Results 1 to 4 of 4

Thread: First Ever Win: Gnome Assassin

  1. #1
    Join Date
    Apr 2010
    Posts
    128

    Default First Ever Win: Gnome Assassin

    I won't have time to play ADOM much for a while, so I went a little overboard when I saw this character was doing well. After I got crowned, I decided to try to pull off everything--everything--that a Champion of Balance could do. The only things I didn't do were the Filk quest (I had over 200 kills) and the kissing of the frog (I did talk to them, but I never got a good response and I didn't care enough to farm them).

    This character was very cautious and methodical until about the Minotaur Maze, at which point I realized that she had built up enough resources to crush the game beneath her heel. I made numerous backup savegames and would likely have been willing to savescum a little, but she never died--I feel good about that.

    Deciding factors in victory:
    • Crowned with Executor
    • Found "Carrying" gear early to save up loot easily
    • Ironfist and Bracers of War found randomly at low levels
    • Good luck on first few corruptions (Eyes, Antennae, Bulging Cranium, Teleportitis, Thorns, and Horns, in that order, at which point I needed to use about 7 Blessed SoCR to reseed myself before I finally got Thin, Acid Breath, and Small without first having Mana Battery or Stiff Muscles)
    • Offensive Alchemy
    • Carefully cleared about half of the bug temple, gaining much speed in the process.


    I handled the Assassin's Guild, SIL, Library, and Quickling Tree after I closed the gate. Everything else came before. I went overboard in the Guild; not only did I kill the Prince, sweep the whole guild clean, and use stomacemptia to make sure I devoured every corpse that dropped, I also took my Pick Axe and Wands of Digging and physically tore the place to shreds. When history remembers Assassins, it will remember me, and those fools will be forgotten.

    That said, I did pull some scummy tactics:
    • I stairhopped 3 times (i.e. I went between I9 and I10 until I was Strained), primarily for potions of Water (which didn't start dropping often for me until the endgame). I did get the water, but nothing else especially useful came of it.
    • I outleveled the Minotaur Maze by killing Burp's mom, so I loaded a backup savegame to do the maze first. This cost me a wand of Destruction and a potion of Education that the dragon dropped the first time (she had nothing noteworthy the second time), but it did get me into the maze.
    • Most egregiously, I reloaded 3 times to get a stack of 7 Rings of Djinni Summoning on D8 while I only had 6 Potions of Exchange on hand. I didn't need any of the Khelly rewards as I already had better on all counts, but I wanted to save him, and I was getting bored of farming. My wishes only made the game marginally safer (I had already easily stomped the ToEF, Darkforge, Bug Temple, Tomb, and Maze), so I don't feel too bad about doing this, but there it is. I made all of my wishes right away:
      1. AoLS
      2. Crowns of Lightning (complement my Blue Dragon Scale Mail to limit item damage in the Air Temple and Blue Dragon Caves)
      3. Tower Eternium Shields (to replace the Medium Eternium Shield I had already smithed up)
      4. Pairs of Seven League Boots (though every single time I ran away from level 20+ was by teleportation, for which I had found several books)
      5. Concentration (I never got within 200 casts of being out of any spell and I never went below 15 Blessed Gem of Power, but it saved some micromanagement)
      6. Oils of Rust Removal (saved micromanagement of switching between backup crossbows)
      7. a tuna sandwich (didn't take, so I wasted the wish on purpose, it's not like I needed anything else by that point)



    Code:
    Gobbofinder   St:42  Le:41  Wi:35  Dx:57  To:50  Ch:22  Ap:34  Ma:36  Pe:26 N=
    DV/PV:163/55     H:1003(1003)  P:639(639)    Exp: 50/40195756   DrCh  Sp: 176
    Blessed Satiated
    ------------------------------------------------------------------------------
    
    ----------------------------------------------------------------------------
                                Background Information
    ----------------------------------------------------------------------------
    
