 (good) [+1d5]
Necromancy ............... 32 (fair) [+1d5]
Pick pockets ............. 51 (good) [+1d5]
Smithing .................100 (superb) [+2d4]
Swimming ................. 61 (good) [+1d3]
Tactics ..................100 (superb) [+1]
Two weapon combat ........ 63 (good) [+1d3]
Ventriloquism ............ 55 (good) [+1d5]
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His further life:
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After he leaves the Drakalor Chain he is welcomed by his people with great
honors. They acknowledge his noble deeds, his valor, his cunning and his
great skills that helped to prevent the complete destruction of the world he
knows. He is crowned to be the king of all gnomes and lives a long and
prosperous life full of love, happiness and pleasure.
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His achievements during his battles:
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Gwith, the gnomish weaponsmith, saved the world with his brave efforts and
became a great ruler without even stopping to save himself.
He scored 47922904 points and advanced to level 50.
He survived for 0 years, 46 days, 5 hours, 37 minutes and 25 seconds (50504
turns).
Gwith visited 141 places.
His strength score was modified by +18 during his career.
His learning score was modified by +12 during his career.
His willpower score was modified by +21 during his career.
His dexterity score was modified by -14 during his career.
His toughness score was modified by +20 during his career.
His charisma score was modified by +13 during his career.
His appearance score was modified by +11 during his career.
His mana score was modified by +14 during his career.
His perception score was modified by +12 during his career.
He was the champion of the arena.
He adhered to the principles of the Cat Lord and thus rose to great fame.
He left the Drakalor Chain after completing his quest and became a great
leader and famous hero.
3355 monsters perished under his attacks.
The following 27 artifacts were generated during his adventure:
the si
the scythe of corruption "Moon Sickle"
the ring of the master cat
the potion of literacy
the golden gladius "Death's Sting"
the Chaos Orb of Elemental Water
the Chaos Orb of Elemental Air
the Chaos Orb of Elemental Fire
the Chaos Orb of Elemental Earth
the silvery arrow "True Aim"
the obsidian quarrel "Thunderstroke"
the rune-covered long sword "Trusted One"
the gauntlets of eternal peace "Shezestriakis"
the mighty morning star "Grod"
the cloak of Oman
the elemental gauntlets
the ring of the High Kings
the crown of science
the ancient mummy wrapping
the ankh
the hammer of the gods
the Chaos Orb of Elemental Mana
the sapphire amulet "Preserver"
the dwarven pick axe "Hammerhead"
the platinum girdle "True Strength"
the rune-covered halberd "Wyrmlance"
the tome of donors
He possessed the following intrinsics:
He was fire resistant (also through items).
He was poison resistant (also through items).
He was cold resistant (also through items).
He was acid resistant.
He was lucky (also through items).
Fate smiled upon him (also through items).
He was sleep resistant (gained through an item).
He was able to teleport (gained through an item).
He was paralyzation resistant (also through an item).
He was resistant to death rays (also through items).
He was shock resistant (also through items).
He was able to see invisible things (gained through an item).
He was immune to fire attacks.
He was immune to acidic attacks.
He was able to resist confusion attacks (also through an item).
He had the following talents: Affinity with Clubs & Hammers, Alert, Boon to
the Family, Careful, Charming, Defensive Fighter, Greased Lightning, Hardy,
Heir, Immune to Pain, Iron Skin, Long Stride, Miser, Quick, Shield Expert,
Shield Master, Shield Specialist, Steel Skin, Tough Skin, Treasure Hunter,
Very Quick.
He had a final speed score of 131 (final base speed: 120).
He was a messiah of Gnarl.
He asked for 2 divine interventions.
He was a holy champion of Order.
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Playing Time
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You played for 8 hours, 38 minutes and 34 seconds.
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Version Information
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Ancient Domains Of Mystery
Release 72
Windows Deluxe (Steam) Build: Oct 16 2016 14:24:42