Originally Posted by
Dogbreath
Fighters are a pure melee class, but they have shitty skills and, unlike other melee classes that get huge bonuses to damage output and/or DV as they level (see Assassin, Barbarian, Beastfighter, Monk, Duelist), their damage doesn't really scale well over time, either. There are weaker melee classes, like Thief, Merchant, or Farmer, but they generally get a bunch of interesting or useful skills and abilities to compensate. Also, rangers are pretty much just fighters but with much better skills and class powers, which makes fighters seem kind of redundant.
Honestly, I love most of the classes in ADOM - to the point where I've had a Merchant UNE, an Assassin UNE, and a Farmer ULE and am trying to ascend a Hurthling Thief at some point - but the one class I've never spent much time playing is the fighter. Fighters just kind of suck, IMO.
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For the casino: the carrying capacity from the girdle of greed increases with the amount of gold carried.