    Name: Gobbofinder         Race: female Gnome        Class: Assassin
    Eye color: green          Hair color: brown         Complexion: tanned
    Height: 3'1"              Weight: 88 pounds         Scars: 1
    Age: 225 (grown-up, 107 years of unnatural aging added in)
    Star sign: Cup            Birthday: 17/Cup (day 257 of the year)
    
    YOUR HISTORY:
            Your parents belong to the nobility. They are rich, respected,
     wealthy and own more than they can count.
            In your childhood you were a credit to your family. Your people
     loved you and enjoyed your presence.
            In your youth you enjoyed competition against others to the
     fullest. You were a very active kid.
            Your young adulthood was characterized by hard and long work. You
     had decided to study under a renowned master. To your great disappointment
     you had to find out, that he was a hard, unjust and tyrannic man,
     embittered by his old age. Your apprentice years were quite terrible.
            You decided to become an Assassin.
    
    
    ----------------------------------------------------------------------------
                                      Inventory
    ----------------------------------------------------------------------------
    Total weight: 2674 stones                Carrying capacity: 19012 stones
    
    rustproof crown of lightning [+8, +6] (+5 spd)        <- spare wish, for blue dragon caves
    ankh                                                  
    rustproof chain mail of carrying (-1, -3) [+5, +9]    <- found early, helped with money
    girdle of carrying [+2, +3]                           <- found early, helped with money
    hooded cloak [+4, +1]                                   
    jet-black battle axe (Executor)...                    <- Crowning gift
    medium obsidian shield (Protector)...                 <- D49 gift, replaced eternium tower
    ring of searching                                     <- worn most of game for convenience
    ring of ice                                           <- worn very nearly all of game (alchemy bombs)
    bracers of war [+8, +4] {Dx+8}                        <- buried in Dwarven Graveyard!
    iron gauntlets (Ironfist) (-1, +0) [+1, +3] {St+7}    <- pickpocketed in Unremarkable Dungeon!
    seven league boots [+4, +4]                           <- spare wish when saving Khelly
    rustproof heavy crossbow (+9, +6)                     <- many a slaying round was fired through this
    bundle of 86 bland quarrels (+1, 2d6)                         
    pick axe (+0, 1d6+2)                                  <- first one I found, never broke once
    
    
    ----------------------------------------------------------------------------
                                        Stuff
    ----------------------------------------------------------------------------
    
    Helmets ('[')
       helm of water breathing [+6, +7]                   <- what I used until pre-Khelly wishes
    Armor ('[')
       clothes of the sea [+0, +0]                        <- found in HMV shop--handy for Water Cave!
       blue dragon scale mail (-1, -4) [+6, +12]          <- in lesser red dragon vault around D30, smithed for fighting dragons
    One-handed weapons ('(')
       adamantium mace of penetration (+9, 1d6+9)         <- dropped in Unremarkable Dungeon!
    Tools (']')
       heap of 2 magical writing sets (5)                 <- never tried to use these
       heap of 4 giant boar skulls                        <- I always find lots of these...
       magical writing set (2)                                
    Rings ('=')
       ring of djinni summoning                           <- while clearing out Dwarven Halls post-victory
    Wands ('\')
       wand of digging (2 charges)                        <- used most of my booze, facilitated lazy travel
       wand of destruction (2 charges)                    <- used once, just to see what happens; stat drain, ick

  2. #2
    Join Date
    Apr 2010
    Posts
    128

    Default

    Code:
    ----------------------------------------------------------------------------
                                    Weapon Skills
    ----------------------------------------------------------------------------
    
    Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Unarmed fighting         2    +2    +0   +0   basic                29
    Daggers & knives         5    +4    +2   +1   skilled              31
    Clubs & hammers          1    +1    +0   +0   basic                25
    Maces & flails          10    +9    +6   +3   excellent            1393
    Swords                   4    +3    +1   +1   skilled              105
    Axes                    13   +14   +12   +4   Mastery              4951
    Whips                    1    +1    +0   +1   basic                25
    Pole arms               10   +10    +6  +12   excellent            264
    Twohanded weapons        1    +1    +1   +0   basic                25
    Staves                   1    +1    +0   +1   basic                25
    
    Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Slings                   0    +0    +0   +0   unskilled            7
    Bows                     8   +16   +12   +2   excellent            359
    Crossbows               11   +22   +16   +3   Mastery              605
    Thrown axes & hammers    0    +0    +0   +0   unskilled            7
    Thrown daggers           5   +10    +7   +1   skilled              79
    Thrown rocks & clubs     0    +0    +0   +0   unskilled            7
    Thrown spears            4    +8    +6   +1   skilled              52
    Boomerangs & scurgari    0    +0    +0   +0   unskilled            7
    
    Shields                Lvl   DV               Level          Required marks
    ---------------------  ---   ---              -------------  --------------
    Shields                  8   +16              excellent            693
    
    
    ----------------------------------------------------------------------------
                                       Skills
    ----------------------------------------------------------------------------
    
      Alchemy ..................100   <- 7 potions of booze and tons of "mistakes"
      Alertness ................100   
      Archery ..................100   
      Athletics ................ 94   <- potion 
      Backstabbing .............100    
      Bridge building .......... 72   <- Used just to see what it's like
      Climbing .................100    
      Concentration ............100   <- spare wish pre-Khelly
      Courage ..................100   
      Detect traps .............100   
      Disarm traps .............100   
      Dodge ....................100   
      Find weakness ............100    
      First aid ................100    
      Food preservation ........100   <- potion 
      Gemology .................100    
      Haggling ................. 95    
      Healing ..................100    
      Listening ................100    
      Literacy .................100   
      Mining ...................100    
      Necromancy ............... 15   <- potion  
      Pick locks ...............100    
      Pick pockets .............100   
      Smithing .................100   
      Stealth ..................100    
      Swimming .................100   
      Tactics ..................100   
      Two weapon combat ........100    
      Ventriloquism ............100    
    
    
    ----------------------------------------------------------------------------
                                       Spells
    ----------------------------------------------------------------------------
    
       Acid Ball          :    10,  66pp   (E: +0)  <- wonder, never used
       Acid Bolt          :  1551,  14pp   (E: +5)  <- between D40 and D45
       Burning Hands      :   773,   8pp   (E: +3)  <- library
       Calm Monster       :   742,   8pp   (E: +0)  <- library
       Cure Light Wounds  :    19,   9pp   (E: +0)  <- wonder, never used
       Cure Serious Wounds:     6,  19pp   (E: +0)  <- wonder, never used
       Darkness           :  1469,   4pp   (E: +1)
       Fire Bolt          :  1371,   9pp   (E: +7)  <- library
       Fireball           :   577,  19pp   (E: +9)  <- casino
       Frost Bolt         :  1083,  12pp   (E: +2)  <- library
       Heal               :   551,  40pp   (E: +0)  <- around D5, never used--that's how strong she was :cool:
       Ice Ball           :   961,  24pp   (E: +7)  <- around D5
       Identify           :  1564,  75pp   (E: +2)
       Improved Fireball  :   650,  30pp   (E: +2)  <- library
       Invisibility       :  2060,  10pp   (E: +0)  <- casino
       Knock              :   814,  12pp   (E: +0)
       Light              :  1369,   3pp   (E: +4)
       Lightning Bolt     :     8,  23pp   (E: +0)  <- wonder, never used
       Magic Lock         :  1891,   8pp   (E: +0)
       Magic Missile      :   934,   7pp   (E: +9)  <- casino, bounced around on D50 a lot
       Mystic Shovel      :  2223, 100pp   (E: +0)  <- wish, immediately pre-quitting, to test
       Remove Curse       :   420,  50pp   (E: +1)  <- library
       Revelation         :   829,  33pp   (E: +1)
       Scare Monster      :   950,  12pp   (E: +0)  <- library
       Slow Monster       :  2783,   6pp   (E: +5)  <- 1 in Small Cave, 6 more during game, 2 in library, sheesh!
       Slow Poison        :   989,   6pp   (E: +0)
       Strength of Atlas  :   854,  10pp   (E: +0)  <- library
       Stun Ray           :   901,   8pp   (E: +0)  <- library
       Teleportation      :  2457,  21pp   (E: +5)  <- Minotaur Maze, then Khelly, then 2 in CoC, then library!
       Web                :  1045,  12pp   (E: +0)  <- around D30
    
