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| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD | |||||||||
Defines major constants used throughout the game.
| Field Summary | |
|---|---|
static int |
ATTRIBUTE_POINT_POOL
the point value for point-based character generation |
static java.lang.String |
JADE_TITLE
the title of the game |
static int |
MAJOR_VERSION
the major version number of the game |
static int |
MAXIMUM_PC_NAME_LENGTH
the maximum length for the PC name |
static int |
MINOR_VERSION
the minor version number of the game |
static int |
PATCH_LEVEL
the patch level of the game |
static int |
TRIES_TO_CREATE_A_MAP_AREA
the number of attempts to create an area before forfeiting an area |
static java.lang.String |
VERSION_STRING
the version string of the game |
| Field Detail |
|---|
static final int MAJOR_VERSION
static final int MINOR_VERSION
static final int PATCH_LEVEL
static final java.lang.String VERSION_STRING
static final java.lang.String JADE_TITLE
static final int ATTRIBUTE_POINT_POOL
static final int MAXIMUM_PC_NAME_LENGTH
static final int TRIES_TO_CREATE_A_MAP_AREA
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