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Seraph St:18 Le:28 Wi:14 Dx:18 To:13 Ch:26 Ap:14 Ma:35 Pe:20 N-
DV/PV: 46/23 H: 82(82) P: 169(169) Exp: 15/153296 GY: 1 M: 41694
Blessed Invisible Satiated
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Character Information
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Seraph St:18 Le:28 Wi:14 Dx:18 To:13 Ch:26 Ap:14 Ma:35 Pe:20 N-
DV/PV: 46/23 H: 82(82) P: 169(169) Exp: 15/153296 M: 41694
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Background Information
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Name: Seraph Race: male Gray Elf Class: Necromancer
Eye color: amber Hair color: white Complexion: light
Height: 6'8" Weight: 147 pounds
Age: 309 (grown-up)
Star sign: Cup Birthday: 16/Cup (day 256 of the year)
YOUR HISTORY:
Your parents are travelling adventurers. They are doing moderately
well but are talented enough to survive.
As a child your parents cared a lot for you. Despite all
circumstances you enjoyed a happy and fine childhood.
During your youth you were very lazy. You slept a lot and didn't
care too much for your duties and tasks. Your parents were not very happy
with you.
Your path was always clearly lying before you. You knew about your
destiny since your earliest years and fortunately your grandfather
supported your wishes. You managed to find a competent trainer and began
your studies.
You decided to become a Necromancer.
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Weapon Skills
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Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 0 +0 +0 +0 unskilled 30
Daggers & knives 1 +1 +0 +0 basic 46
Clubs & hammers 0 +0 +0 +0 unskilled 30
Maces & flails 0 +0 +0 +0 unskilled 30
Swords 0 +0 +0 +0 unskilled 30
Axes 0 +0 +0 +0 unskilled 30
Whips 0 +0 +0 +0 unskilled 30
Pole arms 8 +8 +4 +8 excellent 445
Twohanded weapons 0 +0 +0 +0 unskilled 30
Staves 0 +0 +0 +0 unskilled 30
Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 0 +0 +0 +0 unskilled 14
Bows 0 +0 +0 +0 unskilled 14
Crossbows 0 +0 +0 +0 unskilled 14
Thrown axes & hammers 0 +0 +0 +0 unskilled 13
Thrown daggers 0 +0 +0 +0 unskilled 14
Thrown rocks & clubs 0 +0 +0 +0 unskilled 7
Thrown spears 0 +0 +0 +0 unskilled 14
Boomerangs & scurgari 0 +0 +0 +0 unskilled 14
Shields Lvl DV Level Required marks
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Shields 4 +8 skilled 12
Damage caused with your melee weapons:
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Right hand: +38 bonus to hit, 2d7+13 damage
Damage caused with your missile weapons:
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Ammunition: 66, base range: 9, +29 bonus to hit, 1d6+21 damage
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Spells
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Acid Ball : 473, 35pp (Effectivity: +1)
Bless : 944, 8pp (Effectivity: +0)
Burning Hands : 1009, 7pp (Effectivity: +8)
Calm Monster : 1227, 8pp (Effectivity: +2)
Darkness : 4826, 4pp (Effectivity: +1)
Disarm Trap : 817, 10pp (Effectivity: +1)
Farsight : 751, 14pp (Effectivity: +18)
Fire Bolt : 278, 9pp (Effectivity: +5)
Fireball : 369, 20pp (Effectivity: +3)
Frost Bolt : 548, 8pp (Effectivity: +21)
Invisibility : 1273, 10pp (Effectivity: +0)
Knock : 3351, 11pp (Effectivity: +5)
Know Alignment : 1134, 10pp (Effectivity: +0)
Light : 1567, 3pp (Effectivity: +3)
Lightning Ball : 315, 30pp (Effectivity: +3)
Lightning Bolt : 231, 11pp (Effectivity: +5)
Magic Lock : 540, 8pp (Effectivity: +0)
Magic Map : 421, 40pp (Effectivity: +3)
Remove Curse : 1096, 50pp (Effectivity: +1)
Revelation : 1155, 33pp (Effectivity: +2)
Scare Monster : 864, 12pp (Effectivity: +0)
Slow Monster : 1257, 7pp (Effectivity: +0)
Slow Poison : 860, 6pp (Effectivity: +1)
Strength of Atlas: 306, 10pp (Effectivity: +3)
Stun Ray : 1185, 8pp (Effectivity: +0)
Summon Monsters : 418, 30pp (Effectivity: +3)
Teleportation : 1036, 20pp (Effectivity: +13)
Web : 915, 12pp (Effectivity: +1)
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Skills
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Alchemy .................. 64 (good) [+1d5]
Appraising ............... 69 (good) [+2d4]
Climbing ................. 47 (fair) [+1d5]
Concentration ............100 (superb) [+1d5]
Dodge .................... 41 (fair) [+2d4]
Find weakness ............ 68 (good) [+1]
First aid ................ 22 (mediocre) [+3d4]
Food preservation ........ 62 (good) [+1]
Haggling ................. 19 (mediocre) [+3d3]
Healing .................. 52 (good) [+1]
Herbalism ................ 63 (good) [+1d3]
Listening ................100 (superb) [+1d3]
Literacy .................100 (superb) [+1d5]
Necromancy ...............100 (superb) [+2d4]
Stealth ..................100 (superb) [+1d5]
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Inventory
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Total weight: 11484 stones Carrying capacity: 40645 stones
Head : uncursed crown of leadership [+2, +7] {Ch+18} [65s]
Neck : blessed amulet of order [3s]
Body : uncursed ancient mummy wrapping [+1, +5] {Ap-8} [60s]
Girdle : uncursed adamantium girdle [+0, +3] [18s]
Cloak : cloak of defense [+3, +0] [20s]
Right Hand : uncursed halberd of defense (+7, 2d7+4) [+18, +0] [80s]
Left Hand : -
Right Ring : uncursed ring of fire resistance [1s]
Left Ring : uncursed ring of ice [1s]
Bracers : -
Gauntlets : uncursed white leather gauntlets [+0, +3] [10s]
Boots : uncursed iron boots [-1, +4] [120s]
Missile weapon: blessed elven long bow "Sun's Messenger" (+15, +15) [30s]
Missiles : bundle of 66 uncursed arrows (+0, 1d6) [132s]
Tool : -
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Stuff
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Armor ('[')
uncursed mummy wrapping [-2, +0] {Ap-6} [50s]
Gauntlets ('[')
uncursed thick gauntlets (-1, -2) [+0, +1] [15s]
Necklaces (''')
uncursed amulet of death ray resistance [7s]
blessed amulet of balance [3s]
uncursed ankh [3s]
One-handed weapons ('(')
blessed knife of endurance (+6, 1d3+6) {To+4} [8s]
Missile weapons ('}')
cursed rune-covered sling "Whirlwind" (+12, +12) [3s]
(removed some stuff, since i haz lots)
Question : does anybody know werether lvl 50 power allows to survive dying by casting?