    
    
    
    ----------------------------------------------------------------------------
                                  Her further life:
    ----------------------------------------------------------------------------
    
    After she leaves the Drakalor Chain she is welcomed by her people with great
    honors. They acknowledge her noble deeds, her valor, her cunning and her
    great skills that helped to prevent the complete destruction of the world
    she knows. She returns to her lands victorious and is hailed as a great
    leader. Eventually she becomes queen and rule your subjects with an iron
    fist for a long and peaceful time, allowing her people to prosper and grow.
    
    ----------------------------------------------------------------------------
                  Her achievements during her adventures:
    ----------------------------------------------------------------------------
    
    Gobbofinder, the gnomish assassin, saved the world with her brave efforts
    and became a great ruler while saving herself 115 times.		   <- What does this mean?
    She scored 17284448 points and advanced to level 50.
    She survived for 1 year, 23 days, 15 hours, 21 minutes and 42 seconds
    (319516 turns).								   <- Took my sweet time.
    Gobbofinder visited 139 places.						   <- What does this mean?
    Her strength score was modified by +18 during her career.
    Her learning score was modified by +23 during her career.
    Her willpower score was modified by +22 during her career.
    Her dexterity score was modified by +31 during her career.		   <- Mostly Bug Temple
    Her toughness score was modified by +29 during her career.
    Her charisma score was modified by +16 during her career.
    Her appearance score was modified by +20 during her career.		   <- Still had a 1 until Unicorn.
    Her mana score was modified by +26 during her career.
    Her perception score was modified by +10 during her career.
    She was unnaturally aged by 107 years.					   <- Ghost Kings on way back from SIL
    She was the champion of the arena.
    She was the head of the thieves guild.
    She killed the emperor of the ancient minotaur race.
    She defeated the arch enemy of a mighty karmic wyrm.
    She stopped the generation of nasty bugs.
    She saved Khelavaster from certain death.
    
    She left the Drakalor Chain after completing her quest and became a great
    leader and famous heroine.
    Last edited by DreadArchon; 05-27-2010 at 03:10 AM.

  3. #3
    Join Date
    Apr 2010
    Posts
    128

    Default

    Code:
    11675 monsters perished under her attacks.
    
    The following 29 artifacts were generated during her adventure:
      the si					
      the scythe of corruption "Moon Sickle"	
      the golden gladius "Death's Sting"		
      the Chaos Orb of Elemental Water
      the Chaos Orb of Elemental Air
      the Chaos Orb of Elemental Fire
      the Chaos Orb of Elemental Earth
      the lead-filled mace "Big Punch"
      the rune-covered trident		  <- Only ever used as a ranged weapon in the Temple of Air.
      the sword of Nonnak
      the elemental gauntlets		  <- Helpful with alchemy bombs.
      the ring of the High Kings		  <- Helpful with alchemy bombs.
      the phial of Caladriel
      the crown of science
      the ancient mummy wrapping
      the ankh
      the boots of great speed		  <- Sacrificed to Berwyn right away.
      the Sceptre of Chaos			  <- Sacrificed to Berwyn right away.
      the rune-covered club "Skullcrusher"	  <- Darkforge. Useless.
      the bracers of war			  <- Buried in Dwarven Graveyard!
      the Chaos Orb of Elemental Mana
      the black rune-covered dagger "Needle"
      the black rune-covered dagger "Sting"
      the jet-black battle axe "Executor"	  <- Crowning gift. Glorious.
      the medium obsidian shield "Protector"  <- Potion use gift on D49.
      the iron gauntlets "Ironfist"		  <- Pickpocketed in UD at level 8!
      the weird tome
      the rune-covered halberd "Wyrmlance"	  <- Precrowning gift, saw some use.
      the axe of the minotaur emperor
    
    She possessed the following intrinsics:
      ...
      She was able to control teleportation.	<- Gained around level 20 from Dogs without stairhopping
      ...
      She was able to see invisible things.		<- Invisible Stalker around level 20, woot!
      ...
      She was immune to acidic attacks.		<- Crowning.
      ...
    
    She had the following talents: Affinity with Axes, Affinity with Crossbows,
    Affinity with Polemarms, Careful, Defensive Fighter, Dodger, Eagle Eye, Good
    Learner, Good Shot, Greased Lightning, Hardy, Healthy, Keen Shot, Lightning
    Shot, Quick, Quick Shot, Tough Skin, Very Quick.
    
    She had a final speed score of 176 (final base speed: 173).	<- Mostly Bug Temple, a bit from Quicklings
    She was a messiah of Berwyn.					<- Crowned right after Pyramid
    She asked for 6 divine interventions.				<- Mostly pre-Arena food, 1 sickness removal, 1 heal
    She was a holy champion of Balance.				<- Crowned right after Pyramid
    
    The following monsters were vanquished:
          1 ancient black dragon
         25 ancient blue dragons	<- And with enough shock resistance to protect my items!
          1 ancient blue wyrm
          1 Ancient Chaos Wyrm	<- Crossbow, though he hit me twice and gave me Teleportitis corruption.
          3 ancient karmic dragons
          4 ancient red dragons	<- In a lesser vault.
          1 Ancient Stone Beast	<- Executor, no preparation, only got hit like once. Ha!
          2 ancient white dragons
        341 animated trees		<- All immediately before quitting; I sprayed the forest with Fireballs.  >:-)
         10 ankhegs			<- And not one corpse! I was crowned with Acid, but still...
         16 annihilators		<- I don't know what these do, but they sound scary, so they died at range.
        140 assassins		<- Every one I could find. I dislike competition.
          1 assassin prince		<- Fittingly enough, he died in one hit.  >:-)
          9 balors			<- Executor until I had used like 3 SoCR, then I decided it was Crossbow time.
          1 banshee			<- Considered scumming, decided to just whack her and move on.
          1 battle bunny		<- I dug through the wall and whacked Bugs immediately.
         83 berserkers
          9 berserker emperors	<- Apparently berzerkers have the most developed government in the region...
          6 berserker kings
         17 berserker lords
         10 berserker princes
         71 blink dogs		<- Avoided for alignment after 1st corpse, so about 65 kills for 1 body. Ugh.
          1 bone golem		<- I wonder when this was.
          1 cat lord		<- Webbed then Executed. He put up a good fight, mostly because I was lazy.
         12 cave lions		<- Got surrounded in a long hallway around level 8, before I found a pick axe. Meh.
         11 cave tigers
          4 chaos warlords		<- For some reason these guys wander the wilderness alone.
          2 death oozes		<- They SOUND impressive, but I had more trouble with Stone Ooze.
          5 diamond golems		<- This seems wasteful.
          3 doppleganger kings	<- No special effort--they don't copy Executor, and I can hit my own Berzerk DV.
          2 Dorn Beasts		<- I thought I avoided all of these? They must have been careless spell casualties.
          1 dwarven artificer	<- In one hit, too.
          1 emperor lich		<- The jerk drained my Le by 4 before my slaying quarrels got him. Meh.
          2 eternium golems		<- This seems REALLY wasteful.
          1 farmer			<- It was the HMV and he started hostile! Don't judge me!
         40 frost giants		<- Oddly enough, most of these were in a tension room in the Tower of Eternal Flames.
         48 ghost kings		<- Tension room, I54, 100 years of aging. Yikes.
         11 giant boars		<- I'm always lucky on skulls. I bet I wouldn't be if I tried an Ultra...
          2 giant dragon turtles	<- I hear these can be nasty.
         48 giant frogs		<- None of them wanted to talk.
          3 giant rust monsters	<- Late game, via spells.
         11 giant slugs		<- Mostly with high Food Preservation, yet not one body. Meh.
        226 goblins			<- This is why I didn't go after Filk.
          4 gorgons			<- I had an amulet, but none of them even tried to Petrify me.
          1 great black wyrm
          6 great blue wyrms
          3 great karmic wyrms	<- One on D47, two in the Rift. One died to Wyrmlance--oops. I had scrolls of luck, though.
          2 great red wyrms
          1 great water dragon	<- What? I'm not a Champion of *Law.*
          1 great white wyrm
          1 greater balor		<- With my crossbow. Unlike regular balors, this guy hit hard.
          1 greater black unicorn	<- In one hit. I wonder if she counted as a demon.
        202 greater claw bugs	<- Wow, it didn't feel like that many. This was mostly by alchemy bombs.
          1 greater moloch		<- Trivial.
          8 invisible stalkers	<- The first one gave me See Invis! Woot!
         88 jackals			<- I did a good job of avoiding these or killing jackalweres fast.
         16 jackalweres
          4 karmic baby dragons
          4 karmic dragons
         17 karmic lizards
        170 killer bugs		<- Half to wands and alchemy, then I came back post-gate and got revenge with spells.
          5 large rust monsters	<- Late game, via spells.
         14 lightning lizards	<- I didn't get a corpse off one until after I closed the gate. Bah.
         41 master assassins	<- Every one I could find. Who's the master now, punks?
          1 master necromancer	<- Huh, I didn't know these existed. I wonder where I saw him.
          1 mimic hivemind		<- Tension room around I50.
          1 minotaur emperor
          1 minotaur king		<- I don't remember this guy.
          1 mummy lord
          1 ogre emperor		<- I didn't know these were so rare. I didn't think anything of it when I killed him.
          1 oracle			<- Low levels, with a crossbow. Like I said, I wasn't a very nice Champion of Balance.
         15 pixies			<- One corpse between these and the archers, no teleportitis from it.
         11 pixie archers
        121 quicklings		<- Many of these were in the wilderness, though obviously most came from the tree.
          3 quickling kings
        102 quickling lords
          3 quickling queens
          7 ratling duelists	<- HATE. This character got most of them at range, though.
         21 ratling fencers
         10 ratling master thieves
          1 ratling trader		<- I don't remember the specifics, but I thik he was in the HMV.
          9 ratling warlords
         25 red baby dragons	<- Most of the red dragons came from a lesser vault around D30.
         16 red dragons
         17 rust monsters		<- Arrows, spells, and wands. I was afraid for my Chainmail of Carrying.
          1 skeletal king
          1 steel horror		<- He lived up to his name when I fought him. Ow.
          3 stone oozes		<- These things are a pain.
         14 titans			<- Mostly in a tension room, though by then I mowed through them. Still, they hurt.
         65 trolls			<- These three lines represent a lot of my Holy Water use, but to good effect.
         11 troll berserkers
          8 troll kings
          1 undead chaos dwarven berserker
          3 wild cats

  4. #4
    Join Date
    Oct 2009
    Posts
    1,649

    Default

    Nice win. Though the egregoriously spoils it a bit, still, well done.
    Haven't won with : Druid, Priest, Elementalist, Weaponsmith, Ranger, Merchants, farmers, Necromancer,Thief
    Currently trying : Entertaining girlfriend. Very, Very, VERY hard.

    Just a silly online game

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •